fb90bf976c
A big downside of LFS3_T_REBUILDGBMAP is the addition of an lfs3_btree_t
struct to _every_ traversal object.
Unfortunately, I don't see a way around this. We need to track the new
gbmap snapshot _somewhere_, and other options (such as a global gbmap.b_
snapshot) just move the RAM around without actually saving anything.
To at least mitigate this internally, this splits lfs3_trv_t into
distinct lfs3_trv_t, lfs3_mgc_t, and lfs3_mtrv_t structs that capture
only the relevant state for internal traversal layers:
- lfs3_mtree_traverse <- lfs3_mtrv_t
- lfs3_mtree_gc <- lfs3_mgc_t (contains lfs3_mtrv_t)
- lfs3_trv_read <- lfs3_trv_t (contains lfs3_mgc_t)
This minimizes the impact of the gbmap rebuild snapshots, and saves a
big chunk of RAM. As a plus it also saves RAM in the default build by
limiting the 2-block block queue to the high-level lfs3_trv_read API:
code stack ctx
before: 37176 2360 684
after: 37176 (+0.0%) 2352 (-0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 40060 2432 848
gbmap after: 40024 (-0.1%) 2368 (-2.6%) 848 (+0.0%)
The main downside? Our field names are continuing in their
ridiculousness:
lfs3.gc.gc.t.b.h.flags // where else would the global gc flags be?