2383e7f9f91d376c458dc21916379ea6c2fd1e50
1517 Commits
| Author | SHA1 | Message | Date | |
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2383e7f9f9 |
Reverted most of the crammed 15-bit lfsr_attr_t representation
I think this was becoming too over-engineered. That and if you're
fighting the compiler too much, sometimes it's best to just let the
compiler win.
There is also the minor benefit of not needing to worry about uint16_t
overflows in lfsr_cat_t. One concern is it's easy for missed lfsr_data_t
indirections to go unnoticed.
This reverts lfsr_attr_t from 3 words -> 4 words, but allows easy
mapping to the lfsr_cat_t part of the lfsr_attr_t:
lfsr_tag_t lfsr_attr_t
.---+---. .---+---+---+---. . . .---+---+---+---.
| tag |--------------->| tag | | | tag | |
'---+---' +---+---+---+---+ +---+---+---+---+
.----->| delta | | delta |
lfsr_srid_t | +---+---+---+---+ +---+---+---+---+
.---+---+---+---. | .--->|c| size | | cat |
| delta |-' | +---+---+---+---+ | |
'---+---+---+---' | .->| ptr | | |
| | '---+---+---+---' . . '---+---+---+---'
lfsr_cat_t | |
.---+---+---+---. | |
|c| size |---' |
+---+---+---+---+ |
| ptr |-----'
'---+---+---+---'
This doesn't impact stack as much as you would expect due to compiler
overhead around inline functions operating on multi-word structs:
before 15-bit: 33672 2776
best 15-bit: 33900 (+0.7%) 2736 (-1.4%)
prev 15-bit: 34486 (+2.4%) 2912 (+4.9%)
after: 33672 (+0.0%) 2744 (-1.2%)
I think the only big thing not reverted was switching lfsr_cat_t from
storing the sum of the lfsr_data_ts sizes to just storing the number of
lfsr_data_ts. This is cheaper to initialize (because inline functions
are weirdly costly!), cheaper to iterate over, and we don't actually
need lfsr_cat_size that often, unlike lfsr_data_size.
Eventually we'll probably need to revisit this to optimize 31/15-bit,
etc, littlefs configurations. But that's a problem for another day...
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7e4d8c1df2 |
Attempted another implementation of crammed lfsr_attr_ts
The idea here was to carve out explicit space for the lfsr_attr_t tag in
lfsr_cat_t, so that when we create lfsr_attr_ts we don't need multiple
references to lfsr_cat_t and can revert back to a macro:
lfsr_tag_t lfsr_attr_t
.---+---. .---+---+---+---. . . .---+---+---+---.
| tag |-------. .----->| delta | | delta |
'---+---' | | +---+---+---+---+ +---+---+---+---+
'-|-+--->| tag |c|size | | cat |
lfsr_srid_t | | +---+---+---+---+ | |
.---+---+---+---. | | .->| ptr | | |
| delta |-' | | '---+---+---+---' . . '---+---+---+---'
'---+---+---+---' | |
| |
lfsr_cat_t | |
.---+---+---+---. | |
| (tag) |c|size |---' |
+---+---+---+---+ |
| ptr |-----'
'---+---+---+---'
But as a part of creating the lfsr_attr_t we need to mutate the tag in
lfsr_cat_t, which ended up still needing a static inline function, and
ended up making the code/stack size even worse!
code stack
before: 33900 2736
after: 34486 (+1.7%) 2912 (+6.4%)
I was hoping to leverage the last-update rule of C99's designated
initializers, but this weird rule didn't quite work how I expected. The
compiler is free to omit earlier struct initializers, even if a later
initializer only partially initializes the struct.
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2ee6750f2e |
Adopted crammed 15-bit size lfsr_attr_t representation
Another interesting observation about lfsr_cat_t: We rarely actually
need to represent the full range of data:
- lfsr_file_write:block - Block writes call lfsr_bd_prog directly, don't
need to be represented as attrs.
- lfsr_file_write:fragment - Fragments already need the full
concatenated representation because of, uh, potential concatenation.
- lfsr_file_sync:sprouts - Inlined sprouts may use the full range.
Fortunately we can union an lfsr_data_t with the btree buffer, so
no extra stack cost.
- lfsr_getuattr/sattr (planned) - User/sys attributes may use the full
range. But these will probably not be on the stack hot-path.
Most attrs that use the simple buffer lfsr_cat_t representation are used
to encode internal structs, such as leb128s, ecksum, bptr, mptr, etc.
The largest of these right now is our bptr encoding, at 21 bytes, so
these easily fit in a short or a byte.
The choice of 15-bits (reserving one bit for cat/buf representation), is
convenient as it allows us to fit the cat size next to our 16-bit
lfsr_tag_t for free in 32-bit aligned systems:
lfsr_attr_t
.---+---+---+---.
| tag |c|size |
+---+---+---+---+
| delta |
+---+---+---+---+
| ptr |
'---+---+---+---'
Unfortunately, it seems like C _really_ wants to fight us on this one.
Not really because of the struct packing, but because of how we want
lfsr_attr_t to interact with lfsr_cat_t:
lfsr_tag_t lfsr_attr_t
.---+---. .---+---+---+---.
| tag |-----------+--->| tag |c|size |
'---+---' | +---+---+---+---+
.-|--->| delta |
lfsr_srid_t | | +---+---+---+---+
.---+---+---+---. | | .->| ptr |
| delta |-' | | '---+---+---+---'
'---+---+---+---' | |
| |
lfsr_cat_t | |
.---+---+---+---. | |
|c|size |-----------' |
+---+---+---+---+ |
| ptr |-----'
'---+---+---+---'
Initializing two fields with one argument is frustratingly impossible in
C99 unless you want to duplicate the argument tree, which we
_definitely_ don't want to do because this includes the actual data
encoding steps.
The only option is to use a static inline function. You might say "oh,
but static inline costs the same as a macro". But no. Switching to a
static inline function heavily penalizes this approach (6% of stack!):
code stack
macro: 33672 2776
inline: 34512 (+2.5%) 2952 (+6.3%)
after: 33900 (+0.7%) 2736 (-1.4%)
At least this does result in net stack savings, even with the inline
function penalty.
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e4069ee4fc |
Testing LFSR_ATTR as a static inline function
I'm committing this temporarily mostly just to record some _very_
interesting code/stack measurements.
This explores replacing the LFSR_ATTR macro with an inline function that
does the same thing:
#define LFSR_ATTR(_tag, _delta, _cat) \
((const lfsr_attr_t){_tag, _delta, _cat})
vs:
#define LFSR_ATTR(_tag, _delta, _cat) \
lfsr_attr(_tag, _delta, _cat)
static inline lfsr_attr_t lfsr_attr(
lfsr_tag_t tag, lfsr_srid_t delta, lfsr_cat_t cat) {
return (lfsr_attr_t){tag, delta, cat};
}
The motivation for this is to eventually support more complex
lfsr_attr_t layouts. Specifically, it would be nice if we could break up
the lfsr_cat_t into separate size/ptr fields. Unfortunately we can't
declare temporaries in macros (I wish we had statement expressions), and
we really don't want to duplicate the entire cat tree, so an inline
function seems like the only way to accomplish this...
But static inline functions have the same cost as a macro you say?
No. This assumes a perfect compiler. And it's pretty unfair to compiler
developers to expect a perfect compiler.
To be fair, this is an extremely harsh test. We use LFSR_ATTR _heavily_,
which is why it's getting this much scrutiny. lfsr_attr also both takes
in a 2-word struct, and returns a _4_-word struct, which probably makes
things messy.
Still, the results are concerning:
code stack
macro: 33672 2776
inline: 34512 (+2.5%) 2952 (+6.3%)
always_inline: 34512 (+2.5%) 2952 (+6.3%)
noinline: 33920 (+0.7%) 2888 (+4.0%)
Measured with GCC 11 -mthumb -Os. I also measured with
__attribute__((always_inline/noinline)) just to see how that affected
things.
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010c82475f |
Crammed LFSR_CAT_NAME to reuse the wasted word in the name lfsr_data_t
One annoying thing about lfsr_data_t is when representing in-RAM
buffers, the last word of the struct goes completely unused. This
commit attempts to save this word of RAM in file names by forcibly
(hackily?) truncating the name's lfsr_data_t:
.---+---+---+---. . . . . .---+---+---+---. . . . . .---+---+---+---.
|0| did_size | |0| did_size | | did_data |
+---+---+---+---+ +---+---+---+---+ | |
| did_ptr ------. | did_ptr ------. | |
+---+---+---+---+ | +---+---+---+---+ | | |
| (unused) | | | (unused) | | | |
+---+---+---+---+ . | . . +---+---+---+---+ . | . . +---+---+---+---+
|0| name_size | | |0| name_size | | | name_size |
+---+---+---+---+ | +---+---+---+---+ | | |
| name_ptr | | | name_ptr | | | |
+---+---+---+---+ | +---+---+---+---+ | | |
| (unused) | | | did | <-' | |
+---+---+---+---+ . | . . | | . . . . '---+---+---+---'
| did | <-' '---+---+---+---'
| |
'---+---+---+---'
Curiously, this didn't seem to save RAM but saved a bit of code cost?
I guess this is because 1. file names, despite being very common, don't
occur on the stack hot-path that starts at lfsr_file_sync, and 2. while
we don't save stack cost, sometimes the reduced stack pressure can
reduce stack manipulation instructions:
code stack
before: 33728 2776
after: 33672 (-0.2%) 2776 (+0.0%)
If we look at the per-function stack cost, we can see the expected minor
stack savings in most functions, albeit outside of the stack hot-path:
function oframe olimit nframe nlimit dframe dlimit
lfsr_file_open 16 2040 16 2032 +0 -8 (+0.0%, -0.4%)
lfsr_rename 240 2128 232 2120 -8 -8 (-3.3%, -0.4%)
lfsr_remove 176 2064 168 2056 -8 -8 (-4.5%, -0.4%)
lfsr_file_opencfg 136 2024 128 2016 -8 -8 (-5.9%, -0.4%)
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ca2d0b980c |
Dropped LFSR_CAT_CAT
With LFSR_CAT_DATAS for explicit arrays of datas, and this biggest use
of concatenated data being a rather explicit construction in
lfsr_file_carve, I don't think we really need LFSR_CAT_CAT.
The only non-hacky use was to define LFSR_CAT_NAME. But we know names
always use exactly 2 datas, so this might as well use LFSR_CAT_DATAS.
I am going to use this soapbox to complain a bit about compound struct
literals. Why do we need an array declaration to elevate temporary
structs to automatic storage duration? I wish you could init a compound
literal with the struct itself...
✗ &f()
✓ &(uint32_t){f()}
✓ (uint32_t[]){f()}
✗ &f()
✗ &(lfsr_data_t){f()} :(
✓ (lfsr_data_t[]){f()}
Some hacky compound array literals were needed to replace the hacky
LFSR_CAT_CATs in lfsr_file_carve for this reason, but I guess it's a
hack for a hack so...
Code unchanged:
code stack
before: 33728 2776
after: 33728 (+0.0%) 2776 (+0.0%)
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77bfcb69ad |
Ripped out attr-list data/buf allocators, hand allocated necessary state
This attr-list allocator stuff is becoming over-engineered, these
allocations really aren't that complex...
This may have simplified after removing becksums, but if we need that
complexity again we can cross that bridge when we get to it.
Hand-allocating, dropping buf_size/data_count tracking, and refactoring
lfsr_file_carve to pre-encode the right sibling gives us a nice bit of
code/stack savings:
code stack
before: 33796 2808
after: 33728 (-0.2%) 2776 (-1.1%)
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78b92cc954 |
Replaced attr-list datas/buf arrays with union
lfsr_data_t datas[d]; => union {
lfs_size_t data_count; lfsr_data_t data;
uint8_t buf[b]; uint8_t buf[b'];
lfs_size_t buf_size; } datas[d+b];
lfs_size_t data_count;
This trades off extra bookeeping (data_count + buf_size vs data_count)
for less-tight stack overhead.
But this also saves a significant amount of RAM in lfsr_file_carve,
where we have exclusive fragments/bptrs for our left and right siblings.
So the end stack cost/savings mostly cancel out.
The end result seems like a net benefit for code cost:
code stack
before: 33872 2816
after: 33796 (-0.2%) 2808 (-0.3%)
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0509fba9b9 |
Replaced attr-list arenas with three independent arrays
lfsr_attr_t attrs[a*d*b]; => lfsr_attr_t attrs[a];
lfs_size_t attr_count; lfs_size_t attr_count;
lfs_size_t attr_scratch; lfsr_data_t datas[d];
lfs_size_t data_count;
uint8_t buf[b];
lfs_size_t buf_size;
This mostly reverts the allocator scaffolding needed for the attr-list
arenas (LFS_ALIGNOF, etc). This is the main draw of this change, as it
would be nice to avoid a low-level arena implementation headaches unless
they prove to be worthwhile. Which they haven't really so far...
Unfortunately this comes with another code cost, I think due to the
number of counters needed to keep track of separate attr/data/buf
allocations. At least stack showed a slight improvement:
code stack
before: 33844 2824
after: 33872 (+0.1%) 2816 (-0.3%)
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8f3036f1e5 |
Unified attr-list context into little attr arenas
The idea is for cases where we need to incrementally allocate attrs +
context, to allocate from both sides of a statically allocated attr
array. This keeps all of the attr-list state in one place, simplifying
state allocation:
.---+---+---+---.
| attr |
+---+---+---+---+
| attr ----------.
+---+---+---+---+ |
| attr --------. |
+---+---+---+---+ | |
| | | | |
| v | | |
| | | |
| ^ | | |
| | | | |
+---+---+---+---+ | |
| data | <-' |
+---+---+---+---+ |
| encoded bptr | <---'
'---+---+---+---'
This is especially useful for the non-terminating tail-recursive
lfsr_btree_commit_, which needs to pass this state through a function
call.
Unfortunately, to make this work we needed to implement more-or-less a
full arena allocator, complete with annoying alignment handling. alignof
isn't even available in C99, so we needed a few more intrinsics:
- LFS_ALIGNOF(t) - Alignment of type t
- LFS_ALIGNEDSIZEOF(t) - Necessary size to force alignment for t
- LFS_MIN(a, b) - Compile-time min
- LFS_MAX(a, b) - Compile-time max
Technically only LFS_ALIGNOF was required, but the others are nice to
have. LFS_MIN/LFS_MAX is also useful anywhere you need to calculate
complicated compile-time sizes.
At least in C11 we get alignof, so we won't need compiler extensions/
hacks for this in the future...
---
Unfortunately this ended up a net-negative. Pushing up the code/stack
cost to near pre-cat levels:
code stack
before cat: 33856 2824
before scratch: 33812 (-0.1%) 2800 (-0.8%)
after: 33844 (-0.0%) 2824 (+0.0%)
I think the two main culprits are 1. the extra logic needed to calculate
alignment, and 2. wasted stack due to aligning scratch space up to the
nearest lfsr_attr_t.
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88a098c616 |
Added lfsr_cat_t to represent concatenated data
So now, instead of one data type trying to do everything, we have two:
1. lfsr_data_t - Readable data, either in-RAM or on-disk
2. lfsr_cat_t - Concatenated data for progging, may be either a simple
in-RAM buffer or an indirect list of lfsr_data_ts
This comes from an observation that most lfsr_attr_t datas were either
simple buffers, NULL, or required the indirect concatenated datas
anyways (concatendated file fragments). By separating lfsr_cat_t and
lfsr_data_t, maybe we can save RAM in lfsr_attr_t by not needing the
three words necessary for the less-common disk references.
Note the interesting tradeoff:
Simple in-RAM buffers/NULL decrease by 1 word (4 bytes):
lfsr_data_t lfsr_cat_t
.---+---+---+---. .---+---+---+---.
|0| size | => |0| size |
+---+---+---+---+ +---+---+---+---+
| ptr | | ptr |
+---+---+---+---+ '---+---+---+---'
| (unused) |
'---+---+---+---'
'-------.-------' '-------.-------'
12 bytes 8 bytes
While on-disk references increase by 2 words (8 bytes):
lfsr_data_t lfsr_cat_t lfsr_data_t
.---+---+---+---. .---+---+---+---. .---+---+---+---.
|1| size | => |1| size | .>|1| size |
+---+---+---+---+ +---+---+---+---+ | +---+---+---+---+
| block | | ptr -------' | block |
+---+---+---+---+ '---+---+---+---' +---+---+---+---+
| off | | off |
'---+---+---+---' '---+---+---+---'
'-------.-------' '-----------------.-----------------'
12 bytes 20 bytes
Unless the on-disk references also need concatenation, in which case
this still saves 1 word (4 bytes).
Note I'm not sure this type split is generalizable to other systems. In
littlefs we can't use recursion, so progging concatenated datas already
required two nested functions, and we happen to never need to read
concatenated data, allowing us to completely omit that functionality. In
other systems, where maybe disk-reference attrs are more common, this
tradeoff may not make sense.
Some other things to note:
- We're also losing the inlined-data representation in this change.
Unfortunately earlier lfsr_data_t measurements showed that this didn't
really contribute much. It saved RAM in name attrs but added quite a
bit of complexity to lfsr_data_t operations.
- By separating simple/cat and RAM/disk, we reduce the abused size bits
from 2-bits down to 1-bit. This doesn't really matter for our current
31/28-bit littlefs impl, but is nice in that it reenables the
theoretical 31/31-bit littlefs impl without in-RAM data-structure
changes.
There are a few temporary hacks that need to be figured out, but this is
already showing code/stack savings. Which is fascinating considering the
new lfsr_cat_* functions and increased temporary allocations:
code stack
before: 33856 2824
after: 33812 (-0.1%) 2800 (-0.8%)
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3f11e6c4a1 |
Tweaked *_compact() arg order
This feels more correct.
*_compact() is notably inconsistent with *_commit/appendattrs(), but I
think this is more a case of attrs/attr_count being a special case.
Code changes, this seems to just be compiler noise. Arg order can affect
quite a bit:
code stack
before: 33876 2824
after: 33856 (-0.1%) 2824 (+0.0%)
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580ff26024 |
Prefer unsigned ints when using sign-bit as a flag
Note this is slightly different than cases where we use the sign-bit for
muxing two different types, such as `int err` and `lfsr_srid_t rid`. In
those cases we'd never extract the lower bits of the int
unconditionally.
This leads to fewer casts and I think signals the intention of these
sign-bit-is-flag ints a bit better. We aren't really interpreting these
as signed, and mask out other bits in some cases (lfsr_data_t).
This leads to more code in places, I'm guessing because of C treating
signed overflow as undefined behavior... Maybe this is a good thing:
code stack
before: 33856 2824
after: 33876 (+0.1%) 2824 (+0.0%)
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add985a3f4 |
Commented out old odd-parity lfs_crc table
We've been linking in this now-unused CRC table when we don't
need to be:
code stack
before: 33976 2824
after: 33856 (-0.4%) 2824 (+0.0%)
The only catch was it's use in lfs_emubd to provide optional checksums
when debugging. But the actual checksum doesn't matter, so this can be
migrated to crc32c.
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6ad4cd5168 |
Dropped *_hastrunk() functions
We can just rely on the truthiness of *_trunk() here. |
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0ed38211bf |
Made lfsr_shrub_t its own struct
This now properly encodes the different eoff/estimate field usage
between the two types.
In theory this could save some RAM, but we don't actually allocate
lfsr_shrub_t anywhere it's not unioned with lfsr_btree_t, so:
code stack
before: 33976 2824
after: 33976 (+0.0%) 2824 (+0.0%)
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45a4e9ffb4 |
Moved lfsr_ecksum_t back into lfs.c
Now that becksums were proven to not work, we don't need this in lfs.h anymore. |
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ab2a1cb571 |
Enabled erase=noop in test_rbyd, changed read* to error on leb128 overflow
Now that reproducibility issues with erase_value=-1 (erase=noop) are
fixed, this much more useful to test than erase_value=0x1b. Especially
since erase=noop is filled with so many sharp corners.
These tests already found that we were being too confident with our
leb128/lleb128/tag parsing. Since we need to partially parse unfinished/
old commits, lfsr_dir_read* can easily encounter invalid leb128s during
normal operation. If this happens we should not assert.
Doing things correctly has a bit of a cost:
code stack
before: 33928 2824
after: 33976 (+0.1%) 2824 (+0.0%)
At least we haven't seen any issues with our valid bit invalidating
logic yet.
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5fbf073bfb |
Fixed issue in emubd where noop erases start out-of-sync with disk
Because reproducibility is extremely important, emubd always zeros blocks on the first erase, even when erase_value=-1. Well, at least it should be. We were correctly zeroing the blocks in RAM, but if erase_value=-1 we were leaving the disk unzeroed, causing the disk to fall out of sync. Fixed by zeroing disk in lfs_emubd_createcfg, even if erase_value=-1. Also I went ahead and dropped the bd->disk->scratch block. We're already allocating RAM-backed blocks on erase anyways, so keeping scratch around doesn't really gain us anything anymore. Now there is just a temporary allocation in lfs_emubd_createcfg to zero the disk efficiently during initialization. |
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b122a50b6c |
Trying to handle ecksums correctly when erased=>LFS_ERR_CORRUPT
It should be legal for block devices to return LFS_ERR_CORRUPT when
erased, this is common on devices with ECC, where the erased-state is
not valid ECC and results in LFS_ERR_CORRUPT.
If anything this is a better indicator than fixed-value erased-state,
but we need to make sure we track this with our ecksums consistently.
This gets a bit arbitrary.
Normally:
valid = m[0] & 0x80
cksum = crc32c(m)
If bd_read returns LFS_ERR_CORRUPT:
valid = 0 & 0x80
cksum = crc32c([])
Yeah, implementing this gets a bit funky, but the code cost is trivial:
code stack
before: 33924 2824
after: 33928 (+0.0%) 2824 (+0.0%)
Note this is only best effort right now, we really need tests over
erased=>LFS_ERR_CORRUPT...
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db85172211 |
Always calculate/show cksum in dbgblock.py
Now that most scripts show relevant cksums, it makes sense for dbgblock.py to just always show a cksum as well. It's not like this has any noticable impact on the script's runtime. Example: $ ./scripts/dbgblock.py disk -b4096 0 block 0x0, size 4096, cksum e6e3ad25 00000000: 01 00 00 00 80 03 00 08 6c 69 74 74 6c 65 66 73 ........littlefs 00000010: 80 04 00 02 00 00 80 05 00 02 fa 01 80 09 00 04 ................ ... |
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dbe503776d |
Added lfs_parity intrinsic
We're using parity a lot more than popc now (actually, now that we don't use CTZ skip-lists, do we use popc at all?), so it makes sense to the compiler's __builtin_parity intrinsic when possible. On some processors parity can be much cheaper than popc. Notably, the 8080 family just includes a parity flag in the set of carry flags that are implicitly updated on most ALU operations. Though I think this approach didn't scale, you don't really see parity flags on most >8-bit architectures... Unfortunately, ARM thumb, our test arch, does not have a popc or parity instruction. I guess because thanks to implicit shifts in most instructions, the tree-reduction solution is surprisingly cheap: ea80 4010 eor.w r0, r0, r0, lsr #16 ea80 2010 eor.w r0, r0, r0, lsr #8 ea80 1010 eor.w r0, r0, r0, lsr #4 ea80 00c0 eor.w r0, r0, r0, lsr #2 ea80 0050 eor.w r0, r0, r0, lsr #1 f000 0001 and.w r0, r0, #1 Both popc and parity benefit from this (GCC 11): code __popcountsi2: 40 __paritysi2: 32 (-20.0%) So, thumb is not an arch where we see much benefit: code stack before: 33908 2824 after: 33924 (+0.0%) 2824 (+0.0%) Not really sure where the +16 bytes come from, we removed several masks, so I guess it's just bool vs in compiler noise? Still, this may be useful for other archs with parity instructions/ hardware. |
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1c9cc63994 |
Adopted crc32c xor trick to avoid masking valid bits
Turns out these are equivalent:
cksum' = crc32c([d & ~0x80], cksum)
cksum' = crc32c([d], cksum ^ (d & 0x80))
Which is quite nice. The second form is a bit cheaper and works better
in situations where you may have an immutable buffer.
I took the long way to find this and may or may not have brute forced
an xor mask for the valid bit:
crc32c(62 95 e3 fd 00) => c7844d4d
crc32c(00 00 00 00 80) => c7844d4d
But this is equivalent to 00000080 after xoring in the init junk.
If you look at the naive lfs_crc32c impl, the first step is to xor the
first byte, so really xoring any byte will cancel it out of our crc32c.
Code changes, thought this would save more because we can reuse bd
checksumming a bit better... Oh well, at least the theory works:
code stack
before: 33916 2824
after: 33908 (-0.0%) 2824 (+0.0%)
|
||
|
|
8a75a68d8b |
Made rbyd cksums erased-state agnostic
Long story short, rbyd checksums are now fully reproducible. If you
write the same set of tags to any block, you will end up with the same
checksum.
This is actually a bit tricky with littlefs's constraints.
---
The main problem boils down to erased-state. littlefs has a fairly
flexible model for erased-state, and this brings some challenges. In
littlefs, storage goes through 2 states:
1. Erase - Prepare storage for progging. Reads after an erase may return
arbitrary, but consistent, values.
2. Prog - Program storage with data. Storage must be erased and no progs
attempted. Reads after a prog must return the new data.
Note in this model erased-state may not be all 0xffs, though it likely
will be for flash. This allows littlefs to support a wide range of
other storage devices: SD, RAM, NVRAM, encryption, ECC, etc.
But this model also means erased-state may be different from block to
block, and even different on later erases of the same block.
And if that wasn't enough of a challenge, _erased-state can contain
perfectly valid commits_. Usually you can expect arbitrary valid cksums
to be rare, but thanks to SD, RAM, etc, modeling erase as a noop, valid
cksums in erased-state is actually very common.
So how do we manage erased-state in our rbyds?
First we need some way to detect it, since we can't prog if we're not
erased. This is accomplished by the forward-looking erased-state cksum
(ecksum):
.---+---+---+---. \
| commit | |
| | |
| | |
+---+---+---+---+ +-.
| ecksum -------. | | <-- ecksum - cksum of erased state
+---+---+---+---+ | / |
| cksum --------|---' <-- cksum - cksum of commit,
+---+---+---+---+ | including ecksum
| padding | |
| | |
+---+---+---+---+ \ |
| erased | +-'
| | /
. .
. .
You may have already noticed the start of our problems. The ecksum
contains the erased-state, which is different per-block, and our rbyd
cksum contains the ecksum. We need to include the ecksum so we know if
it's valid, but this means our rbyd cksum changes block to block.
Solving this is simple enough: Stop the rbyd's canonical cksum before
the ecksum, but include the ecksum in the actual cksum we write to disk.
Future commits will need to start from the canonical cksum, so the old
ecksum won't be included in new commits, but this shouldn't be a
problem:
.---+---+---+---. . . \ . \ . . . . .---+---+---+---. \ \
| commit | | | | commit | | |
| | | +- rbyd | | | |
| | | | cksum | | | |
+---+---+---+---+ +-. / +---+---+---+---+ | |
| ecksum -------. | | | ecksum | . .
+---+---+---+---+ | / | +---+---+---+---+ . .
| cksum --------|---' | cksum | . .
+---+---+---+---+ | +---+---+---+---+ . .
| padding | | | padding | . .
| | | | | . .
+---+---+---+---+ \ | . . . . . . . +---+---+---+---+ | |
| erased | +-' | commit | | |
| | / | | | +- rbyd
. . | | | | cksum
. . +---+---+---+---+ +-. /
| ecksum -------. | |
+---+---+---+---+ | / |
| cksum ------------'
+---+---+---+---+ |
| padding | |
| | |
+---+---+---+---+ \ |
| erased | +-'
| | /
. .
. .
The second challenge is the pesky possibility of existing valid commits.
We need some way to ensure that erased-state following a commit does not
accidentally contain a valid old commit.
This is where are tag's valid bits come into play: The valid bit of each
tag must match the parity of all preceding tags (equivalent to the
parity of the crc32c), and we can use some perturb bits in the cksum tag
to make sure any tags in our erased-state do _not_ match:
.---+---+---+---. \ . . . . . .---+---+---+---. \ \ \
|v| tag | | |v| tag | | | |
+---+---+---+---+ | +---+---+---+---+ | | |
| commit | | | commit | | | |
| | | | | | | |
+---+---+---+---+ +-----. +---+---+---+---+ +-. | |
|v|p| tag | | | |v|p| tag | | | | |
+---+---+---+---+ / | +---+---+---+---+ / | | |
| cksum | | | cksum | | . .
+---+---+---+---+ | +---+---+---+---+ | . .
| padding | | | padding | | . .
| | | | | | . .
+---+---+---+---+ . . . | . . +---+---+---+---+ | | |
|v---------------- != --' |v------------------' | |
| erased | +---+---+---+---+ | |
. . | commit | | |
. . | | | |
+---+---+---+---+ +-. +-.
|v|p| tag | | | | |
+---+---+---+---+ / | / |
| cksum ----------------'
+---+---+---+---+ |
| padding | |
| | |
+---+---+---+---+ |
|v---------------- != --'
| erased |
. .
. .
New problem! The rbyd cksum contains the valid bits, which contain the
perturb bits, which depends on the erased-state!
And you can't just derive the valid bits from the rbyd's canonical
cksum. This avoids erased-state poisoning, sure, but then nothing in the
new commit depends on the perturb bits! The catch-22 here is that we
need the valid bits to both depend on, and ignore, the erased-state
poisoned perturb bits.
As far as I can tell, the only way around this is to make the rybd's
canonical cksum not include the parity bits. Which is annoying, masking
out bits is not great for bulk cksum calculation...
But this does solve our problem:
.---+---+---+---. \ . . . . . .---+---+---+---. \ \ \ \
|v| tag | | |v| tag | | | o o
+---+---+---+---+ | +---+---+---+---+ | | | |
| commit | | | commit | | | | |
| | | | | | | | |
+---+---+---+---+ +-----. +---+---+---+---+ +-. | | |
|v|p| tag | | | |v|p| tag | | | | . .
+---+---+---+---+ / | +---+---+---+---+ / | | . .
| cksum | | | cksum | | . . .
+---+---+---+---+ | +---+---+---+---+ | . . .
| padding | | | padding | | . . .
| | | | | | . . .
+---+---+---+---+ . . . | . . +---+---+---+---+ | | | |
|v---------------- != --' |v------------------' | o o
| erased | +---+---+---+---+ | | |
. . | commit | | | +- rbyd
. . | | | | | cksum
+---+---+---+---+ +-. +-. /
|v|p| tag | | | o |
+---+---+---+---+ / | / |
| cksum ----------------'
+---+---+---+---+ |
| padding | |
| | |
+---+---+---+---+ |
|v---------------- != --'
| erased |
. .
. .
Note that because each commit's cksum derives from the canonical cksum,
the valid bits and commit cksums no longer contain the same data, so our
parity(m) = parity(crc32c(m)) trick no longer works.
However our crc32c still does tell us a bit about each tag's parity, so
with a couple well-placed xors we can at least avoid needing two
parallel calculations:
cksum' = crc32c(cksum, m)
valid' = parity(cksum' xor cksum) xor valid
This also means our commit cksums don't include any information about
the valid bits, since we mask these out before cksum calculation. Which
is a bit concerning, but as far as I can tell not a real problem.
---
An alternative design would be to just keep track of two cksums: A
commit cksum and a canonical cksum.
This would be much simpler, but would also require storing two cksums in
RAM in our lfsr_rbyd_t struct. A bit annoying for our 4-byte crc32cs,
and a bit more than a bit annoying for hypothetical 32-byte sha256s.
It's also not entirely clear how you would update both crc32cs
efficiently. There is a way to xor out the initial state before each
tag, but I think it would still require O(n) cycles of crc32c
calculation...
As it is, the extra bit needed to keep track of commit parity is easy
enough to sneak into some unused sign bits in our lfsr_rbyd_t struct.
---
I've also gone ahead and mixed in the current commit parity into our
cksum's perturb bits, so the commit cksum at least contains _some_
information about the previous parity.
But it's not entirely clear this actually adds anything. Our perturb
bits aren't _required_ to reflect the commit parity, so a very unlucky
power-loss could in theory still make a cksum valid for the wrong
parity.
At least this situation will be caught by later valid bits...
I've also carved out a tag encoding, LFSR_TAG_PERTURB, solely for adding
more perturb bits to commit cksums:
LFSR_TAG_CKSUM 0x3cpp v-11 cccc -ppp pppp
LFSR_TAG_CKSUM 0x30pp v-11 ---- -ppp pppp
LFSR_TAG_PERTURB 0x3100 v-11 ---1 ---- ----
LFSR_TAG_ECKSUM 0x3200 v-11 --1- ---- ----
LFSR_TAG_GCKSUMDELTA+ 0x3300 v-11 --11 ---- ----
+ Planned
This allows for more than 7 perturb bits, and could even mix in the
entire previous commit cksum, if we ever think that is worth the RAM
tradeoff.
LFSR_TAG_PERTURB also has the advantage that it is validated by the
cksum tag's valid bit before being included in the commit cksum, which
indirectly includes the current commit parity. We may eventually want to
use this instead of the cksum tag's perturb bits for this reason, but
right now I'm not sure this tiny bit of extra safety is worth the
minimum 5-byte per commit overhead...
Note if you want perturb bits that are also included in the rbyd's
canonical cksum, you can just use an LFSR_TAG_SHRUBDATA tag. Or any
unreferenced shrub tag really.
---
All of these changes required a decent amount of code, I think mostly
just to keep track of the parity bit. But the isolation of rbyd cksums
from erased-state is necessary for several future-planned features:
code stack
before: 33564 2816
after: 33916 (+1.0%) 2824 (+0.3%)
|
||
|
|
c4fcc78814 |
Tweaked file types/name tag encoding to be a bit less quirky
The intention behind the quirky encoding was to leverage bit 1 to
indicate if the underlying file type would be backed by the common file
B-tree data structure. Looking forward, there may be several of these
types, compressed files, contiguous files, etc, that for all intents and
purposes are just normal files interpreted differently.
But trying to leverage too many bits like this is probably going to give
us a sparse, awkward, and confusing tag encoding, so I've reverted to a
hopefully more normal encoding:
LFSR_TAG_NAME 0x02tt v--- --1- -ttt tttt
LFSR_TAG_NAME 0x0200 v--- --1- ---- ----
LFSR_TAG_REG 0x0201 v--- --1- ---- ---1
LFSR_TAG_DIR 0x0202 v--- --1- ---- --1-
LFSR_TAG_SYMLINK* 0x0203 v--- --1- ---- --11
LFSR_TAG_BOOKMARK 0x0204 v--- --1- ---- -1--
LFSR_TAG_ORPHAN 0x0205 v--- --1- ---- -1-1
LFSR_TAG_COMPR* 0x0206 v--- --1- ---- -11-
LFSR_TAG_CONTIG* 0x0207 v--- --1- ---- -111
* Hypothetical
Note the carve-out for the hypothetical symlink tag. Symlinks are
actually incredibly low in the priority list, but they are also
the only current hypothetical file type that would need to be exposed to
users. Grouping these up makes sense.
This will get a bit messy if we ever end up with a 4th user-facing type,
but there isn't any in POSIX at least (ignoring non-fs types, socket,
fifo, character, block, etc).
The gap also helps line things up so reg/orphan are a single bit flip,
and the non-user facing types all share a bit.
This had no impact on code size:
code stack
before: 33564 2816
after: 33564 (+0.0%) 2816 (+0.0%)
|
||
|
|
6e5d314c20 |
Tweaked struct tag encoding so b*/m* tags are earlier
These b*/m* struct tags have a common pattern that would be good to
emphasize in the encoding. The later struct tags get a bit more messy as
they leave space for future possible extensions.
New encoding:
LFSR_TAG_STRUCT 0x03tt v--- --11 -ttt ttrr
LFSR_TAG_DATA 0x0300 v--- --11 ---- ----
LFSR_TAG_BLOCK 0x0304 v--- --11 ---- -1rr
LFSR_TAG_BSHRUB 0x0308 v--- --11 ---- 1---
LFSR_TAG_BTREE 0x030c v--- --11 ---- 11rr
LFSR_TAG_MROOT 0x0310 v--- --11 ---1 --rr
LFSR_TAG_MDIR 0x0314 v--- --11 ---1 -1rr
LFSR_TAG_MSHRUB* 0x0318 v--- --11 ---1 1---
LFSR_TAG_MTREE 0x031c v--- --11 ---1 11rr
LFSR_TAG_DID 0x0320 v--- --11 --1- ----
LFSR_TAG_BRANCH 0x032c v--- --11 --1- 11rr
* Hypothetical
Note that all shrubs currently end with 1---, and all btrees, including
the awkward branch tag, end with 11rr.
This had no impact on code size:
code stack
before: 33564 2816
after: 33564 (+0.0%) 2816 (+0.0%)
|
||
|
|
5fa85583cd |
Dropped block-level erased-state checksums for RAM-tracked erased-state
Unfortunately block-level erased-state checksums (becksums) don't really
work as intended.
An invalid becksum _does_ signal that a prog has been attempted, but a
valid becksum does _not_ prove that a prog has _not_ been attempted.
Rbyd ecksums work, but only thanks to a combination of prioritizing
valid commits and the use of perturb bits to force erased-state changes.
It _is_ possible to end up with an ecksum collision, but only if you
1. lose power before completing a commit, and 2. end up with a
non-trivial crc32c collision. If this does happen, at the very least the
resulting commit will likely end up corrupted and thrown away later.
Block-level becksums, at least as originally designed, don't have either
of these protections. To make matters worse, the blocks these becksums
reference contain only raw user data. Write 0xffs into a file and you
will likely end up with a becksum collision!
This is a problem for a couple of reasons:
1. Progging multiple times to erased-state is likely to result in
corrupted data, though this is also likely to get caught with
validating writes.
Worst case, the resulting data looks valid, but with weakened data
retention.
2. Because becksums are stored in the copy-on-write metadata of the
file, attempting to open a file twice for writing (or more advanced
copy-on-write operations in the future) can lead to a situation where
a prog is attempted on _already committed_ data.
This is very bad and breaks copy-on-write guarantees.
---
So clearly becksums are not fit for purpose and should be dropped. What
can we replace them with?
The first option, implemented here, is RAM-tracked erased state. Give
each lfsr_file_t its own eblock/eoff fields to track the last known good
erased-state. And before each prog, clear eblock/eoff so we never
accidentally prog to the same erased-state twice.
It's interesting to note we don't currently clear eblock/eoff in all
file handles, this is ok only because we don't currently share
eblock/eoff across file handles. Each eblock/eoff is exclusive to the
lfsr_file_t and does not appear anywhere else in the system.
The main downside of this approach is that, well, the RAM-tracked
erase-state is only tracked in RAM. Block-level erased-state effectively
does not persist across reboots. I've considered adding some sort of
per-file erased-state tracking to the mdir that would need to be cleared
before use, but such a mechanism ends up quite complicated.
At the moment, I think the best second option is to put erased-state
tracking in the future-planned bmap. This would let you opt-in to
on-disk tracking of all erased-state in the system.
One nice thing about RAM-tracked erased-state is that it's not on disk,
so it's not really a compatibility concern and won't get in the way of
additional future erased-state tracking.
---
Benchmarking becksums vs RAM-tracking has been quite interesting. While
in theory becksums can track much more erased-state, it's quite unlikely
anything but the most recent erased-state actually ends up used. The end
result is no real measurable performance loss, and actually a minor
speedup because we don't need to calculate becksums on every block
write.
There are some pathological cases, such as multiple write heads, but
these are out-of-scope right now (note! multiple explicit file handles
currently handle this case beautifully because we don't share
eblock/eoff!)
Becksums were also relatively complicated, and needed extra scaffolding
to pass around/propagate as secondary tags alongside the primary bptr.
So trading these for RAM-tracking also gives us a nice bit of code/stack
savings, albeit at a 2-word RAM cost in lfsr_file_t:
code stack structs
before: 33888 2864 1096
after: 33564 (-1.0%) 2816 (-1.7%) 1104 (+0.7%)
lfsr_file_t before: 104
lfsr_file_t after: 112 (+7.7%)
|
||
|
|
38620675c3 |
Fixed overallocation of crc32c small-table array
Whoops. An unfortunate typo that went unnoticed. This should be a
64-byte (16-int) array, not a 64-int array.
A free 192 byte savings!
code stack
before: 34076 2864
after: 33888 (-0.6%) 2864 (+0.0%)
|
||
|
|
3e7a4e1d74 |
In dbgblock.py, renamed -x/--cksum -> -c/--cksum
I think this makes a bit more sense. I think the original reasoning for -x/--cksum was to match -x/--device in dbgrbyd.py, but that flag no longer exists. This could go all the way back to matching --xsum at some point, but I'm not sure. Common hash related utils, sha256sum, md5sum, etc, use -c/--check to validate their hash, so that's sort of prior art? |
||
|
|
81ccfbccd0 |
Dropped -x/--device from dbg*.py scripts
This hasn't really proven useful. At one point showing the cksums in dbgrbyd.py was useful, but this is now possible and easier with dbgblock.py -x/--cksum. |
||
|
|
799ef63eb8 |
Brought back lfsr_p_* -> lfsr_rbyd_p_*
These are very specific functions for only lfsr_rbyd_appendattr. Associating them with the lfsr_rbyd_* seems like the correct thing to do. |
||
|
|
86a8582445 |
Tweaked canonical altn to point to itself
By definition, altns should never be followed, so it doesn't really
matter where they point. But it's not like they can point literally
nowhere, so where should they point?
A couple options:
1. jump=jump - Wherever the old alt pointed
- Easy, literally a noop
- Unsafe, bugs could reveal outdated parts of the tree
- Encoding size eh
2. jump=0 - Point to offset=0
- Easier, +0 code
- Safer, branching to 0 should assert
- Worst possible encoding size
3. jump=itself - Point to itself
- A bit tricky, +4 code
- Safe, should assert, even without asserts worst case infinite loop
- Optimal encoding size
An infinite loop isn't the best failure state, but we can catch this
with an assert, which we would need for jump=0 anyways. And this is only
a concern if there are other fs bugs. jump=0 is actually slightly worse
if asserts are disabled, since we'd end up reading the revision count as
garbage.
Adopting jump=itself gives us the optimal 4-byte encoding:
altbn w0 = 40 00 00 00
'-+-' ^ ^
'----|--|-- tag = altbn
'--|-- weight = 0
'-- jump = itself (branch - 0)
This requires tweaking the alt encoder a bit, to avoid relative encoding
jump=0s, but this is pretty cheap:
code stack
jump=jump: 34068 2864
jump=0: 34068 (+0.0%) 2864 (+0.0%)
jump=itself: 34072 (+0.0%) 2864 (+0.0%)
I thought we may need to also tweak the decoder, so later trunk copies
don't accidentally point to the old location, but humorously our pruning
kicks in redundantly to reset altbn's jump=itself on every trunk.
Note lfsr_rbyd_lookupnext was also rearranged a bit to make it easier to
assert on infinite loops and this also added some code. Probably just
due to compiler noise:
code stack
before: 34068 2864
after: 34076 (+0.0%) 2864 (+0.0%)
Also note that we still accept all of the above altbn encoding options.
This only affects encoding and dbg scripts.
|
||
|
|
e8f6b0006c |
Added a comment after mistakenly trying to use altas during rbyd compaction
Spent an embarrassingly long time debugging rbyd over this. It's tempting to terminate inner binary nodes with altas during compaction, since the last alt should always be taken. But it's easy to miss that our compaction algorithm actually relies on copying the tag forward each layer to avoid recursively finding the largest tag. Adding a comment will hopefully prevent the headache for someone else in the future. |
||
|
|
faf8c4b641 |
Tweaked alt-tag encoding to match color/dir naming order
This is mainly to avoid mistakes caused by names/encodings disagreeing:
LFSR_TAG_ALT 0x4kkk v1cd kkkk -kkk kkkk
^ ^^ '------+-----'
'-||--------|------- valid bit
'|--------|------- color
'--------|------- dir
'------- key
Notably, the LFSR_TAG_ALT() macro has already caused issues by being
both 1. ambiguous, and 2. not really type-checkable. It's easy to get
the order wrong and things not really break, just behave poorly, it's
really not great!
To be honest the exact order is a bit arbitrary, the color->dir naming
appeared by accident because I guess it felt more natural. Maybe because
of English's weird implicit adjective ordering? Maybe because of how
often conditions show up as the last part of the name in other
instruction sets?
At least one plus is that this moves the dir-bit next to the key. This
makes it so all of the condition information is encoding is the lowest
13-bits of the tag, which may lead to minor optimization tricks for
implementing flips and such.
Code changes:
code stack
before: 34080 2864
after: 34068 (-0.0%) 2864 (+0.0%)
|
||
|
|
884982987e |
Tried to adopt consistent flip/flop/follow indention in rbyd functions
The intention here is to try to help readability by keeping arg locations somewhat consistent. Readability is already difficult enough given that these functions are so context dependent... |
||
|
|
8bfb1be926 |
Added some more tree transformation comments to lfsr_rbyd_appendattr
Hopefully having something to help visualize these tree operations will help make lfsr_rbyd_appendattr easier to understand. This one function is probably the most complicated function in littlefs, but for good reason. |
||
|
|
77c45827e5 |
rbyd-rr: Explicitly deduplicated diverging conditions
I'm not really sure why the compiler isn't taking care of this for us.
Usually I prefer duplicated logic over more variables since it means
less state to keep track of when reading/debugging, and the compiler
will optimize it away anyways. But I guess these conditions are just too
complicated in this case?
Maybe the compiler is trying to take advantage of &&/|| short-circuiting
even with -Os?
Even marking the lfsr_tag_diverging* functions with
__attribute__((noinline, pure, const)) doesn't help...
Oh well, this is a case where we can just make the deduplication
explicit for a bit of code savings:
code stack
before: 34176 2864
after: 34080 (-0.3%) 2864 (+0.0%)
code frame stack
appendattr before: 2162 208 560
appendattr after: 2104 (-2.7%) 216 (+3.8%) 568 (+1.4%)
|
||
|
|
94eb672315 |
rbyd-rr: Rearranged diverged pruning/trimming after flipping
This was a bit more tricky than the other eager-flip related
transformations, mainly because we have to be careful to not prune the
diverging alt that connects the two diverged trunks. The diverging alt,
i.e. the first alt that diverges, passes all the criteria for pruning,
but is a bit special in that we need to keep it around until we stitch
the trunks together.
I ended up more-or-less just reverting the handling of both-diverging
nodes to being collapsed as a special case of our first encounter with
the diverging alt. Because we eagerly prune, both-diverging nodes can
only happen if they include the diverging alt. We can leveraging this to
simplify our diverging logic a bit, which is already crazy complicated.
Not only does this finish moving all of the alt-related logic into
"flipped space", it also moves all of the diverging logic together,
which is more readable and hopefully leads to better code deduplication
by the compiler.
Long story short, more code savings!
code stack
before: 34244 2864
after: 34176 (-0.2%) 2864 (+0.0%)
code frame stack
appendattr before: 2232 216 568
appendattr after: 2162 (-3.1%) 208 (-3.7%) 560 (-1.4%)
---
All of these code savings are making our 2-trunk range removal algorithm
more appealing:
code stack
rr-div-naive: 33968 2864
rr-div-altn: 34304 (+1.0%) 2864 (+0.0%)
rr-2trunk-altn: 34176 (+0.6%) 2864 (+0.0%)
code frame stack
appendattr rr-stitching: 1940 184 536
appendattr rr-div-naive: 2028 (+4.5%) 200 (+8.7%) 552 (+3.0%)
appendattr rr-div-altn: 2198 (+13.3%) 216 (+17.4%) 568 (+6.0%)
appendattr rr-2trunk-altn: 2162 (+11.4%) 208 (+13.0%) 560 (+4.5%)
That being said, it is getting increasingly hard to compare these
functions. You could argue the eager-flip transformations would also
result in code savings for the earlier iterations of our algorithm,
but it is worth noting the 2-trunk approach _did_ require more flips to
get working, so...
|
||
|
|
00a2332417 |
rbyd-rr: Tweaked both-diverged trimming to not pop
This adds some code:
code stack
before: 34224 2864
after: 34244 (+0.1%) 2864 (+0.0%)
code frame stack
appendattr before: 2190 216 568
appendattr after: 2232 (+1.9%) 216 (+0.0%) 568 (+0.0%)
But makes it so both diverged-trimming cases end up with a zero weight
unreachable alt, which may lead to more simplification...
|
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82ddb33510 |
rbyd-rr: Rearranged pruning to only need lfsr_tag_unreachable*
An excellent example of the sort of simplification that eagerly flipping
gives us.
By flipping _before_ pruning, all unavoidable alts are transformed into
unreachable. This lets us check for one condition instead of two:
code stack
before: 34320 2864
after: 34224 (-0.3%) 2864 (+0.0%)
code frame stack
appendattr before: 2280 216 568
appendattr after: 2190 (-3.9%) 216 (+0.0%) 568 (+0.0%)
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8f8dd9f981 |
rbyd-rr: Eagerly flip, adopt branch before/after to disambiguate ysplits
It's been annoying for a while how many flip operations we need in
lfsr_rbyd_appendattr to implement diverging range removals correctly.
Unfortuantely, we need all of these flips since we need to know the
original alt ordering in order to know how to split yellow nodes.
Keep in mind yellow splits depend on what alts exist in our history:
<y >b
.-------'| .-'|
| <r take red/yellow | >b
| .----'| => .-----|-'|
| | <b | <b |
| | .-'| | .-'| |
1 2 3 4 1 2 3 4 1
<b
.-'|
<y |
take black .-------'| |
=> | <r |
| .----' |
| | <b
| | .----'|
1 2 3 4 4
Or so I thought! Turns out there is a sort of hack we can use to
figure out the yellow split even after flipping.
Take a look at this example yellow node, and the various possible
jump/branch destinations:
.-- branch = 0xb20
00000b10: altrle 0x401 w0 0xa10 -|-> p[0].jump = 0xa10
00000b20: altrle 0x402 w0 0xa20 <'-> jump = 0xa20
00000b30: altble 0x403 w0 0xa30 <--- branch_ = 0xb30
Anything jump out? That's right! only branch_ is > branch.
This holds even after flips:
branch = 0xb20 branch = 0xb20 flip2 branch = 0xb20
p[0].jump = 0xa10 flip p[0].jump = 0xa10 --.---> p[0].jump = 0xb30
jump = 0xa20 --.--> jump = 0xb30 --'-.-> jump = 0xa20
branch_ = 0xb30 --'--> branch_ = 0xa20 ----'-> branch_ = 0xa10
This is provable by noting that our alts can't even encode forward
jumps. So... proof by lack of encoding?
We can use this to determine which yellow split is needed even after
flipping:
- branch_ < branch && jump < branch => take yellow alt
- branch_ < branch && jump > branch => take red alt
- branch_ > branch => take black alt
This lets us move/deduplicate the flipping logic before the diverging
logic and operate in a sort of "flipped space", where branch_ is always
the next branch we will take.
Unfortunately we do need to flip red alts that don't get split back
before descending down red nodes, which sort of matches our weird access
pattern, but this extra flip is well worth the code savings elsewhere.
---
This greatly simplifies the state space of lfsr_rbyd_appendattr, and it
already shows in code size measurements:
code stack
before: 34528 2864
after: 34320 (-0.6%) 2864 (+0.0%)
code frame stack
appendattr before: 2378 216 568
appendattr after: 2280 (-4.1%) 216 (+0.0%) 568 (+0.0%)
But this is really only after simplifying the diverging logic and yellow
splits. I think there may be even more savings if we can figure out how
to move all of the alt logic into the "flipped space"...
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f06ef46e8b |
rbyd-rr: Simplified diverging state machine, rely on relative a/b ordering
So instead of explicitly keeping track of which bound we are on, either via
separate DIVERGEDLOWER/DIVERGEDUPPER states or a d_upper bool, we can
infer the bound based on the relative ordering a_rid/tag and b_rid/tag:
- a_rid < b_rid || a_tag < b_tag => lower bound
- a_rid > b_rid || a_tag > b_tag => upper bound
- a_rid == b_rid && a_tag == b_tag => not diverging
This is more appealing now that we don't rely on the specific bound for
diverged triming. The only remaining state is if we have diverged yet, a
simple boolean.
Measuring code size was a bit confusing. During a partial edit, it
looked like this was going to save a bit of code, but the result was
actually worse. It seems that explicitly masking/oring a single bit in
the original uint8_t d_state is somehow cheaper than storing if we have
diverged as a bool?
code stack
before: 34516 2864
bitmask: 34504 (-0.0%) 2864 (+0.0%)
boolean: 34528 (+0.0%) 2864 (+0.0%)
code frame stack
appendattr before: 2366 216 568
appendattr bitmask: 2354 (-0.5%) 216 (+0.0%) 568 (+0.0%)
appendattr boolean: 2378 (+0.5%) 216 (+0.0%) 568 (+0.0%)
No idea why this would happen. If feels like some sort of
compiler/optimizer bug... But this is pretty close to the compiler noise
floor and compilers aren't perfect. I'm probably reading too much into
an extra 24 bytes...
This is still a worthwhile change as it's usually good to prefer
implicit state over explicit. Less things can fall out of sync this way.
|
||
|
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ffc36b0f36 |
rbyd-rr: Added lfsr_tag_diverging and lfsr_tag_diverging2
If nothing else these at least makes the code a bit more readable.
Curiously this improved lfsr_rbyd_appendattr, but made the total code
size worse. I guess these really should be inlined, but don't pass some
compiler heuristic. Oh well, optimization is a hard problem:
code stack
before: 34492 2864
after: 34516 (+0.1%) 2864 (+0.0%)
code frame stack
appendattr before: 2414 216 568
appendattr after: 2366 (-2.0%) 216 (+0.0%) 568 (+0.0%)
|
||
|
|
660d323564 |
rbyd-rr: Renamed lfsr_rbyd_p_* -> lfsr_p_*
I didn't notice the inconsistency at first, but with the addition of the diverging state machine, we have to subcomponents in lfsr_rbyd_appendattr with different naming conventions: - lfsr_rbyd_p_* - the p-alt fifo - lfsr_d_* - the diverging state machine One of these needs to change, and lfsr_rbyd_d_isdiverged is such a keyful... |
||
|
|
d3e09b082f |
rbyd-rr: Minor tweaks, adopted diverging check for diverged triming
Previously we used the direction of post-diverged alts to decide if they
need to be trimmed or not:
lfsr_d_isdiverged(d_state)
&& lfsr_d_isupper(d_state)
^ lfsr_tag_isgt(alt)
^ lfsr_tag_follow2(
alt, weight,
p[0].alt, p[0].weight,
lower_rid, upper_rid,
a_rid, a_tag)
But this working is a bit accidental. The real condition that needs to
be met for trimming is if our bounds continue to diverge on the alt:
lfsr_d_isdiverged(d_state)
&& lfsr_tag_follow2(
alt, weight,
p[0].alt, p[0].weight,
lower_rid, upper_rid,
a_rid, a_tag)
^ lfsr_tag_follow2(
alt, weight,
p[0].alt, p[0].weight,
lower_rid, upper_rid,
b_rid, b_tag)
This may seem more complicated, and does add code, but I'm hopeful it
can eventually lead to better code deduplication with the preceding
not-diverged -> diverged checks:
code stack
before: 34468 2864
after: 34492 (+0.1%) 2864 (+0.0%)
code frame stack
appendattr before: 2390 216 568
appendattr after: 2414 (+1.0%) 216 (+0.0%) 568 (+0.0%)
I've also been trying to simplify/deduplicate the diverging logic more,
but it's proven difficult. There's an annoying catch-22 where 1. we need
to trim diverging alts before applying color transformations, but 2. we
need to resolve yellow splits before triming diverging alts.
|
||
|
|
01b28b3224 |
rbyd-rr: Rearranged some things so appendattr gotos make a bit more sense
- Renamed again: -> trunk:
- Added stem:, moved the awkward pre-stem logic into the not-alt check
- Kept leaf: unchanged
This organizes lfsr_rbyd_appendattr into logical trunk -> stem -> leaf
stages, which I think makes quite a bit of sense.
GCC is happy if we change the loop termination into goto stem, but I
think it's quite unfortunate that GCC's -Wunused-label warning
discourages labels for purely code organization. They're quite useful
for organizing complicated functions at a level higher than comments,
and GDB's break func:label syntax shows potential for external tooling.
Maybe we should disable -Wunused-label?
---
Not sure why this impacted code size, the transformation should have
been a noop. Then again, it's not too surprising, gotos are supposedly
pretty annoying to optimize around:
code stack
before: 34480 2864
after: 34468 (-0.5%) 2864 (+0.0%)
code frame stack
appendattr before: 2404 216 568
appendattr after: 2390 (-0.6%) 216 (+0.0%) 568 (+0.0%)
|
||
|
|
54c8beee70 |
rbyd-rr: Adopted a struct-based p-alt fifo representation
So instead of:
lfsr_tag_t p_alts[3];
lfsr_rid_t p_weights[3];
lfs_size_t p_jumps[3];
We now have:
lfsr_alt_t p[3];
Note this is the only place where we use the new lfsr_alt_t type,
hopefully using such a general name doesn't create confusion down the
road...
I was mostly just curious which representation the compiler
(GCC 11.4 -mthumb) would handle better. In theory a struct
representation will result in more efficient memmoves, since we usually
operate on entire alts at a time when manipulting our fifo.
The original motivation for the separate arrays was to avoid alignment
issues with the 16-bit lfsr_tag_t, but this was apparently premature:
code stack
before: 34644 2864
after: 34480 (-0.5%) 2864 (+0.0%)
code frame stack
appendattr before: 2452 216 568
appendattr after: 2404 (-2.0%) 216 (+0.0%) 568 (+0.0%)
Actually, it's a bit strange that lfsr_rbyd_appendattr showed _no_ stack
changes... I wonder why that is?
|
||
|
|
eb2c7a9a05 |
rbyd-rr: Switched diverging state from bools to a small state machine
The state machine is pretty simple:
NOTDIVERGEDLOWER
|
diverging?-no--.
yes |
v |
DIVERGEDLOWER |
| |
v |
NOTDIVERGEDUPPER |
| |
v |
DIVERGEDUPPER |
'--------. |
v v
done
The nice thing about the 2-trunk algorithm is we don't need any extra
states for cleanup and we don't need to predict if we will diverge or
not. The always start by writing out the common trunk, and switch to the
diverging state machine retroactively if necessary.
With only 4 states, the difference between bools and a small state
machine is negligible. I was mostly just curious which approach the
compiler (GCC 11.4 -mthumb) could optimize better.
Which is apparently the state machine:
code stack
before: 34656 2864
after: 34644 (-0.0%) 2864 (+0.0%)
code frame stack
appendattr before: 2464 224 576
appendattr after: 2452 (-0.5%) 216 (-3.6%) 568 (-1.4%)
Though word of warning, this is basically the compiler's noise floor.
|
||
|
|
64046d495e |
rbyd-rr: Cleaned up new 2-trunk range-removal algorithm
Removed a bunch of outdated code, printfs, old diverging state machine,
updated comments, etc.
Also tried to simplify the diverging alt logic as much as possible, but
the logic is quite stubborn. We can at least make some interesting
assumptions about alt ordering on the upper-diverged path, since we know
the lower-diverged path will flip and collapse 2-3 nodes.
---
Now that the dust has settled (again), we can compare our new 2-trunk
algorithm to our previous attempts:
code stack
rr-div-naive: 33968 2864
rr-div-altn: 34304 (+1.0%) 2864 (+0.0%)
rr-2trunk-altn: 34656 (+2.0%) 2864 (+0.0%)
Focusing on lfsr_rbyd_appendattr, which lets us compare further back in
history:
code frame stack
appendattr rr-stitching: 1940 184 536
appendattr rr-div-naive: 2028 (+4.5%) 200 (+8.7%) 552 (+3.0%)
appendattr rr-div-altn: 2198 (+13.3%) 216 (+17.4%) 568 (+6.0%)
appendattr rr-2trunk-altn: 2464 (+27.0%) 224 (+21.7%) 576 (+7.5%)
And comparing the resulting tree color-balance:
2-tree 2-3-4-tree
rr-stitching: +~2x +~2x
rr-div-naive: +0 +~2x
rr-div-altn: +0 +~1 on red
rr-2trunk-altn: +0 +~1 on yellow
It's again an annoyingly expensive algorithm change, but necessary to
maintain the correct balance of our rbyds as much as possible. Keep in
mind range operations are used _everywhere_ in the high-level operations
in our filesystem. It's just too useful a tool.
The "+~1 on yellow" vs "+~1 on red" may not seem like that much of an
improvement, but keep in mind yellow alts are much less common, and
temporary. Decaying into black alts on the next append. At rest, most
alts are either black or red.
It's also worth mentioning that, in theory, the rr-2trunk-altn approach
_could_ be extended to be perfectly balancing, but this would likely
require duplicating the entire yellow-split logic, which is probably not
worth it in this implemention...
|
||
|
|
9c8a44a461 |
rbyd-rr: Enabled color preservation on diverging-lower alt
It's a great sign that this just worked.
Now, the only case where coloring is not preserved is the
diverging-upper alt, and only when encountering a yellow node. A rather
complicated corner case:
.-> .-> .-> h=4 -.
.-----b-> .-b-> .-b-> |
| .-> | .-> | .-> |
| .---b-> .-y-b-> .-y-b-> |
| | .-> | .-> | .-> |
| | .-b-> | .-b-> | .-b-> |
| | | .-> y-r-b-b-b-> .-b-b-b-> |
.-y-r-b-b-> rm me => | | => | +- unbal :(
| .-> rm me | | .-> | |
| .-b-> | | .-b-> r-b---b-b-> |
| | .-> | | | .-> | | .-> |
| .---b-b-> | '---b-b-> | '-b-> |
| | .-> | .-> | .-> |
| | .-b-> | .-b-> | .-b-> |
| | | .-> | | .-> | | .-> |
r-b---b-b-> '-----b-b-> '-----b-b-> h=3 -'
^ ^
diverging diverging/stitching
In theory it _is_ possible to preserve coloring on yellow nodes, but
right now this only seems possible by duplicating most of the
yellow-split logic, which doesn't seem worth it...
|