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85
MyCode/Gui/CircuitState.h
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85
MyCode/Gui/CircuitState.h
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#ifndef CIRCUITSTATE_H_
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#define CIRCUITSTATE_H_
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#include "gType.h"
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#include "GraphBase.h"
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#include "string.h"
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#include "my_string.h"
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#include "Device.h"
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#include "EpDevice.h"
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#include "StaticText.h"
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#include "CtlPanel1.h"
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class TCircuitState{
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public:
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TCtlPanel1 *aPanel;
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unsigned int IsShowing;
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public:
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TStaticText Caption;
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TStaticText SText;
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u32 Color;
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u32 TextColor;
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u32 SelectedColor;
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u32 SelectedTextColor;
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int TabOrder;
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TRect Bound;
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TRect VScrollBarBox;
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TRect Content;
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TRect RectPanel;
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TMyString Str;
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unsigned int CtlIndex;
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unsigned int CtlLevel;
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int IsFastCmd;
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unsigned char Data[8];
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unsigned short RecData[12];
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unsigned char RecDataUpdateFlag[12];
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struct{
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unsigned char pNum;
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unsigned char P0;
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unsigned char P1;
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unsigned char dType;
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}Path;
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private:
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void SetListColWidth(int w0, int w1, int w2, int w3, int w4,int w5,int w6, int w7, int w8, int w9);
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public:
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TCircuitState(){};
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TCircuitState(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor){
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Init(x1, y1, aW, aH, OwnerX, OwnerY, aColor);
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}
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void Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor);
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void SetAndShowCaption(unsigned char aType);
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void RenderBackGround(void);
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void RenderBackGround(unsigned int aClr);
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void DrawSelf(void);
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void Show(void);
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void ReDraw(void);
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void FullRedraw(int Prm);
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void PanelCanvasOut();
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void DrawCaption2(void);
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TGuiMsgReturn KeyIn(unsigned char aKey);
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void InitPanel();
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void Check4Selected(void);
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void CheckPathDev();
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void SendCmd(unsigned int IsStart);
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int ExtRequst(unsigned char Prm);
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};
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#endif
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