122 lines
2.4 KiB
C++
122 lines
2.4 KiB
C++
#ifndef LITELISTVIEWMASK_H_
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#define LITELISTVIEWMASK_H_
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#include "gType.h"
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#include "GraphBase.h"
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#include "stdio.h"
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#include "stdlib.h"
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#include "string.h"
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#include "my_string.h"
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#include "MainCtl.h"
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#include "Device.h"
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#include "EpDevice.h"
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//For Device View or Edit
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class TLiteListViewMask{
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public:
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struct{
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u32 Color;
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u32 RibbonColor;
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}VScrollBar;
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struct{
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int TopIndex;
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int SelectedCol;
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unsigned short RowCount;
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unsigned short ColTop[12];
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unsigned short ColBottom[12];
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unsigned short ColHeight;
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unsigned short ColWidth[12];
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unsigned short ColLeft[12];
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unsigned short ColRight[12];
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unsigned short FixColTop;
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unsigned short FixColBottom;
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}ListView;
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public:
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TStaticText Caption;
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int ActiveLineNum;
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int LineCount;
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int LineHeight;
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float ScrollVertical;
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u32 FixColColor;
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u32 FixColTextColor;
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u32 Color;
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u32 TextColor;
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u32 SelectedColor;
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u32 SelectedTextColor;
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int TabOrder;
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TPoint OwnerLeftTop; //ParrentLeftTop;
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TRect Bound;
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TRect VScrollBarBox;
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TRect Content;
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int SelectedIndex;
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int EntryCount;
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struct{
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unsigned char Path0;
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unsigned char Path1;
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unsigned char iType0;
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unsigned char iType1;
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unsigned int Loaded;
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}Entry[10],EntryFound;
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TMyString Str;
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private:
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void SetListColWidth(int w0, int w1, int w2, int w3, int w4,int w5,int w6, int w7, int w8);
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TGuiMsgReturn QueryKeyIn(unsigned char aKey);
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TGuiMsgReturn EditKeyIn(unsigned char aKey);
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public:
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TLiteListViewMask(){};
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TLiteListViewMask(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor){
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Init(x1, y1, aW, aH, OwnerX, OwnerY, aColor);
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}
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void Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor);
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unsigned int ItemGetIcon(unsigned int aIndex);
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void RenderBackGround(void);
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void RenderBackGround(unsigned int aClr);
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void DrawSelf(void);
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void DrawVertScrollBar(void);
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void DrawShortList(void);
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void DrawList(void);
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void Show(void);
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void ReDraw(void);
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void DrawCaption(void);
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void RenderContent(void);
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TGuiMsgReturn KeyIn(unsigned char aKey);
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void EntryClear();
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void EntryLoadForward(void);
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void EntryLoadBackward(void);
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void EntryTotalize(void);
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void EntryFindByIndex(unsigned int aIndex);
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void EntryLoad(void);
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void FullRePaint(void);
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void RePaint(void);
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void FullRedraw(int Prm);
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int ExtRequst(unsigned char Prm){return 0;}
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};
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#endif
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