This mostly required names for each test case, declarations of
previously-implicit variables since the new test framework is more
conservative with what it declares (the small extra effort to add
declarations is well worth the simplicity and improved readability),
and tweaks to work with not-really-constant defines.
Also renamed test_ -> test, replacing the old ./scripts/test.py,
unfortunately git seems to have had a hard time with this.
- Added --exec for wrapping the test-runner with external commands, such as
Qemu or Valgrind.
- Added --valgrind, which just aliases --exec=valgrind with a few extra
flags useful during testing.
- Dropped the "valgrind" type for tests. These aren't separate tests
that run in the test-runner, and I don't see a need for disabling
Valgrind for any tests. This can be added back later if needed.
- Readded support for dropping directly into gdb after a test failure,
either at the assert failure, entry point of test case, or entry point
of the test runner with --gdb, --gdb-case, or --gdb-main.
- Added --isolate for running each test permutation in its own process,
this is required for associating Valgrind errors with the right test
case.
- Fixed an issue where explicit test identifier conflicted with
per-stage test identifiers generated as a part of --by-suite and
--by-case.
Previously test defines were implemented using layers of index-mapped
uintmax_t arrays. This worked well for lookup, but limited defines to
constants computed at compile-time. Since test defines themselves are
actually calculated at _run-time_ (yeah, they have deviated quite
a bit from the original, compile-time evaluated defines, which makes
the name make less sense), this means defines can't depend on other
defines. Which was limiting since a lot of test defines relied on
defines generated from the geometry being tested.
This new implementation uses callbacks for the per-case defines. This
means they can easily contain full C statements, which can depend on
other test defines. This does means you can create infinitely-recursive
defines, but the test-runner will just break at run-time so don't do that.
One concern is that there might be a performance hit for evaluating all
defines through callbacks, but if there is it is well below the noise
floor:
- constants: 43.55s
- callbacks: 42.05s
- Added internal tests, which can run tests inside other source files,
allowing access to "private" functions and data
Note this required a special bit of handling our defining and later
undefining test configurations to not polute the namespace of the
source file, since it can end up with test cases from different
suites/configuration namespaces.
- Removed unnecessary/unused permutation argument to generated test
functions.
- Some cleanup to progress output of test.py.
- Expanded test defines to allow for lists of configurations
These are useful for changing multi-dimensional test configurations
without leading to extremely large and less useful configuration
combinations.
- Made warnings more visible durring test parsing
- Add lfs_testbd.h to implicit test includes
- Fixed issue with not closing files in ./scripts/explode_asserts.py
- Add `make test_runner` and `make test_list` build rules for
convenience
- Added --disk/--trace/--output options for information-heavy debugging
- Renamed --skip/--count/--every to --start/--stop/--step.
This matches common terms for ranges, and frees --skip for being used
to skip test cases in the future.
- Better handling of SIGTERM, now all tests are killed, reported as
failures, and testing is halted irregardless of -k.
This is a compromise, you throw away the rest of the tests, which
is normally what -k is for, but prevents annoying-to-terminate
processes when debugging, which is a very interactive process.
In the test-runner, defines are parameterized constants (limited
to integers) that are generated from the test suite tomls resulting
in many permutations of each test.
In order to make this efficient, these defines are implemented as
multi-layered lookup tables, using per-layer/per-scope indirect
mappings. This lets the test-runner and test suites define their
own defines with compile-time indexes independently. It also makes
building of the lookup tables very efficient, since they can be
incrementally populated as we expand the test permutations.
The four current define layers and when we need to build them:
layer defines predefine_map define_map
user-provided overrides per-run per-run per-suite
per-permutation defines per-perm per-case per-perm
per-geometry defines per-perm compile-time -
default defines compile-time compile-time -
- Added filtering based on suite, case, perm, type, geometry
- Added --skip, --count, and --every (will be used for parallelism)
- Implemented --list-defines
- Better helptext for flags with arguments
- Other minor tweaks
- Indirect index map instead of bitmap+sparse array
- test_define_t and test_type_t
- Added back conditional filtering
- Added suite-level defines and filtering
This moves defines entirely into the runtime of the test_runner,
simplifying thing and reducing the amount of generated code that needs
to be build, at the cost of limiting test-defines to uintmax_t types.
This is implemented using a set of index-based scopes (created by
test.py) that allow different layers to override defines from other
layers, accessible through the global `test_define` function.
layers:
1. command-line overrides
2. per-case defines
3. per-geometry defines
This is to try a different design for testing, the goals are to make the
test infrastructure a bit simpler, with clear stages for building and
running, and faster, by avoiding rebuilding lfs.c n-times.
This is possible thanks to invoxiaamo's optimization of compacting
renames to avoid the O(n^3) nested filters. Not only does this
significantly reduce the runtime cost of that operation, but it
reduces the maximum possible depth of recursion to 3 frames.
Deepest lfs_dir_traverse before:
traverse with commit
'-> traverse with filter
'-> traverse with move
'-> traverse with filter
Deepest lfs_dir_traverse after:
traverse with commit
'-> traverse with move
'-> traverse with filter
There are two issues, when using the file-based block device emulation
on Windows Platforms:
1. There is no fsync implementation available. This needs to be mapped
to a Windows-specific FlushFileBuffers system call.
2. The block device file needs to be opened as binary file (O_BINARY)
The corresponding flag is not required for Linux.
Rename can be VERY time consuming. One of the reasons is the 4 recursion
level depth of lfs_dir_traverse() seen if a compaction happened during the
rename.
lfs_dir_compact()
size computation
[1] lfs_dir_traverse(cb=lfs_dir_commit_size)
- do 'duplicates and tag update'
[2] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[1])
- Reaching a LFS_FROM_MOVE tag (here)
[3] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[1]) <= on 'from' dir
- do 'duplicates and tag update'
[4] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[3])
followed by the compaction itself:
[1] lfs_dir_traverse(cb=lfs_dir_commit_commit)
- do 'duplicates and tag update'
[2] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[1])
- Reaching a LFS_FROM_MOVE tag (here)
[3] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[1]) <= on 'from' dir
- do 'duplicates and tag update'
[4] lfs_dir_traverse(cb=lfs_dir_traverse_filter, data=tag[3])
Yet, analyse shows that levels [3] and [4] don't perform anything
if the callback is lfs_dir_traverse_filter...
A practical example:
- format and mount a 4KB block FS
- create 100 files of 256 Bytes named "/dummy_%d"
- create a 1024 Byte file "/test"
- rename "/test" "/test_rename"
- create a 1024 Byte file "/test"
- rename "/test" "/test_rename"
This triggers a compaction where lfs_dir_traverse was called 148393 times,
generating 25e6+ lfs_bd_read calls (~100 MB+ of data)
With the optimization, lfs_dir_traverse is now called 3248 times
(589e3 lfs_bds_calls (~2.3MB of data)
=> x 43 improvement...
- nit: Moving brace to end of if statement line for consistency
- mount: add more debug info per CR
- Fix compiler error from extra parentheses
- Fix superblock typo
The basic idea is simple, if we seek to a position in the currently
loaded cache, don't flush the cache. Notably this ensures that seek is
always as fast or faster than just reading the data.
This is a bit tricky since we need to check that our new block and
offset match the cache, fortunately we can skip the block check by
reevaluating the block index for both the current and new positions.
Note this only works whene reading, for writing we need to always flush
the cache, or else we will lose the pending write data.
Interestingly this was introduced by two different PRs which were not tested
together until pre-release testing:
- Fix lfs_file_seek doesn't update cache properties correctly
- Fix compiler warnings when LFS_READONLY defined
BUG CASE:Assume there are 6 blocks in littlefs, block 0,1,2,3 already allocated. 0 has a tail pair of {2, 3}. Now we try to write more into 0.
When writing to block 0, we will split(FIRST SPLIT), thus allocate block 4 and 5. Up to now , everything is as expected.
Then we will try to commit in block 4, during which split(SECOND SPLIT) is triggered again(In our case, some files are large, some are small, one split may not be enough). Still as expected now.
BUG happens when we try to alloc a new block pair for the second split:
As lookahead buffer reaches the end , a new lookahead buffer will be generated from flash content, and block 4, 5 are unused blocks in the new lookahead buffer because they are not programed yet. HOWEVER, block 4,5 should be occupied in the first split!!!!! The result is block 4,5 are allocated again(This is where things are getting wrong).
commit ce2c01f results in this bug. In the commit, a lfs_alloc_ack is inserted in lfs_dir_split, which will cause split to reset lfs->free.ack to block count.
In summary, this problem exists after 2.1.3.
Solution: don't call lfs_alloc_ack in lfs_dir_split.
lfs_dir_traverse is a bit unpleasant in that it is inherently a
recursive function, but without a strict bound of 4 calls (commit -> filter ->
move -> filter), and efforts to unroll the recursion comes at a
signification code cost.
It turns out the best solution I've found so far is to simple create an
explicit stack with an explicit bound of 4 calls (or more accurately,
3 pushed frames).
---
This actually highlights one of the bigger flaws in littlefs right now,
which is that this function, lfs_dir_traverse, takes O(n^2) disk reads
to traverse.
Note that LFS_FROM_MOVE can only occur once per commit, which is why
this code is O(n^2) and not O(n^4).
This mostly just required separate functions for "lfs_file_rawwrite" and
"lfs_file_flushedwrite", since lfs_file_flush recursively invokes
lfs_file_rawread and lfs_file_rawwrite.
This comes at a code cost, but gives us bounded and measurable RAM usage
on this code path.
lfs_dir_commit originally relied heavily on tail-recursion, though at
least one path (through relocations) was not tail-recursive, and could
cause unbounded stack usage in extreme cases of bad blocks. (Keep in
mind even extreme cases of bad blocks should be in scope for littlefs).
In order to remove recursion from this code path, several changed were
raequired:
- The lfs_dir_compact logic had to be somewhat inverted. Instead of
first compacting and then resolving issues such as relocations and
orphans, the overarching lfs_dir_commit now contains a state-machine
which after committing or compacting handles the extra changes to the
filesystem in a single, non-recursive loop
- Instead of fixing all relocations recursively, >1 relocation requires
defering to a full deorphan step. This step is unfortunately an
additional n^2 process. It also required some changes to lfs_deorphan
in order to ignore intentional orphans created as an intermediary in
lfs_mkdir. Maybe in the future we should remove these.
- Tail recursion normally found in lfs_fs_deorphan had to be rewritten
as a loop which restarts any time a new commit causes a relocation.
This does show that the algorithm may not terminate, but only if every
block is bad, which will eventually cause littlefs to run out of
blocks to write to.
As noted in Python's subprocess library:
> This will deadlock when using stdout=PIPE and/or stderr=PIPE and the
> child process generates enough output to a pipe such that it blocks
> waiting for the OS pipe buffer to accept more data.
Curiously, this only became a problem when updating to Ubuntu 20.04
in CI (python3.6 -> python3.8).