9b4ee982bc
Having gbmap/bmap used in different places for the same thing was confusing. Preferring gbmap as it is consistent with other gstate (grm queue, gcksums), even if it is a bit noisy. It's interesting to note what didn't change: - The BM* range tags: LFS3_TAG_BMFREE, etc. These already differs from the GBMAP* prefix enough, and adopting GBM* would risk confusion for actual gstate. - The gbmap revdbg string: "bb~r". We don't have enough characters for anything else! - dbgbmap.py/dbgbmapsvg.py. These aren't actually related to the gbmap, so the name difference is a good thing.
387 lines
12 KiB
TOML
387 lines
12 KiB
TOML
# Test some low-level block-map operations
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#
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# Note these is very much not-exhaustive, but the entire test suite can
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# be run with the gbmap if you define LFS3_YES_GBMAP:
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#
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# LFS3_YES_GBMAP=1 make test -j
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#
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after = ['test_btree', 'test_mtree']
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ifdef = 'LFS3_GBMAP'
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# test gbmap operations
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# test simple set operations
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[cases.test_gbmap_set_split]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMINUSE) => 0;
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// weight should stay the same
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assert(gbmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_gbmap_set_replace]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMINUSE) => 0;
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// replace those blocks as bad, this tests deleting ranges
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMBAD) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMBAD) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMBAD) => 0;
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// weight should stay the same
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assert(gbmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMBAD;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMBAD;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMBAD;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_gbmap_set_merge]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 12, LFS3_TAG_BMINUSE) => 0;
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// set neighboring blocks as in-use, triggering merges
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lfs3_gbmap_set(&lfs3, &gbmap, 5, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 9, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 13, LFS3_TAG_BMINUSE) => 0;
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// weight should stay the same
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assert(gbmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 4);
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assert(weight_ == 5);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 5,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 2);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 3);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 11);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 12,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 13);
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assert(weight_ == 2);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 14,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-14);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_gbmap_set_noop]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMINUSE) => 0;
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// test a bunch of noops
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lfs3_gbmap_set(&lfs3, &gbmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 7, LFS3_TAG_BMFREE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 9, LFS3_TAG_BMFREE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, 10, LFS3_TAG_BMINUSE) => 0;
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// weight should stay the same
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assert(gbmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_gbmap_set_bounds]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// test that setting the first and last blocks don't break anything
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//
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// though in theory blocks 0x{0,1} are immutable...
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lfs3_gbmap_set(&lfs3, &gbmap, 0, LFS3_TAG_BMINUSE) => 0;
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lfs3_gbmap_set(&lfs3, &gbmap, BLOCK_COUNT-1, LFS3_TAG_BMINUSE) => 0;
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// weight should stay the same
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assert(gbmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 0);
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assert(weight_ == 1);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, 1,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-2);
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assert(weight_ == BLOCK_COUNT-2);
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, BLOCK_COUNT-1,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == 1);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_gbmap_set_fuzz]
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defines.N = [1, 2, 4, 8, 16, 32, 64, 128, 256, 512]
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defines.TYPES = [2, 3, 4]
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defines.SEED = 'range(20)'
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fuzz = 'SEED'
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial gbmap
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lfs3_btree_t gbmap;
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lfs3_btree_init(&gbmap);
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lfs3_gbmap_commit(&lfs3, &gbmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// create a simulation to compare against
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lfs3_tag_t *sim = malloc(BLOCK_COUNT*sizeof(lfs3_tag_t));
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for (lfs3_size_t i = 0; i < BLOCK_COUNT; i++) {
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sim[i] = LFS3_TAG_BMFREE;
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}
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uint32_t prng = SEED;
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for (lfs3_size_t i = 0; i < N; i++) {
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// choose a pseudo-random block
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lfs3_block_t block = TEST_PRNG(&prng) % BLOCK_COUNT;
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// and pseudo-random gbmap type
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lfs3_tag_t tag = LFS3_TAG_BMRANGE + (TEST_PRNG(&prng) % TYPES);
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// set in gbmap
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lfs3_gbmap_set(&lfs3, &gbmap, block, tag) => 0;
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// and set in sim
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sim[block] = tag;
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}
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printf("gbmap: w%d 0x%x.%x\n",
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gbmap.r.weight,
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gbmap.r.blocks[0],
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gbmap.r.trunk);
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// check if gbmap matches sim
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lfs3_size_t i = 0;
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while (i < BLOCK_COUNT) {
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// we need to convert our sim's raw blocks to compressed ranges,
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// in theory our gbmap is optimal
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lfs3_tag_t tag = sim[i];
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lfs3_size_t d = 1;
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while (i+d < BLOCK_COUNT && sim[i+d] == tag) {
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d += 1;
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}
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// does our gbmap contain the optimal range?
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_gbmap_lookupnext(&lfs3, &gbmap, i,
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&bid_, &weight_) => tag;
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assert(bid_ == i+(weight_-1));
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assert(weight_ == d);
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i += d;
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}
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free(sim);
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lfs3_unmount(&lfs3) => 0;
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'''
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