Christopher Haster 2835b17d14 Attempted to merge the mid's bid and rid into a single integer
This didn't really work out as well as I had hoped. There were a few
ideas on how to encode the bid/rid tuple without sacrificing the
(currently 31-bit) integer limit, but these just introduced too much
complexity.

Ideas:

1. In theory, as the mdirs increase in size, the quantity of mdirs needed
   for a given number of files decreases. If we say the number of files
   fits in an integer of a given size, than we can model the mapping to
   mdirs and rids roughly as the number of bits in that integer split
   between the two.

   Since the block_size is known, the we can find a rather conservative,
   yet useful, estimate of the upper bound of rids, which ends up
   being ~16 bytes ((2 alts + 1 null + 1 tag) * 4 bytes).

   And since our btrees are perfectly balanced, this encoding should only
   waste 1 or 2 bits due to rounding to rounding and sign encoding for
   special values.

     bbbbbbbb bbbbbbbb bbbbbbbr rrrrrrrr
     '-----------+-----------''----+---'
                 |                 '-- log2(block_size/32)-bit rid
                 '-------------------- remaining-bit bid

   Unfortunately, while this works ok on paper, and maximize the use of
   the bits we have available for the mid, the implementation ended up
   awkward and difficult to use.

   We need to either calculate the relatively complciated log2 of the
   block_size on the fly, or cache the value, and use it to shift the
   mid around to extract the bid/rid when needed.

   Unfortunately, perhaps due to the it being easy to use the bid/rid
   directly, we use and mutate the bid/rid quite a bit. We mutate when
   updating the mdirs, when decoding grms, when seeking mdirs, etc. If
   anything, updating the mid in total is rarer than updating the
   bid/rid component in complicated situations.

   Note to mention this required access to the lfs config to even begin
   decoding, complicating the API and making the result less efficient.

   Initial (unoptimized, and not even tested) code size showed ~+800
   bytes. So I decided to scrap this.

   Maybe it will be worth investigating dynamic rid sizes later, to
   increase the possible mtree size for a given mid width. Not sure.

2. Probably one of the worst ideas I've had so far, but it would solve
   the mid encoding problem, is to use some form a floating point to
   encode the bid/rid pair:

                          .----------.
                          v         .+-.
     bbbbbbbb bbbbbbbb bbbrrrrr rrrrssss
     '-----------+-------''----+---''-+'
                 |             |      '-- rid bits
                 |             '--------- variable rid
                 '----------------------- variable bid

    An even worse idea would be to use IEEE floating point here. Yes it
    would work, and probably work annoyingly well, but we it risk
    bringing in a lot of standard conforming backbending that we really
    don't care about.

    The idea here is to sacrifice some bits to encode the ratio of rid
    bits to bid bits. The value of this over the using the block_size is
    that we can decode the bid and rid using all of the bits in the
    integer alone. Avoiding memory access (and worse debugging) to load
    any external constants.

    As a plus, all mids in the system would have the same exponent,
    simplifying comparisons and other operations.

    But this is just trying to solve complexity by adding more
    complexity, so I'm not even going to try implementing it.

    Still, it's an interesting idea...

In the end I've gone with the KISS implementation. Use half-width
integers, in this case uint16s, for both the bid and rid:

  bbbbbbbb bbbbbbbb rrrrrrrr rrrrrrrr
  '-------+-------' '-------+-------'
          |                 '-- 16-bit rid
          '-------------------- 16-bit bid

This suffers from weakened limits around the number of rids in a block
and number of mdirs in the mtree, which is unfortunate. Still it is
probably worth the tradeoff for the RAM savings and encoding simplicity.

If the mdir is reasonably sized, this does probably approach a decent
distribution of rids and bids in 32-bits. But for outlier cases with
very small and very large mdirs, it risks premature out of bounds
errors.

To protect against mtree errors, we will probably need an additional
configuration option in the form of an mdir limit. Conveniently this
would also provide a way to enforce 2-block mode.

rid errors, on the other hand, depend on block_size/32, so we may not
need another configuration option and can rely on the block_size
to determine if the rids can overflow.

This is probably worth revisiting in the future. Fortunately, with
mdir_limit and block_size configuration options, it should be possible
to increase these limits in the future if this mid bid/rid design
changes.

            code          stack
  before:  22126           2136
  after:   22326 (+0.9%)   2088 (-2.2%)

This code size increase was unexpected. Maybe non-32-bit-aligned integers
cost more to load in thumb? Unsure.
2023-08-03 09:30:58 -05:00
2019-09-01 21:11:49 -07:00
2022-03-20 23:03:52 -05:00
2022-11-09 11:12:20 -06:00
2022-02-18 21:13:41 -06:00

littlefs

A little fail-safe filesystem designed for microcontrollers.

   | | |     .---._____
  .-----.   |          |
--|o    |---| littlefs |
--|     |---|          |
  '-----'   '----------'
   | | |

Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.

Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.

Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.

Example

Here's a simple example that updates a file named boot_count every time main runs. The program can be interrupted at any time without losing track of how many times it has been booted and without corrupting the filesystem:

#include "lfs.h"

// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;

// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
    // block device operations
    .read  = user_provided_block_device_read,
    .prog  = user_provided_block_device_prog,
    .erase = user_provided_block_device_erase,
    .sync  = user_provided_block_device_sync,

    // block device configuration
    .read_size = 16,
    .prog_size = 16,
    .block_size = 4096,
    .block_count = 128,
    .cache_size = 16,
    .lookahead_size = 16,
    .block_cycles = 500,
};

// entry point
int main(void) {
    // mount the filesystem
    int err = lfs_mount(&lfs, &cfg);

    // reformat if we can't mount the filesystem
    // this should only happen on the first boot
    if (err) {
        lfs_format(&lfs, &cfg);
        lfs_mount(&lfs, &cfg);
    }

    // read current count
    uint32_t boot_count = 0;
    lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
    lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));

    // update boot count
    boot_count += 1;
    lfs_file_rewind(&lfs, &file);
    lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));

    // remember the storage is not updated until the file is closed successfully
    lfs_file_close(&lfs, &file);

    // release any resources we were using
    lfs_unmount(&lfs);

    // print the boot count
    printf("boot_count: %d\n", boot_count);
}

Usage

Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.

littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.

The state of the littlefs is stored in the lfs_t type which is left up to the user to allocate, allowing multiple filesystems to be in use simultaneously. With the lfs_t and configuration struct, a user can format a block device or mount the filesystem.

Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.

All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.

Other notes

Littlefs is written in C, and specifically should compile with any compiler that conforms to the C99 standard.

All littlefs calls have the potential to return a negative error code. The errors can be either one of those found in the enum lfs_error in lfs.h, or an error returned by the user's block device operations.

In the configuration struct, the prog and erase function provided by the user may return a LFS_ERR_CORRUPT error if the implementation already can detect corrupt blocks. However, the wear leveling does not depend on the return code of these functions, instead all data is read back and checked for integrity.

If your storage caches writes, make sure that the provided sync function flushes all the data to memory and ensures that the next read fetches the data from memory, otherwise data integrity can not be guaranteed. If the write function does not perform caching, and therefore each read or write call hits the memory, the sync function can simply return 0.

Design

At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.

In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.

Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.

                    root
                   .--------.--------.
                   | A'| B'|         |
                   |   |   |->       |
                   |   |   |         |
                   '--------'--------'
                .----'   '--------------.
       A       v                 B       v
      .--------.--------.       .--------.--------.
      | C'| D'|         |       | E'|new|         |
      |   |   |->       |       |   | E'|->       |
      |   |   |         |       |   |   |         |
      '--------'--------'       '--------'--------'
      .-'   '--.                  |   '------------------.
     v          v              .-'                        v
.--------.  .--------.        v                       .--------.
|   C    |  |   D    |   .--------.       write       | new E  |
|        |  |        |   |   E    |        ==>        |        |
|        |  |        |   |        |                   |        |
'--------'  '--------'   |        |                   '--------'
                         '--------'                   .-'    |
                         .-'    '-.    .-------------|------'
                        v          v  v              v
                   .--------.  .--------.       .--------.
                   |   F    |  |   G    |       | new F  |
                   |        |  |        |       |        |
                   |        |  |        |       |        |
                   '--------'  '--------'       '--------'

More details on how littlefs works can be found in DESIGN.md and SPEC.md.

  • DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.

  • SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.

Testing

The littlefs comes with a test suite designed to run on a PC using the emulated block device found in the bd directory. The tests assume a Linux environment and can be started with make:

make test

License

The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.

Individual files contain the following tag instead of the full license text.

SPDX-License-Identifier:    BSD-3-Clause

This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/

  • littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.

  • littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.

  • littlefs-python - A Python wrapper for littlefs. The project allows you to create images of the filesystem on your PC. Check if littlefs will fit your needs, create images for a later download to the target memory or inspect the content of a binary image of the target memory.

  • mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.

  • Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.

  • SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.

  • Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.

S
Description
A little fail-safe filesystem designed for microcontrollers
https://github.com/littlefs-project/littlefs.git Readme 14 MiB
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C 68.4%
Python 30.7%
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