Christopher Haster 56b18dfd9a Reworked revision count logic a bit, block_cycles -> block_recycles
The original goal here was to restore all of the revision count/
wear-leveling features that were intentionally ignored during
refactoring, but over time a few other ideas to better leverage our
revision count bits crept in, so this is sort of the amalgamation of
that...

Note! None of these changes affect reading. mdir fetch strictly needs
only to look at the revision count as a big 32-bit counter to determine
which block is the most recent.

The interesting thing about the original definition of the revision
count, a simple 32-bit counter, is that it actually only needs 2-bits to
work. Well, three states really: 1. most recent, 2. less recent, 3.
future most recent. This means the remaining bits are sort of up for
grabs to other things.

Previously, we've used the extra revision count bits as a heuristic for
wear-leveling. Here we reintroduce that, a bit more rigorously, while
also carving out space for a nonce to help with commit collisions.

Here's the new revision count breakdown:

  vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
  '-.''----.----''---------.--------'
    '------|---------------|---------- 4-bit relocation revision
           '---------------|---------- recycle-bits recycle counter
                           '---------- pseudorandom nonce

- 4-bit relocation revision

  We technically only need 2-bits to tell which block is the most
  recent, but I've bumped it up to 4-bits just to be safe and to make
  it a bit more readable in hex form.

- recycle-bits recycle counter

  A user configurable counter, this counter tracks how many times a
  metadata block has been erased. When it overflows we return the block
  to the allocator to participate in block-level wear-leveling again.
  This implements our copy-on-bounded-write strategy.

- pseudorandom nonce

  The remaining bits we fill with a pseudorandom nonce derived from the
  filesystem's prng. Note this prng isn't the greatest (it's just the
  xor of all mdir cksums), but it gets the job done. It should also be
  reproducible, which can be a good thing.

  Suggested by ithinuel, the addition of a nonce should help with the
  commit collision issue caused by noop erases. It doesn't completely
  solve things, since we're only using crc32c cksums not collision
  resistant cryptographic hashes, but we still have the existing
  valid/perturb bit system to fall back on.

When we allocate a new mdir, we want to zero the recycle counter. This
is where our relocation revision is useful for indicating which block is
the most recent:

  initial state: 10101010 10101010 10101010 10101010
                 '-.'
                  +1     zero           random
                   v .----'----..---------'--------.
  lfsr_rev_init: 10110000 00000011 01110010 11101111

When we increment, we increment recycle counter and xor in a new nonce:

  initial state: 10110000 00000011 01110010 11101111
                 '--------.----''---------.--------'
                         +1              xor <-- random
                          v               v
  lfsr_rev_init: 10110000 00000111 01010100 01000000

And when the recycle counter overflows, we relocate the mdir.

If we aren't wear-leveling, we just increment the relocation revision to
maximize the nonce.

---

Some other notes:

- Renamed block_cycles -> block_recycles.

  This is intended to help avoid confusing block_cycles with the actual
  physical number of erase cycles supported by the device.

  I've noticed this happening a few times, and it's unfortunately
  equivalent to disabling wear-leveling completely. This can be improved
  with better documentation, but also changing the name doesn't hurt.

- We now relocate both blocks in the mdir at the same time.

  Previously we only relocated one block in the mdir per recycle. This
  was necessary to keep our threaded linked-list in sync, but the
  threaded linked-list is now no more!

  Relocating both blocks is simpler, updates the mtree less often,
  compatible with metadata redundancy, and avoids aliasing issues that
  were a problem when relocating one block.

  Note that block_recycles is internally multiplied by 2 so each block
  sees the correct number of erase cycles.

- block_recycles is now rounded down to a power-of-2.

  This makes the counter logic easier to work with and takes up less RAM
  in lfs_t. This is a rough heuristic anyways.

- Moved the lfs->seed updates into lfsr_mountinited + lfsr_mdir_commit.

  This avoids readonly operations affecting the seed and should help
  reproducibility.

- Changed rev count in dbg scripts to render as hex, similar to cksums.

  Now that we using most of the bits in the revision count, the decimal
  version is, uh, not helpful...

Code changes:

           code          stack
  before: 33342           2640
  after:  33434 (+0.3%)   2640 (+0.0%)
2024-05-22 18:49:05 -05:00
2019-09-01 21:11:49 -07:00
2022-03-20 23:03:52 -05:00
2022-11-09 11:12:20 -06:00
2022-02-18 21:13:41 -06:00

littlefs

A little fail-safe filesystem designed for microcontrollers.

   | | |     .---._____
  .-----.   |          |
--|o    |---| littlefs |
--|     |---|          |
  '-----'   '----------'
   | | |

Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.

Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.

Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.

Example

Here's a simple example that updates a file named boot_count every time main runs. The program can be interrupted at any time without losing track of how many times it has been booted and without corrupting the filesystem:

#include "lfs.h"

// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;

// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
    // block device operations
    .read  = user_provided_block_device_read,
    .prog  = user_provided_block_device_prog,
    .erase = user_provided_block_device_erase,
    .sync  = user_provided_block_device_sync,

    // block device configuration
    .read_size = 16,
    .prog_size = 16,
    .block_size = 4096,
    .block_count = 128,
    .cache_size = 16,
    .lookahead_size = 16,
    .block_cycles = 500,
};

// entry point
int main(void) {
    // mount the filesystem
    int err = lfs_mount(&lfs, &cfg);

    // reformat if we can't mount the filesystem
    // this should only happen on the first boot
    if (err) {
        lfs_format(&lfs, &cfg);
        lfs_mount(&lfs, &cfg);
    }

    // read current count
    uint32_t boot_count = 0;
    lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
    lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));

    // update boot count
    boot_count += 1;
    lfs_file_rewind(&lfs, &file);
    lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));

    // remember the storage is not updated until the file is closed successfully
    lfs_file_close(&lfs, &file);

    // release any resources we were using
    lfs_unmount(&lfs);

    // print the boot count
    printf("boot_count: %d\n", boot_count);
}

Usage

Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.

littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.

The state of the littlefs is stored in the lfs_t type which is left up to the user to allocate, allowing multiple filesystems to be in use simultaneously. With the lfs_t and configuration struct, a user can format a block device or mount the filesystem.

Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.

All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.

Other notes

Littlefs is written in C, and specifically should compile with any compiler that conforms to the C99 standard.

All littlefs calls have the potential to return a negative error code. The errors can be either one of those found in the enum lfs_error in lfs.h, or an error returned by the user's block device operations.

In the configuration struct, the prog and erase function provided by the user may return a LFS_ERR_CORRUPT error if the implementation already can detect corrupt blocks. However, the wear leveling does not depend on the return code of these functions, instead all data is read back and checked for integrity.

If your storage caches writes, make sure that the provided sync function flushes all the data to memory and ensures that the next read fetches the data from memory, otherwise data integrity can not be guaranteed. If the write function does not perform caching, and therefore each read or write call hits the memory, the sync function can simply return 0.

Design

At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.

In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.

Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.

                    root
                   .--------.--------.
                   | A'| B'|         |
                   |   |   |->       |
                   |   |   |         |
                   '--------'--------'
                .----'   '--------------.
       A       v                 B       v
      .--------.--------.       .--------.--------.
      | C'| D'|         |       | E'|new|         |
      |   |   |->       |       |   | E'|->       |
      |   |   |         |       |   |   |         |
      '--------'--------'       '--------'--------'
      .-'   '--.                  |   '------------------.
     v          v              .-'                        v
.--------.  .--------.        v                       .--------.
|   C    |  |   D    |   .--------.       write       | new E  |
|        |  |        |   |   E    |        ==>        |        |
|        |  |        |   |        |                   |        |
'--------'  '--------'   |        |                   '--------'
                         '--------'                   .-'    |
                         .-'    '-.    .-------------|------'
                        v          v  v              v
                   .--------.  .--------.       .--------.
                   |   F    |  |   G    |       | new F  |
                   |        |  |        |       |        |
                   |        |  |        |       |        |
                   '--------'  '--------'       '--------'

More details on how littlefs works can be found in DESIGN.md and SPEC.md.

  • DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.

  • SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.

Testing

The littlefs comes with a test suite designed to run on a PC using the emulated block device found in the bd directory. The tests assume a Linux environment and can be started with make:

make test

License

The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.

Individual files contain the following tag instead of the full license text.

SPDX-License-Identifier:    BSD-3-Clause

This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/

  • littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.

  • littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.

  • littlefs-python - A Python wrapper for littlefs. The project allows you to create images of the filesystem on your PC. Check if littlefs will fit your needs, create images for a later download to the target memory or inspect the content of a binary image of the target memory.

  • mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.

  • Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.

  • SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.

  • Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.

S
Description
A little fail-safe filesystem designed for microcontrollers
https://github.com/littlefs-project/littlefs.git Readme 14 MiB
Languages
C 68.4%
Python 30.7%
Makefile 0.9%