Files
littlefs/bd/lfs3_kiwibd.h
T
Christopher Haster 10e77d9177 runners: bench: Added BENCH_SIMTIME/SIMRESET/PAUSE/RESUME/etc
- BENCH_SIMTIME()   => lfs3_kiwibd_simtime()
- BENCH_SIMRESET()  => lfs3_kiwibd_simreset()
- BENCH_SIMPAUSE()  => lfs3_kiwibd_simpause()
- BENCH_SIMRESUME() => lfs3_kiwibd_simresume()
- BENCH_RESET()     => lfs3_kiwibd_simreset() + BENCH_STACK/HEAP_RESET()
- BENCH_PAUSE()     => lfs3_kiwibd_simpause() + BENCH_STACK/HEAP_PAUSE()
- BENCH_RESUME()    => lfs3_kiwibd_simresume() + BENCH_STACK/HEAP_RESUME()

This does two things:

1. Adds pause/resume counters to bd counters to make it easier to
   exclude operations from the current bench (potentially useful for
   seq+disk usage).

2. Exposes bd simtime operations as BENCH_* macros, to make it a bit
   easier to interact with simtime without tying all the benches to
   kiwibd. (Not that we'll ever probably not use kiwibd, but still).

Also adopted 32-bit counters for stack/heap pause state instead of a
32-bit stack. Not that either are at a risk of overflowing, but better
safe than sorry.
2026-03-09 22:54:49 -05:00

193 lines
6.0 KiB
C

/*
* kiwibd - A lightweight variant of emubd, useful for emulating large
* disks backed by a file or in RAM.
*
* Unlike emubd, file-backed disks are _not_ mirrored in RAM. kiwibd has
* fewer features than emubd, prioritizing speed for benchmarking.
*
*
*/
#ifndef LFS3_KIWIBD_H
#define LFS3_KIWIBD_H
#include "lfs3.h"
#include "lfs3_util.h"
// Block device specific tracing
#ifndef LFS3_KIWIBD_TRACE
#ifdef LFS3_KIWIBD_YES_TRACE
#define LFS3_KIWIBD_TRACE(...) LFS3_TRACE(__VA_ARGS__)
#else
#define LFS3_KIWIBD_TRACE(...)
#endif
#endif
// Type for measuring read/program/erase operations
typedef uint64_t lfs3_kiwibd_io_t;
typedef int64_t lfs3_kiwibd_sio_t;
// Type for delays in nanoseconds
typedef uint64_t lfs3_kiwibd_ns_t;
typedef int64_t lfs3_kiwibd_sns_t;
// kiwibd config, this is required for testing
struct lfs3_kiwibd_cfg {
// Optional statically allocated buffer for the block device. Ignored
// if disk_path is provided.
void *buffer;
// 8-bit erase value to use for simulating erases. -1 simulates a noop
// erase, which is faster than simulating a fixed erase value. -2 emulates
// nor-masking, which is useful for testing other filesystems (littlefs
// does _not_ rely on this!).
int32_t erase_value;
// Simulated read width, this is only used for simulated read timing
// and emulates the physical read hardware on the device. Defaults
// to 1 byte.
lfs3_size_t read_width;
// Simulated prog width, this is only used for simulated prog timing
// and emulates the physical prog hardware on the device. Defaults
// to 1 byte.
lfs3_size_t prog_width;
// Simulated erase width, this is only used for simulated erase timing
// and emulates physical erase hardware on the device. Defaults to 1
// byte.
lfs3_size_t erase_width;
// Simulated per-byte read timing in nanoseconds, this is added to
// simtime each read call after aligning up to the necessary number
// of read_widths to emulate the read operation.
lfs3_kiwibd_ns_t read_timing;
// Simulated per-byte prog timing in nanoseconds, this is added to
// simtime each prog call after aligning up to the necessary number
// of prog_widths to emulate the prog operation.
lfs3_kiwibd_ns_t prog_timing;
// Simulated per-byte erase timing in nanoseconds, this is added to
// simtime each erase call after aligning up to the necessary number
// of erase_widths to emulate the erase operation.
lfs3_kiwibd_ns_t erase_timing;
// Simulated per-byte read timing in nanoseconds, this ignores
// read_width and can be used to simulate relevant bus overhead.
lfs3_kiwibd_ns_t readed_timing;
// Simulated per-byte prog timing in nanoseconds, this ignores
// prog_width and can be used to simulate relevant bus overhead.
lfs3_kiwibd_ns_t progged_timing;
// Simulated per-byte erase timing in nanoseconds, this ignores
// erase_width and can be used to simulate relevant bus overhead.
lfs3_kiwibd_ns_t erased_timing;
// Artificial read transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_kiwibd_ns_t read_sleep;
// Artificial prog transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_kiwibd_ns_t prog_sleep;
// Artificial erase transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_kiwibd_ns_t erase_sleep;
};
// kiwibd state
typedef struct lfs3_kiwibd {
// backing disk
int fd;
union {
uint8_t *scratch;
uint8_t *mem;
} u;
// sim state
uint32_t paused;
// amount read/progged/erased
lfs3_kiwibd_io_t reads;
lfs3_kiwibd_io_t progs;
lfs3_kiwibd_io_t erases;
lfs3_kiwibd_io_t readed;
lfs3_kiwibd_io_t progged;
lfs3_kiwibd_io_t erased;
const struct lfs3_kiwibd_cfg *cfg;
} lfs3_kiwibd_t;
/// Block device API ///
// Create a kiwibd using the geometry in lfs3_cfg
//
// If path is provided, kiwibd will use the file to back the block
// device, allowing emulation of block devices > available RAM.
//
int lfs3_kiwibd_create(const struct lfs3_cfg *cfg, const char *path);
int lfs3_kiwibd_createcfg(const struct lfs3_cfg *cfg, const char *path,
const struct lfs3_kiwibd_cfg *bdcfg);
// Clean up memory associated with block device
int lfs3_kiwibd_destroy(const struct lfs3_cfg *cfg);
// Read a block
int lfs3_kiwibd_read(const struct lfs3_cfg *cfg, lfs3_block_t block,
lfs3_off_t off, void *buffer, lfs3_size_t size);
// Program a block
//
// The block must have previously been erased.
int lfs3_kiwibd_prog(const struct lfs3_cfg *cfg, lfs3_block_t block,
lfs3_off_t off, const void *buffer, lfs3_size_t size);
// Erase a block
//
// A block must be erased before being programmed. The
// state of an erased block is undefined.
int lfs3_kiwibd_erase(const struct lfs3_cfg *cfg, lfs3_block_t block);
// Sync the block device
int lfs3_kiwibd_sync(const struct lfs3_cfg *cfg);
/// Additional kiwibd features ///
// Get simulated runtime in nanoseconds
lfs3_kiwibd_sns_t lfs3_kiwibd_simtime(const struct lfs3_cfg *cfg);
// Reset simulation counters
int lfs3_kiwibd_simreset(const struct lfs3_cfg *cfg);
// Pause simulation counters
int lfs3_kiwibd_simpause(const struct lfs3_cfg *cfg);
// Resume simulation counters
int lfs3_kiwibd_simresume(const struct lfs3_cfg *cfg);
// Get total number of read transactions
lfs3_kiwibd_sio_t lfs3_kiwibd_reads(const struct lfs3_cfg *cfg);
// Get total number of prog transactions
lfs3_kiwibd_sio_t lfs3_kiwibd_progs(const struct lfs3_cfg *cfg);
// Get total number of erase transactions
lfs3_kiwibd_sio_t lfs3_kiwibd_erases(const struct lfs3_cfg *cfg);
// Get total amount of bytes read
lfs3_kiwibd_sio_t lfs3_kiwibd_readed(const struct lfs3_cfg *cfg);
// Get total amount of bytes programmed
lfs3_kiwibd_sio_t lfs3_kiwibd_progged(const struct lfs3_cfg *cfg);
// Get total amount of bytes erased
lfs3_kiwibd_sio_t lfs3_kiwibd_erased(const struct lfs3_cfg *cfg);
#endif