gbmap: Renamed/moved lookahead.bmapped -> gbmap.known
And:
- Tweaked the behavior of gbmap.window/known to _not_ match disk.
gbmap.known matching disk is what required a separate
lookahead.bmapped in the first place, but we never use both fields.
- _Don't_ revert gbmap on failed mdir commits!
This was broken! If we reverted we risked inheriting outdated
in-flight block information.
This could be fixed by also zeroing lookahead.bmapped, but would force
a gbmap rebuild. And why? The only interaction between mdir commit and
the gbmap is block allocation, which is intentionally allowed to go
out-of-sync to relax issues like this.
Note we still revert in lfs3_fs_grow, the new gbmap we create there is
incompatible with the previous disk size.
As a part of these changes, gbmap.window now behaves roughly the same as
gbmap.known and updates eagerly on block allocation.
This makes lookahead.window and gbmap.window somewhat redundant, but
simplifies the relevant logic (especially due to how lookahead.window
lags behind lookahead.off).
---
A bunch of bugs fell out-of-this, the interactions with lfs3_fs_mkgbmap
and lfs3_fs_grow being especially tricky, but fortunately our testing is
doing a good job.
At least the code changes were minimal, saves a bit of RAM:
code stack ctx
no-gbmap before: 37168 2352 684
no-gbmap after: 37168 (+0.0%) 2352 (+0.0%) 684 (+0.0%)
code stack ctx
maybe-gbmap before: 39688 2392 852
maybe-gbmap after: 39720 (+0.1%) 2376 (-0.7%) 848 (-0.5%)
code stack ctx
yes-gbmap before: 39156 2392 852
yes-gbmap after: 39208 (+0.1%) 2376 (-0.7%) 848 (-0.5%)
This commit is contained in:
@@ -5197,12 +5197,16 @@ static void lfs3_fs_claimbtree(lfs3_t *lfs3, lfs3_btree_t *btree) {
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lfs3_btree_claim(&lfs3->mtree);
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}
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// claim the gbmap
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// claim gbmap snapshots
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#ifdef LFS3_GBMAP
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if (&lfs3->gbmap.b != btree
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&& lfs3->gbmap.b.r.blocks[0] == btree->r.blocks[0]) {
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lfs3_btree_claim(&lfs3->gbmap.b);
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}
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if (&lfs3->gbmap.b_p != btree
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&& lfs3->gbmap.b_p.r.blocks[0] == btree->r.blocks[0]) {
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lfs3_btree_claim(&lfs3->gbmap.b_p);
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}
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#endif
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// claim file btrees/bshrubs
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@@ -7817,17 +7821,9 @@ static void lfs3_fs_revertgdelta(lfs3_t *lfs3) {
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LFS3_UNREACHABLE();
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}
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// revert to the on-disk gbmap
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#ifdef LFS3_GBMAP
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if (lfs3_f_isgbmap(lfs3->flags)) {
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err = lfs3_data_readgbmap(lfs3,
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&LFS3_DATA_BUF(lfs3->gbmap_p, LFS3_GBMAP_DSIZE),
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&lfs3->gbmap);
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if (err) {
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LFS3_UNREACHABLE();
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}
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}
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#endif
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// note we do _not_ revert the on-disk gbmap
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//
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// if we did, any in-flight state would be lost
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}
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#endif
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@@ -7880,11 +7876,13 @@ static int lfs3_rbyd_appendgdelta(lfs3_t *lfs3, lfs3_rbyd_t *rbyd) {
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// pending gbmap state?
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#ifdef LFS3_GBMAP
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if (lfs3_f_isgbmap(lfs3->flags)) {
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// TODO is this the right place?
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// try to update to most recent lookahead window
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lfs3->gbmap.window = (lfs3->lookahead.window + lfs3->lookahead.off)
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% lfs3->block_count;
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lfs3->gbmap.known = lfs3->lookahead.gbmapped;
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// lookahead and gbmap window offsets should always be in sync
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//
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// we probably don't need the duplicate fields, but it certainly
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// makes the code simpler
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LFS3_ASSERT(lfs3->gbmap.window
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== (lfs3->lookahead.window + lfs3->lookahead.off)
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% lfs3->block_count);
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uint8_t gbmapdelta_[LFS3_GBMAP_DSIZE];
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lfs3_data_fromgbmap(&lfs3->gbmap, gbmapdelta_);
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@@ -11013,7 +11011,7 @@ static inline int lfs3_alloc_ckpoint(lfs3_t *lfs3) {
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#ifdef LFS3_GBMAP
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// do we need to rebuild the gbmap?
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if (lfs3_f_isgbmap(lfs3->flags)
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&& lfs3->lookahead.gbmapped < lfs3_min(
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&& lfs3->gbmap.known < lfs3_min(
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lfs3->cfg->gbmap_rebuild_thresh,
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lfs3->block_count)) {
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int err = lfs3_alloc_rebuildgbmap(lfs3);
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@@ -11041,9 +11039,13 @@ static inline void lfs3_alloc_discard(lfs3_t *lfs3) {
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// discard lookahead state
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lfs3->lookahead.known = 0;
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lfs3_memset(lfs3->lookahead.buffer, 0, lfs3->cfg->lookahead_size);
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// discard gbmap window
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// discard/resync the gbmap window, the resync is necessary to avoid
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// disk changes breaking our mod math
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#ifdef LFS3_GBMAP
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lfs3->lookahead.gbmapped = 0;
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lfs3->gbmap.window = (lfs3->lookahead.window + lfs3->lookahead.off)
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% lfs3->block_count;
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lfs3->gbmap.known = 0;
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#endif
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}
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#endif
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@@ -11163,8 +11165,8 @@ static void lfs3_alloc_inc(lfs3_t *lfs3) {
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lfs3->lookahead.off += 1;
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if (lfs3->lookahead.off == 8*lfs3->cfg->lookahead_size) {
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lfs3->lookahead.off = 0;
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lfs3->lookahead.window = (lfs3->lookahead.window
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+ 8*lfs3->cfg->lookahead_size)
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lfs3->lookahead.window
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= (lfs3->lookahead.window + 8*lfs3->cfg->lookahead_size)
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% lfs3->block_count;
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}
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@@ -11172,9 +11174,13 @@ static void lfs3_alloc_inc(lfs3_t *lfs3) {
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lfs3->lookahead.known -= 1;
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// decrement ckpoint
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lfs3->lookahead.ckpoint -= 1;
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// decrement gbmap known window
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#ifdef LFS3_GBMAP
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lfs3->lookahead.gbmapped = lfs3_smax(lfs3->lookahead.gbmapped-1, 0);
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if (lfs3_f_isgbmap(lfs3->flags)) {
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lfs3->gbmap.window = (lfs3->gbmap.window + 1) % lfs3->block_count;
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lfs3->gbmap.known = lfs3_smax(lfs3->gbmap.known-1, 0);
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}
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#endif
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}
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#endif
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@@ -11261,10 +11267,9 @@ static lfs3_sblock_t lfs3_alloc(lfs3_t *lfs3, uint32_t flags) {
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// known blocks in our gbmap?
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#ifdef LFS3_GBMAP
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if (lfs3_f_isgbmap(lfs3->flags)
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&& lfs3->lookahead.gbmapped > 0) {
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if (lfs3_f_isgbmap(lfs3->flags) && lfs3->gbmap.known > 0) {
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int err = lfs3_alloc_markgbmap(lfs3, &lfs3->gbmap.b, lfs3_min(
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lfs3->lookahead.gbmapped,
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lfs3->gbmap.known,
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lfs3->lookahead.ckpoint));
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if (err) {
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return err;
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@@ -11273,7 +11278,7 @@ static lfs3_sblock_t lfs3_alloc(lfs3_t *lfs3, uint32_t flags) {
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// with known blocks we can trust the block state to be
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// exact
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lfs3_alloc_markfree(lfs3, lfs3_min(
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lfs3->lookahead.gbmapped,
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lfs3->gbmap.known,
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lfs3->lookahead.ckpoint));
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continue;
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}
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@@ -11318,7 +11323,7 @@ static lfs3_sblock_t lfs3_alloc(lfs3_t *lfs3, uint32_t flags) {
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static int lfs3_alloc_rebuildgbmap(lfs3_t *lfs3) {
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LFS3_INFO("Rebuilding gbmap "
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"(gbmap %"PRId32"/%"PRId32")",
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lfs3->lookahead.gbmapped,
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lfs3->gbmap.known,
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lfs3->block_count);
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// create a copy of the gbmap
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@@ -11380,12 +11385,10 @@ static int lfs3_alloc_rebuildgbmap(lfs3_t *lfs3) {
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//
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// we don't commit this to disk immediately, instead we piggypack on
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// the next mdir commit, most writes terminate in an mdir commit so
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// this avoids extra writing at a risk of needing to reconstruct the
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// this avoids extra writing at a risk of needing to rebuild the
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// gbmap if we lose power
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//
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// don't worry about window/known, lfs3_mdir_commit updates these
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// last minute before calculating gdeltas for a commit
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lfs3->lookahead.gbmapped = lfs3->lookahead.ckpoint;
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lfs3->gbmap.known = lfs3->lookahead.ckpoint;
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lfs3->gbmap.b = gbmap_;
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return 0;
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@@ -15567,8 +15570,6 @@ static int lfs3_init(lfs3_t *lfs3, uint32_t flags,
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// setup other global gbmap state
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#ifdef LFS3_GBMAP
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lfs3_gbmap_init(&lfs3->gbmap);
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// TODO should this be in the gbmap struct?
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lfs3->lookahead.gbmapped = 0;
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lfs3_memset(lfs3->gbmap_p, 0, LFS3_GBMAP_DSIZE);
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lfs3_memset(lfs3->gbmap_d, 0, LFS3_GBMAP_DSIZE);
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#endif
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@@ -16154,10 +16155,10 @@ static int lfs3_mountinited(lfs3_t *lfs3) {
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// if we have a gbmap, position our lookahead buffer at the last
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// known gbmap window
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lfs3->lookahead.window = lfs3->gbmap.window;
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lfs3->lookahead.gbmapped = lfs3->gbmap.known;
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#endif
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} else {
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// if we _don't_ have a gbmap, position our lookahead buffer
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// if we don't have a gbmap, position our lookahead buffer
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// pseudo-randomly using our gcksum as a prng
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//
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// the purpose of this is to avoid bad wear patterns such as always
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@@ -16335,7 +16336,7 @@ static int lfs3_formatgbmap(lfs3_t *lfs3) {
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// to test block 3 when gbmap is present
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//
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// assume we can write gbmap to block 2
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lfs3->gbmap.window = 3;
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lfs3->gbmap.window = 3 % lfs3->block_count;
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lfs3->gbmap.known = lfs3->block_count;
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lfs3->gbmap.b.r.blocks[0] = 2;
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lfs3->gbmap.b.r.trunk = 0;
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@@ -17053,7 +17054,7 @@ int lfs3_fs_grow(lfs3_t *lfs3, lfs3_size_t block_count_) {
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// we can use the new blocks immediately as long as the commit
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// with the new block_count is atomic
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lfs3->block_count = block_count_;
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// discard stale lookahead buffer
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// discard stale lookahead buffer/gbmap
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lfs3_alloc_discard(lfs3);
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int err;
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@@ -17111,6 +17112,12 @@ failed:;
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lfs3->block_count = block_count;
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// discard clobbered lookahead buffer
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lfs3_alloc_discard(lfs3);
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// revert to the previous gbmap
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#ifdef LFS3_GBMAP
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if (lfs3_f_isgbmap(lfs3->flags)) {
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lfs3->gbmap.b = lfs3->gbmap.b_p;
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}
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#endif
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return err;
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}
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@@ -17139,8 +17146,6 @@ int lfs3_fs_mkgbmap(lfs3_t *lfs3) {
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// create an empty gbmap
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lfs3_gbmap_init(&lfs3->gbmap);
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// TODO should this be in the gbmap struct?
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lfs3->lookahead.gbmapped = 0;
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// start with everything free, rebuilding the gbmap will populate it
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err = lfs3_gbmap_commit(lfs3, &lfs3->gbmap.b, 0, LFS3_RATTRS(
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@@ -17152,7 +17157,12 @@ int lfs3_fs_mkgbmap(lfs3_t *lfs3) {
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// go ahead and mark gbmap as in-use internally
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lfs3->flags |= LFS3_F_GBMAP;
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// checkpoint the allocator, this should trigger a rebuild
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// sync gbmap/lookahead windows, note this needs to happen after any
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// block allocation in lfs3_gbmap_commit
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lfs3->gbmap.window = (lfs3->lookahead.window + lfs3->lookahead.off)
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% lfs3->block_count;
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// checkpoint the allocator again, this should trigger a rebuild
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err = lfs3_alloc_ckpoint(lfs3);
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if (err) {
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goto failed;
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@@ -17175,8 +17185,6 @@ failed:;
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// if we failed clear the gbmap bit and reset the gbmap to be safe
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lfs3->flags &= ~LFS3_F_GBMAP;
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lfs3_gbmap_init(&lfs3->gbmap);
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// TODO should this be in the gbmap struct?
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lfs3->lookahead.gbmapped = 0;
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return err;
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}
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#endif
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@@ -908,9 +908,6 @@ typedef struct lfs3 {
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lfs3_block_t off;
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lfs3_block_t known;
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lfs3_block_t ckpoint;
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#ifdef LFS3_GBMAP
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lfs3_block_t gbmapped;
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#endif
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uint8_t *buffer;
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} lookahead;
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#endif
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+40
-9
@@ -9,7 +9,14 @@
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#
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after = ['test_mtree', 'test_gbmap', 'test_dirs', 'test_files']
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defines.FORMAT_BLOCK_COUNT = 'LFS3_IFDEF_YES_GBMAP(3, 2)'
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# Test both with and without the gbmap if available
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defines.GBMAP = [false, true]
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if = '''
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LFS3_IFDEF_YES_GBMAP(
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GBMAP,
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LFS3_IFDEF_GBMAP(true, !GBMAP))
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'''
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defines.FORMAT_BLOCK_COUNT = '(GBMAP) ? 3 : 2'
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# test that we can alloc
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@@ -30,7 +37,10 @@ code = '''
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struct lfs3_cfg cfg = *CFG;
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cfg.block_count = COUNT;
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, &cfg) => 0;
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lfs3_format(&lfs3,
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LFS3_F_RDWR
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
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&cfg) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
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// start allocating
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@@ -77,7 +87,10 @@ code = '''
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struct lfs3_cfg cfg = *CFG;
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cfg.block_count = COUNT;
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lfs3_t lfs3;
|
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lfs3_format(&lfs3, LFS3_F_RDWR, &cfg) => 0;
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lfs3_format(&lfs3,
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LFS3_F_RDWR
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
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&cfg) => 0;
|
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lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
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|
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// start allocating
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@@ -138,7 +151,10 @@ defines.REMOUNT = [false, true]
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in = 'lfs3.c'
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code = '''
|
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lfs3_t lfs3;
|
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
|
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lfs3_format(&lfs3,
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LFS3_F_RDWR
|
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
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CFG) => 0;
|
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
|
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|
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// create this many directories
|
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@@ -305,7 +321,10 @@ in = 'lfs3.c'
|
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if = '(SIZE*N)/BLOCK_SIZE <= 32'
|
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code = '''
|
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lfs3_t lfs3;
|
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
|
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lfs3_format(&lfs3,
|
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LFS3_F_RDWR
|
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
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CFG) => 0;
|
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
|
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|
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// create this many files
|
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@@ -480,7 +499,10 @@ in = 'lfs3.c'
|
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if = '(SIZE*N)/BLOCK_SIZE <= 32'
|
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code = '''
|
||||
lfs3_t lfs3;
|
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
|
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lfs3_format(&lfs3,
|
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LFS3_F_RDWR
|
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
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CFG) => 0;
|
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
|
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|
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// create this many files
|
||||
@@ -670,7 +692,10 @@ code = '''
|
||||
struct lfs3_cfg cfg = *CFG;
|
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cfg.block_count = COUNT;
|
||||
lfs3_t lfs3;
|
||||
lfs3_format(&lfs3, LFS3_F_RDWR, &cfg) => 0;
|
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lfs3_format(&lfs3,
|
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LFS3_F_RDWR
|
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| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
||||
&cfg) => 0;
|
||||
lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
|
||||
|
||||
// create n files repeatedly until we're sure we've wrapped around
|
||||
@@ -754,7 +779,10 @@ code = '''
|
||||
struct lfs3_cfg cfg = *CFG;
|
||||
cfg.block_count = COUNT;
|
||||
lfs3_t lfs3;
|
||||
lfs3_format(&lfs3, LFS3_F_RDWR, &cfg) => 0;
|
||||
lfs3_format(&lfs3,
|
||||
LFS3_F_RDWR
|
||||
| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
||||
&cfg) => 0;
|
||||
lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
|
||||
|
||||
// create directories until we run out of space
|
||||
@@ -837,7 +865,10 @@ code = '''
|
||||
struct lfs3_cfg cfg = *CFG;
|
||||
cfg.block_count = COUNT;
|
||||
lfs3_t lfs3;
|
||||
lfs3_format(&lfs3, LFS3_F_RDWR, &cfg) => 0;
|
||||
lfs3_format(&lfs3,
|
||||
LFS3_F_RDWR
|
||||
| ((GBMAP) ? LFS3_IFDEF_GBMAP(LFS3_F_GBMAP, -1) : 0),
|
||||
&cfg) => 0;
|
||||
lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
|
||||
|
||||
// create files until we run out of space
|
||||
|
||||
Reference in New Issue
Block a user