This attempts to clean up and deduplicate rbyd operations where
possible, without losing the cleaner logic introduced by the commit
rework.
Some tradeoffs were made:
- In btree merges, we append the split name after the compaction.
This means the split name doesn't get compacted when we merge, but
avoids making the merge compactions special cases.
- We never clean up vestigial names.
This one bothers me, since it means we can end up with names that
never get cleaned up. But then again, that's already true of any names
that get pushed up in the btree inner nodes that aren't the leading
btree entry.
By never cleaning these up, all rbyd compactions in the system behave
the same.
- We don't push gstate into the mroot during relocations.
This would be a nice-to-have, but would require lfsr_mdir_commit__ to
know if we are relocating or extending. And mdirs need to reserve space
for gstate anyways, so it's not the end of the world to leave a bit
of extra gstate around.
Also some attr-list operations are not deduplicated due to how special
they are:
- The writing of attrs in lfsr_mdir_commit__, this is where we adjust
mids->rids and handle special internal attr.
This is a pain, since we end up duplicating the attr-list range
operations, but on the plus side keeps the special mdir attrs out of
the rbyd layers, and saves a bit of RAM from the hot-path.
- The copying of config attrs during mroot extensions.
This one is just tricky because we want to keep the config attrs, but
not the gstate attrs or any custom attributes. An explicit compaction
of only the subrange of config attrs gets the job done.
These changes get our code/RAM costs pretty much back where they
started:
code stack
before mdir rework: 20826 1744
after mdir rework: 21434 (+2.8%) 1768 (+1.4%)
after mdir cleanup: 20850 (+0.1%) 1736 (-0.5%)
It's interesting to note the slight tradeoff of code/RAM here (though
this is very close to the compiler noise floor) comes from the moving of
special mdir attr logic up into lfsr_mdir_commit__.
I wasn't expecting this, but it makes sense since this moves the special
attr handling out of the hot-path going through the mtree commit.
littlefs
A little fail-safe filesystem designed for microcontrollers.
| | | .---._____
.-----. | |
--|o |---| littlefs |
--| |---| |
'-----' '----------'
| | |
Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.
Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.
Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.
Example
Here's a simple example that updates a file named boot_count every time
main runs. The program can be interrupted at any time without losing track
of how many times it has been booted and without corrupting the filesystem:
#include "lfs.h"
// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;
// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
// block device operations
.read = user_provided_block_device_read,
.prog = user_provided_block_device_prog,
.erase = user_provided_block_device_erase,
.sync = user_provided_block_device_sync,
// block device configuration
.read_size = 16,
.prog_size = 16,
.block_size = 4096,
.block_count = 128,
.cache_size = 16,
.lookahead_size = 16,
.block_cycles = 500,
};
// entry point
int main(void) {
// mount the filesystem
int err = lfs_mount(&lfs, &cfg);
// reformat if we can't mount the filesystem
// this should only happen on the first boot
if (err) {
lfs_format(&lfs, &cfg);
lfs_mount(&lfs, &cfg);
}
// read current count
uint32_t boot_count = 0;
lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));
// update boot count
boot_count += 1;
lfs_file_rewind(&lfs, &file);
lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));
// remember the storage is not updated until the file is closed successfully
lfs_file_close(&lfs, &file);
// release any resources we were using
lfs_unmount(&lfs);
// print the boot count
printf("boot_count: %d\n", boot_count);
}
Usage
Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.
littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.
The state of the littlefs is stored in the lfs_t type which is left up
to the user to allocate, allowing multiple filesystems to be in use
simultaneously. With the lfs_t and configuration struct, a user can
format a block device or mount the filesystem.
Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.
All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.
Other notes
Littlefs is written in C, and specifically should compile with any compiler
that conforms to the C99 standard.
All littlefs calls have the potential to return a negative error code. The
errors can be either one of those found in the enum lfs_error in
lfs.h, or an error returned by the user's block device operations.
In the configuration struct, the prog and erase function provided by the
user may return a LFS_ERR_CORRUPT error if the implementation already can
detect corrupt blocks. However, the wear leveling does not depend on the return
code of these functions, instead all data is read back and checked for
integrity.
If your storage caches writes, make sure that the provided sync function
flushes all the data to memory and ensures that the next read fetches the data
from memory, otherwise data integrity can not be guaranteed. If the write
function does not perform caching, and therefore each read or write call
hits the memory, the sync function can simply return 0.
Design
At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.
In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.
Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.
root
.--------.--------.
| A'| B'| |
| | |-> |
| | | |
'--------'--------'
.----' '--------------.
A v B v
.--------.--------. .--------.--------.
| C'| D'| | | E'|new| |
| | |-> | | | E'|-> |
| | | | | | | |
'--------'--------' '--------'--------'
.-' '--. | '------------------.
v v .-' v
.--------. .--------. v .--------.
| C | | D | .--------. write | new E |
| | | | | E | ==> | |
| | | | | | | |
'--------' '--------' | | '--------'
'--------' .-' |
.-' '-. .-------------|------'
v v v v
.--------. .--------. .--------.
| F | | G | | new F |
| | | | | |
| | | | | |
'--------' '--------' '--------'
More details on how littlefs works can be found in DESIGN.md and SPEC.md.
-
DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.
-
SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.
Testing
The littlefs comes with a test suite designed to run on a PC using the
emulated block device found in the bd directory.
The tests assume a Linux environment and can be started with make:
make test
License
The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.
Individual files contain the following tag instead of the full license text.
SPDX-License-Identifier: BSD-3-Clause
This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/
Related projects
-
littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.
-
littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.
-
littlefs-python - A Python wrapper for littlefs. The project allows you to create images of the filesystem on your PC. Check if littlefs will fit your needs, create images for a later download to the target memory or inspect the content of a binary image of the target memory.
-
mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.
-
Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.
-
SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.
-
Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.