#include "CheckNormal.h" #define clOdd clMoneyGreen #define clEven clWhiteBlue static const short GridX [5] = {10, 160, 300, 500, 700}; static const short GridX2[5] = {156, 296, 496, 696, 786}; static const short GridY [10] = {86, 126, 496, 696, 786}; static const short GridY2[10] = {156, 296, 496, 696, 786}; void TCheckNormal::Init(int x1, int y1, int aW, int aH, int OwnerX, int OwnerY, u32 aColor) { #define CH 30 //Caption Height unsigned short Left,Right, Top, Bottom, Width, Height, i; Bound.SetBySize(OwnerX + x1, OwnerY + y1, aW, aH); Left = Bound.Left +3; Top = Bound.Top+3; Width = aW - 7; Height = aH - 7; Right = Bound.Right -4; Bottom = Bound.Bottom -4; Caption.Init(Left,Top,Width, CH, 0, 0, clWhite, clMaroon); Content.Set(Left, Top+CH, Right, Bottom); Color = aColor; #undef CH Caption.Border.Color = clGray; Lv.ColHeight = 27; Lv.RowCount = 10; Lv.FixColTop = Content.Top + 32; Lv.FixColBottom = Lv.FixColTop + Lv.ColHeight; Lv.ColTop[0] = Lv.FixColBottom + 1; Lv.ColBottom[0] = Lv.ColTop[0] + Lv.ColHeight -1; for(i=1; i<12; i++){ Lv.ColTop[i] = Lv.ColTop[i -1] + Lv.ColHeight; Lv.ColBottom[i] = Lv.ColBottom[i-1] + Lv.ColHeight; } SlaveCheckInx = 0; AskInx =0; for(i=0;i<20;i++)HasDrawData[i] = 0; AutoReturnTick = 0; CheckDoneClear(); } void TCheckNormal::RenderContent(void) { RectFillRender(Content.Left, Content.Top, Content.Right, Content.Bottom, Color); } void TCheckNormal::DrawSelf(void) { unsigned int x, y, x2, y2, w, h; VertLineRender(Bound.Left, Bound.Top, Bound.Height -1, 0xFFFFFFFF); VertLineRender(Bound.Right -1, Bound.Top +1, Bound.Height -2, 0xFF808080); VertLineRender(Bound.Right, Bound.Top, Bound.Height, 0xFF404040); HorizLineRender(Bound.Left, Bound.Top, Bound.Width - 1, 0xFFFFFFFF); HorizLineRender(Bound.Left +1, Bound.Bottom -1, Bound.Width - 2, 0xFF808080); HorizLineRender(Bound.Left, Bound.Bottom, Bound.Width, 0xFF404040); x = Bound.Left +2 ; x2 = Bound.Right -2; y = Bound.Top +2; y2 = Bound.Bottom - 2; w = Bound.Width -4; h = Bound.Height - 4; VertLineRender (x, y, h-1, 0xFF808080); HorizLineRender (x, y, w-1, 0xFF808080); VertLineRender (x+1, y+1, h-2, 0xFF404040); HorizLineRender (x+1, y+1, w-2, 0xFF404040); VertLineRender (x2-1, y+1, h-2, 0xFFD4D0C8); HorizLineRender (x+1, y2-1, w-2, 0xFFD4D0C8); VertLineRender (x2, y, h, 0xFFFFFFFF); HorizLineRender (x, y2, w, 0xFFFFFFFF); RenderContent(); SetListColWidth(200,135,135,135,135,2); RectFillRender(Lv.ColLeft[0], Lv.FixColTop, Lv.ColLeft[5], Lv.FixColBottom, clDeepBlue); for(x=0; x<(11); x++){ if(x & 1){ RectFillRender(Lv.ColLeft[0], Lv.ColTop[x], Lv.ColLeft[5], Lv.ColBottom[x], clEven); }else{ RectFillRender(Lv.ColLeft[0], Lv.ColTop[x], Lv.ColLeft[5], Lv.ColBottom[x], clOdd); } } h = clNearBlack; for(x=0; x<6; x++){ VertLineRender (Lv.ColLeft[x], Lv.FixColTop, Lv.ColBottom[10] - Lv.FixColTop +1, h); } HorizLineRender (Lv.ColLeft[0], Lv.FixColTop, Lv.ColLeft[5] - Lv.ColLeft[0] +1, h); for(y=0; y<12; y++){ HorizLineRender (Lv.ColLeft[0], Lv.ColTop[y], Lv.ColLeft[5] - Lv.ColLeft[0] +1, h); } } void TCheckNormal::SetListColWidth(int w0, int w1, int w2, int w3, int w4,int w5) { unsigned int i; Lv.ColWidth[0] = w0; Lv.ColWidth[1] = w1; Lv.ColWidth[2] = w2; Lv.ColWidth[3] = w3; Lv.ColWidth[4] = w4; Lv.ColWidth[5] = w5; Lv.ColLeft[0] = Content.Left +10; Lv.ColRight[0] = Lv.ColLeft[0] + w0; for(i=1; i<6; i++){ Lv.ColLeft[i] = Lv.ColRight[i-1] + 1; Lv.ColRight[i] = Lv.ColLeft[i] + Lv.ColWidth[i]; } } void TCheckNormal::DrawCaption(void) { if(LanguageEnCn==0)TMyString::sFromStr("快捷检查", Caption.Text); else TMyString::sFromStr("CheckOut", Caption.Text); Caption.Show(); } void TCheckNormal::Show(void) { DrawSelf(); Caption.Enable = 1; DrawCaption(); IsShowing = 1; DrawGridAndText(); Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 1); SlaveCheckInx = 0; LoadCtlNum = 0; AskInx = 0; ShowCtlNum(); CheckDoneClear(); } void TCheckNormal::ShowCtlNum() { if(MainCtl.fData.Split.NetworkMode == 1){ if(LoadCtlNum == 0){ if(LanguageEnCn==0){ TextRender_string24(300, 73, clNearBlack, Color, "本集中机 " ); TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); }else{ TextRender_string24(460, 73, clNearBlack, Color, "This Centre " ); TextDigitRender2Right24(652, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); } }else if(LoadCtlNum <= dNETWORK_MACHINE_COUNT){ if(LanguageEnCn==0){ TextRender_string24(300, 73, clNearBlack, Color, "区域机 " ); TextDigitRender2Right24(440, 73, clNearBlack, Color, LoadCtlNum); }else{ TextRender_string24(460, 73, clNearBlack, Color, "Remote Regional " ); TextDigitRender2Right24(652, 73, clNearBlack, Color, LoadCtlNum); } }else{ if(LanguageEnCn==0){ TextRender_string24(300, 73, clNearBlack, Color, "网络总计 " ); TextRender_string24(440, 73, clNearBlack, Color, " " ); }else{ TextRender_string24(460, 73, clNearBlack, Color, "Network " ); TextRender_string24(652, 73, clNearBlack, Color, " " ); } } }else if(MainCtl.fData.Split.NetworkMode == 2){ if(LanguageEnCn==0){ TextRender_string24(300, 73, clNearBlack, Color, "本区域机 " ); TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); }else{ TextRender_string24(400, 73, clNearBlack, Color, "This Regional " ); TextDigitRender2Right24(580, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); } }else{ if(LanguageEnCn==0){ TextRender_string24(300, 73, clNearBlack, Color, "本机 " ); TextDigitRender2Right24(440, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); }else{ TextRender_string24(400, 73, clNearBlack, Color, "Stand Alone " ); TextDigitRender2Right24(560, 73, clNearBlack, Color, MainCtl.fData.Split.MyNum); } } } void TCheckNormal::Hide() { if(IsShowing){ Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 0); IsShowing = 0; } } void TCheckNormal::ReDraw(void) { DrawSelf(); Caption.Enable = 1; DrawCaption(); IsShowing = 1; DrawGridAndText(); ShowCtlNum(); ShowData(1); } void TCheckNormal::ShowData(unsigned int Force) { if(Force){ if(LoadCtlNum == 0){ LoadAndDrawData(); HasDrawData[0] = 1; }else if(LoadCtlNum <=dNETWORK_MACHINE_COUNT){ if(ProtoC2C.IsCheckNormalDataSlaveDone[LoadCtlNum-1]){ LoadAndDrawDataSlave(LoadCtlNum); HasDrawData[LoadCtlNum] = 1; }else{ HasDrawData[LoadCtlNum] = 0; } }else{ if(IsSlaveDone){ LoadAndDrawDataAll(); HasDrawData[dNETWORK_MACHINE_COUNT+1] = 1; }else{ HasDrawData[dNETWORK_MACHINE_COUNT+1] = 0; } } }else{ if(LoadCtlNum == 0){ if(HasDrawData[0] == 0){ LoadAndDrawData(); HasDrawData[0] = 1; } }else if(LoadCtlNum <= dNETWORK_MACHINE_COUNT){ if(HasDrawData[LoadCtlNum] == 0){ if(ProtoC2C.IsCheckNormalDataSlaveDone[LoadCtlNum-1]){ LoadAndDrawDataSlave(LoadCtlNum); HasDrawData[LoadCtlNum] = 1; } } }else{ if(HasDrawData[dNETWORK_MACHINE_COUNT+1] == 0){ if(IsSlaveDone){ LoadAndDrawDataAll(); HasDrawData[dNETWORK_MACHINE_COUNT+1] = 1; } } } } } TGuiMsgReturn TCheckNormal::KeyIn(unsigned char aKey) { int ind,i,aIndex; TGuiMsgReturn aMsg = guiMsgNone; //Up or Down One Index___________________ AutoReturnTick = 0; if(aKey == VK_LEFT){ if(MainCtl.fData.Split.NetworkMode == 1){ if(ProtoC2C.SlaveCount >0){ if(SlaveCheckInx > 0){ SlaveCheckInx--; }else{ SlaveCheckInx = ProtoC2C.SlaveCount +1; } if(SlaveCheckInx == 0){ LoadCtlNum = 0; }else if(SlaveCheckInx < (ProtoC2C.SlaveCount+1)){ LoadCtlNum = ProtoC2C.SlaveList[SlaveCheckInx-1]; }else{ CheckNwAllCount(); LoadCtlNum = 100; } ClearAndDrawData(); ShowCtlNum(); ShowData(1); } } }else if(aKey == VK_RIGHT){ if(MainCtl.fData.Split.NetworkMode == 1){ if(ProtoC2C.SlaveCount >0){ if(SlaveCheckInx < (ProtoC2C.SlaveCount +1)){ SlaveCheckInx++; }else{ SlaveCheckInx =0; } if(SlaveCheckInx == 0){ LoadCtlNum = 0; }else if(SlaveCheckInx < (ProtoC2C.SlaveCount+1)){ LoadCtlNum = ProtoC2C.SlaveList[SlaveCheckInx-1]; }else{ CheckNwAllCount(); LoadCtlNum = 100; } ClearAndDrawData(); ShowCtlNum(); ShowData(1); } } }else if(aKey == VK_EXECUTE){ }else if(aKey == VK_F2){ }else if(aKey == VK_RETURN){ Hide(); aMsg = guiMsgReturn; } return aMsg; } void TCheckNormal::DrawGridAndText() { int x,y; if(LanguageEnCn==0){ y = Lv.FixColTop +1; TextRender_string24(Lv.ColLeft[0] + 60, y ,clNearWhite, "类型" ); TextRender_string24(Lv.ColLeft[1] + 22, y, clNearWhite, "设计数量" ); TextRender_string24(Lv.ColLeft[2] + 8, y, clNearWhite, "正常工作数" ); TextRender_string24(Lv.ColLeft[3] + 36, y, clNearWhite, "故障数" ); TextRender_string24(Lv.ColLeft[4] + 36, y, clNearWhite, "屏蔽数" ); x = Lv.ColLeft[0] + 10; TextRender_string24(x, Lv.ColTop[0] + 1, clNearBlack, clOdd, "烟感" ); TextRender_string24(x, Lv.ColTop[1] + 1, clNearBlack, clEven, "温感" ); TextRender_string24(x, Lv.ColTop[2] + 1, clNearBlack, clOdd, "手报" ); TextRender_string24(x, Lv.ColTop[3] + 1, clNearBlack, clEven, "消钮" ); TextRender_string24(x, Lv.ColTop[4] + 1, clNearBlack, clOdd, "输入模块" ); TextRender_string24(x, Lv.ColTop[5] + 1, clNearBlack, clEven, "输入输出模块" ); TextRender_string24(x, Lv.ColTop[6] + 1, clNearBlack, clOdd, "输出模块" ); TextRender_string24(x, Lv.ColTop[7] + 1, clNearBlack, clEven, "声光警报器" ); TextRender_string24(x, Lv.ColTop[8] + 1, clNearBlack, clOdd, "层显" ); TextRender_string24(x, Lv.ColTop[9] + 1, clNearBlack, clEven, "联动电源" ); TextRender_string24(x, Lv.ColTop[10] + 1, clNearBlack, clOdd, "其他" ); }else{ y = Lv.FixColTop +1; TextRender_string24(Lv.ColLeft[0] + 60, y ,clNearWhite, "Dev Type" ); TextRender_string24(Lv.ColLeft[1] + 22, y, clNearWhite, "Designed" ); TextRender_string24(Lv.ColLeft[2] + 20, y, clNearWhite, "IDLE" ); TextRender_string24(Lv.ColLeft[3] + 36, y, clNearWhite, "Fault" ); TextRender_string24(Lv.ColLeft[4] + 36, y, clNearWhite, "Blocking" ); x = Lv.ColLeft[0] + 10; TextRender_string24(x, Lv.ColTop[0] + 1, clNearBlack, clOdd, "Smoke Detector" ); TextRender_string24(x, Lv.ColTop[1] + 1, clNearBlack, clEven, "Tempe Detector" ); TextRender_string24(x, Lv.ColTop[2] + 1, clNearBlack, clOdd, "Report KeyPad" ); TextRender_string24(x, Lv.ColTop[3] + 1, clNearBlack, clEven, "Hydrant KeyPad" ); TextRender_string24(x, Lv.ColTop[4] + 1, clNearBlack, clOdd, "Input Module" ); TextRender_string24(x, Lv.ColTop[5] + 1, clNearBlack, clEven, "In/Out Module" ); TextRender_string24(x, Lv.ColTop[6] + 1, clNearBlack, clOdd, "Output Module" ); TextRender_string24(x, Lv.ColTop[7] + 1, clNearBlack, clEven, "Acoustooptic" ); TextRender_string24(x, Lv.ColTop[8] + 1, clNearBlack, clOdd, "Floor Display" ); TextRender_string24(x, Lv.ColTop[9] + 1, clNearBlack, clEven, "Linkage Power" ); TextRender_string24(x, Lv.ColTop[10] + 1, clNearBlack, clOdd, "Other" ); } } void TCheckNormal::LoadAndDrawData(void) { int x; //Design Count //MainCtl.LoadVisioInf(); MainCtl.LoadNormalInf(); MainCtl.LoadFaultInf(); MainCtl.LoadMaskInf(); if(IsSelfChecking)return; if(PmsIntervene.IsShow)return; x = Lv.ColLeft[1] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, DesigePrmData.Count.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, DesigePrmData.Count.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, DesigePrmData.Count.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, DesigePrmData.Count.HydrantKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, DesigePrmData.Count.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, DesigePrmData.Count.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, DesigePrmData.Count.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, DesigePrmData.Count.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, DesigePrmData.Count.DisplayPad); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, DesigePrmData.Count.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, DesigePrmData.Count.Other); x = Lv.ColLeft[2] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Smoker); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpNormal.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpNormal.Fire_hydrant_Kp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Input); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpNormal.InOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.Output); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpNormal.VaAlram); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.DisplayPad); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpNormal.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpNormal.UnDefine + MainCtl.CountEpNormal.Unknown); x = Lv.ColLeft[3] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Smoker); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpFault.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpFault.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpFault.Fire_hydrant_Kp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Input); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpFault.InOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpFault.Output); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpFault.VaAlram); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpFault.DisplayPad); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpFault.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpFault.UnDefine + MainCtl.CountEpFault.Unknown); x = Lv.ColLeft[4] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Smoker); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, MainCtl.CountEpMask.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, MainCtl.CountEpMask.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, MainCtl.CountEpMask.Fire_hydrant_Kp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Input); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, MainCtl.CountEpMask.InOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, MainCtl.CountEpMask.Output); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, MainCtl.CountEpMask.VaAlram); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, MainCtl.CountEpMask.DisplayPad); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, MainCtl.CountEpMask.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, MainCtl.CountEpMask.UnDefine + MainCtl.CountEpMask.Unknown); } void TCheckNormal::ClearAndDrawData(void) { int x; x = Lv.ColLeft[1] + 30; TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " "); x = Lv.ColLeft[2] + 30; TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " "); x = Lv.ColLeft[3] + 30; TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " "); x = Lv.ColLeft[4] + 30; TextRender_string24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[1] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[3] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[5] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[7] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, " "); TextRender_string24(x, Lv.ColTop[9] +1, clNearBlack, clEven, " "); TextRender_string24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, " "); } void TCheckNormal::LoadAndDrawDataSlave(unsigned char aCtlNum) { int x; unsigned char PNum; if(aCtlNum == 0)return; if(aCtlNum > dNETWORK_MACHINE_COUNT)return; PNum = aCtlNum-1; x = Lv.ColLeft[1] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Designed.cOther); x = Lv.ColLeft[2] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Normal.cOther); x = Lv.ColLeft[3] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Fault.cOther); x = Lv.ColLeft[4] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, ProtoC2C.CheckNormalDataSlave[PNum].Slave.Mask.cOther); } void TCheckNormal::LoadAndDrawDataAll() { int x; unsigned char PNum; x = Lv.ColLeft[1] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Designed.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Designed.cOther); x = Lv.ColLeft[2] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Normal.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Normal.cOther); x = Lv.ColLeft[3] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Fault.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Fault.cOther); x = Lv.ColLeft[4] + 30; TextDigitRender6Right24(x, Lv.ColTop[0] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.Smoke); TextDigitRender6Right24(x, Lv.ColTop[1] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.Tempe); TextDigitRender6Right24(x, Lv.ColTop[2] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.HandReport); TextDigitRender6Right24(x, Lv.ColTop[3] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.HydKp); TextDigitRender6Right24(x, Lv.ColTop[4] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.ModuleInput); TextDigitRender6Right24(x, Lv.ColTop[5] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.ModuleInOut); TextDigitRender6Right24(x, Lv.ColTop[6] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.ModuleOutput); TextDigitRender6Right24(x, Lv.ColTop[7] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.Va); TextDigitRender6Right24(x, Lv.ColTop[8] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.FDisplay); TextDigitRender6Right24(x, Lv.ColTop[9] +1, clNearBlack, clEven, CheckNormalDataAll.All.Mask.LnkPs); TextDigitRender6Right24(x, Lv.ColTop[10] +1, clNearBlack, clOdd, CheckNormalDataAll.All.Mask.cOther); } void TCheckNormal::CheckDoneClear() { ProtoC2C.ClearCheckNormalDataSlave(); IsSlaveDone = 0; } void TCheckNormal::CheckSlaveDone() { int i, x, aDone; aDone = 1; for(i=0; i 110){ Hide(); return -1; } if(MainCtl.fData.Split.NetworkMode != 1){ return 0; } if(CheckIsFrozeScreen() == 0){ CheckSlaveDone(); if(LanguageEnCn==0){ if(IsSlaveDone){ TextRender_string24(10, 75, clNearBlack, Color, "区域机加载完成 " ); }else{ TextRender_string24(10, 75, clNearBlack, Color, "区域机加载进行中" ); } }else{ if(IsSlaveDone){ TextRender_string24(10, 75, clNearBlack, Color, "Remote Data Upload Completed" ); }else{ TextRender_string24(10, 75, clNearBlack, Color, "Remote Data Uploading " ); } } CheckNwAllCount(); ShowData(0); } if(AskInx < ProtoC2C.SlaveCount){ AskNum = ProtoC2C.SlaveList[AskInx]; ProtoC2C.CheckNormalSlave(AskNum); AskInx++; } return 0; } return 0; } int TCheckNormal::ExtRequst(unsigned char Prm) { if(IsShowing){ Record.OperateAdd_UserCheck(MainCtl.fData.Split.MyNum, 0); IsShowing =0; } return 0; }