Commit Graph

2665 Commits

Author SHA1 Message Date
Christopher Haster b6130da597 Fixed lingering repop* -> re* names in tests
- test_gc_repoplookahead_progress -> test_gc_relookahead_progress
- test_gc_repoplookahead_mutation -> test_gc_relookahead_mutation
- test_gc_repoplookahead_relaxed -> test_gc_relookahead_relaxed
- test_gc_repopgbmap_progress -> test_gc_regbmap_progress
- test_gc_repopgbmap_mutation -> test_gc_regbmap_mutation
- test_gc_repopgbmap_relaxed -> test_gc_regbmap_relaxed
- test_mount_t_repoplookahead -> test_mount_t_relookahead
- test_mount_t_repopgbmap -> test_mount_t_regbmap
2025-11-13 16:14:56 -06:00
Christopher Haster 4ccc8dc120 Added support for all mount-traversal flags in lfs3_format
I mean, why not? These redirect to the same internal lfs3_fs_gc_
function anyways. Might as well keep things consistent.

Added:

  LFS3_F_MKCONSISTENT  0x00000800  Make the filesystem consistent
  LFS3_F_RELOOKAHEAD   0x00001000  Repopulate lookahead buffer

LFS3_F_MKCONSISTENT is guaranteed to be a noop, but LFS3_F_RELOOKAHEAD
forces a filesystem traversal, which may have some niche use case.

No code changes.
2025-11-13 16:14:56 -06:00
Christopher Haster b01a385bc9 Added LFS3_F_REGBMAP and LFS3_F_COMPACTMETA
These are unlikely to make much progress, but that doesn't seem like a
great reason to disallow these flags in lfs3_format:

  LFS3_F_REGBMAP      0x00002000  Repopulate the gbmap
  LFS3_F_COMPACTMETA  0x00008000  Compact metadata logs

These are actually guaranteed to do _no_ work when formatting _without_
the gbmap, but with the gbmap it's less clear. Looking forward to the
planned ckfactory feature, these may be useful for cleaning up any rbyd
commits created as a part of building the initial gbmap.

---

Also tweaked the formatting for LFS3_F_* flags a bit, including making
all ifdefs explicit (mainly ifdef LFS3_RDONLY). Mixed ifdefs are a real
pain to read.

No code changes.
2025-11-13 16:14:56 -06:00
Christopher Haster 9e75138f7a Rearranged O/M/F/GC/I flags
Now that we don't need to encode tstate info in our traversal flags, we
can move things around to be a bit more comfortable.

This is also after some tweaking to make space for planned features:

O flags:

  O_MODE             0x00000003  ---- ---- ---- ---- ---- ---- ---- --11
  O_RDONLY           0x00000000  ---- ---- ---- ---- ---- ---- ---- ----
  O_WRONLY           0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  O_RDWR             0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  O_CREAT            0x00000004  ---- ---- ---- ---- ---- ---- ---- -1--
  O_EXCL             0x00000008  ---- ---- ---- ---- ---- ---- ---- 1---
  O_TRUNC            0x00000010  ---- ---- ---- ---- ---- ---- ---1 ----
  O_APPEND           0x00000020  ---- ---- ---- ---- ---- ---- --1- ----
  O_FLUSH            0x00000040  ---- ---- ---- ---- ---- ---- -1-- ----
  O_SYNC             0x00000080  ---- ---- ---- ---- ---- ---- 1--- ----
  O_DESYNC           0x00100000  ---- ---- ---1 ---- ---- ---- ---- ----
  O_DEDAG*           0x00000100  ---- ---- ---- ---- ---- ---1 ---- ----
  O_DEDUP*           0x00000200  ---- ---- ---- ---- ---- --1- ---- ----
  O_COMPR?           0x00000400  ---- ---- ---- ---- ---- -1-- ---- ----

  O_CKMETA           0x00010000  ---- ---- ---- ---1 ---- ---- ---- ----
  O_CKDATA           0x00020000  ---- ---- ---- --1- ---- ---- ---- ----
  O_REPAIRMETA*      0x00040000  ---- ---- ---- -1-- ---- ---- ---- ----
  O_REPAIRDATA*      0x00080000  ---- ---- ---- 1--- ---- ---- ---- ----

  o_WRSET            0x00000003  ---- ---- ---- ---- ---- ---- ---- --11
  o_TYPE             0xf0000000  1111 ---- ---- ---- ---- ---- ---- ----
  o_ZOMBIE           0x08000000  ---- 1--- ---- ---- ---- ---- ---- ----
  o_UNCREAT          0x04000000  ---- -1-- ---- ---- ---- ---- ---- ----
  o_UNSYNC           0x02000000  ---- --1- ---- ---- ---- ---- ---- ----
  o_UNCRYST          0x01000000  ---- ---1 ---- ---- ---- ---- ---- ----
  o_UNGRAFT          0x00800000  ---- ---- 1--- ---- ---- ---- ---- ----
  o_UNFLUSH          0x00400000  ---- ---- -1-- ---- ---- ---- ---- ----

  * Planned
  ? Hypothetical

T flags:

  T_MODE             0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  T_RDONLY           0x00000000  ---- ---- ---- ---- ---- ---- ---- ----
  T_RDWR             0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  T_MTREEONLY        0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  T_EXCL             0x00000008  ---- ---- ---- ---- ---- ---- ---- 1---
  T_MKCONSISTENT     0x00000800  ---- ---- ---- ---- ---- 1--- ---- ----
  T_RELOOKAHEAD      0x00001000  ---- ---- ---- ---- ---1 ---- ---- ----
  T_REGBMAP          0x00002000  ---- ---- ---- ---- --1- ---- ---- ----
  T_PREERASE*        0x00004000  ---- ---- ---- ---- -1-- ---- ---- ----
  T_COMPACTMETA      0x00008000  ---- ---- ---- ---- 1--- ---- ---- ----
  T_CKMETA           0x00010000  ---- ---- ---- ---1 ---- ---- ---- ----
  T_CKDATA           0x00020000  ---- ---- ---- --1- ---- ---- ---- ----
  T_REPAIRMETA*      0x00040000  ---- ---- ---- -1-- ---- ---- ---- ----
  T_REPAIRDATA*      0x00080000  ---- ---- ---- 1--- ---- ---- ---- ----

  t_EVICT*           0x00000010  ---- ---- ---- ---- ---- ---- ---1 ----
  t_TYPE             0xf0000000  1111 ---- ---- ---- ---- ---- ---- ----
  t_ZOMBIE           0x08000000  ---- 1--- ---- ---- ---- ---- ---- ----
  t_CKPOINTED        0x04000000  ---- -1-- ---- ---- ---- ---- ---- ----
  t_DIRTY            0x02000000  ---- --1- ---- ---- ---- ---- ---- ----
  t_STALE            0x01000000  ---- ---1 ---- ---- ---- ---- ---- ----
  t_BTYPE            0x00f00000  ---- ---- 1111 ---- ---- ---- ---- ----

  * Planned

M/F flags:

  M_MODE             0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  M_RDWR             0x00000000  ---- ---- ---- ---- ---- ---- ---- ----
  M_RDONLY           0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  M_STRICT?          0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  M_FORCE?           0x00000004  ---- ---- ---- ---- ---- ---- ---- -1--
  M_FORCEWITHRECKLESSABANDON?
                     0x00000008  ---- ---- ---- ---- ---- ---- ---- 1---
  M_FLUSH            0x00000040  ---- ---- ---- ---- ---- ---- -1-- ----
  M_SYNC             0x00000080  ---- ---- ---- ---- ---- ---- 1--- ----
  M_DEDAG*           0x00000100  ---- ---- ---- ---- ---- ---1 ---- ----
  M_DEDUP*           0x00000200  ---- ---- ---- ---- ---- --1- ---- ----
  M_COMPR?           0x00000400  ---- ---- ---- ---- ---- -1-- ---- ----
  M_REVDBG           0x00000010  ---- ---- ---- ---- ---- ---- ---1 ----
  M_REVNOISE         0x00000020  ---- ---- ---- ---- ---- ---- --1- ----
  M_CKPROGS          0x00100000  ---- ---- ---1 ---- ---- ---- ---- ----
  M_CKFETCHES        0x00200000  ---- ---- --1- ---- ---- ---- ---- ----
  M_CKMETAPARITY     0x00400000  ---- ---- -1-- ---- ---- ---- ---- ----
  M_CKMETAREDUND*    0x00800000  ---- ---- 1--- ---- ---- ---- ---- ----
  M_CKDATACKSUMS     0x01000000  ---- ---1 ---- ---- ---- ---- ---- ----
  M_CKREADS*         0x01800000  ---- ---1 1--- ---- ---- ---- ---- ----

  M_MKCONSISTENT     0x00000800  ---- ---- ---- ---- ---- 1--- ---- ----
  M_RELOOKAHEAD      0x00001000  ---- ---- ---- ---- ---1 ---- ---- ----
  M_REGBMAP          0x00002000  ---- ---- ---- ---- --1- ---- ---- ----
  M_PREERASE*        0x00004000  ---- ---- ---- ---- -1-- ---- ---- ----
  M_COMPACTMETA      0x00008000  ---- ---- ---- ---- 1--- ---- ---- ----
  M_CKMETA           0x00010000  ---- ---- ---- ---1 ---- ---- ---- ----
  M_CKDATA           0x00020000  ---- ---- ---- --1- ---- ---- ---- ----
  M_REPAIRMETA*      0x00040000  ---- ---- ---- -1-- ---- ---- ---- ----
  M_REPAIRDATA*      0x00080000  ---- ---- ---- 1--- ---- ---- ---- ----

  F_CKFACTORY*       0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  F_GBMAP            0x02000000  ---- --1- ---- ---- ---- ---- ---- ----
  F_GDDTREE*         0x04000000  ---- -1-- ---- ---- ---- ---- ---- ----
  F_GPTREE*          0x08000000  ---- 1--- ---- ---- ---- ---- ---- ----

  F_METAR1*          0x10000000  ---1 ---- ---- ---- ---- ---- ---- ----
  F_METAR2*          0x20000000  --1- ---- ---- ---- ---- ---- ---- ----
  F_METAR3*          0x30000000  --11 ---- ---- ---- ---- ---- ---- ----
  F_DATAR1*          0x40000000  -1-- ---- ---- ---- ---- ---- ---- ----
  F_DATAR2*          0x80000000  1--- ---- ---- ---- ---- ---- ---- ----
  F_DATAR3*          0xc0000000  11-- ---- ---- ---- ---- ---- ---- ----

  * Planned
  ? Hypothetical

It's a bit concerning that _all_ 32-bit mount flags end up used, but
what can you do...

Code changes minimal:

                 code          stack          ctx
  before:       35964           2280          660
  after:        35968 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38828           2296          772
  gbmap after:  38828 (+0.0%)   2296 (+0.0%)  772 (+0.0%)
2025-11-13 16:13:24 -06:00
Christopher Haster 673fa7876f Reduced the scope of LFS3_REVDBG/REVNOISE
LFS3_REVDBG introduced a lot of overhead for something I'm not sure
anyone will actually use (I have enough tooling that the state of an
rbyd is rarely a mystery, see dbgbmap.py). That, and we're running out
of flags!

So this reduces LFS3_REVDBG to just store one of "himb" in the first
(lowest) byte of the revision count; information that is easily
available:

  vvvv---- -------- -------- --------
  vvvvrrrr rrrrrr-- -------- --------
  vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
  vvvvrrrr rrrrrrnn nnnnnnnn dddddddd
  '-.''----.----''----.- - - '---.--'
    '------|----------|----------|---- 4-bit relocation revision
           '----------|----------|---- recycle-bits recycle counter
                      '----------|---- pseudorandom noise (if revnoise)
                                 '---- h, i, m, or b (if revdbg)
                             -11-1---  - h = mroot anchor
                             -11-1--1  - i = mroot
                             -11-11-1  - m = mdir
                             -11---1-  - b = btree node

Some other notes:

- Enabled LFS3_REVDBG and LFS3_REVNOISE to work together, now that
  LFS3_REVDBG doesn't consume all unused rev bits.

  Note that LFS3_REVDBG has priority over LFS3_REVNOISE, but _not_
  recycle-bits, etc. Otherwise problems would happen for recycle-bits
  >2^20 (though do we care?).

- Fixed an issue where using the gcksum as a noise source results in
  noise=0 when there is only an mroot. This is due to how we xor out
  the current mdir cksum during an mdir commit.

  Fixed by using gcksum_p instead of gcksum.

- Added missing LFS3_I_REVDBG/REVNOISE flags in the tests, so now you
  can actually run the tests with LFS3_REVDBG/REVNOISE (this probably
  just fell out-of-date at some point).

---

Curiously, despite LFS3_REVDBG/REVNOISE being disabled by default, this
did save some code. I'm guessing the non-tail-call mtree/gbmap commit
functions prevented some level of inlining?:

                 code          stack          ctx
  before:       35964           2280          660
  after:        35964 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38940           2296          772
  gbmap after:  38828 (-0.3%)   2296 (+0.0%)  772 (+0.0%)
2025-11-13 01:44:37 -06:00
Christopher Haster e196be53df Adopted LFS3_ERR_BUSY for root-related errors
Now that we use LFS3_ERR_BUSY for traversals, we no longer have an
excuse for not returning LFS3_ERR_BUSY on root-related errors:

- lfs3_remove(&lfs3, "/") => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, "/", *) => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, *, "/") => LFS3_ERR_BUSY

This better aligns with POSIX. Arguably we should have defined
LFS3_ERR_BUSY for this case anyways, it's not like additional error
codes cost much.

No code changes.
2025-11-12 13:40:59 -06:00
Christopher Haster 4010afeafd trv: Reintroduced LFS3_T_EXCL
With the relaxation of traversal behavior under mutation, I think it
makes sense to bring back LFS3_T_EXCL. If only to allow traversals to
gaurantee termination under mutation. Now that traversals no longer
guarantee forward progress, it's possible to get stuck looping
indefinitely if the filesystem is constantly being mutated.

Non-excl traversals are probably still useful for GC work and debugging
threads, but LFS3_T_EXCL now allows traversals to terminate immediately
with LFS3_ERR_BUSY at the first sign of unrelated filesystem mutation:

  LFS3_T_EXCL  0x00000008  Error if filesystem modified

Internally, we already track unrelated mutation to avoid corrupt state
(LFS3_t_DIRTY), so this is a very low-cost feature:

                 code          stack          ctx
  before:       35944           2280          660
  after:        35964 (+0.1%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38916           2296          772
  gbmap after:  38940 (+0.1%)   2296 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36016           2280          768
  gc after:     36036 (+0.1%)   2280 (+0.0%)  768 (+0.0%)
2025-11-12 13:30:11 -06:00
Christopher Haster 8bb43ac4b2 Dropped switch-case from lfs3_rbyd_appendrattr_
Now that lfs3_mtree_traverse_ uses a sort of state matrix,
lfs3_rbyd_appendrattr_ is the only function still relying on a big
switch-case statement. Replacing it with a series of if-else statements
leaves the codebase switch-case free (ignoring test/bench runners, etc).

Switch-case statements are extremely error prone in C, with the shared
scope, implicit fallthrough, etc. And, with today's compilers, the
result still ends up the same, so switch-case statements offer no
benefit except maybe a more enjoyable syntax for masochists.

Avoiding switch-case statements in code where we care about correctness
is probably a good idea.

No code changes
2025-11-12 13:26:59 -06:00
Christopher Haster e9f2944573 Renamed bshrub.shrub[_] -> bshrub.b[_]
Mostly for consistency with mtrv.b and gbmap.b, but also (1) this
hopefully reduces confusion around the fact that these can refer to both
bshrubs and btrees, and (2) saves a bit of typing with the messy struct
namespaces forced by C's strict aliasing.
2025-11-08 22:31:46 -06:00
Christopher Haster 52a67f66f9 Dropped lfs3_o_isbshrub for explicit type == LFS3_TYPE_REG
Now that we no longer stage bshrubs in lfs3_trv_ts, bshrubs are limited
to LFS3_TYPE_REG handles. I'm not sure lfs3_o_isbshrub adds anything of
value in this case, so dropping.

I was considering dropping lfs3_bshrub_t completely, since we can always
expect these to be lfs3_file_ts, but decided against it for now as local
lfs3_bshrub_ts may be useful for bshrub commits during block eviction/
repair. Still need to see what that looks like.

Note the slight incongruity of lfs3_bshrub_t vs LFS3_TYPE_REG matches
the incongruity of lfs3_mgc_t and LFS3_type_TRV.

No code changes
2025-11-08 22:31:46 -06:00
Christopher Haster 14c369af93 trv: Adopted LFS3_t_STALE for marking block queue as stale
This solves the previous gc-needs-block-queue-so-we-can-clobber-block-
queue issue by adding an additional LFS3_t_STALE flag to indicate when
any block queues would be invalid.

So instead of clearing block queues in lfs3_alloc_ckpoint, we just set
LFS3_t_STALE, and any lfs3_trv_ts can clear their block queues in
lfs3_trv_read. This allows lfs3_mgc_ts to be allocated without a block
queue when doing any LFS3_M_*/LFS3_F_*/LFS3_GC_* work.

LFS3_t_STALE is set at the same time as LFS3_t_CKPOINT and LFS3_t_DIRTY,
but we need a separate bit so lfs3_trv_read can clear the flag after
flushing without losing ckpoint/dirty information.

---

Unfortunately, none of the stack-allocated lfs3_mgc_ts are on the stack
hot-path, so we don't immediate savings. But note the 2-words saved in
ctx when compiling in LFS3_GC mode:

                 code          stack          ctx
  before:       35940           2280          660
  after:        35944 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38916           2296          772
  gbmap after:  38916 (+0.0%)   2296 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36012           2280          776
  gc after:     36016 (+0.0%)   2280 (+0.0%)  768 (-1.0%)
2025-11-08 22:31:42 -06:00
Christopher Haster d1d69c0a52 trv: Greatly simplified filesystem traversal
The main idea here is to drop the flag-encoded tstate state machine, and
replace it with a matrix controlled by special mid + bid values:

                    -- mid ->
             -5   -4   -3   -2 >=-1
  bid   -2    x    x              x  --> mdir
   v  >=-1         x  gbm  gbm    x  --> bshrub/btree

              '----|----|----|----|----> mroot anchor
                   '----|----|----|----> mroot chain + mtree
                        '----|----|----> gbmap   (in-ram gbmap)
                             '----|----> gbmap_p (on-disk gbmap)
                                  '----> file bshrubs/btrees

This was motivated by the observation that everything in our filesystem
can be modeled as mdir + bshrub/btree tuples, as long as some states are
noops. And we can cleanly encode these tuples in the unused negative
mid + bid ranges without needing an explicit state machine.

Well, that and the previous tstate state machine approach being an ugly
pile of switch cases and messy logic.

Note though that some mids may need to traverse multiple mdirs/bshrub/
btrees:

- The mroot chain + mtree (mid=-4) needs to traverse all mroots in the
  mroot chain, and detect any cycles.

- File mdirs (mid>=-1) need to traverse both the on-disk bshrub/btree
  and any opened file handles' bshrubs/btrees before moving onto the
  next mid.

  This grows O(n^2) because all file handles are in one big unsorted
  linked-list, but as usual we don't care.

In addition to the greatly simplified traversal logic, the new state
matrix simplifies traversal clobbering: Setting bid=-2 always forces a
bshrub/btree refetch.

This comes at the cost of traversal _precision_, i.e. we can now revisit
previously visited bshrub/btree nodes. But I think this is well worth it
for more robust traversal clobbering. Traversal clobbering is delicate
and difficult to get right.

Besides, we can already revisit blocks due to CoW references, so what's
the harm in revisiting blocks when under mutation?

---

The simpler traversal logic leads to a nice amount of code savings
across the board:

                 code          stack          ctx
  before:       36476           2304          660
  after:        35940 (-1.5%)   2280 (-1.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 39524           2320          772
  gbmap after:  38916 (-1.5%)   2296 (-1.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36548           2304          804
  gc after:     36012 (-1.5%)   2280 (-1.0%)  776 (-3.5%)

Note the ctx savings in LFS3_GC mode. Most of the stack/ctx savings
comes from the smaller lfs3_mtrv_t struct, which no longer needs to
stage bshrubs (we no longer care about bshrubs across mdir commit as a
part of the above clobbering simplifications):

                before  after
  lfs3_mtrv_t:     128    100 (-21.9%)
  lfs3_mgc_t:      128    100 (-21.9%)
  lfs3_trv_t:      136    108 (-20.6%)

Unfortunately, the simpler clobbering means now any gc work needs the
block queue (i.e. lfs3_trv_t), solely so clobbering the block queue
doesn't clobber unallocated memory. Not great but hopefully fixable.

---

Some other notes:

- As a part of simplifying traversal clobbering, everything is triggered
  by lfs3_alloc_ckpoint (via lfs3_trv_ckpoint_).

  This may clobber traversals more than is strictly necessary, but
  that's kinda the idea. Better safe than sorry.

  And no more need to explicit lfs3_handle_clobber calls is nice.

- Opened file handle iteration is now tracked by the traversal handle's
  position in the handle linked-list, instead of a separate handle
  pointer. This means one less thing to disentangle and makes traversals
  no longer a special case for things like lfs3_handle_close.

  You may think this bumps traversals up to O(n^3) in-ram, but because
  we only ever visit each unique handle + mid once, we can keep the
  total O(n^2) if we're smart about linked-list updates!

- lfs3_mdir_commit needed to be tweaked to accept mids<=-1, instead of
  just mid=-1 for the mroot. Unfortunately I don't know how much this
  costs on its own.

- The reorganization of lfs3_mtrv_t means lfs3_mtortoise_t gets its own
  struct again!

- No more tstate state machine also frees up a big chunk of the
  traversal flag space, which was getting pretty cramped.
2025-11-08 19:46:22 -06:00
Christopher Haster 9e006fd7dc trv: Reordered gbmap traversal before mdir iteration
This is in preparation for some traversal simplification ideas, which
rely on all auxiliary/non-file btrees being visitable before file
btrees.

In theory the order of file vs auxiliary btrees doesn't really matter,
other than the number of different routes from mtree/mroot -> gbmap/file
btrees being a bit of a pain.

Note this is not true for the mtree, which must come first for
lfs3_mount to work.

---

Adds a bit of code when building with the gbmap:

                 code          stack          ctx
  before:       36480           2304          660
  after:        36476 (-0.0%)   2304 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 39464           2320          772
  gbmap after:  39524 (+0.2%)   2320 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36552           2304          804
  gc after:     36548 (-0.0%)   2304 (+0.0%)  804 (+0.0%)
2025-11-08 19:46:20 -06:00
Christopher Haster ee519f43b5 scripts: Renamed lookupleaf -> lookupnext_ to match lfs3.c
- lookupleaf -> lookupnext_
- namelookupleaf -> namelookup_

I want to move away from lookupleaf usage in general in the dbg scripts,
like we have in lfs3.c, but I also just really don't want to touch these
scripts again unless I need to. They've been useful, but also a big time
sink.

Maybe I should actually learn Python's new type system. That would
probably help here...
2025-10-26 15:34:45 -05:00
Christopher Haster a01b1b73b2 btree: Moved leaf caching behind LFS3_BLEAFCACHE ifdef
This is motivated by the observation that the O(n log_b n) btree
iteration really just hasn't been a bottleneck in our benchmarks.

Our write performance is mostly dominated by compaction costs, and while
filesystem _traversals_ are a concern, it's easy to explicitly track
rbyds in lfs3_btrv_t.

Additionally:

- We track mdirs during mtree iteration, which are the true mtree
  leaves.

- We already cache file leaves, i.e. bptrs and read-fragments.

On top of this, leaf caching adds complexity, both in terms of
code/stack costs, but also in terms of reliability. It introducing the
need for cache invalidation, which is infamously one of the two hard
problems in computer science!

This is the second(?) time btree leaf traversals have been reverted, so
see previous commit messages for even more arguments against.

---

Eventually, we should probably just delete the btree leaf cache logic to
avoid the maintenance headache (cache invalidation + opt+in/less
testing = ouch). But I want to do a bit more benchmarking comparing the
two modes, so just moving this behind an ifdef for now.

Saves code, and of course RAM:

                              code          stack          ctx
  before btrv:               37160           2352          688
  before:                    37088 (-0.2%)   2384 (+1.4%)  688 (+0.0%)
  after:                     36480 (-1.8%)   2304 (-2.0%)  660 (-4.1%)

But note while this keeps the performance implications of btree leaf
caching, it does not keep the code/stack optimizations that internally
reuse the leaf cache for things (btrv, lookupnext_ rbyd side-channel,
etc).

In _theory_ these could have been kept with enough ifdefs, but it would
have made the codebase quite a bit of a hell to maintain:

                              code          stack          ctx
  always-bleafcache:         37160           2352          688
  no-bleafcache:             36480 (-1.8%)   2304 (-2.0%)  660 (-4.1%)
  yes-bleafcache:            37044 (-0.3%)   2384 (+1.4%)  688 (+0.0%)

Gbmap mode has even more savings due to how many gbmap copies we have
flying around:

                              code          stack          ctx
  gbmap + always-bleafcache: 40132           2368          856
  gbmap + no-bleafcache:     39464 (-1.7%)   2320 (-2.0%)  772 (-9.8%)
  gbmap + yes-bleafcache:    40052 (-0.2%)   2400 (+1.4%)  856 (+0.0%)

---

In the future, _maybe_ we can revisit this. But I think a better design
would be to cache btree leaves globally, in lfs3_t, similarly to the
theoretical mdir cache. This would allow a user-configurable number of
cached btree nodes, and may make cache invalidation easier.

Note, however, that btree nodes don't need to be fetched (even for
commits now!), so the benefits would be much smaller than for the
theoretical mdir cache.

But hey, it would defend the lack of low-level rbyd tracking during
iteration/rattr queries!
2025-10-26 15:33:27 -05:00
Christopher Haster 39a265ce90 btree: Dropped reliance on leaf cache during traversals
Brings back lfs3_btrv_t, but keeps some of the btree internal changes.

I think the biggest one is dropping the internal branch pointer, now
instead of internally pointing to the root rbyd, we just unconditionally
sync the rbyd state anytime the rbyd matches the root's weight. This is
necessary to avoid out-of-sync state when traversing bshrubs under
mutation.

Also after refactoring I think the current btree traversal logic is
easier to read.

---

This is in preparation for removing the leaf cache, or at least making
it opt-in.

It adds a chunk of stack, but in theory we can reclaim this by allowing
leaf caches to be disabled:

           code          stack          ctx
  before: 37160           2352          688
  after:  37088 (-0.2%)   2384 (+1.4%)  688 (+0.0%)
2025-10-25 16:54:41 -05:00
Christopher Haster 5d905e6da4 Dropped LFS3_KVONLY and LFS3_2BONLY modes for now
I think these are good ideas to bring back when littlefs3 is more
mature, but at the moment the number of different builds is creating too
much friction.

LFS3_KVONLY and LFS3_2BONLY in particular _add_ significant chunks of
code (lfs3_file_readget_, lfs3_file_flushset_, and various extra logic
sprinkled throughout the codebase), and the current state of testing
means I have no idea if any of it still works.

These are also low-risk for introducing any disk related changes.

So, ripping out for now to keep the current experimental development
tractable. May reintroduce in the future (probably after littlefs3 is
stabilized) if there is sufficient user interest. But doing so will
probably also need to come with actual testing in CI.
2025-10-24 00:20:53 -05:00
Christopher Haster 207446223b rdonly: Fixed various LFS3_RDONLY compile errors
This just fell out-of-sync a bit during the gbmap work. Note we _do_
support LFS3_RDONLY + LFS3_GBMAP, as fetching the gbmap is necessary for
CKMETA to check all metadata. Fortunately this is relatively cheap:

                 code          stack          ctx
  rdonly:       10716            896          532
  rdonly+gbmap: 10988 (+2.5%)    896 (+0.0%)  680 (+27.8%)

Though this does highlight that a sort of LFS3_NO_TRV mode could remove
quite a bit of code.
2025-10-24 00:19:49 -05:00
Christopher Haster 3ab7ecb2b0 Renamed file_cache -> fcache and gbmap_re -> regbmap
This walks back some of the attempt at strict object namespacing in
struct lfs3_cfg:

- cfg.file_cache_size  -> cfg.fcache_size
- filecfg.cache_size   -> filecfg.fcache_size
- filecfg.cache_buffer -> filecfg.fcache_buffer
- cfg.gbmap_re_thresh  -> cfg.regbmap_thresh

Motivation:

- cfg.regbmap_thresh now matches cfg.gc_regbmap_thresh, instead of using
  awkwardly different namespacing patterns.

- Giving fcache a more unique name is useful for discussion. Having
  pcache, rcache, and then file_cache was a bit awkward.

  Hopefully it's also more clear that cfg.fcache_size and
  filecfg.fcache_size are related.

- Config in struct lfs3_cfg is named a bit more consistently, well, if
  you ignore gc_*_* options.

- Less typing.

Though this gets into pretty subjective naming territory. May revert
this if the new terms are uncomfortable after use.
2025-10-24 00:18:54 -05:00
Christopher Haster 4dced81abc scripts: dbgflags.py: Better indented *COMPAT flags
Just to avoid the awkward escaped newlines when possible. Note this has
no effect on the output of dbgflags.py.
2025-10-24 00:18:04 -05:00
Christopher Haster b49d9e9ece Renamed REPOP* -> RE*
So:

- cfg.gc_repoplookahead_thresh -> cfg.gc_relookahead_thresh
- cfg.gc_repopgbmap_thresh     -> cfg.gc_regbmap_thresh
- cfg.gbmap_repop_thresh       -> cfg.gbmap_re_thresh
- LFS3_*_REPOPLOOKAHEAD        -> LFS3_*_RELOOKAHEAD
- LFS3_*_REPOPGBMAP            -> LFS3_*_REGBMAP

Mainly trying to reduce the mouthful that is REPOPLOOKAHEAD and
REPOPGBMAP.

As a plus this also avoids potential confusion of "repop" as a push/pop
related operation.
2025-10-24 00:16:37 -05:00
Christopher Haster ffc40da878 scripts: Reworked tagrepr -> Tag.repr to rely more on self-parsing
This should make tag editing less tedious/error-prone. We already used
self-parsing to generate -l/--list in dbgtag.py, but this extends the
idea to tagrepr (now Tag.repr), which is used in quite a few more
scripts.

To make this work the little tag encoding spec had to become a bit more
rigorous, fortunately the only real change was the addition of '+'
characters to mark reserved-but-expected-zero bits.

Example:

  TAG_CKSUM = 0x3000  ## v-11 ---- ++++ +pqq
                         ^--^----^----^--^-^-- valid bit, unmatched
                            '----|----|--|-|-- matches 1
                                 '----|--|-|-- matches 0
                                      '--|-|-- reserved 0, unmatched
                                         '-|-- perturb bit, unmatched
                                           '-- phase bits, unmatched

  dbgtag.py 0x3000  =>  cksumq0
  dbgtag.py 0x3007  =>  cksumq3p
  dbgtag.py 0x3017  =>  cksumq3p 0x10
  dbgtag.py 0x3417  =>  0x3417

Though Tag.repr still does a bit of manual formatting for the
differences between shrub/normal/null/alt tags.

Still, this should reduce the number of things that need to be changed
from 2 -> 1 when adding/editing most new tags.
2025-10-24 00:15:21 -05:00
Christopher Haster 3f15b61c72 scripts: dbgflags.py: Added LFS3_SEEK_* flags for completeness
This required a bit of a hack: LFS3_seek_MODE, which is marked internal
to try to minimize confusion, but really doesn't exist in the code at
all.

But a hack is probably good enough for now.
2025-10-24 00:14:32 -05:00
Christopher Haster 0c0643d5d7 scripts: Adopted self-parsing script for dgbflags/err.py encoding
This has just proven much easier to tweak in dbgtag.py, so adopting the
same self-parsing pattern in dbgflags.py/dbgerr.py. This makes editing
easier by (1) not needing to worry about parens/quotes/commas, and
(2) allowing for non-python expressions, such as the mode flags in
dbgflags.py.

The only concern is script startup may be slightly slower, but we really
don't care.
2025-10-24 00:13:40 -05:00
Christopher Haster 8a58954828 trv: Reduced LFS3_t_CKPOINTED + LFS3_t_MUTATED -> LFS3_t_CKPOINTED
This drops LFS3_t_MUTATED in favor of just using LFS3_t_CKPOINTED
everywhere:

1. These meant roughly the same thing, with LFS3_t_MUTATED being a bit
   tighter at the cost of needing to be explicitly set.

2. The implicit setting of LFS3_t_CKPOINTED by lfs3_alloc_ckpoint -- a
   function that already needs to be called before mutation -- means we
   have one less thing to worry about.

   Implicit properties like LFS3_t_CKPOINTED are great for building a
   reliable system. Manual flags like LFS3_t_MUTATED, not so much.

3. Why use two flags when we can get away with one?

The only downside is we may unnecessarily clobber gc/traversal work when
we don't actually mutate the filesystem. Failed file open calls are a
good example.

However this tradeoff seems well worth it for an overall simpler +
more reliable system.

---

Saves a bit of code:

                 code          stack          ctx
  before:       37220           2352          688
  after:        37160 (-0.2%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40184           2368          856
  gbmap after:  40132 (-0.1%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:12:32 -05:00
Christopher Haster 5d70e47708 trv: Reverted LFS3_t_NOSPC, forward gbmap repop errors
Note: This affects the blocking lfs3_alloc_repopgbmap as well as
incremental gc/traversal repopulations. Now all repop attempts return
LFS3_ERR_NOSPC when we don't have space for the gbmap, motivation below.

This reverts the previous LFS3_t_NOSPC soft error, in which traversals
were allowed to continue some gc/traversal work when encountering
LFS3_ERR_NOSPC. This results in a simpler implementation and fewer error
cases to worry about.

Observation/motivation:

- The main motivation is noticing that when we're in low-space
  conditions, we just start spamming gbmap repops even if they all fail.

  That's really not great! We might as well just mark the flash as dead
  if we're going to start spamming erases!

  At least with an error the user can call rmgbmap to try to make
  progress.

- If we're in a low-space condition, something else will probably return
  LFS3_ERR_NOSPC anyways. Might as well report this early and simplify
  our system.

- It's a simpler model, and littlefs3 is already much more complicated
  than littlefs2. Maybe we should lean more towards a simpler system
  at the cost of some niche optimizations.

---

This had the side-effect of causing more lfs3_alloc_ckpoints to return
errors during testing, which revealed a bug in our uz/uzd_fuzz tests:

- We weren't flushing after writes to the opened RDWR files, which could
  cause delayed errors to occur during the later read checks in the
  test.

  Fortunately LFS3_O_FLUSH provides a quick and easy fix!

  Note we _don't_ adopt this in all uz/uzd_fuzz tests, only those that
  error. It's good to test both with and without LFS3_O_FLUSH to test
  that read-flushing also works under stress.

Saves a bit of code:

                 code          stack          ctx
  before:       37260           2352          688
  after:        37220 (-0.1%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40220           2368          856
  gbmap after:  40184 (-0.1%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:03:14 -05:00
Christopher Haster 9e4bbdf0ad trv: Added test_gc_nospc, fixed pcache bug and trv-repop-conflict bug
This adds test_gc_nospc with more aggressive testing of gc/traversal
operations in low-space conditions. The original intention was to test
the new soft-ENOSPC traversal behavior, but instead it found a couple
unrelated bugs.

In my defense these involve some rather subtle filesystem interactions
and went unnoticed because we don't usually check data checksums:

1. lfs3_bd_flush had a rare chance where it could corrupt our
   prog-aligned pcksum when (1) we bypass the pcache, allowing any
   previous contents to stay there until flush/pcksum, and (2) some
   other failed prog, in this case failing repopgbmaps due to the
   low-space condition, leaves garbage in the pcache. When we flush
   we corrupt the pcksum even though the old data belongs to an
   unrelated block.

   This resulted in CKDATA failing, though the failed check is a false
   positive.

   As a workaround, lfs3_bd_prog and lfs3_bd_prognext now discard _any_
   unrelated pcache, even if bypassing the pcache. This should ensure
   consistent behavior in all cases. Note we do something similar for
   with the file cache in lfs3_file_write.

   This means progs may not complete unless lfs3_bd_flush is called, but
   I think we need to call lfs3_bd_flush in all cases anyways to ensure
   power-loss safe behavior.

   The end result should be a more reliable internal bd prog API.

2. On a successful traversal with LFS3_T_REPOPLOOKAHEAD and
   LFS3_T_REPOPGBMAP we adopt both the new gbmap and lookahead buffer.

   This is wrong! The lookahead buffer is not aware of the gbmap during
   the traversal, and _can't_ be aware as the gbmap changes during
   repopulation work. This is the whole reason we have the alloc
   ckpoints and the in-flight window.

   To fix, adopting the lookahead buffer is now conditional on _not_
   adopting a new gbmap.

   It makes the code a bit more messy, but this is the correct behavior.
   Populating both the gbmap and lookahead buffere requires at least two
   passes.

Code changes minimal:

                 code          stack          ctx
  before:       37248           2352          688
  after:        37260 (+0.0%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40204           2368          856
  gbmap after:  40220 (+0.0%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:02:15 -05:00
Christopher Haster f892d299dd trv: Added LFS3_t_NOSPC, avoid ENOSPC errors in traversals
This relaxes error encountered during lfs3_mtree_gc to _not_ propagate,
but instead just log a warning and prevent the relevant work from being
checked off during EOT.

The idea is this allows other work to make progress in low-space
conditions.

I originally meant to limit this to gbmap repopulations, to match the
behavior of lfs3_alloc_repopgbmap, but I think extending the idea to all
filesystem mutating operations makes sense (LFS3_T_MKCONSISTENT +
LFS3_T_REPOPGBMAP + LFS3_T_COMPACTMETA).

---

To avoid incorrectly marking traversal work as completed, we need to
track if we hit any ENOSPC errors, thus the new LFS3_t_NOSPC flag:

  LFS3_t_NOSPC  0x00800000  Optional gc work ran out of space

Not the happiest just throwing flags at problems, but I can't think of a
better solution at the moment.

This doesn't differentiate between ENOSPC errors during the different
types of work, but in theory if we're hitting ENOSPC errors whatever
work returns the error is a toss-up anyways.

---

Adds a bit of code:

                 code          stack          ctx
  before:       37208           2352          688
  after:        37248 (+0.1%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40120           2368          856
  gbmap after:  40204 (+0.2%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:00:39 -05:00
Christopher Haster 0a8ac0994c gbmap: Adopted lfs3_alloc_zerogbmap over lfs3_gbmap_remap
These are more-or-less equivalent, but:

- Making lfs3_alloc_zerogbmap a non-gbmap function avoids awkward
  conversations about why it's not atomic.

- Making lfs3_alloc_zerogbmap alloc-specific makes room for pererased-
  specific zeroing operations that we might need when adopt bmerased
  ranges (future).

No code changes, which means const-propagation works as expected:

                 code          stack          ctx
  before:       37208           2352          688
  after:        37208 (+0.0%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40120           2368          856
  gbmap after:  40120 (+0.0%)   2368 (+0.0%)  856 (+0.0%)
2025-10-23 23:59:40 -05:00
Christopher Haster 406fbe785e gbmap: Reverted attempt at limiting in-use zeroing to unknown window
See previous commit for motivation
2025-10-23 23:58:49 -05:00
Christopher Haster d8f3346f13 gbmap: Attempted to limit in-use zeroing to unknown window
Unfortunately this doesn't work and will need to be ripped-out/reverted.

---

The goal was to limit in-use -> free zeroing to the uknown window, which
would allow the gbmap to be updated in-place, saving the extra RAM we
need to maintain the extra gbmap snapshot during traversals and
lfs3_alloc_zerogbmap.

Unfortunately this doesn't seem to work. If we limit zeroing to the
unknown window, blocks can get stuck in the in-use state as long as they
stay in the known window. Since the gbmap's known window encompasses
most of the disk, this can cause the allocators to lock up and be unable
to make progress.

So will revert, but committing the current implementation in case we
revisit the idea.

As a plus, reverting avoids needing to maintain this unknown window
logic, which is tricky and error-prone.
2025-10-23 23:57:53 -05:00
Christopher Haster 12874bff76 gbmap: Added gc_repoplookahead_thresh and gc_repopgbmap_thresh
To allow relaxing when LFS3_I_REPOPLOOKAHEAD and LFS3_I_REPOPGBMAP will
be set, potentially reducing gc workload after allocating only a couple
blocks.

The relevant cfg comments have quite a bit more info.

Note -1 (not the default, 0, maybe we should explicitly flip this?)
restores the previous functionality of setting these flags on the first
block allocation.

---

Also tweaked gbmap repops during gc/traversals to _not_ try to repop
unless LFS3_I_REPOPGBMAP is set. We probably should have done this from
the beginning since repopulating the gbmap writes to disk and is
potentially destructive.

Adds code, though hopefully we can claw this back with future config
rework:

                 code          stack          ctx
  before:       37176           2352          684
  after:        37208 (+0.1%)   2352 (+0.0%)  688 (+0.6%)

                 code          stack          ctx
  gbmap before: 40024           2368          848
  gbmap after:  40120 (+0.2%)   2368 (+0.0%)  856 (+0.9%)
2025-10-23 23:56:50 -05:00
Christopher Haster 1dc1a26f11 gc: Added LFS3_GC_ALL to make running all gc work easier
This is an alias for all possible gc work, which is a bit more
complicated than you might think due to compile-time features (example:
LFS3_GC_REPOPGBMAP).

The intention is to make loops like the following easy to write:

  struct lfs3_fsinfo fsinfo;
  lfs3_fs_stat(&lfs3, &fsinfo) => 0;

  lfs3_trv_t trv;
  lfs3_trv_open(&lfs3, &trv, fsinfo.flags & LFS3_GC_ALL) => 0;
  ...

It's possible to do this by explicitly setting all gc flags, but that
requires quite a bit of knowledge from the user.

Another option is allowing -1 for gc/traversal flags, but that loses
assert protection against unknown/misplaced flags.

---

This raises more questions about the prefix naming: it feels a bit weird
to take LFS3_I_* flags, mask with LFS3_GC_* flags, and pass them as
LFS3_T_* flags, but it gets the job done.

Limiting LFS3_GC_ALL to the LFS3_GC_* namespace avoids issues with
opt-out/mode flags such as LFS3_T_RDONLY, LFS3_T_MTREEONLY, etc. For
this reason it probably doesn't make sense to add something similar to
the other namespaces.
2025-10-23 23:55:54 -05:00
Christopher Haster 1f824a029b Renamed LFS3_T_COMPACT -> LFS3_T_COMPACTMETA (and gc_compactmeta_thresh)
- LFS3_T_COMPACT -> LFS3_T_COMPACTMETA
- gc_compact_thresh -> gc_compactmeta_thresh

And friends:

  LFS3_M_COMPACTMETA   0x00000800  Compact metadata logs
  LFS3_GC_COMPACTMETA  0x00000800  Compact metadata logs
  LFS3_I_COMPACTMETA   0x00000800  Filesystem may have uncompacted metadata
  LFS3_T_COMPACTMETA   0x00000800  Compact metadata logs

---

This does two things:

1. Highlights that LFS3_T_COMPACTMETA only interacts with metadata logs,
   and has no effect on data blocks.

2. Better matches the verb+noun names used for other gc/traversal flags
   (REPOPGBMAP, CKMETA, etc).

It is a bit more of a mouthful, but I'm not sure that's entirely a bad
thing. These are pretty low-level flags.
2025-10-23 23:54:57 -05:00
Christopher Haster 9bdfb25a09 Renamed LFS3_T_LOOKAHEAD -> LFS3_T_REPOPLOOKAHEAD
And friends:

  LFS3_M_REPOPLOOKAHEAD   0x00000200  Repopulate lookahead buffer
  LFS3_GC_REPOPLOOKAHEAD  0x00000200  Repopulate lookahead buffer
  LFS3_I_REPOPLOOKAHEAD   0x00000200  Lookahead buffer is not full
  LFS3_T_REPOPLOOKAHEAD   0x00000200  Repopulate lookahead buffer

To match LFS3_T_REPOPGBMAP, which is more-or-less the same operation.
Though this does turn into quite the mouthful...
2025-10-23 23:54:02 -05:00
Christopher Haster ced63a4c73 Renamed inline_size -> shrub_size
There's a strong argument for naming this inline_size as that's more
likely what users expect, but shrub_size is just the more correct name
and avoids confusion around having multiple names for the same thing.

It also highlights that shrubs in littlefs3 are a bit different than
inline files in littlefs2, and that this config also affects large files
with a shrubbed root.

May rerevert this in the future, but probably only if there is
significant user confusion.
2025-10-23 23:53:02 -05:00
Christopher Haster d58205d621 Renamed lfs3_fs_flushgdelta -> lfs3_fs_zerogdelta
This really didn't match the use of "flush" elsewhere in the system.
2025-10-23 23:52:09 -05:00
Christopher Haster 3b4e1e9e0b gbmap: Renamed gbmap_rebuild_thresh -> gbmap_repop_thresh
And tweaked a few related comments.

I'm still on the fence with this name, I don't think it's great, but it
at least betters describes the "repopulation" operation than
"rebuilding". The important distinction is that we don't throw away
information. Bad/erased block info (future) is still carried over into
the new gbmap snapshot, and persists unless you explicitly call
rmgbmap + mkgbmap.

So, adopting gbmap_repop_thresh for now to see if it's just a habit
thing, but may adopt a different name in the future.

As a plus, gbmap_repop_thresh is two characters shorter.
2025-10-23 23:51:18 -05:00
Christopher Haster fb90bf976c trv: Split lfs3_trv_t -> lfs3_trv_t, lfs3_mgc_t, and lfs3_mtrv_t
A big downside of LFS3_T_REBUILDGBMAP is the addition of an lfs3_btree_t
struct to _every_ traversal object.

Unfortunately, I don't see a way around this. We need to track the new
gbmap snapshot _somewhere_, and other options (such as a global gbmap.b_
snapshot) just move the RAM around without actually saving anything.

To at least mitigate this internally, this splits lfs3_trv_t into
distinct lfs3_trv_t, lfs3_mgc_t, and lfs3_mtrv_t structs that capture
only the relevant state for internal traversal layers:

- lfs3_mtree_traverse <- lfs3_mtrv_t
- lfs3_mtree_gc       <- lfs3_mgc_t (contains lfs3_mtrv_t)
- lfs3_trv_read       <- lfs3_trv_t (contains lfs3_mgc_t)

This minimizes the impact of the gbmap rebuild snapshots, and saves a
big chunk of RAM. As a plus it also saves RAM in the default build by
limiting the 2-block block queue to the high-level lfs3_trv_read API:

                 code          stack          ctx
  before:       37176           2360          684
  after:        37176 (+0.0%)   2352 (-0.3%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 40060           2432          848
  gbmap after:  40024 (-0.1%)   2368 (-2.6%)  848 (+0.0%)

The main downside? Our field names are continuing in their
ridiculousness:

  lfs3.gc.gc.t.b.h.flags // where else would the global gc flags be?
2025-10-23 23:49:58 -05:00
Christopher Haster 06bc4dff04 trv: Simplified MUTATED/DIRTY flags, no more swapping
A bit less simplified than I hoped, we don't _strictly_ need both
LFS3_t_DIRTY + LFS3_t_MUTATED if we're ok with either (1) making
multiple passes to confirm fixorphans succeeded or (2) clear the COMPACT
flag after one pass (which may introduce new uncompacted metadata). But
both of these have downsides, and we're not _that_ stressed for flag
space yet...

So keeping all three of:

  LFS3_t_DIRTY      0x04000000  Filesystem modified outside traversal
  LFS3_t_MUTATED    0x02000000  Filesystem modified during traversal
  LFS3_t_CKPOINTED  0x01000000  Filesystem ckpointed during traversal

But I did manage to get rid of the bit swapping by tweaking LFS3_t_DIRTY
to imply LFS3_t_MUTATED instead of being exclusive. This removes the
"failed" gotos in lfs3_mtree_gc and makes things a bit more readable.

---

I also split lfs3_fs/handle_clobber into separate lfs3_fs/handle_clobber
and lfs3_fs/handle_mutate functions. This added a bit of code, but I
think is worth it for a simpler internal API. A confusing internal API
is no good.

In total these simplifications saved a bit of code:

                 code          stack          ctx
  before:       37208           2360          684
  after:        37176 (-0.1%)   2360 (+0.0%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 40100           2432          848
  gbmap after:  40060 (-0.1%)   2432 (+0.0%)  848 (+0.0%)
2025-10-23 23:41:43 -05:00
Christopher Haster 5a7e0c2b58 gbmap: Renamed a couple gbmap/lookahead things to be more consistent
- lfs3_gbmap_set* -> lfs3_gbmap_mark*
- lfs3_alloc_markfree -> lfs3_alloc_adopt
- lfs3_alloc_mark* -> lfs3_alloc_markinuse*

Mainly for consistency, since the gbmap and lookahead buffer are more or
less the same algorithm, ignoring nuances (lookahead only ors inuse
bits, gbmap rebuilding can result in multiple snapshots, etc).

The rename lfs3_gbmap_set* -> lfs3_gbmap_mark* also makes space for
lfs3_gbmap_set* to be used for range assignments with a payload, which
may be useful for erased ranges (gbmap tracked ecksums?)
2025-10-23 23:39:59 -05:00
Christopher Haster f5508a1b6c gbmap: Added LFS3_T_REBUILDGBMAP and friends
This adds LFS3_T_REBUILDGBMAP and friends, and enables incremental gbmap
rebuilds as a part of gc/traversal work:

  LFS3_M_REBUILDGBMAP   0x00000400  Rebuild the gbmap
  LFS3_GC_REBUILDGBMAP  0x00000400  Rebuild the gbmap
  LFS3_I_REBUILDGBMAP   0x00000400  The gbmap is not full
  LFS3_T_REBUILDGBMAP   0x00000400  Rebuild the gbmap

On paper, this is more or less identical to repopulating the lookahead
buffer -- traverse the filesystem, mark blocks as in-use, adopt the new
gbmap/lookahead buffer on success -- but a couple nuances make
rebuilding the gbmap a bit trickier:

- Unlike the lookahead buffer, which eagerly zeros in allocation, we
  need an explicit zeroing pass before we start marking blocks as
  in-use. This means multiple traversals can potentially conflict with
  each other, risking the adoption of a clobbered gbmap.

- The gbmap, which stores information on disk, relies on block
  allocation and the temporary "in-flight window" defined by allocator
  ckpoints to avoid circular block states during gbmap rebuilds. This
  makes gbmap rebuilds sensitive to allocator ckpoints, which we
  consider more-or-less a noop in other parts of the system.

  Though now that I'm writing this, it might have been possible to
  instead include gbmap rebuild snapshots in fs traversals... but that
  would probably have been much more complicated.

- Rebuilding the gbmap requires writing to disk and is generally much
  more expensive/destructive. We want to avoid trying to rebuild the
  gbmap when it's not possible to actually make progress.

On top of this, the current trv-clobber system is a delicate,
error-prone mess.

---

To simplify everything related to gbmap rebuilds, I added a new
internal traversal flag: LFS3_t_CKPOINTED:

  LFS3_t_CKPOINTED  0x04000000  Filesystem ckpointed during traversal

LFS3_t_CKPOINTED is set, unconditionally, on all open traversals in
lfs3_alloc_ckpoint, and provides a simple, robust mechanism for checking
if _any_ allocator checkpoints have occured since a traversal was
started. Since lfs3_alloc_ckpoint is required before any block
allocation, this provides a strong guarantee that nothing funny happened
to any allocator state during a traversal.

This makes lfs3_alloc_ckpoint a bit less cheap, but the strong
guarantees that allocator state is unmodified during traversal are well
worth it.

This makes both lookahead and gbmap passes simpler, safer, and easier to
reason about.

I'd like to adopt something similar+stronger for LFs3_t_MUTATED, and
reduce this back to two flags, but that can be a future commit.

---

Unfortunately due to the potential for recursion, this ended up reusing
less logic between lfs3_alloc_rebuildgbmap and lfs3_mtree_gc than I had
hoped, but at like the main chunks (lfs3_alloc_remap,
lfs3_gbmap_setbptr, lfs3_alloc_adoptgbmap) could be split out into
common functions.

The result is a decent chunk of code and stack, but the value is high as
incremental gbmap rebuilds are the only option to reduce the latency
spikes introduced by the gbmap allocator (it's not significantly worse
than the lookahead buffer, but both do require traversing the entire
filesystem):

                 code          stack          ctx
  before:       37164           2352          684
  after:        37208 (+0.1%)   2360 (+0.3%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 39708           2376          848
  gbmap after:  40100 (+1.0%)   2432 (+2.4%)  848 (+0.0%)

Note the gbmap build is now measured with LFS3_GBMAP=1, instead of
LFS3_YES_GBMAP=1 (maybe-gbmap) as before. This includes the cost of
mkgbmap, lfs3_f_isgbmap, etc.
2025-10-23 23:39:55 -05:00
Christopher Haster 5bfa2a1071 gbmap: Added an lfs3_alloc_ckpoint to lfs3_fs_mkconsistent
lfs3_fs_mkconsistent is already limited to call sites where
lfs3_alloc_ckpoint is valid (lfs3_fs_mkconsistent internally relies on
lfs3_mdir_commit), so might as well include an unconditional
lfs3_alloc_ckpoint to populate allocators and save some code:

                       code          stack          ctx
  no-gbmap before:    37168           2352          684
  no-gbmap after:     37164 (-0.0%)   2352 (+0.0%)  684 (+0.0%)

                       code          stack          ctx
  maybe-gbmap before: 39720           2376          848
  maybe-gbmap after:  39708 (-0.0%)   2376 (+0.0%)  848 (+0.0%)

                       code          stack          ctx
  yes-gbmap before:   39208           2376          848
  yes-gbmap after:    39204 (-0.0%)   2376 (+0.0%)  848 (+0.0%)
2025-10-17 14:03:14 -05:00
Christopher Haster 61dc21ccb7 gbmap: Renamed/moved lookahead.bmapped -> gbmap.known
And:

- Tweaked the behavior of gbmap.window/known to _not_ match disk.
  gbmap.known matching disk is what required a separate
  lookahead.bmapped in the first place, but we never use both fields.

- _Don't_ revert gbmap on failed mdir commits!

  This was broken! If we reverted we risked inheriting outdated
  in-flight block information.

  This could be fixed by also zeroing lookahead.bmapped, but would force
  a gbmap rebuild. And why? The only interaction between mdir commit and
  the gbmap is block allocation, which is intentionally allowed to go
  out-of-sync to relax issues like this.

  Note we still revert in lfs3_fs_grow, the new gbmap we create there is
  incompatible with the previous disk size.

As a part of these changes, gbmap.window now behaves roughly the same as
gbmap.known and updates eagerly on block allocation.

This makes lookahead.window and gbmap.window somewhat redundant, but
simplifies the relevant logic (especially due to how lookahead.window
lags behind lookahead.off).

---

A bunch of bugs fell out-of-this, the interactions with lfs3_fs_mkgbmap
and lfs3_fs_grow being especially tricky, but fortunately our testing is
doing a good job.

At least the code changes were minimal, saves a bit of RAM:

                       code          stack          ctx
  no-gbmap before:    37168           2352          684
  no-gbmap after:     37168 (+0.0%)   2352 (+0.0%)  684 (+0.0%)

                       code          stack          ctx
  maybe-gbmap before: 39688           2392          852
  maybe-gbmap after:  39720 (+0.1%)   2376 (-0.7%)  848 (-0.5%)

                       code          stack          ctx
  yes-gbmap before:   39156           2392          852
  yes-gbmap after:    39208 (+0.1%)   2376 (-0.7%)  848 (-0.5%)
2025-10-17 14:02:47 -05:00
Christopher Haster 67d3c6ea69 scripts: Ignore errors with compat-disabled gstate
The gbmap introduces quite a bit of complexity with how it interacts
with config: block_count => gbmap weight, and wcompat => gbmap enabled.
On one hand this means fewer sources of truth, on the other hand it
makes the gbmap logic cross subsystems and a bit messy.

To avoid trying to parse a bunch of disabled/garbage gstate, this adds
wcompat/rcompat checks to our Gstate class, exposed via __bool__.

This also means we actually need to parse wcompat/rcompat/ocompat flags,
but that wasn't to difficult (though currently only supports 32-bits).

---

I added conditional repr logic for the grm and gbmap, but didn't bother
with the gcksum. The gcksum is used too many other places in these
scripts to expect a nice rendering when disabled.
2025-10-17 14:02:46 -05:00
Christopher Haster b5a94f3397 gbmap: Added mkgbmap and rmgbmap for enabling/disabling the gbmap
These two functions allow changing whether or not the gbmap is in use
after format:

  // Enable the global on-disk block-map
  //
  // Returns a negative error code on failure. Does nothing if a gbmap
  // already exists.
  int lfs3_fs_mkgbmap(lfs3_t *lfs3);

  // Disable the global on-disk block-map
  //
  // Returns a negative error code on failure. Does nothing if no gbmap
  // is found.
  int lfs3_fs_rmgbmap(lfs3_t *lfs3);

rmgbmap was easy enough, but implementing mkgbmap turned out to be
surprisingly tricky due to how gstate permeates the system:

- Even if we zero gstate when we removing the gbmap, mounting the
  image on a driver that doesn't understand the gbmap results in garbage
  gstate over time as mdir compacts drop unknown gdeltas.

  I think this sort of implicit gdelta cleanup is a good thing, but the
  possibility of garbage gstate is a bit annoying.

  Example A: the dbg scripts are currently printing a bunch of warnings
  for corrupt gstate that can be safely ignored.

  To support recovering from garbage gstate in mkgbmap, I changed
  lfs3_fs_commitgdelta to _always_ track p state even when disabled. We
  already needed to do this in lfs3_fs_flush/consumegdelta anyways,
  since we don't know if the gbmap is used until parsing wcompat flags.

- The commit that enables the gbmap is tricky. We need the gbmap enabled
  to calculate the new gdelta, but we also need it disabled so we don't
  traverse the existing gbmap_p (which may be garbage).

  As a workaround I added gbmap.b_p, which is in theory redundant with
  gbmap_p, but (1) avoids needing to decode gbmap_p during traversals,
  and (2) allows the two to temporarily fall out-of-sync in mkgbmap.

  This means we potentially have 5 (!) snaphots flying around when
  rebuilding the gbmap, which is starting to get a bit silly. But this
  was also motivated by gbmap_p decoding adding roughly the same amount
  of RAM to lfs3_mtree_traverse_, so the total RAM usage should in
  theory be roughly the same.

  There might be a better solution, but this at least gets mkgbmap
  working. The gbmap builds are not our most RAM senstive configurations
  anyways.

---

Also added a couple more tests in test_gbmap to test these:

- test_gbmap_files
- test_gbmap_rmgbmap
- test_gbmap_mkgbmap
- test_gbmap_rmmkgbmap
- test_gbmap_mkrmgbmap

And an explicit wraparound test to test_alloc. This was loosely implied
by the nospc tests, but it's probably better to have an explicit test.
The only downside is this implementation is limited to files:

- test_alloc_wraparound_files

---

Note we are currently dealing with three different configurations:
no-gbmap (the default), yes-gbmap (LFS3_YES_GBMAP), and maybe-gbmap
(LFS3_GBMAP + LFS3_F_GBMAP at runtime).

It only makes sense to include these in maybe-gbmap mode, so this is the
only mode with a notable code increase. However these functions are
relatively cheap. The stack/ctx changes also affect yes-gbmap, but
should mostly cancel out, see above:

                       code          stack          ctx
  no-gbmap before:    37168           2352          684
  no-gbmap after:     37168 (+0.0%)   2352 (+0.0%)  684 (+0.0%)

                       code          stack          ctx
  maybe-gbmap before: 39292           2456          800
  maybe-gbmap after:  39688 (+1.0%)   2392 (-2.6%)  852 (+6.5%)

                       code          stack          ctx
  yes-gbmap before:   39116           2456          800
  yes-gbmap after:    39156 (+0.1%)   2392 (-2.6%)  852 (+6.5%)
2025-10-17 14:02:05 -05:00
Christopher Haster 9e45249b29 gbmap: Added support for gbmap in lfs3_fs_grow
In lfs3_fs_grow, we need to update any gbmaps to match the new disk
size. The actual patch to the gbmap is easy, but it does get a bit
delicate since we need to feed the gbmap with an allocator in the new
disk size.

Fortunately, the opportunistism of the gbmap allocator avoids any
catch-22 issues, as long as we make sure to not trigger any gbmap
rebuilds.

Adds a bit of code, but not much:

                 code          stack          ctx
  before:       37168           2352          684
  after:        37168 (+0.0%)   2352 (+0.0%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 39000           2456          800
  gbmap after:  39116 (+0.3%)   2456 (+0.0%)  800 (+0.0%)
2025-10-12 14:24:32 -05:00
Christopher Haster 24d75a24c5 btree: Moved most btree claims into lfs3_btree_commit_
Highlighted by the gbmap work, the need for every btree commit to claim
(mark as unfetched, forcing erased-state to be rechecked) every possible
btree snapshot is tedious and error prone.

Unfortunately we can't avoid this for in-flight/stack allocated btrees,
but we can at least automatically claim the global/tracked btrees
(mtree, gbmap, and file btrees) in lfs3_btree_commit_. This makes most
btree commits just do the right thing, and hopefully minimizes the
risk of forgetting a necessary btree claim.

It also cleans up the various btree-specific claims we were doing, and
makes the codebase a bit less of a mess.

---

Also fixed bshrubs never claiming cached leaves. We now also claim
bshrubs (not just btrees), but avoid clobbering erased-state with
is-shrub checks in lfs3_btree_claim.

Code changes minor, btree claims are at least a cheap operation:

                 code          stack          ctx
  before:       37172           2352          684
  after:        37168 (-0.0%)   2352 (+0.0%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 38996           2456          800
  gbmap after:  39000 (+0.0%)   2456 (+0.0%)  800 (+0.0%)
2025-10-09 14:33:27 -05:00
Christopher Haster 7bb7d93c9f gbmap: Minimized commits in lfs3_gbmap_set_
This rearranges lfs3_gbmap_set_ a bit to try to minimize the number of
commits necessary for gbmap updates.

By combining the split and range creation, we can reduce the common
no-merge case to a single commit.

This matters quite a bit because rebuilding the gbmap requires a ton of
lfs3_gbmap_set_ calls (~2d).

---

The original idea was to see if adopting a builder pattern (see
lfs3_file_graft_) here would reduce the commits necessary, but I don't
think it can. Worst case we need to delete 3 ranges, and since they can
reside in different btree leaves, this requires 3 separate commits.

And the current implementation uses no worse than 3 commits.

---

Code changes minimal:

                 code          stack          ctx
  before:       37172           2352          684
  after:        37172 (+0.0%)   2352 (+0.0%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 38992           2456          800
  gbmap after:  38996 (+0.0%)   2456 (+0.0%)  800 (+0.0%)
2025-10-09 14:33:27 -05:00
Christopher Haster 633cbe8fd6 gbmap: Reuse old gbmap during rebuilds
This changes the gbmap rebuild strategy to clear in-use ranges from a
snapshot of the old gbmap instead of building a new gbmap from scratch.

The theory of building a new gbmap from scratch is it skips the cost of
clearing in-use ranges, but:

1. This potentially misses out on erased-state still in the gbmap.

2. We would need to copy over any erased/bad state (not yet implemented)
   before traversing, and reusing the old gbmap makes this a bit
   simpler.

To make this a little bit more efficient, I extended lfs3_gbmap_set_ to
accept a weight, however this is limited to modifying only a single
range. Cross-range sets would be quite a bit more complicated (see file
grafting).

We're probably dominated by the per-block set operation during traversal
anyways.

---

Costs a bit of code, but in theory makes erased/bad block tracking
cheaper:

                 code          stack          ctx
  before:       37172           2352          684
  after:        37172 (+0.0%)   2352 (+0.0%)  684 (+0.0%)

                 code          stack          ctx
  gbmap before: 38852           2456          800
  gbmap after:  38992 (+0.4%)   2456 (+0.0%)  800 (+0.0%)
2025-10-09 14:33:27 -05:00