Files
littlefs/tests
Christopher Haster 6a2ecbac87 Replaced bool with lfs3->pcksum for prog-aligned cksums
This replaces the `bool align` parameter that goes through all the prog
layers with an optional prog-aligned cksum stored in the lfs3_t struct.
Normally ignored, this prog-aligned cksum can be requested by setting
cksum=&lfs3->pcksum in any prog call.

Does this work? Yes. Is it a great solution? Ehhhh...

I've been tinkering with other solutions that avoid the `bool align`
parameter, but with no luck.

- `bool align`, or previously two cksum arguments, work, but create a
  bit of a messy API. I'd like to find an alternative solution.

- Changing the cksum pointer to a richer lfs3_cksum_t struct with flags
  also works, but would be an even messier API.

- Adding an lfs3_t side-channel, lfs3->pcache could include a pointer to
  an optional prog-aligned cksum. But this would be the same/more cost
  as just storing the pcksum in lfs3_t. And then we'd need to worry
  about disentangling the cksum pointer on errors, etc.

- We could set a flag in lfs3->flags for alignment. This avoids the
  extra 4 bytes of ctx, but still suffers from the risk of entangled
  state on errors, etc.

- We could unconditionally calculate lfs3->pcksum. But then we'd be
  calculating a lot of cksums we don't use (every metadata commit), and
  still using the extra 4 bytes of ctx.

Lacking a good solution, using cksum=&lfs3->pcksum to indicate a
prog-aligned cksum is at least an ok solution.

I will happily change this if an alternative comes up in the future.

Another way of viewing this is that `&lfs3->pcksum` acts as a special
magic pointer value to tell the prog layers to calculate lfs3->pcksum.
A different non-NULL constant value could have worked just as well, but
those are a bit trickier to create in C.

---

Actually, there is a "better" cursed solution:

- Rely on pointer alignment to sneak a flag into the cksum pointer's
  lower bits.

But, while clever, this is is outside of C's machine model and would
limit portability.

---

This trades 4 bytes of ctx for 58 bytes of code and simpler (debatable)
internal prog APIs:

           code          stack          ctx
  before: 36860           2384          652
  after:  36832 (-0.1%)   2384 (+0.0%)  656 (+0.6%)

In theory this also saves stack in all the prog APIs, but none of prog
APIs end up on the stack hot-path. In our codebase the read APIs
dominate the stack thanks to block allocator traversals.
2025-07-16 17:50:06 -05:00
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