The concern right now is small-block filesystems, anything in the 512B
to <4KiB range. With such small blocks, and rbyd's relatively high
per-attr overhead, there's a real risk that littlefs may just not be
able to function without quickly running to metadata limits.
I realize these are pretty rare geometries for flash, but they are still
common for anything that 1. pretends to be a spinny disks, SD cards,
FTLs, eMMCs, etc, and 2. mapping into RAM, which is surprisingly common.
It is possible to require this sort of geometry to pretend to be a
larger logical block-size, but since this is a regression from the
previous version of littlefs, it would be nice to avoid this if
possible.
Anyways, what actually is this commit. Consider our tag encoding:
.---+---+---+- -+- -+- -+- -+---+- -+- -+- -. tag: 2 bytes
| tag | weight | size | weight: <=5 bytes
'---+---+---+- -+- -+- -+- -+---+- -+- -+- -' size: <=4 bytes
total: <=11 bytes
With our current 32-bit (really 31-bit) version of littlefs, the worst
case tag encoding is 11 bytes.
This doesn't sound that bad, but with our current compaction algorithm we
need ~2.5 tags for each attr:
5t 5*11
a_1 = -- + 2 = ---- = 30 bytes
2 2
Are there any additional assumptions we can make to push our attr
estimate lower?
- tag - Ignoring a complete redesign of our tag encoding (which has
already been heavily iterated over), this just needs 2 bytes, which is
not that bad.
- weight - This is the real painful one because, for the most part,
weight=0. But weight _can_ store a full size, in the case it is the
root of a file's btree. So this is pretty much stuck at an annoying
5 bytes.
I suppose this could be tied to our size-limit. I hadn't thought about
that until writing this commit message. Maybe that can be a future
improvement, though it won't really have a big effect on most systems.
- size/jump - Now this field is interesting. When expressing both the
size of tag payloads, and the relative jump offset for alt-pointers,
this field should never exceed a single block.
We've already pushed this down to 4 bytes at compile time, by assuming
at most 28-bit block-sizes, but if we know the block-size, we could in
theory push this even lower.
This is extra enticing, because the block-sizes where the size/jump
field can be shrunk, are _also_ the block-sizes where the metadata
density is so critical!
So that's what this commit does. For the purpose of compaction estimates
(not stack allocations!) we calculate attr estimate based on our
runtime-determined block_size.
Here are some cutoff points for our new attr estimate:
block-size tag-estimate attr-estimate
512B => 9 bytes 25 bytes
16KiB => 10 bytes 27 bytes
2MiB => 11 bytes 30 bytes
256MiB => 12 bytes 32 bytes
There is a question of when to actually do this calculation. We always
know our block-size, so we could recalculate the attr-estimate every
time we need to estimate a compaction. But for now I'm just
precalculating the attr estimate in lfs_init and storing in the lfs_t
struct. It's only a byte after all.
If I did my math correctly, we won't exceed a byte until we have a
block-size of 2^1750, at which point we may have other problems.
Code changes:
code stack lfs_t
before: 34068 2880 216
after: 34104 (-0.1%) 2880 (+0.0%) 220 (+1.9%)
The jump in lfs_t cost is probably just from a word alignment boundary.
In the future, if we have compile-time block-sizes, the entire
attr-estimate could even be compile-time.
littlefs
A little fail-safe filesystem designed for microcontrollers.
| | | .---._____
.-----. | |
--|o |---| littlefs |
--| |---| |
'-----' '----------'
| | |
Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.
Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.
Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.
Example
Here's a simple example that updates a file named boot_count every time
main runs. The program can be interrupted at any time without losing track
of how many times it has been booted and without corrupting the filesystem:
#include "lfs.h"
// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;
// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
// block device operations
.read = user_provided_block_device_read,
.prog = user_provided_block_device_prog,
.erase = user_provided_block_device_erase,
.sync = user_provided_block_device_sync,
// block device configuration
.read_size = 16,
.prog_size = 16,
.block_size = 4096,
.block_count = 128,
.cache_size = 16,
.lookahead_size = 16,
.block_cycles = 500,
};
// entry point
int main(void) {
// mount the filesystem
int err = lfs_mount(&lfs, &cfg);
// reformat if we can't mount the filesystem
// this should only happen on the first boot
if (err) {
lfs_format(&lfs, &cfg);
lfs_mount(&lfs, &cfg);
}
// read current count
uint32_t boot_count = 0;
lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));
// update boot count
boot_count += 1;
lfs_file_rewind(&lfs, &file);
lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));
// remember the storage is not updated until the file is closed successfully
lfs_file_close(&lfs, &file);
// release any resources we were using
lfs_unmount(&lfs);
// print the boot count
printf("boot_count: %d\n", boot_count);
}
Usage
Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.
littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.
The state of the littlefs is stored in the lfs_t type which is left up
to the user to allocate, allowing multiple filesystems to be in use
simultaneously. With the lfs_t and configuration struct, a user can
format a block device or mount the filesystem.
Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.
All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.
Other notes
Littlefs is written in C, and specifically should compile with any compiler
that conforms to the C99 standard.
All littlefs calls have the potential to return a negative error code. The
errors can be either one of those found in the enum lfs_error in
lfs.h, or an error returned by the user's block device operations.
In the configuration struct, the prog and erase function provided by the
user may return a LFS_ERR_CORRUPT error if the implementation already can
detect corrupt blocks. However, the wear leveling does not depend on the return
code of these functions, instead all data is read back and checked for
integrity.
If your storage caches writes, make sure that the provided sync function
flushes all the data to memory and ensures that the next read fetches the data
from memory, otherwise data integrity can not be guaranteed. If the write
function does not perform caching, and therefore each read or write call
hits the memory, the sync function can simply return 0.
Design
At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.
In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.
Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.
root
.--------.--------.
| A'| B'| |
| | |-> |
| | | |
'--------'--------'
.----' '--------------.
A v B v
.--------.--------. .--------.--------.
| C'| D'| | | E'|new| |
| | |-> | | | E'|-> |
| | | | | | | |
'--------'--------' '--------'--------'
.-' '--. | '------------------.
v v .-' v
.--------. .--------. v .--------.
| C | | D | .--------. write | new E |
| | | | | E | ==> | |
| | | | | | | |
'--------' '--------' | | '--------'
'--------' .-' |
.-' '-. .-------------|------'
v v v v
.--------. .--------. .--------.
| F | | G | | new F |
| | | | | |
| | | | | |
'--------' '--------' '--------'
More details on how littlefs works can be found in DESIGN.md and SPEC.md.
-
DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.
-
SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.
Testing
The littlefs comes with a test suite designed to run on a PC using the
emulated block device found in the bd directory.
The tests assume a Linux environment and can be started with make:
make test
License
The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.
Individual files contain the following tag instead of the full license text.
SPDX-License-Identifier: BSD-3-Clause
This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/
Related projects
-
littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.
-
littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.
-
littlefs-python - A Python wrapper for littlefs. The project allows you to create images of the filesystem on your PC. Check if littlefs will fit your needs, create images for a later download to the target memory or inspect the content of a binary image of the target memory.
-
mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.
-
Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.
-
SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.
-
Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.