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2026-04-06 19:02:09 +08:00
commit d186d7dcc7
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MyCode/Gui/ThisCtlInf.cpp Normal file
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#include "ThisCtlInf.h"
#include "DevMask.h"
void TThisCtlInf::Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor)
{
#define CH 30 //Caption Height
unsigned short Left,Right, Top, Bottom, Width, Height, i;
Bound.SetBySize(OwnerX + x1, OwnerY + y1, aW, aH);
Left = Bound.Left +3;
Top = Bound.Top+3;
Width = aW - 7;
Height = aH - 7;
Right = Bound.Right -4;
Bottom = Bound.Bottom -4;
Caption.Init(Left,Top,Width, CH, 0, 0, clWhite, clMaroon);
Content.Set(Left, Top+CH, Right, Bottom);
Color = aColor;
#undef CH
Caption.Border.Color = clGray;
}
void TThisCtlInf::RenderBackGround(void)
{
RectFillRender(Content.Left, Content.Top, Content.Right, Content.Bottom, Color);
}
void TThisCtlInf::RenderBackGround(unsigned int aClr)
{
RectFillRender(Content.Left, Content.Top, Content.Right, Content.Bottom, aClr);
}
void TThisCtlInf::RenderContent(void)
{
#define FixColColor clMedGray
#define OddColor clNearMoneyGreen
unsigned int x,y, y2, clr;
RectFillRender(Content.Left, Content.Top, Content.Right, Content.Bottom, FixColColor);
}
void TThisCtlInf::DrawSelf(void)
{
unsigned int x, y, x2, y2, w, h;
VertLineRender(Bound.Left, Bound.Top, Bound.Height -1, 0xFFFFFFFF);
VertLineRender(Bound.Right -1, Bound.Top +1, Bound.Height -2, 0xFF808080);
VertLineRender(Bound.Right, Bound.Top, Bound.Height, 0xFF404040);
HorizLineRender(Bound.Left, Bound.Top, Bound.Width - 1, 0xFFFFFFFF);
HorizLineRender(Bound.Left +1, Bound.Bottom -1, Bound.Width - 2, 0xFF808080);
HorizLineRender(Bound.Left, Bound.Bottom, Bound.Width, 0xFF404040);
x = Bound.Left +2 ;
x2 = Bound.Right -2;
y = Bound.Top +2;
y2 = Bound.Bottom - 2;
w = Bound.Width -4;
h = Bound.Height - 4;
VertLineRender (x, y, h-1, 0xFF808080);
HorizLineRender (x, y, w-1, 0xFF808080);
VertLineRender (x+1, y+1, h-2, 0xFF404040);
HorizLineRender (x+1, y+1, w-2, 0xFF404040);
VertLineRender (x2-1, y+1, h-2, 0xFFD4D0C8);
HorizLineRender (x+1, y2-1, w-2, 0xFFD4D0C8);
VertLineRender (x2, y, h, 0xFFFFFFFF);
HorizLineRender (x, y2, w, 0xFFFFFFFF);
RenderContent();
}
void TThisCtlInf::DrawCaption(void)
{
TMyString::sFromStr("±¾»úÓ²¼þÐÅÏ¢", Caption.Text);
Caption.Show();
}
void TThisCtlInf::Show()
{
DrawSelf();
DrawCaption();
}
void TThisCtlInf::ShowInf()
{
}
TGuiMsgReturn TThisCtlInf::KeyIn(unsigned char aKey)
{
TGuiMsgReturn aMsg = guiMsgNone;
if(IsProgram){
switch(aKey){
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case VK_LEFT:
case VK_RIGHT:
case VK_DELETE:
break;
case VK_UP:
break;
case VK_DOWN:
break;
case VK_TAB:
break;
case VK_EXECUTE:
break;
case VK_RETURN:
aMsg = guiMsgReturn;
break;
}
}
return aMsg;
}