It's funny to see what originally started as a simple list of rbyd attrs
slowly morph into a full isa. But it makes sense. What we really want is
an abstract description of operations that can be played and replayed as
necessary to atomically update the mtree.
Using a fixed lfs3_rattr_t struct to represent this in C is easy, and
avoids strict-aliasing issues, but ultimately limited when it comes to
the wide-range of data we want to attach to attributes.
Unlike a computer's isa, we want to be able to include full 12-24 byte
branch pointers directly in the instruction!
---
So here's a full variable-length isa organized by words (max(uintptr_t,
uint32_t)).
The first 32-bit word extends the 16-bit tag with an extra 16-bits of
control information:
wwll llff ffcc cccc tttt tttt tttt tttt
^'-.-''-.-''--.--' : :
'--|----|-----|----:-----------------:-- compressed weight
:: '----|-----|----:-----------------:-- total len
:: '-----|----:-----------------:-- from encoder
:: '----:-----------------:-- optional count
:: rgmm kkkk -kkk kkkk
11 => w=-1 ^^ ^ '-.' '---.---'
00 => w=0 '|-|---|------|------ rm bit
01 => w=+1 '-|---|------|------ grow bit
10 => w=attached '---|------|------ mask bits
'------|------ tag suptype
'------ tag subtype
The 4-bit length field always encodes the full length of the
instruction, including the instruction itself and optional weight. The
4-bit from + 6-bit count fields operate independently and tell
lfs3_rbyd_appendrattr_ how to actually encode the data related to the
instruction.
To work around strict-aliasing issues, complex structs are expected to
be broken down into words and reconstructed in lfs3_rbyd_appendrattr_.
Most of our structs are organized into words anyways. For example:
// new child
*r++ = LFS3_RATTR(5, LFS3_TAG_BRANCH, -2, LFS3_FROM_BRANCH);
*r++ = LFS3_RATTR_WEIGHT(+child_->weight);
*r++ = LFS3_RATTR_ARG(child_->blocks[0]);
*r++ = LFS3_RATTR_ARG(child_->trunk);
*r++ = LFS3_RATTR_ARG(child_->cksum);
This also changes rattr-lists to be null-terminated, which makes a bit
more sense in a variable-length isa:
*r++ = LFS3_RATTR_NULL; // all zeros, including length
One concern with null-terminated rattr-lists is how easy it is to
forget the null-terminator, but an assert that all non-null rattrs have
non-zero length seemed to catch the many many mistakes during adoption.
Alternatively, separate LFS3_FROM_NULL/LFS3_FROM_NIL from fields could
be used if encoding space gets tight.
I'm also quite happy with the 2-bit weight feild, which allows omitting
the optional weight word for -1,0,+1 weights. These should cover at
least all mdir operations.
Note the exact encoding of the rattr fields is less of a concern than
the tag fields, as it doesn't reside on-disk can be changed on whim.
---
Saves a nice chunk of code and stack:
code stack ctx
before: 35920 2280 660
after: 35324 (-1.7%) 2176 (-4.6%) 660 (+0.0%)
code stack ctx
gbmap before: 38812 2296 772
gbmap after: 38156 (-1.7%) 2192 (-4.5%) 772 (+0.0%)
The stack savings are obvious, but the code savings a bit less so. A
variable length isa _is_ more complicated, but by limiting most encoding
decisions to compile-time (2-bit weights vs 32-bit weights for example),
the savings from fewer word manipulations on the stack wins.
littlefs
A little fail-safe filesystem designed for microcontrollers.
| | | .---._____
.-----. | |
--|o |---| littlefs |
--| |---| |
'-----' '----------'
| | |
Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.
Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.
Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.
Example
Here's a simple example that updates a file named boot_count every time
main runs. The program can be interrupted at any time without losing track
of how many times it has been booted and without corrupting the filesystem:
#include "lfs.h"
// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;
// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
// block device operations
.read = user_provided_block_device_read,
.prog = user_provided_block_device_prog,
.erase = user_provided_block_device_erase,
.sync = user_provided_block_device_sync,
// block device configuration
.read_size = 16,
.prog_size = 16,
.block_size = 4096,
.block_count = 128,
.cache_size = 16,
.lookahead_size = 16,
.block_cycles = 500,
};
// entry point
int main(void) {
// mount the filesystem
int err = lfs_mount(&lfs, &cfg);
// reformat if we can't mount the filesystem
// this should only happen on the first boot
if (err) {
lfs_format(&lfs, &cfg);
lfs_mount(&lfs, &cfg);
}
// read current count
uint32_t boot_count = 0;
lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));
// update boot count
boot_count += 1;
lfs_file_rewind(&lfs, &file);
lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));
// remember the storage is not updated until the file is closed successfully
lfs_file_close(&lfs, &file);
// release any resources we were using
lfs_unmount(&lfs);
// print the boot count
printf("boot_count: %d\n", boot_count);
}
Usage
Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.
littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.
The state of the littlefs is stored in the lfs_t type which is left up
to the user to allocate, allowing multiple filesystems to be in use
simultaneously. With the lfs_t and configuration struct, a user can
format a block device or mount the filesystem.
Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.
All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.
Other notes
Littlefs is written in C, and specifically should compile with any compiler
that conforms to the C99 standard.
All littlefs calls have the potential to return a negative error code. The
errors can be either one of those found in the enum lfs_error in
lfs.h, or an error returned by the user's block device operations.
In the configuration struct, the prog and erase function provided by the
user may return a LFS_ERR_CORRUPT error if the implementation already can
detect corrupt blocks. However, the wear leveling does not depend on the return
code of these functions, instead all data is read back and checked for
integrity.
If your storage caches writes, make sure that the provided sync function
flushes all the data to memory and ensures that the next read fetches the data
from memory, otherwise data integrity can not be guaranteed. If the write
function does not perform caching, and therefore each read or write call
hits the memory, the sync function can simply return 0.
Design
At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.
In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.
Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.
root
.--------.--------.
| A'| B'| |
| | |-> |
| | | |
'--------'--------'
.----' '--------------.
A v B v
.--------.--------. .--------.--------.
| C'| D'| | | E'|new| |
| | |-> | | | E'|-> |
| | | | | | | |
'--------'--------' '--------'--------'
.-' '--. | '------------------.
v v .-' v
.--------. .--------. v .--------.
| C | | D | .--------. write | new E |
| | | | | E | ==> | |
| | | | | | | |
'--------' '--------' | | '--------'
'--------' .-' |
.-' '-. .-------------|------'
v v v v
.--------. .--------. .--------.
| F | | G | | new F |
| | | | | |
| | | | | |
'--------' '--------' '--------'
More details on how littlefs works can be found in DESIGN.md and SPEC.md.
-
DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.
-
SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.
Testing
The littlefs comes with a test suite designed to run on a PC using the
emulated block device found in the bd directory.
The tests assume a Linux environment and can be started with make:
make test
License
The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.
Individual files contain the following tag instead of the full license text.
SPDX-License-Identifier: BSD-3-Clause
This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/
Related projects
-
littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.
-
littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.
-
littlefs-python - A Python wrapper for littlefs. The project allows you to create images of the filesystem on your PC. Check if littlefs will fit your needs, create images for a later download to the target memory or inspect the content of a binary image of the target memory.
-
mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.
-
Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.
-
SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.
-
Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.