Files
FireAlarmCtrlCn/MyCode/Gui/LiteListViewMask.h
2026-04-06 19:02:09 +08:00

122 lines
2.4 KiB
C++

#ifndef LITELISTVIEWMASK_H_
#define LITELISTVIEWMASK_H_
#include "gType.h"
#include "GraphBase.h"
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "my_string.h"
#include "MainCtl.h"
#include "Device.h"
#include "EpDevice.h"
//For Device View or Edit
class TLiteListViewMask{
public:
struct{
u32 Color;
u32 RibbonColor;
}VScrollBar;
struct{
int TopIndex;
int SelectedCol;
unsigned short RowCount;
unsigned short ColTop[12];
unsigned short ColBottom[12];
unsigned short ColHeight;
unsigned short ColWidth[12];
unsigned short ColLeft[12];
unsigned short ColRight[12];
unsigned short FixColTop;
unsigned short FixColBottom;
}ListView;
public:
TStaticText Caption;
int ActiveLineNum;
int LineCount;
int LineHeight;
float ScrollVertical;
u32 FixColColor;
u32 FixColTextColor;
u32 Color;
u32 TextColor;
u32 SelectedColor;
u32 SelectedTextColor;
int TabOrder;
TPoint OwnerLeftTop; //ParrentLeftTop;
TRect Bound;
TRect VScrollBarBox;
TRect Content;
int SelectedIndex;
int EntryCount;
struct{
unsigned char Path0;
unsigned char Path1;
unsigned char iType0;
unsigned char iType1;
unsigned int Loaded;
}Entry[10],EntryFound;
TMyString Str;
private:
void SetListColWidth(int w0, int w1, int w2, int w3, int w4,int w5,int w6, int w7, int w8);
TGuiMsgReturn QueryKeyIn(unsigned char aKey);
TGuiMsgReturn EditKeyIn(unsigned char aKey);
public:
TLiteListViewMask(){};
TLiteListViewMask(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor){
Init(x1, y1, aW, aH, OwnerX, OwnerY, aColor);
}
void Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor);
unsigned int ItemGetIcon(unsigned int aIndex);
void RenderBackGround(void);
void RenderBackGround(unsigned int aClr);
void DrawSelf(void);
void DrawVertScrollBar(void);
void DrawShortList(void);
void DrawList(void);
void Show(void);
void ReDraw(void);
void DrawCaption(void);
void RenderContent(void);
TGuiMsgReturn KeyIn(unsigned char aKey);
void EntryClear();
void EntryLoadForward(void);
void EntryLoadBackward(void);
void EntryTotalize(void);
void EntryFindByIndex(unsigned int aIndex);
void EntryLoad(void);
void FullRePaint(void);
void RePaint(void);
void FullRedraw(int Prm);
int ExtRequst(unsigned char Prm){return 0;}
};
#endif