Files
littlefs/runners/bench_runner.h
T
Christopher Haster 1dc1a26f11 gc: Added LFS3_GC_ALL to make running all gc work easier
This is an alias for all possible gc work, which is a bit more
complicated than you might think due to compile-time features (example:
LFS3_GC_REPOPGBMAP).

The intention is to make loops like the following easy to write:

  struct lfs3_fsinfo fsinfo;
  lfs3_fs_stat(&lfs3, &fsinfo) => 0;

  lfs3_trv_t trv;
  lfs3_trv_open(&lfs3, &trv, fsinfo.flags & LFS3_GC_ALL) => 0;
  ...

It's possible to do this by explicitly setting all gc flags, but that
requires quite a bit of knowledge from the user.

Another option is allowing -1 for gc/traversal flags, but that loses
assert protection against unknown/misplaced flags.

---

This raises more questions about the prefix naming: it feels a bit weird
to take LFS3_I_* flags, mask with LFS3_GC_* flags, and pass them as
LFS3_T_* flags, but it gets the job done.

Limiting LFS3_GC_ALL to the LFS3_GC_* namespace avoids issues with
opt-out/mode flags such as LFS3_T_RDONLY, LFS3_T_MTREEONLY, etc. For
this reason it probably doesn't make sense to add something similar to
the other namespaces.
2025-10-23 23:55:54 -05:00

179 lines
6.0 KiB
C

/*
* Runner for littlefs benchmarks
*
* Copyright (c) 2022, The littlefs authors.
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef BENCH_RUNNER_H
#define BENCH_RUNNER_H
// override LFS3_TRACE
void bench_trace(const char *fmt, ...);
#define LFS3_TRACE_(fmt, ...) \
bench_trace("%s:%d:trace: " fmt "%s\n", \
__FILE__, \
__LINE__, \
__VA_ARGS__)
#define LFS3_TRACE(...) LFS3_TRACE_(__VA_ARGS__, "")
#define LFS3_EMUBD_TRACE(...) LFS3_TRACE_(__VA_ARGS__, "")
// BENCH_START/BENCH_STOP macros measure readed/proged/erased bytes
// through emubd
void bench_start(const char *m, uintmax_t n);
void bench_stop(const char *m);
#define BENCH_START(m, n) bench_start(m, n)
#define BENCH_STOP(m) bench_stop(m)
// BENCH_RESULT/BENCH_FRESULT allow for explicit non-io measurements
void bench_result(const char *m, uintmax_t n, uintmax_t result);
void bench_fresult(const char *m, uintmax_t n, double result);
#define BENCH_RESULT(m, n, result) bench_result(m, n, result)
#define BENCH_FRESULT(m, n, result) bench_fresult(m, n, result)
// note these are indirectly included in any generated files
#include "bd/lfs3_emubd.h"
#include <stdio.h>
// give source a chance to define feature macros
#undef _FEATURES_H
#undef _STDIO_H
// generated bench configurations
struct lfs3_cfg;
enum bench_flags {
BENCH_INTERNAL = 0x1,
};
typedef uint8_t bench_flags_t;
typedef struct bench_define {
const char *name;
intmax_t *define;
intmax_t (*cb)(void *data, size_t i);
void *data;
size_t permutations;
} bench_define_t;
struct bench_case {
const char *name;
const char *path;
bench_flags_t flags;
const bench_define_t *defines;
size_t permutations;
bool (*if_)(void);
void (*run)(struct lfs3_cfg *cfg);
};
struct bench_suite {
const char *name;
const char *path;
bench_flags_t flags;
const bench_define_t *defines;
size_t define_count;
const struct bench_case *cases;
size_t case_count;
};
extern const struct bench_suite *const bench_suites[];
extern const size_t bench_suite_count;
// deterministic prng for pseudo-randomness in benches
uint32_t bench_prng(uint32_t *state);
#define BENCH_PRNG(state) bench_prng(state)
// generation of specific permutations of an array for exhaustive benching
size_t bench_factorial(size_t x);
void bench_permutation(size_t i, uint32_t *buffer, size_t size);
#define BENCH_FACTORIAL(x) bench_factorial(x)
#define BENCH_PERMUTATION(i, buffer, size) bench_permutation(i, buffer, size)
// a few preconfigured defines that control how benches run
#define BENCH_IMPLICIT_DEFINES \
/* name value (overridable) */ \
BENCH_DEFINE(READ_SIZE, 1 ) \
BENCH_DEFINE(PROG_SIZE, 1 ) \
BENCH_DEFINE(BLOCK_SIZE, 4096 ) \
BENCH_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
BENCH_DEFINE(DISK_SIZE, 1024*1024 ) \
BENCH_DEFINE(BLOCK_RECYCLES, -1 ) \
BENCH_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
BENCH_DEFINE(FILE_CACHE_SIZE, 16 ) \
BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) \
BENCH_DEFINE(GC_FLAGS, LFS3_GC_ALL ) \
BENCH_DEFINE(GC_STEPS, 0 ) \
BENCH_DEFINE(GC_COMPACTMETA_THRESH, 0 ) \
BENCH_DEFINE(SHRUB_SIZE, BLOCK_SIZE/4 ) \
BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
BENCH_DEFINE(GBMAP_REPOP_THRESH, BLOCK_COUNT/4 ) \
BENCH_DEFINE(ERASE_VALUE, 0xff ) \
BENCH_DEFINE(ERASE_CYCLES, 0 ) \
BENCH_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
BENCH_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
BENCH_DEFINE(EMUBD_SEED, 0 )
// declare defines as global intmax_ts
#define BENCH_DEFINE(k, v) \
extern intmax_t k;
BENCH_IMPLICIT_DEFINES
#undef BENCH_DEFINE
// map defines to cfg struct fields
#define BENCH_CFG \
.read_size = READ_SIZE, \
.prog_size = PROG_SIZE, \
.block_size = BLOCK_SIZE, \
.block_count = BLOCK_COUNT, \
.block_recycles = BLOCK_RECYCLES, \
.rcache_size = RCACHE_SIZE, \
.pcache_size = PCACHE_SIZE, \
.file_cache_size = FILE_CACHE_SIZE, \
.lookahead_size = LOOKAHEAD_SIZE, \
BENCH_GBMAP_CFG \
BENCH_GC_CFG \
.gc_compactmeta_thresh = GC_COMPACTMETA_THRESH, \
.shrub_size = SHRUB_SIZE, \
.fragment_size = FRAGMENT_SIZE, \
.crystal_thresh = CRYSTAL_THRESH,
#ifdef LFS3_GBMAP
#define BENCH_GBMAP_CFG \
.gbmap_repop_thresh = GBMAP_REPOP_THRESH,
#else
#define BENCH_GBMAP_CFG
#endif
#ifdef LFS3_GC
#define BENCH_GC_CFG \
.gc_flags = GC_FLAGS, \
.gc_steps = GC_STEPS,
#else
#define BENCH_GC_CFG
#endif
#define BENCH_BDCFG \
.erase_value = ERASE_VALUE, \
.erase_cycles = ERASE_CYCLES, \
.badblock_behavior = BADBLOCK_BEHAVIOR, \
.powerloss_behavior = POWERLOSS_BEHAVIOR, \
.seed = EMUBD_SEED,
#endif