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2026-04-06 19:02:09 +08:00
commit d186d7dcc7
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MyCode/Gui/CheckNormal.cpp Normal file
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#include "CheckNormal.h"
#define clOdd clMoneyGreen
#define clEven clWhiteBlue
static const short GridX [5] = {10, 160, 300, 500, 700};
static const short GridX2[5] = {156, 296, 496, 696, 786};
static const short GridY [10] = {86, 126, 496, 696, 786};
static const short GridY2[10] = {156, 296, 496, 696, 786};
void TCheckNormal::Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor)
{
#define CH 30 //Caption Height
unsigned short Left,Right, Top, Bottom, Width, Height, i;
Bound.SetBySize(OwnerX + x1, OwnerY + y1, aW, aH);
Left = Bound.Left +3;
Top = Bound.Top+3;
Width = aW - 7;
Height = aH - 7;
Right = Bound.Right -4;
Bottom = Bound.Bottom -4;
Caption.Init(Left,Top,Width, CH, 0, 0, clWhite, clMaroon);
Content.Set(Left, Top+CH, Right, Bottom);
Color = aColor;
#undef CH
Caption.Border.Color = clGray;
Lv.ColHeight = 27;
Lv.RowCount = 10;
Lv.FixColTop = Content.Top + 32;
Lv.FixColBottom = Lv.FixColTop + Lv.ColHeight;
Lv.ColTop[0] = Lv.FixColBottom + 1;
Lv.ColBottom[0] = Lv.ColTop[0] + Lv.ColHeight -1;
for(i=1; i<12; i++){
Lv.ColTop[i] = Lv.ColTop[i -1] + Lv.ColHeight;
Lv.ColBottom[i] = Lv.ColBottom[i-1] + Lv.ColHeight;
}
SlaveCheckInx = 0;
AskInx =0;
for(i=0;i<20;i++)HasDrawData[i] = 0;
AutoReturnTick = 0;
CheckDoneClear();
}
void TCheckNormal::RenderContent(void)
{
RectFillRender(Content.Left, Content.Top, Content.Right, Content.Bottom, Color);
}
void TCheckNormal::DrawSelf(void)
{
unsigned int x, y, x2, y2, w, h;
VertLineRender(Bound.Left, Bound.Top, Bound.Height -1, 0xFFFFFFFF);
VertLineRender(Bound.Right -1, Bound.Top +1, Bound.Height -2, 0xFF808080);
VertLineRender(Bound.Right, Bound.Top, Bound.Height, 0xFF404040);
HorizLineRender(Bound.Left, Bound.Top, Bound.Width - 1, 0xFFFFFFFF);
HorizLineRender(Bound.Left +1, Bound.Bottom -1, Bound.Width - 2, 0xFF808080);
HorizLineRender(Bound.Left, Bound.Bottom, Bound.Width, 0xFF404040);
x = Bound.Left +2 ;
x2 = Bound.Right -2;
y = Bound.Top +2;
y2 = Bound.Bottom - 2;
w = Bound.Width -4;
h = Bound.Height - 4;
VertLineRender (x, y, h-1, 0xFF808080);
HorizLineRender (x, y, w-1, 0xFF808080);
VertLineRender (x+1, y+1, h-2, 0xFF404040);
HorizLineRender (x+1, y+1, w-2, 0xFF404040);
VertLineRender (x2-1, y+1, h-2, 0xFFD4D0C8);
HorizLineRender (x+1, y2-1, w-2, 0xFFD4D0C8);
VertLineRender (x2, y, h, 0xFFFFFFFF);
HorizLineRender (x, y2, w, 0xFFFFFFFF);
RenderContent();
SetListColWidth(200,135,135,135,135,2);
RectFillRender(Lv.ColLeft[0], Lv.FixColTop, Lv.ColLeft[5], Lv.FixColBottom, clDeepBlue);
for(x=0; x<(11); x++){
if(x & 1){
RectFillRender(Lv.ColLeft[0], Lv.ColTop[x], Lv.ColLeft[5], Lv.ColBottom[x], clEven);
}else{
RectFillRender(Lv.ColLeft[0], Lv.ColTop[x], Lv.ColLeft[5], Lv.ColBottom[x], clOdd);
}
}
h = clNearBlack;
for(x=0; x<6; x++){
VertLineRender (Lv.ColLeft[x], Lv.FixColTop, Lv.ColBottom[10] - Lv.FixColTop +1, h);
}
HorizLineRender (Lv.ColLeft[0], Lv.FixColTop, Lv.ColLeft[5] - Lv.ColLeft[0] +1, h);
for(y=0; y<12; y++){
HorizLineRender (Lv.ColLeft[0], Lv.ColTop[y], Lv.ColLeft[5] - Lv.ColLeft[0] +1, h);
}
}
void TCheckNormal::SetListColWidth(int w0, int w1, int w2, int w3, int w4,int w5)
{
unsigned int i;
Lv.ColWidth[0] = w0;
Lv.ColWidth[1] = w1;
Lv.ColWidth[2] = w2;
Lv.ColWidth[3] = w3;
Lv.ColWidth[4] = w4;
Lv.ColWidth[5] = w5;
Lv.ColLeft[0] = Content.Left +10;
Lv.ColRight[0] = Lv.ColLeft[0] + w0;
for(i=1; i<6; i++){
Lv.ColLeft[i] = Lv.ColRight[i-1] + 1;
Lv.ColRight[i] = Lv.ColLeft[i] + Lv.ColWidth[i];
}
}
void TCheckNormal::DrawCaption(void)
{
if(LanguageEnCn==0)TMyString::sFromStr("快捷检查", Caption.Text);
else TMyString::sFromStr("CheckOut", Caption.Text);
Caption.Show();
}
void TCheckNormal::Show(void)
{
DrawSelf();
Caption.Enable = 1;
DrawCaption();
IsShowing = 1;
DrawGridAndText();
Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 1);
SlaveCheckInx = 0;
LoadCtlNum = 0;
AskInx = 0;
ShowCtlNum();
CheckDoneClear();
}
void TCheckNormal::ShowCtlNum()
{
if(MainCtl.fData.Split.NetworkMode == 1){
if(LoadCtlNum == 0){
if(LanguageEnCn==0){
TextRender_string24(300, 73, clNearBlack, Color, "本集中机 " );
TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}else{
TextRender_string24(460, 73, clNearBlack, Color, "This Centre " );
TextDigitRender2Right24(652, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}
}else
if(LoadCtlNum <= dNETWORK_MACHINE_COUNT){
if(LanguageEnCn==0){
TextRender_string24(300, 73, clNearBlack, Color, "区域机 " );
TextDigitRender2Right24(440, 73, clNearBlack, Color, LoadCtlNum);
}else{
TextRender_string24(460, 73, clNearBlack, Color, "Remote Regional " );
TextDigitRender2Right24(652, 73, clNearBlack, Color, LoadCtlNum);
}
}else{
if(LanguageEnCn==0){
TextRender_string24(300, 73, clNearBlack, Color, "网络总计 " );
TextRender_string24(440, 73, clNearBlack, Color, " " );
}else{
TextRender_string24(460, 73, clNearBlack, Color, "Network " );
TextRender_string24(652, 73, clNearBlack, Color, " " );
}
}
}else
if(MainCtl.fData.Split.NetworkMode == 2){
if(LanguageEnCn==0){
TextRender_string24(300, 73, clNearBlack, Color, "本区域机 " );
TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}else{
TextRender_string24(400, 73, clNearBlack, Color, "This Regional " );
TextDigitRender2Right24(580, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}
}else{
if(LanguageEnCn==0){
TextRender_string24(300, 73, clNearBlack, Color, "本机 " );
TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}else{
TextRender_string24(400, 73, clNearBlack, Color, "Stand Alone " );
TextDigitRender2Right24(560, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum);
}
}
}
void TCheckNormal::Hide()
{
if(IsShowing){
Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 0);
IsShowing = 0;
}
}
void TCheckNormal::ReDraw(void)
{
DrawSelf();
Caption.Enable = 1;
DrawCaption();
IsShowing = 1;
DrawGridAndText();
ShowCtlNum();
ShowData(1);
}
void TCheckNormal::ShowData(unsigned int Force)
{
if(Force){
if(LoadCtlNum == 0){
LoadAndDrawData();
HasDrawData[0] = 1;
}else
if(LoadCtlNum <=dNETWORK_MACHINE_COUNT){
if(ProtoC2C.IsCheckNormalDataSlaveDone[LoadCtlNum-1]){
LoadAndDrawDataSlave(LoadCtlNum);
HasDrawData[LoadCtlNum] = 1;
}else{
HasDrawData[LoadCtlNum] = 0;
}
}else{
if(IsSlaveDone){
LoadAndDrawDataAll();
HasDrawData[dNETWORK_MACHINE_COUNT+1] = 1;
}else{
HasDrawData[dNETWORK_MACHINE_COUNT+1] = 0;
}
}
}else{
if(LoadCtlNum == 0){
if(HasDrawData[0] == 0){
LoadAndDrawData();
HasDrawData[0] = 1;
}
}else
if(LoadCtlNum <= dNETWORK_MACHINE_COUNT){
if(HasDrawData[LoadCtlNum] == 0){
if(ProtoC2C.IsCheckNormalDataSlaveDone[LoadCtlNum-1]){
LoadAndDrawDataSlave(LoadCtlNum);
HasDrawData[LoadCtlNum] = 1;
}
}
}else{
if(HasDrawData[dNETWORK_MACHINE_COUNT+1] == 0){
if(IsSlaveDone){
LoadAndDrawDataAll();
HasDrawData[dNETWORK_MACHINE_COUNT+1] = 1;
}
}
}
}
}
TGuiMsgReturn TCheckNormal::KeyIn(unsigned char aKey)
{
int ind,i,aIndex;
TGuiMsgReturn aMsg = guiMsgNone;
//Up or Down One Index___________________
AutoReturnTick = 0;
if(aKey == VK_LEFT){
if(MainCtl.fData.Split.NetworkMode == 1){
if(ProtoC2C.SlaveCount >0){
if(SlaveCheckInx > 0){
SlaveCheckInx--;
}else{
SlaveCheckInx = ProtoC2C.SlaveCount +1;
}
if(SlaveCheckInx == 0){
LoadCtlNum = 0;
}else
if(SlaveCheckInx < (ProtoC2C.SlaveCount+1)){
LoadCtlNum = ProtoC2C.SlaveList[SlaveCheckInx-1];
}else{
CheckNwAllCount();
LoadCtlNum = 100;
}
ClearAndDrawData();
ShowCtlNum();
ShowData(1);
}
}
}else
if(aKey == VK_RIGHT){
if(MainCtl.fData.Split.NetworkMode == 1){
if(ProtoC2C.SlaveCount >0){
if(SlaveCheckInx < (ProtoC2C.SlaveCount +1)){
SlaveCheckInx++;
}else{
SlaveCheckInx =0;
}
if(SlaveCheckInx == 0){
LoadCtlNum = 0;
}else
if(SlaveCheckInx < (ProtoC2C.SlaveCount+1)){
LoadCtlNum = ProtoC2C.SlaveList[SlaveCheckInx-1];
}else{
CheckNwAllCount();
LoadCtlNum = 100;
}
ClearAndDrawData();
ShowCtlNum();
ShowData(1);
}
}
}else
if(aKey == VK_EXECUTE){
}else
if(aKey == VK_F2){
}else
if(aKey == VK_RETURN){
Hide();
aMsg = guiMsgReturn;
}
return aMsg;
}
void TCheckNormal::DrawGridAndText()
{
int x,y;
if(LanguageEnCn==0){
y = Lv.FixColTop +1;
TextRender_string24(Lv.ColLeft[0] + 60, y ,clNearWhite, "类型" );
TextRender_string24(Lv.ColLeft[1] + 22, y, clNearWhite, "设计数量" );
TextRender_string24(Lv.ColLeft[2] + 8, y, clNearWhite, "正常工作数" );
TextRender_string24(Lv.ColLeft[3] + 36, y, clNearWhite, "故障数" );
TextRender_string24(Lv.ColLeft[4] + 36, y, clNearWhite, "屏蔽数" );
x = Lv.ColLeft[0] + 10;
TextRender_string24(x, Lv.ColTop[0] + 1, clNearBlack, clOdd, "烟感" );
TextRender_string24(x, Lv.ColTop[1] + 1, clNearBlack, clEven, "温感" );
TextRender_string24(x, Lv.ColTop[2] + 1, clNearBlack, clOdd, "手报" );
TextRender_string24(x, Lv.ColTop[3] + 1, clNearBlack, clEven, "消钮" );
TextRender_string24(x, Lv.ColTop[4] + 1, clNearBlack, clOdd, "输入模块" );
TextRender_string24(x, Lv.ColTop[5] + 1, clNearBlack, clEven, "输入输出模块" );
TextRender_string24(x, Lv.ColTop[6] + 1, clNearBlack, clOdd, "输出模块" );
TextRender_string24(x, Lv.ColTop[7] + 1, clNearBlack, clEven, "声光警报器" );
TextRender_string24(x, Lv.ColTop[8] + 1, clNearBlack, clOdd, "层显" );
TextRender_string24(x, Lv.ColTop[9] + 1, clNearBlack, clEven, "联动电源" );
TextRender_string24(x, Lv.ColTop[10] + 1, clNearBlack, clOdd, "其他" );
}else{
y = Lv.FixColTop +1;
TextRender_string24(Lv.ColLeft[0] + 60, y ,clNearWhite, "Dev Type" );
TextRender_string24(Lv.ColLeft[1] + 22, y, clNearWhite, "Designed" );
TextRender_string24(Lv.ColLeft[2] + 20, y, clNearWhite, "IDLE" );
TextRender_string24(Lv.ColLeft[3] + 36, y, clNearWhite, "Fault" );
TextRender_string24(Lv.ColLeft[4] + 36, y, clNearWhite, "Blocking" );
x = Lv.ColLeft[0] + 10;
TextRender_string24(x, Lv.ColTop[0] + 1, clNearBlack, clOdd, "Smoke Detector" );
TextRender_string24(x, Lv.ColTop[1] + 1, clNearBlack, clEven, "Tempe Detector" );
TextRender_string24(x, Lv.ColTop[2] + 1, clNearBlack, clOdd, "Report KeyPad" );
TextRender_string24(x, Lv.ColTop[3] + 1, clNearBlack, clEven, "Hydrant KeyPad" );
TextRender_string24(x, Lv.ColTop[4] + 1, clNearBlack, clOdd, "Input Module" );
TextRender_string24(x, Lv.ColTop[5] + 1, clNearBlack, clEven, "In/Out Module" );
TextRender_string24(x, Lv.ColTop[6] + 1, clNearBlack, clOdd, "Output Module" );
TextRender_string24(x, Lv.ColTop[7] + 1, clNearBlack, clEven, "Acoustooptic" );
TextRender_string24(x, Lv.ColTop[8] + 1, clNearBlack, clOdd, "Floor Display" );
TextRender_string24(x, Lv.ColTop[9] + 1, clNearBlack, clEven, "Linkage Power" );
TextRender_string24(x, Lv.ColTop[10] + 1, clNearBlack, clOdd, "Other" );
}
}
void TCheckNormal::LoadAndDrawData(void)
{
int x;
//Design Count
//MainCtl.LoadVisioInf();
MainCtl.LoadNormalInf();
MainCtl.LoadFaultInf();
MainCtl.LoadMaskInf();
if(IsSelfChecking)return;
if(PmsIntervene.IsShow)return;
x = Lv.ColLeft[1] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, DesigePrmData.Count.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, DesigePrmData.Count.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, DesigePrmData.Count.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, DesigePrmData.Count.HydrantKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, DesigePrmData.Count.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, DesigePrmData.Count.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, DesigePrmData.Count.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, DesigePrmData.Count.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, DesigePrmData.Count.DisplayPad);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, DesigePrmData.Count.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, DesigePrmData.Count.Other);
x = Lv.ColLeft[2] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Smoker);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpNormal.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpNormal.Fire_hydrant_Kp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Input);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpNormal.InOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Output);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpNormal.VaAlram);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.DisplayPad);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpNormal.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.UnDefine + MainCtl.CountEpNormal.Unknown);
x = Lv.ColLeft[3] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Smoker);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpFault.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpFault.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpFault.Fire_hydrant_Kp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Input);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpFault.InOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Output);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpFault.VaAlram);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpFault.DisplayPad);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpFault.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpFault.UnDefine + MainCtl.CountEpFault.Unknown);
x = Lv.ColLeft[4] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Smoker);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpMask.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpMask.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpMask.Fire_hydrant_Kp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Input);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpMask.InOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Output);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpMask.VaAlram);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpMask.DisplayPad);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpMask.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpMask.UnDefine + MainCtl.CountEpMask.Unknown);
}
void TCheckNormal::ClearAndDrawData(void)
{
int x;
x = Lv.ColLeft[1] + 30;
TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " ");
x = Lv.ColLeft[2] + 30;
TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " ");
x = Lv.ColLeft[3] + 30;
TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " ");
x = Lv.ColLeft[4] + 30;
TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " ");
TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " ");
TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " ");
}
void TCheckNormal::LoadAndDrawDataSlave(unsigned char aCtlNum)
{
int x;
unsigned char PNum;
if(aCtlNum == 0)return;
if(aCtlNum > dNETWORK_MACHINE_COUNT)return;
PNum = aCtlNum-1;
x = Lv.ColLeft[1] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.cOther);
x = Lv.ColLeft[2] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.cOther);
x = Lv.ColLeft[3] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.cOther);
x = Lv.ColLeft[4] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.cOther);
}
void TCheckNormal::LoadAndDrawDataAll()
{
int x;
unsigned char PNum;
x = Lv.ColLeft[1] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.cOther);
x = Lv.ColLeft[2] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.cOther);
x = Lv.ColLeft[3] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.cOther);
x = Lv.ColLeft[4] + 30;
TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.Smoke);
TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.Tempe);
TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.HandReport);
TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.HydKp);
TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.ModuleInput);
TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.ModuleInOut);
TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.ModuleOutput);
TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.Va);
TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.FDisplay);
TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.LnkPs);
TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.cOther);
}
void TCheckNormal::CheckDoneClear()
{
ProtoC2C.ClearCheckNormalDataSlave();
IsSlaveDone = 0;
}
void TCheckNormal::CheckSlaveDone()
{
int i, x, aDone;
aDone = 1;
for(i=0; i<ProtoC2C.SlaveCount; i++){
x = ProtoC2C.SlaveList[i];
if(ProtoC2C.IsCheckNormalDataSlaveDone[x-1] == 0)aDone = 0;
}
IsSlaveDone = aDone;
}
void TCheckNormal::CheckNwAllCount()
{
int i,x;
for(i=0; i<44; i++)CheckNormalDataAll.D32[i] = 0;
for(i=0; i<dNETWORK_MACHINE_COUNT; i++){
for(x=0; x<44; x++)CheckNormalDataAll.D32[x] += ProtoC2C.CheckNormalDataSlave[i].D16[x];
}
CheckNormalDataAll.All.Designed.Smoke += DesigePrmData.Count.Smoke;
CheckNormalDataAll.All.Designed.Tempe += DesigePrmData.Count.Tempe;
CheckNormalDataAll.All.Designed.HandReport += DesigePrmData.Count.HandReport;
CheckNormalDataAll.All.Designed.HydKp += DesigePrmData.Count.HydrantKp;
CheckNormalDataAll.All.Designed.ModuleInput += DesigePrmData.Count.ModuleInput;
CheckNormalDataAll.All.Designed.ModuleInOut += DesigePrmData.Count.ModuleInOut;
CheckNormalDataAll.All.Designed.ModuleOutput += DesigePrmData.Count.ModuleOutput;
CheckNormalDataAll.All.Designed.Va += DesigePrmData.Count.Va;
CheckNormalDataAll.All.Designed.FDisplay += DesigePrmData.Count.DisplayPad;
CheckNormalDataAll.All.Designed.LnkPs += DesigePrmData.Count.LnkPs;
CheckNormalDataAll.All.Designed.cOther += DesigePrmData.Count.Other;
CheckNormalDataAll.All.Normal.Smoke += MainCtl.CountEpNormal.Smoker;
CheckNormalDataAll.All.Normal.Tempe += MainCtl.CountEpNormal.Tempe;
CheckNormalDataAll.All.Normal.HandReport += MainCtl.CountEpNormal.HandReport;
CheckNormalDataAll.All.Normal.HydKp += MainCtl.CountEpNormal.Fire_hydrant_Kp;
CheckNormalDataAll.All.Normal.ModuleInput += MainCtl.CountEpNormal.Input;
CheckNormalDataAll.All.Normal.ModuleInOut += MainCtl.CountEpNormal.InOut;
CheckNormalDataAll.All.Normal.ModuleOutput += MainCtl.CountEpNormal.Output;
CheckNormalDataAll.All.Normal.Va += MainCtl.CountEpNormal.VaAlram;
CheckNormalDataAll.All.Normal.FDisplay += MainCtl.CountEpNormal.DisplayPad;
CheckNormalDataAll.All.Normal.LnkPs += MainCtl.CountEpNormal.LnkPs;
CheckNormalDataAll.All.Normal.cOther += (MainCtl.CountEpNormal.UnDefine + MainCtl.CountEpNormal.Unknown);
CheckNormalDataAll.All.Fault.Smoke += MainCtl.CountEpFault.Smoker;
CheckNormalDataAll.All.Fault.Tempe += MainCtl.CountEpFault.Tempe;
CheckNormalDataAll.All.Fault.HandReport += MainCtl.CountEpFault.HandReport;
CheckNormalDataAll.All.Fault.HydKp += MainCtl.CountEpFault.Fire_hydrant_Kp;
CheckNormalDataAll.All.Fault.ModuleInput += MainCtl.CountEpFault.Input;
CheckNormalDataAll.All.Fault.ModuleInOut += MainCtl.CountEpFault.InOut;
CheckNormalDataAll.All.Fault.ModuleOutput += MainCtl.CountEpFault.Output;
CheckNormalDataAll.All.Fault.Va += MainCtl.CountEpFault.VaAlram;
CheckNormalDataAll.All.Fault.FDisplay += MainCtl.CountEpFault.DisplayPad;
CheckNormalDataAll.All.Fault.LnkPs += MainCtl.CountEpFault.LnkPs;
CheckNormalDataAll.All.Fault.cOther += (MainCtl.CountEpFault.UnDefine + MainCtl.CountEpFault.Unknown);
CheckNormalDataAll.All.Mask.Smoke += MainCtl.CountEpMask.Smoker;
CheckNormalDataAll.All.Mask.Tempe += MainCtl.CountEpMask.Tempe;
CheckNormalDataAll.All.Mask.HandReport += MainCtl.CountEpMask.HandReport;
CheckNormalDataAll.All.Mask.HydKp += MainCtl.CountEpMask.Fire_hydrant_Kp;
CheckNormalDataAll.All.Mask.ModuleInput += MainCtl.CountEpMask.Input;
CheckNormalDataAll.All.Mask.ModuleInOut += MainCtl.CountEpMask.InOut;
CheckNormalDataAll.All.Mask.ModuleOutput += MainCtl.CountEpMask.Output;
CheckNormalDataAll.All.Mask.Va += MainCtl.CountEpMask.VaAlram;
CheckNormalDataAll.All.Mask.FDisplay += MainCtl.CountEpMask.DisplayPad;
CheckNormalDataAll.All.Mask.LnkPs += MainCtl.CountEpMask.LnkPs;
CheckNormalDataAll.All.Mask.cOther += (MainCtl.CountEpMask.UnDefine + MainCtl.CountEpMask.Unknown);
}
int TCheckNormal::Task500Ms()
{
if(IsShowing){
AutoReturnTick++;
if(AutoReturnTick > 110){
Hide();
return -1;
}
if(MainCtl.fData.Split.NetworkMode != 1){
return 0;
}
if(CheckIsFrozeScreen() == 0){
CheckSlaveDone();
if(LanguageEnCn==0){
if(IsSlaveDone){
TextRender_string24(10, 75, clNearBlack, Color, "区域机加载完成 " );
}else{
TextRender_string24(10, 75, clNearBlack, Color, "区域机加载进行中" );
}
}else{
if(IsSlaveDone){
TextRender_string24(10, 75, clNearBlack, Color, "Remote Data Upload Completed" );
}else{
TextRender_string24(10, 75, clNearBlack, Color, "Remote Data Uploading " );
}
}
CheckNwAllCount();
ShowData(0);
}
if(AskInx < ProtoC2C.SlaveCount){
AskNum = ProtoC2C.SlaveList[AskInx];
ProtoC2C.CheckNormalSlave(AskNum);
AskInx++;
}
return 0;
}
return 0;
}
int TCheckNormal::ExtRequst(unsigned char Prm)
{
if(IsShowing){
Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 0);
IsShowing =0;
}
return 0;
}