This includes the mask/rm/grow bits:
- LFS3_tag_RM
- LFS3_tag_GROW
- LFS3_tag_MASK0/2/8/12
Our in-device only handle types:
- LFS3_tag_ORPHAN
- LFS3_tag_TRV
- LFS3_tag_UNKNOWN
And in-device only tags with special behavior:
- LFS3_tag_INTERNAL
- LFS3_tag_RATTRS
- LFS3_tag_SHRUBCOMMIT
- LFS3_tag_GRMPUSH
- LFS3_tag_MOVE
- LFS3_tag_ATTRS
Usually I'm not a big fan of case-sensitive naming patterns, but this
has been useful for self-documenting what compat flags are in-device
only. Might as well extend the idea to our tag definitions.
Having on-disk definitions in one place is useful for referencing them
later, even if they aren't relevant for most API users.
.h files in C are already forced to expose a bunch of internal details
anyways, in order to provide struct size/alignment. Might as well
include on-disk information that would have even bigger consequences if
it changed.
Moved:
- Compat flag definitions
- Tag definitions
- DSIZEs and relevant encoding comments - Note some of these were
already required to define lfs3_t
Other than moving things around to make space for planned features, this
also adopts the idea of allowing compat flags to be ored into a single
32-bit integer, at least in the short-term.
Note though that these are still stored in separate wcompat/rcompat
tags, to make compat tests easier, and we may introduce conflicting
flags in the future if we run out of 32-bits. This is just an indulgence
to potentially make tooling/debugging easier until that happens.
Rcompat flags:
RCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
RCOMPAT_WRONLY+ 0x00000004 ---- ---- ---- ---- ---- ---- ---- -1--
RCOMPAT_MMOSS 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
RCOMPAT_MSPROUT+ 0x00000020 ---- ---- ---- ---- ---- ---- --1- ----
RCOMPAT_MSHRUB+ 0x00000040 ---- ---- ---- ---- ---- ---- -1-- ----
RCOMPAT_MTREE 0x00000080 ---- ---- ---- ---- ---- ---- 1--- ----
RCOMPAT_BMOSS+ 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ----
RCOMPAT_BSPROUT+ 0x00000200 ---- ---- ---- ---- ---- --1- ---- ----
RCOMPAT_BSHRUB 0x00000400 ---- ---- ---- ---- ---- -1-- ---- ----
RCOMPAT_BTREE 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ----
RCOMPAT_MDIRR1* 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ----
RCOMPAT_MDIRR2* 0x00002000 ---- ---- ---- ---- --1- ---- ---- ----
RCOMPAT_MDIRR3* 0x00003000 ---- ---- ---- ---- --11 ---- ---- ----
RCOMPAT_BTREER1* 0x00004000 ---- ---- ---- ---- -1-- ---- ---- ----
RCOMPAT_BTREER2* 0x00008000 ---- ---- ---- ---- 1--- ---- ---- ----
RCOMPAT_BTREER3* 0x0000c000 ---- ---- ---- ---- 11-- ---- ---- ----
RCOMPAT_GRM 0x00010000 ---- ---- ---- ---1 ---- ---- ---- ----
RCOMPAT_GMV? 0x00020000 ---- ---- ---- --1- ---- ---- ---- ----
RCOMPAT_GDDTREE* 0x00100000 ---- ---- ---1 ---- ---- ---- ---- ----
RCOMPAT_GPTREE* 0x00200000 ---- ---- --1- ---- ---- ---- ---- ----
RCOMPAT_DATAR1* 0x00400000 ---- ---- -1-- ---- ---- ---- ---- ----
RCOMPAT_DATAR2* 0x00800000 ---- ---- 1--- ---- ---- ---- ---- ----
RCOMPAT_DATAR3* 0x00c00000 ---- ---- 11-- ---- ---- ---- ---- ----
rcompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
* Planned
+ Reserved
? Hypothetical
Wcompat flags:
WCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
WCOMPAT_RDONLY+ 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
WCOMPAT_GCKSUM 0x00040000 ---- ---- ---- -1-- ---- ---- ---- ----
WCOMPAT_GBMAP 0x00080000 ---- ---- ---- 1--- ---- ---- ---- ----
WCOMPAT_DIR 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
WCOMPAT_SYMLINK? 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
WCOMPAT_SNAPSHOT? 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
wcompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
+ Reserved
? Hypothetical
Ocompat flags:
OCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
ocompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
+ Reserved
Other notes:
- M* and B* struct flags were reordered to match META -> DATA order
elsewhere. This no longer matches the tag ordering, but there's an
argument the B* tags apply more generally (all btrees) than the B*
compat flag (only file btrees).
- MDIR/BTREE/DATA redund flags were moved near relevant flags, rather
than sticking them in the higher-order bits as we are planning to do
in the M_*/F_* flags. The compat flags already won't match because of
the mdir/btree split (which is IMO too much detail to include in
M_*/F_* flags, but hard to argue against in the compat flags), and
this keeps the highest bit free for OVERFLOW, which is useful
internally.
- Moving DIR to the current-highest bit makes it easy to add 6 more file
types (7 if you ignore OVERFLOW), before things start getting cramped.
No code changes.
Yeah, after using these for a bit, the RE* names were not great.
Trying LOOK* now, as an alternative that hopefully still implies the
similar behavior without needing an additional prefix for LOOKAHEAD:
- LFS3_*_RELOOKAHEAD -> LFS3_*_LOOKAHEAD
- LFS3_*_REGBMAP -> LFS3_*_LOOKGBMAP
- cfg.regbmap_thresh -> cfg.lookgbmap_thresh
- cfg.gc_relookahead_thresh -> cfg.gc_lookahead_thresh
- cfg.gc_regbmap_thresh -> cfg.gc_lookgbmap_thresh
I mean, why not? These redirect to the same internal lfs3_fs_gc_
function anyways. Might as well keep things consistent.
Added:
LFS3_F_MKCONSISTENT 0x00000800 Make the filesystem consistent
LFS3_F_RELOOKAHEAD 0x00001000 Repopulate lookahead buffer
LFS3_F_MKCONSISTENT is guaranteed to be a noop, but LFS3_F_RELOOKAHEAD
forces a filesystem traversal, which may have some niche use case.
No code changes.
These are unlikely to make much progress, but that doesn't seem like a
great reason to disallow these flags in lfs3_format:
LFS3_F_REGBMAP 0x00002000 Repopulate the gbmap
LFS3_F_COMPACTMETA 0x00008000 Compact metadata logs
These are actually guaranteed to do _no_ work when formatting _without_
the gbmap, but with the gbmap it's less clear. Looking forward to the
planned ckfactory feature, these may be useful for cleaning up any rbyd
commits created as a part of building the initial gbmap.
---
Also tweaked the formatting for LFS3_F_* flags a bit, including making
all ifdefs explicit (mainly ifdef LFS3_RDONLY). Mixed ifdefs are a real
pain to read.
No code changes.
LFS3_REVDBG introduced a lot of overhead for something I'm not sure
anyone will actually use (I have enough tooling that the state of an
rbyd is rarely a mystery, see dbgbmap.py). That, and we're running out
of flags!
So this reduces LFS3_REVDBG to just store one of "himb" in the first
(lowest) byte of the revision count; information that is easily
available:
vvvv---- -------- -------- --------
vvvvrrrr rrrrrr-- -------- --------
vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
vvvvrrrr rrrrrrnn nnnnnnnn dddddddd
'-.''----.----''----.- - - '---.--'
'------|----------|----------|---- 4-bit relocation revision
'----------|----------|---- recycle-bits recycle counter
'----------|---- pseudorandom noise (if revnoise)
'---- h, i, m, or b (if revdbg)
-11-1--- - h = mroot anchor
-11-1--1 - i = mroot
-11-11-1 - m = mdir
-11---1- - b = btree node
Some other notes:
- Enabled LFS3_REVDBG and LFS3_REVNOISE to work together, now that
LFS3_REVDBG doesn't consume all unused rev bits.
Note that LFS3_REVDBG has priority over LFS3_REVNOISE, but _not_
recycle-bits, etc. Otherwise problems would happen for recycle-bits
>2^20 (though do we care?).
- Fixed an issue where using the gcksum as a noise source results in
noise=0 when there is only an mroot. This is due to how we xor out
the current mdir cksum during an mdir commit.
Fixed by using gcksum_p instead of gcksum.
- Added missing LFS3_I_REVDBG/REVNOISE flags in the tests, so now you
can actually run the tests with LFS3_REVDBG/REVNOISE (this probably
just fell out-of-date at some point).
---
Curiously, despite LFS3_REVDBG/REVNOISE being disabled by default, this
did save some code. I'm guessing the non-tail-call mtree/gbmap commit
functions prevented some level of inlining?:
code stack ctx
before: 35964 2280 660
after: 35964 (+0.0%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38940 2296 772
gbmap after: 38828 (-0.3%) 2296 (+0.0%) 772 (+0.0%)
Now that we use LFS3_ERR_BUSY for traversals, we no longer have an
excuse for not returning LFS3_ERR_BUSY on root-related errors:
- lfs3_remove(&lfs3, "/") => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, "/", *) => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, *, "/") => LFS3_ERR_BUSY
This better aligns with POSIX. Arguably we should have defined
LFS3_ERR_BUSY for this case anyways, it's not like additional error
codes cost much.
No code changes.
With the relaxation of traversal behavior under mutation, I think it
makes sense to bring back LFS3_T_EXCL. If only to allow traversals to
gaurantee termination under mutation. Now that traversals no longer
guarantee forward progress, it's possible to get stuck looping
indefinitely if the filesystem is constantly being mutated.
Non-excl traversals are probably still useful for GC work and debugging
threads, but LFS3_T_EXCL now allows traversals to terminate immediately
with LFS3_ERR_BUSY at the first sign of unrelated filesystem mutation:
LFS3_T_EXCL 0x00000008 Error if filesystem modified
Internally, we already track unrelated mutation to avoid corrupt state
(LFS3_t_DIRTY), so this is a very low-cost feature:
code stack ctx
before: 35944 2280 660
after: 35964 (+0.1%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38916 2296 772
gbmap after: 38940 (+0.1%) 2296 (+0.0%) 772 (+0.0%)
code stack ctx
gc before: 36016 2280 768
gc after: 36036 (+0.1%) 2280 (+0.0%) 768 (+0.0%)
Now that lfs3_mtree_traverse_ uses a sort of state matrix,
lfs3_rbyd_appendrattr_ is the only function still relying on a big
switch-case statement. Replacing it with a series of if-else statements
leaves the codebase switch-case free (ignoring test/bench runners, etc).
Switch-case statements are extremely error prone in C, with the shared
scope, implicit fallthrough, etc. And, with today's compilers, the
result still ends up the same, so switch-case statements offer no
benefit except maybe a more enjoyable syntax for masochists.
Avoiding switch-case statements in code where we care about correctness
is probably a good idea.
No code changes
Mostly for consistency with mtrv.b and gbmap.b, but also (1) this
hopefully reduces confusion around the fact that these can refer to both
bshrubs and btrees, and (2) saves a bit of typing with the messy struct
namespaces forced by C's strict aliasing.
Now that we no longer stage bshrubs in lfs3_trv_ts, bshrubs are limited
to LFS3_TYPE_REG handles. I'm not sure lfs3_o_isbshrub adds anything of
value in this case, so dropping.
I was considering dropping lfs3_bshrub_t completely, since we can always
expect these to be lfs3_file_ts, but decided against it for now as local
lfs3_bshrub_ts may be useful for bshrub commits during block eviction/
repair. Still need to see what that looks like.
Note the slight incongruity of lfs3_bshrub_t vs LFS3_TYPE_REG matches
the incongruity of lfs3_mgc_t and LFS3_type_TRV.
No code changes
This solves the previous gc-needs-block-queue-so-we-can-clobber-block-
queue issue by adding an additional LFS3_t_STALE flag to indicate when
any block queues would be invalid.
So instead of clearing block queues in lfs3_alloc_ckpoint, we just set
LFS3_t_STALE, and any lfs3_trv_ts can clear their block queues in
lfs3_trv_read. This allows lfs3_mgc_ts to be allocated without a block
queue when doing any LFS3_M_*/LFS3_F_*/LFS3_GC_* work.
LFS3_t_STALE is set at the same time as LFS3_t_CKPOINT and LFS3_t_DIRTY,
but we need a separate bit so lfs3_trv_read can clear the flag after
flushing without losing ckpoint/dirty information.
---
Unfortunately, none of the stack-allocated lfs3_mgc_ts are on the stack
hot-path, so we don't immediate savings. But note the 2-words saved in
ctx when compiling in LFS3_GC mode:
code stack ctx
before: 35940 2280 660
after: 35944 (+0.0%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38916 2296 772
gbmap after: 38916 (+0.0%) 2296 (+0.0%) 772 (+0.0%)
code stack ctx
gc before: 36012 2280 776
gc after: 36016 (+0.0%) 2280 (+0.0%) 768 (-1.0%)
The main idea here is to drop the flag-encoded tstate state machine, and
replace it with a matrix controlled by special mid + bid values:
-- mid ->
-5 -4 -3 -2 >=-1
bid -2 x x x --> mdir
v >=-1 x gbm gbm x --> bshrub/btree
'----|----|----|----|----> mroot anchor
'----|----|----|----> mroot chain + mtree
'----|----|----> gbmap (in-ram gbmap)
'----|----> gbmap_p (on-disk gbmap)
'----> file bshrubs/btrees
This was motivated by the observation that everything in our filesystem
can be modeled as mdir + bshrub/btree tuples, as long as some states are
noops. And we can cleanly encode these tuples in the unused negative
mid + bid ranges without needing an explicit state machine.
Well, that and the previous tstate state machine approach being an ugly
pile of switch cases and messy logic.
Note though that some mids may need to traverse multiple mdirs/bshrub/
btrees:
- The mroot chain + mtree (mid=-4) needs to traverse all mroots in the
mroot chain, and detect any cycles.
- File mdirs (mid>=-1) need to traverse both the on-disk bshrub/btree
and any opened file handles' bshrubs/btrees before moving onto the
next mid.
This grows O(n^2) because all file handles are in one big unsorted
linked-list, but as usual we don't care.
In addition to the greatly simplified traversal logic, the new state
matrix simplifies traversal clobbering: Setting bid=-2 always forces a
bshrub/btree refetch.
This comes at the cost of traversal _precision_, i.e. we can now revisit
previously visited bshrub/btree nodes. But I think this is well worth it
for more robust traversal clobbering. Traversal clobbering is delicate
and difficult to get right.
Besides, we can already revisit blocks due to CoW references, so what's
the harm in revisiting blocks when under mutation?
---
The simpler traversal logic leads to a nice amount of code savings
across the board:
code stack ctx
before: 36476 2304 660
after: 35940 (-1.5%) 2280 (-1.0%) 660 (+0.0%)
code stack ctx
gbmap before: 39524 2320 772
gbmap after: 38916 (-1.5%) 2296 (-1.0%) 772 (+0.0%)
code stack ctx
gc before: 36548 2304 804
gc after: 36012 (-1.5%) 2280 (-1.0%) 776 (-3.5%)
Note the ctx savings in LFS3_GC mode. Most of the stack/ctx savings
comes from the smaller lfs3_mtrv_t struct, which no longer needs to
stage bshrubs (we no longer care about bshrubs across mdir commit as a
part of the above clobbering simplifications):
before after
lfs3_mtrv_t: 128 100 (-21.9%)
lfs3_mgc_t: 128 100 (-21.9%)
lfs3_trv_t: 136 108 (-20.6%)
Unfortunately, the simpler clobbering means now any gc work needs the
block queue (i.e. lfs3_trv_t), solely so clobbering the block queue
doesn't clobber unallocated memory. Not great but hopefully fixable.
---
Some other notes:
- As a part of simplifying traversal clobbering, everything is triggered
by lfs3_alloc_ckpoint (via lfs3_trv_ckpoint_).
This may clobber traversals more than is strictly necessary, but
that's kinda the idea. Better safe than sorry.
And no more need to explicit lfs3_handle_clobber calls is nice.
- Opened file handle iteration is now tracked by the traversal handle's
position in the handle linked-list, instead of a separate handle
pointer. This means one less thing to disentangle and makes traversals
no longer a special case for things like lfs3_handle_close.
You may think this bumps traversals up to O(n^3) in-ram, but because
we only ever visit each unique handle + mid once, we can keep the
total O(n^2) if we're smart about linked-list updates!
- lfs3_mdir_commit needed to be tweaked to accept mids<=-1, instead of
just mid=-1 for the mroot. Unfortunately I don't know how much this
costs on its own.
- The reorganization of lfs3_mtrv_t means lfs3_mtortoise_t gets its own
struct again!
- No more tstate state machine also frees up a big chunk of the
traversal flag space, which was getting pretty cramped.
This is in preparation for some traversal simplification ideas, which
rely on all auxiliary/non-file btrees being visitable before file
btrees.
In theory the order of file vs auxiliary btrees doesn't really matter,
other than the number of different routes from mtree/mroot -> gbmap/file
btrees being a bit of a pain.
Note this is not true for the mtree, which must come first for
lfs3_mount to work.
---
Adds a bit of code when building with the gbmap:
code stack ctx
before: 36480 2304 660
after: 36476 (-0.0%) 2304 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 39464 2320 772
gbmap after: 39524 (+0.2%) 2320 (+0.0%) 772 (+0.0%)
code stack ctx
gc before: 36552 2304 804
gc after: 36548 (-0.0%) 2304 (+0.0%) 804 (+0.0%)
- lookupleaf -> lookupnext_
- namelookupleaf -> namelookup_
I want to move away from lookupleaf usage in general in the dbg scripts,
like we have in lfs3.c, but I also just really don't want to touch these
scripts again unless I need to. They've been useful, but also a big time
sink.
Maybe I should actually learn Python's new type system. That would
probably help here...
This is motivated by the observation that the O(n log_b n) btree
iteration really just hasn't been a bottleneck in our benchmarks.
Our write performance is mostly dominated by compaction costs, and while
filesystem _traversals_ are a concern, it's easy to explicitly track
rbyds in lfs3_btrv_t.
Additionally:
- We track mdirs during mtree iteration, which are the true mtree
leaves.
- We already cache file leaves, i.e. bptrs and read-fragments.
On top of this, leaf caching adds complexity, both in terms of
code/stack costs, but also in terms of reliability. It introducing the
need for cache invalidation, which is infamously one of the two hard
problems in computer science!
This is the second(?) time btree leaf traversals have been reverted, so
see previous commit messages for even more arguments against.
---
Eventually, we should probably just delete the btree leaf cache logic to
avoid the maintenance headache (cache invalidation + opt+in/less
testing = ouch). But I want to do a bit more benchmarking comparing the
two modes, so just moving this behind an ifdef for now.
Saves code, and of course RAM:
code stack ctx
before btrv: 37160 2352 688
before: 37088 (-0.2%) 2384 (+1.4%) 688 (+0.0%)
after: 36480 (-1.8%) 2304 (-2.0%) 660 (-4.1%)
But note while this keeps the performance implications of btree leaf
caching, it does not keep the code/stack optimizations that internally
reuse the leaf cache for things (btrv, lookupnext_ rbyd side-channel,
etc).
In _theory_ these could have been kept with enough ifdefs, but it would
have made the codebase quite a bit of a hell to maintain:
code stack ctx
always-bleafcache: 37160 2352 688
no-bleafcache: 36480 (-1.8%) 2304 (-2.0%) 660 (-4.1%)
yes-bleafcache: 37044 (-0.3%) 2384 (+1.4%) 688 (+0.0%)
Gbmap mode has even more savings due to how many gbmap copies we have
flying around:
code stack ctx
gbmap + always-bleafcache: 40132 2368 856
gbmap + no-bleafcache: 39464 (-1.7%) 2320 (-2.0%) 772 (-9.8%)
gbmap + yes-bleafcache: 40052 (-0.2%) 2400 (+1.4%) 856 (+0.0%)
---
In the future, _maybe_ we can revisit this. But I think a better design
would be to cache btree leaves globally, in lfs3_t, similarly to the
theoretical mdir cache. This would allow a user-configurable number of
cached btree nodes, and may make cache invalidation easier.
Note, however, that btree nodes don't need to be fetched (even for
commits now!), so the benefits would be much smaller than for the
theoretical mdir cache.
But hey, it would defend the lack of low-level rbyd tracking during
iteration/rattr queries!
Brings back lfs3_btrv_t, but keeps some of the btree internal changes.
I think the biggest one is dropping the internal branch pointer, now
instead of internally pointing to the root rbyd, we just unconditionally
sync the rbyd state anytime the rbyd matches the root's weight. This is
necessary to avoid out-of-sync state when traversing bshrubs under
mutation.
Also after refactoring I think the current btree traversal logic is
easier to read.
---
This is in preparation for removing the leaf cache, or at least making
it opt-in.
It adds a chunk of stack, but in theory we can reclaim this by allowing
leaf caches to be disabled:
code stack ctx
before: 37160 2352 688
after: 37088 (-0.2%) 2384 (+1.4%) 688 (+0.0%)
I think these are good ideas to bring back when littlefs3 is more
mature, but at the moment the number of different builds is creating too
much friction.
LFS3_KVONLY and LFS3_2BONLY in particular _add_ significant chunks of
code (lfs3_file_readget_, lfs3_file_flushset_, and various extra logic
sprinkled throughout the codebase), and the current state of testing
means I have no idea if any of it still works.
These are also low-risk for introducing any disk related changes.
So, ripping out for now to keep the current experimental development
tractable. May reintroduce in the future (probably after littlefs3 is
stabilized) if there is sufficient user interest. But doing so will
probably also need to come with actual testing in CI.
This just fell out-of-sync a bit during the gbmap work. Note we _do_
support LFS3_RDONLY + LFS3_GBMAP, as fetching the gbmap is necessary for
CKMETA to check all metadata. Fortunately this is relatively cheap:
code stack ctx
rdonly: 10716 896 532
rdonly+gbmap: 10988 (+2.5%) 896 (+0.0%) 680 (+27.8%)
Though this does highlight that a sort of LFS3_NO_TRV mode could remove
quite a bit of code.
This walks back some of the attempt at strict object namespacing in
struct lfs3_cfg:
- cfg.file_cache_size -> cfg.fcache_size
- filecfg.cache_size -> filecfg.fcache_size
- filecfg.cache_buffer -> filecfg.fcache_buffer
- cfg.gbmap_re_thresh -> cfg.regbmap_thresh
Motivation:
- cfg.regbmap_thresh now matches cfg.gc_regbmap_thresh, instead of using
awkwardly different namespacing patterns.
- Giving fcache a more unique name is useful for discussion. Having
pcache, rcache, and then file_cache was a bit awkward.
Hopefully it's also more clear that cfg.fcache_size and
filecfg.fcache_size are related.
- Config in struct lfs3_cfg is named a bit more consistently, well, if
you ignore gc_*_* options.
- Less typing.
Though this gets into pretty subjective naming territory. May revert
this if the new terms are uncomfortable after use.
So:
- cfg.gc_repoplookahead_thresh -> cfg.gc_relookahead_thresh
- cfg.gc_repopgbmap_thresh -> cfg.gc_regbmap_thresh
- cfg.gbmap_repop_thresh -> cfg.gbmap_re_thresh
- LFS3_*_REPOPLOOKAHEAD -> LFS3_*_RELOOKAHEAD
- LFS3_*_REPOPGBMAP -> LFS3_*_REGBMAP
Mainly trying to reduce the mouthful that is REPOPLOOKAHEAD and
REPOPGBMAP.
As a plus this also avoids potential confusion of "repop" as a push/pop
related operation.
This should make tag editing less tedious/error-prone. We already used
self-parsing to generate -l/--list in dbgtag.py, but this extends the
idea to tagrepr (now Tag.repr), which is used in quite a few more
scripts.
To make this work the little tag encoding spec had to become a bit more
rigorous, fortunately the only real change was the addition of '+'
characters to mark reserved-but-expected-zero bits.
Example:
TAG_CKSUM = 0x3000 ## v-11 ---- ++++ +pqq
^--^----^----^--^-^-- valid bit, unmatched
'----|----|--|-|-- matches 1
'----|--|-|-- matches 0
'--|-|-- reserved 0, unmatched
'-|-- perturb bit, unmatched
'-- phase bits, unmatched
dbgtag.py 0x3000 => cksumq0
dbgtag.py 0x3007 => cksumq3p
dbgtag.py 0x3017 => cksumq3p 0x10
dbgtag.py 0x3417 => 0x3417
Though Tag.repr still does a bit of manual formatting for the
differences between shrub/normal/null/alt tags.
Still, this should reduce the number of things that need to be changed
from 2 -> 1 when adding/editing most new tags.
This required a bit of a hack: LFS3_seek_MODE, which is marked internal
to try to minimize confusion, but really doesn't exist in the code at
all.
But a hack is probably good enough for now.
This has just proven much easier to tweak in dbgtag.py, so adopting the
same self-parsing pattern in dbgflags.py/dbgerr.py. This makes editing
easier by (1) not needing to worry about parens/quotes/commas, and
(2) allowing for non-python expressions, such as the mode flags in
dbgflags.py.
The only concern is script startup may be slightly slower, but we really
don't care.
This drops LFS3_t_MUTATED in favor of just using LFS3_t_CKPOINTED
everywhere:
1. These meant roughly the same thing, with LFS3_t_MUTATED being a bit
tighter at the cost of needing to be explicitly set.
2. The implicit setting of LFS3_t_CKPOINTED by lfs3_alloc_ckpoint -- a
function that already needs to be called before mutation -- means we
have one less thing to worry about.
Implicit properties like LFS3_t_CKPOINTED are great for building a
reliable system. Manual flags like LFS3_t_MUTATED, not so much.
3. Why use two flags when we can get away with one?
The only downside is we may unnecessarily clobber gc/traversal work when
we don't actually mutate the filesystem. Failed file open calls are a
good example.
However this tradeoff seems well worth it for an overall simpler +
more reliable system.
---
Saves a bit of code:
code stack ctx
before: 37220 2352 688
after: 37160 (-0.2%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40184 2368 856
gbmap after: 40132 (-0.1%) 2368 (+0.0%) 856 (+0.0%)
Note: This affects the blocking lfs3_alloc_repopgbmap as well as
incremental gc/traversal repopulations. Now all repop attempts return
LFS3_ERR_NOSPC when we don't have space for the gbmap, motivation below.
This reverts the previous LFS3_t_NOSPC soft error, in which traversals
were allowed to continue some gc/traversal work when encountering
LFS3_ERR_NOSPC. This results in a simpler implementation and fewer error
cases to worry about.
Observation/motivation:
- The main motivation is noticing that when we're in low-space
conditions, we just start spamming gbmap repops even if they all fail.
That's really not great! We might as well just mark the flash as dead
if we're going to start spamming erases!
At least with an error the user can call rmgbmap to try to make
progress.
- If we're in a low-space condition, something else will probably return
LFS3_ERR_NOSPC anyways. Might as well report this early and simplify
our system.
- It's a simpler model, and littlefs3 is already much more complicated
than littlefs2. Maybe we should lean more towards a simpler system
at the cost of some niche optimizations.
---
This had the side-effect of causing more lfs3_alloc_ckpoints to return
errors during testing, which revealed a bug in our uz/uzd_fuzz tests:
- We weren't flushing after writes to the opened RDWR files, which could
cause delayed errors to occur during the later read checks in the
test.
Fortunately LFS3_O_FLUSH provides a quick and easy fix!
Note we _don't_ adopt this in all uz/uzd_fuzz tests, only those that
error. It's good to test both with and without LFS3_O_FLUSH to test
that read-flushing also works under stress.
Saves a bit of code:
code stack ctx
before: 37260 2352 688
after: 37220 (-0.1%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40220 2368 856
gbmap after: 40184 (-0.1%) 2368 (+0.0%) 856 (+0.0%)
This adds test_gc_nospc with more aggressive testing of gc/traversal
operations in low-space conditions. The original intention was to test
the new soft-ENOSPC traversal behavior, but instead it found a couple
unrelated bugs.
In my defense these involve some rather subtle filesystem interactions
and went unnoticed because we don't usually check data checksums:
1. lfs3_bd_flush had a rare chance where it could corrupt our
prog-aligned pcksum when (1) we bypass the pcache, allowing any
previous contents to stay there until flush/pcksum, and (2) some
other failed prog, in this case failing repopgbmaps due to the
low-space condition, leaves garbage in the pcache. When we flush
we corrupt the pcksum even though the old data belongs to an
unrelated block.
This resulted in CKDATA failing, though the failed check is a false
positive.
As a workaround, lfs3_bd_prog and lfs3_bd_prognext now discard _any_
unrelated pcache, even if bypassing the pcache. This should ensure
consistent behavior in all cases. Note we do something similar for
with the file cache in lfs3_file_write.
This means progs may not complete unless lfs3_bd_flush is called, but
I think we need to call lfs3_bd_flush in all cases anyways to ensure
power-loss safe behavior.
The end result should be a more reliable internal bd prog API.
2. On a successful traversal with LFS3_T_REPOPLOOKAHEAD and
LFS3_T_REPOPGBMAP we adopt both the new gbmap and lookahead buffer.
This is wrong! The lookahead buffer is not aware of the gbmap during
the traversal, and _can't_ be aware as the gbmap changes during
repopulation work. This is the whole reason we have the alloc
ckpoints and the in-flight window.
To fix, adopting the lookahead buffer is now conditional on _not_
adopting a new gbmap.
It makes the code a bit more messy, but this is the correct behavior.
Populating both the gbmap and lookahead buffere requires at least two
passes.
Code changes minimal:
code stack ctx
before: 37248 2352 688
after: 37260 (+0.0%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40204 2368 856
gbmap after: 40220 (+0.0%) 2368 (+0.0%) 856 (+0.0%)
This relaxes error encountered during lfs3_mtree_gc to _not_ propagate,
but instead just log a warning and prevent the relevant work from being
checked off during EOT.
The idea is this allows other work to make progress in low-space
conditions.
I originally meant to limit this to gbmap repopulations, to match the
behavior of lfs3_alloc_repopgbmap, but I think extending the idea to all
filesystem mutating operations makes sense (LFS3_T_MKCONSISTENT +
LFS3_T_REPOPGBMAP + LFS3_T_COMPACTMETA).
---
To avoid incorrectly marking traversal work as completed, we need to
track if we hit any ENOSPC errors, thus the new LFS3_t_NOSPC flag:
LFS3_t_NOSPC 0x00800000 Optional gc work ran out of space
Not the happiest just throwing flags at problems, but I can't think of a
better solution at the moment.
This doesn't differentiate between ENOSPC errors during the different
types of work, but in theory if we're hitting ENOSPC errors whatever
work returns the error is a toss-up anyways.
---
Adds a bit of code:
code stack ctx
before: 37208 2352 688
after: 37248 (+0.1%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40120 2368 856
gbmap after: 40204 (+0.2%) 2368 (+0.0%) 856 (+0.0%)
These are more-or-less equivalent, but:
- Making lfs3_alloc_zerogbmap a non-gbmap function avoids awkward
conversations about why it's not atomic.
- Making lfs3_alloc_zerogbmap alloc-specific makes room for pererased-
specific zeroing operations that we might need when adopt bmerased
ranges (future).
No code changes, which means const-propagation works as expected:
code stack ctx
before: 37208 2352 688
after: 37208 (+0.0%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40120 2368 856
gbmap after: 40120 (+0.0%) 2368 (+0.0%) 856 (+0.0%)
Unfortunately this doesn't work and will need to be ripped-out/reverted.
---
The goal was to limit in-use -> free zeroing to the uknown window, which
would allow the gbmap to be updated in-place, saving the extra RAM we
need to maintain the extra gbmap snapshot during traversals and
lfs3_alloc_zerogbmap.
Unfortunately this doesn't seem to work. If we limit zeroing to the
unknown window, blocks can get stuck in the in-use state as long as they
stay in the known window. Since the gbmap's known window encompasses
most of the disk, this can cause the allocators to lock up and be unable
to make progress.
So will revert, but committing the current implementation in case we
revisit the idea.
As a plus, reverting avoids needing to maintain this unknown window
logic, which is tricky and error-prone.
To allow relaxing when LFS3_I_REPOPLOOKAHEAD and LFS3_I_REPOPGBMAP will
be set, potentially reducing gc workload after allocating only a couple
blocks.
The relevant cfg comments have quite a bit more info.
Note -1 (not the default, 0, maybe we should explicitly flip this?)
restores the previous functionality of setting these flags on the first
block allocation.
---
Also tweaked gbmap repops during gc/traversals to _not_ try to repop
unless LFS3_I_REPOPGBMAP is set. We probably should have done this from
the beginning since repopulating the gbmap writes to disk and is
potentially destructive.
Adds code, though hopefully we can claw this back with future config
rework:
code stack ctx
before: 37176 2352 684
after: 37208 (+0.1%) 2352 (+0.0%) 688 (+0.6%)
code stack ctx
gbmap before: 40024 2368 848
gbmap after: 40120 (+0.2%) 2368 (+0.0%) 856 (+0.9%)
This is an alias for all possible gc work, which is a bit more
complicated than you might think due to compile-time features (example:
LFS3_GC_REPOPGBMAP).
The intention is to make loops like the following easy to write:
struct lfs3_fsinfo fsinfo;
lfs3_fs_stat(&lfs3, &fsinfo) => 0;
lfs3_trv_t trv;
lfs3_trv_open(&lfs3, &trv, fsinfo.flags & LFS3_GC_ALL) => 0;
...
It's possible to do this by explicitly setting all gc flags, but that
requires quite a bit of knowledge from the user.
Another option is allowing -1 for gc/traversal flags, but that loses
assert protection against unknown/misplaced flags.
---
This raises more questions about the prefix naming: it feels a bit weird
to take LFS3_I_* flags, mask with LFS3_GC_* flags, and pass them as
LFS3_T_* flags, but it gets the job done.
Limiting LFS3_GC_ALL to the LFS3_GC_* namespace avoids issues with
opt-out/mode flags such as LFS3_T_RDONLY, LFS3_T_MTREEONLY, etc. For
this reason it probably doesn't make sense to add something similar to
the other namespaces.
- LFS3_T_COMPACT -> LFS3_T_COMPACTMETA
- gc_compact_thresh -> gc_compactmeta_thresh
And friends:
LFS3_M_COMPACTMETA 0x00000800 Compact metadata logs
LFS3_GC_COMPACTMETA 0x00000800 Compact metadata logs
LFS3_I_COMPACTMETA 0x00000800 Filesystem may have uncompacted metadata
LFS3_T_COMPACTMETA 0x00000800 Compact metadata logs
---
This does two things:
1. Highlights that LFS3_T_COMPACTMETA only interacts with metadata logs,
and has no effect on data blocks.
2. Better matches the verb+noun names used for other gc/traversal flags
(REPOPGBMAP, CKMETA, etc).
It is a bit more of a mouthful, but I'm not sure that's entirely a bad
thing. These are pretty low-level flags.
And friends:
LFS3_M_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
LFS3_GC_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
LFS3_I_REPOPLOOKAHEAD 0x00000200 Lookahead buffer is not full
LFS3_T_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer
To match LFS3_T_REPOPGBMAP, which is more-or-less the same operation.
Though this does turn into quite the mouthful...
There's a strong argument for naming this inline_size as that's more
likely what users expect, but shrub_size is just the more correct name
and avoids confusion around having multiple names for the same thing.
It also highlights that shrubs in littlefs3 are a bit different than
inline files in littlefs2, and that this config also affects large files
with a shrubbed root.
May rerevert this in the future, but probably only if there is
significant user confusion.
And tweaked a few related comments.
I'm still on the fence with this name, I don't think it's great, but it
at least betters describes the "repopulation" operation than
"rebuilding". The important distinction is that we don't throw away
information. Bad/erased block info (future) is still carried over into
the new gbmap snapshot, and persists unless you explicitly call
rmgbmap + mkgbmap.
So, adopting gbmap_repop_thresh for now to see if it's just a habit
thing, but may adopt a different name in the future.
As a plus, gbmap_repop_thresh is two characters shorter.
A big downside of LFS3_T_REBUILDGBMAP is the addition of an lfs3_btree_t
struct to _every_ traversal object.
Unfortunately, I don't see a way around this. We need to track the new
gbmap snapshot _somewhere_, and other options (such as a global gbmap.b_
snapshot) just move the RAM around without actually saving anything.
To at least mitigate this internally, this splits lfs3_trv_t into
distinct lfs3_trv_t, lfs3_mgc_t, and lfs3_mtrv_t structs that capture
only the relevant state for internal traversal layers:
- lfs3_mtree_traverse <- lfs3_mtrv_t
- lfs3_mtree_gc <- lfs3_mgc_t (contains lfs3_mtrv_t)
- lfs3_trv_read <- lfs3_trv_t (contains lfs3_mgc_t)
This minimizes the impact of the gbmap rebuild snapshots, and saves a
big chunk of RAM. As a plus it also saves RAM in the default build by
limiting the 2-block block queue to the high-level lfs3_trv_read API:
code stack ctx
before: 37176 2360 684
after: 37176 (+0.0%) 2352 (-0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 40060 2432 848
gbmap after: 40024 (-0.1%) 2368 (-2.6%) 848 (+0.0%)
The main downside? Our field names are continuing in their
ridiculousness:
lfs3.gc.gc.t.b.h.flags // where else would the global gc flags be?
A bit less simplified than I hoped, we don't _strictly_ need both
LFS3_t_DIRTY + LFS3_t_MUTATED if we're ok with either (1) making
multiple passes to confirm fixorphans succeeded or (2) clear the COMPACT
flag after one pass (which may introduce new uncompacted metadata). But
both of these have downsides, and we're not _that_ stressed for flag
space yet...
So keeping all three of:
LFS3_t_DIRTY 0x04000000 Filesystem modified outside traversal
LFS3_t_MUTATED 0x02000000 Filesystem modified during traversal
LFS3_t_CKPOINTED 0x01000000 Filesystem ckpointed during traversal
But I did manage to get rid of the bit swapping by tweaking LFS3_t_DIRTY
to imply LFS3_t_MUTATED instead of being exclusive. This removes the
"failed" gotos in lfs3_mtree_gc and makes things a bit more readable.
---
I also split lfs3_fs/handle_clobber into separate lfs3_fs/handle_clobber
and lfs3_fs/handle_mutate functions. This added a bit of code, but I
think is worth it for a simpler internal API. A confusing internal API
is no good.
In total these simplifications saved a bit of code:
code stack ctx
before: 37208 2360 684
after: 37176 (-0.1%) 2360 (+0.0%) 684 (+0.0%)
code stack ctx
gbmap before: 40100 2432 848
gbmap after: 40060 (-0.1%) 2432 (+0.0%) 848 (+0.0%)
- lfs3_gbmap_set* -> lfs3_gbmap_mark*
- lfs3_alloc_markfree -> lfs3_alloc_adopt
- lfs3_alloc_mark* -> lfs3_alloc_markinuse*
Mainly for consistency, since the gbmap and lookahead buffer are more or
less the same algorithm, ignoring nuances (lookahead only ors inuse
bits, gbmap rebuilding can result in multiple snapshots, etc).
The rename lfs3_gbmap_set* -> lfs3_gbmap_mark* also makes space for
lfs3_gbmap_set* to be used for range assignments with a payload, which
may be useful for erased ranges (gbmap tracked ecksums?)
This adds LFS3_T_REBUILDGBMAP and friends, and enables incremental gbmap
rebuilds as a part of gc/traversal work:
LFS3_M_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_GC_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_I_REBUILDGBMAP 0x00000400 The gbmap is not full
LFS3_T_REBUILDGBMAP 0x00000400 Rebuild the gbmap
On paper, this is more or less identical to repopulating the lookahead
buffer -- traverse the filesystem, mark blocks as in-use, adopt the new
gbmap/lookahead buffer on success -- but a couple nuances make
rebuilding the gbmap a bit trickier:
- Unlike the lookahead buffer, which eagerly zeros in allocation, we
need an explicit zeroing pass before we start marking blocks as
in-use. This means multiple traversals can potentially conflict with
each other, risking the adoption of a clobbered gbmap.
- The gbmap, which stores information on disk, relies on block
allocation and the temporary "in-flight window" defined by allocator
ckpoints to avoid circular block states during gbmap rebuilds. This
makes gbmap rebuilds sensitive to allocator ckpoints, which we
consider more-or-less a noop in other parts of the system.
Though now that I'm writing this, it might have been possible to
instead include gbmap rebuild snapshots in fs traversals... but that
would probably have been much more complicated.
- Rebuilding the gbmap requires writing to disk and is generally much
more expensive/destructive. We want to avoid trying to rebuild the
gbmap when it's not possible to actually make progress.
On top of this, the current trv-clobber system is a delicate,
error-prone mess.
---
To simplify everything related to gbmap rebuilds, I added a new
internal traversal flag: LFS3_t_CKPOINTED:
LFS3_t_CKPOINTED 0x04000000 Filesystem ckpointed during traversal
LFS3_t_CKPOINTED is set, unconditionally, on all open traversals in
lfs3_alloc_ckpoint, and provides a simple, robust mechanism for checking
if _any_ allocator checkpoints have occured since a traversal was
started. Since lfs3_alloc_ckpoint is required before any block
allocation, this provides a strong guarantee that nothing funny happened
to any allocator state during a traversal.
This makes lfs3_alloc_ckpoint a bit less cheap, but the strong
guarantees that allocator state is unmodified during traversal are well
worth it.
This makes both lookahead and gbmap passes simpler, safer, and easier to
reason about.
I'd like to adopt something similar+stronger for LFs3_t_MUTATED, and
reduce this back to two flags, but that can be a future commit.
---
Unfortunately due to the potential for recursion, this ended up reusing
less logic between lfs3_alloc_rebuildgbmap and lfs3_mtree_gc than I had
hoped, but at like the main chunks (lfs3_alloc_remap,
lfs3_gbmap_setbptr, lfs3_alloc_adoptgbmap) could be split out into
common functions.
The result is a decent chunk of code and stack, but the value is high as
incremental gbmap rebuilds are the only option to reduce the latency
spikes introduced by the gbmap allocator (it's not significantly worse
than the lookahead buffer, but both do require traversing the entire
filesystem):
code stack ctx
before: 37164 2352 684
after: 37208 (+0.1%) 2360 (+0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 39708 2376 848
gbmap after: 40100 (+1.0%) 2432 (+2.4%) 848 (+0.0%)
Note the gbmap build is now measured with LFS3_GBMAP=1, instead of
LFS3_YES_GBMAP=1 (maybe-gbmap) as before. This includes the cost of
mkgbmap, lfs3_f_isgbmap, etc.
And:
- Tweaked the behavior of gbmap.window/known to _not_ match disk.
gbmap.known matching disk is what required a separate
lookahead.bmapped in the first place, but we never use both fields.
- _Don't_ revert gbmap on failed mdir commits!
This was broken! If we reverted we risked inheriting outdated
in-flight block information.
This could be fixed by also zeroing lookahead.bmapped, but would force
a gbmap rebuild. And why? The only interaction between mdir commit and
the gbmap is block allocation, which is intentionally allowed to go
out-of-sync to relax issues like this.
Note we still revert in lfs3_fs_grow, the new gbmap we create there is
incompatible with the previous disk size.
As a part of these changes, gbmap.window now behaves roughly the same as
gbmap.known and updates eagerly on block allocation.
This makes lookahead.window and gbmap.window somewhat redundant, but
simplifies the relevant logic (especially due to how lookahead.window
lags behind lookahead.off).
---
A bunch of bugs fell out-of-this, the interactions with lfs3_fs_mkgbmap
and lfs3_fs_grow being especially tricky, but fortunately our testing is
doing a good job.
At least the code changes were minimal, saves a bit of RAM:
code stack ctx
no-gbmap before: 37168 2352 684
no-gbmap after: 37168 (+0.0%) 2352 (+0.0%) 684 (+0.0%)
code stack ctx
maybe-gbmap before: 39688 2392 852
maybe-gbmap after: 39720 (+0.1%) 2376 (-0.7%) 848 (-0.5%)
code stack ctx
yes-gbmap before: 39156 2392 852
yes-gbmap after: 39208 (+0.1%) 2376 (-0.7%) 848 (-0.5%)
The gbmap introduces quite a bit of complexity with how it interacts
with config: block_count => gbmap weight, and wcompat => gbmap enabled.
On one hand this means fewer sources of truth, on the other hand it
makes the gbmap logic cross subsystems and a bit messy.
To avoid trying to parse a bunch of disabled/garbage gstate, this adds
wcompat/rcompat checks to our Gstate class, exposed via __bool__.
This also means we actually need to parse wcompat/rcompat/ocompat flags,
but that wasn't to difficult (though currently only supports 32-bits).
---
I added conditional repr logic for the grm and gbmap, but didn't bother
with the gcksum. The gcksum is used too many other places in these
scripts to expect a nice rendering when disabled.
These two functions allow changing whether or not the gbmap is in use
after format:
// Enable the global on-disk block-map
//
// Returns a negative error code on failure. Does nothing if a gbmap
// already exists.
int lfs3_fs_mkgbmap(lfs3_t *lfs3);
// Disable the global on-disk block-map
//
// Returns a negative error code on failure. Does nothing if no gbmap
// is found.
int lfs3_fs_rmgbmap(lfs3_t *lfs3);
rmgbmap was easy enough, but implementing mkgbmap turned out to be
surprisingly tricky due to how gstate permeates the system:
- Even if we zero gstate when we removing the gbmap, mounting the
image on a driver that doesn't understand the gbmap results in garbage
gstate over time as mdir compacts drop unknown gdeltas.
I think this sort of implicit gdelta cleanup is a good thing, but the
possibility of garbage gstate is a bit annoying.
Example A: the dbg scripts are currently printing a bunch of warnings
for corrupt gstate that can be safely ignored.
To support recovering from garbage gstate in mkgbmap, I changed
lfs3_fs_commitgdelta to _always_ track p state even when disabled. We
already needed to do this in lfs3_fs_flush/consumegdelta anyways,
since we don't know if the gbmap is used until parsing wcompat flags.
- The commit that enables the gbmap is tricky. We need the gbmap enabled
to calculate the new gdelta, but we also need it disabled so we don't
traverse the existing gbmap_p (which may be garbage).
As a workaround I added gbmap.b_p, which is in theory redundant with
gbmap_p, but (1) avoids needing to decode gbmap_p during traversals,
and (2) allows the two to temporarily fall out-of-sync in mkgbmap.
This means we potentially have 5 (!) snaphots flying around when
rebuilding the gbmap, which is starting to get a bit silly. But this
was also motivated by gbmap_p decoding adding roughly the same amount
of RAM to lfs3_mtree_traverse_, so the total RAM usage should in
theory be roughly the same.
There might be a better solution, but this at least gets mkgbmap
working. The gbmap builds are not our most RAM senstive configurations
anyways.
---
Also added a couple more tests in test_gbmap to test these:
- test_gbmap_files
- test_gbmap_rmgbmap
- test_gbmap_mkgbmap
- test_gbmap_rmmkgbmap
- test_gbmap_mkrmgbmap
And an explicit wraparound test to test_alloc. This was loosely implied
by the nospc tests, but it's probably better to have an explicit test.
The only downside is this implementation is limited to files:
- test_alloc_wraparound_files
---
Note we are currently dealing with three different configurations:
no-gbmap (the default), yes-gbmap (LFS3_YES_GBMAP), and maybe-gbmap
(LFS3_GBMAP + LFS3_F_GBMAP at runtime).
It only makes sense to include these in maybe-gbmap mode, so this is the
only mode with a notable code increase. However these functions are
relatively cheap. The stack/ctx changes also affect yes-gbmap, but
should mostly cancel out, see above:
code stack ctx
no-gbmap before: 37168 2352 684
no-gbmap after: 37168 (+0.0%) 2352 (+0.0%) 684 (+0.0%)
code stack ctx
maybe-gbmap before: 39292 2456 800
maybe-gbmap after: 39688 (+1.0%) 2392 (-2.6%) 852 (+6.5%)
code stack ctx
yes-gbmap before: 39116 2456 800
yes-gbmap after: 39156 (+0.1%) 2392 (-2.6%) 852 (+6.5%)