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littlefs/bd/lfs3_emubd.h
T
Christopher Haster 23ac67bf34 Prefer power-loss -> powerloss
Just trying to be a bit more consistent.
2026-02-13 13:56:20 -06:00

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10 KiB
C

/*
* emubd - High-level emulating block device with many bells and
* whistles for testing powerloss, wear, etc.
*
* Note emubd always backs the block device in RAM. Consider using
* kiwibd if you need a block device larger than the available RAM on
* the system.
*
* Copyright (c) 2022, The littlefs authors.
* Copyright (c) 2017, Arm Limited. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef LFS3_EMUBD_H
#define LFS3_EMUBD_H
#include "lfs3.h"
#include "lfs3_util.h"
// Block device specific tracing
#ifndef LFS3_EMUBD_TRACE
#ifdef LFS3_EMUBD_YES_TRACE
#define LFS3_EMUBD_TRACE(...) LFS3_TRACE(__VA_ARGS__)
#else
#define LFS3_EMUBD_TRACE(...)
#endif
#endif
// Mode determining how "bad-blocks" behave during testing. This simulates
// some real-world circumstances such as progs not sticking (prog-noop),
// a readonly disk (erase-noop), ECC failures (read-error), and of course,
// random bit failures (prog-flip, read-flip)
typedef enum lfs3_emubd_badblock_behavior {
LFS3_EMUBD_BADBLOCK_PROGERROR = 0, // Error on prog
LFS3_EMUBD_BADBLOCK_ERASEERROR = 1, // Error on erase
LFS3_EMUBD_BADBLOCK_READERROR = 2, // Error on read
LFS3_EMUBD_BADBLOCK_PROGNOOP = 3, // Prog does nothing silently
LFS3_EMUBD_BADBLOCK_ERASENOOP = 4, // Erase does nothing silently
LFS3_EMUBD_BADBLOCK_PROGFLIP = 5, // Prog flips a bit
LFS3_EMUBD_BADBLOCK_READFLIP = 6, // Read flips a bit sometimes
LFS3_EMUBD_BADBLOCK_MANUAL = 7, // Bits require manual flipping
} lfs3_emubd_badblock_behavior_t;
// Mode determining how powerloss behaves during testing.
typedef enum lfs3_emubd_powerloss_behavior {
LFS3_EMUBD_POWERLOSS_ATOMIC = 0, // Progs are atomic
LFS3_EMUBD_POWERLOSS_SOMEBITS = 1, // One bit is progged
LFS3_EMUBD_POWERLOSS_MOSTBITS = 2, // All-but-one bit is progged
LFS3_EMUBD_POWERLOSS_OOO = 3, // Blocks are written out-of-order
LFS3_EMUBD_POWERLOSS_METASTABLE = 4, // Reads may flip a bit
} lfs3_emubd_powerloss_behavior_t;
// Type for measuring read/program/erase operations
typedef uint64_t lfs3_emubd_io_t;
typedef int64_t lfs3_emubd_sio_t;
// Type for measuring wear
typedef uint32_t lfs3_emubd_wear_t;
typedef int32_t lfs3_emubd_swear_t;
// Type for tracking power-cycles
typedef uint32_t lfs3_emubd_powercycles_t;
typedef int32_t lfs3_emubd_spowercycles_t;
// Type for delays in nanoseconds
typedef uint64_t lfs3_emubd_ns_t;
typedef int64_t lfs3_emubd_sns_t;
// emubd config, this is required for testing
struct lfs3_emubd_cfg {
// 8-bit erase value to use for simulating erases. -1 simulates a noop
// erase, which is faster than simulating a fixed erase value. -2 emulates
// nor-masking, which is useful for testing other filesystems (littlefs
// does _not_ rely on this!).
int32_t erase_value;
// Simulated read transaction timing in nanoseconds, this is added
// to simtime each read call, ignoring the requested size
lfs3_emubd_ns_t reads_timing;
// Simulated prog transaction timing in nanoseconds, this is added
// to simtime each prog call, ignoring the requested size
lfs3_emubd_ns_t progs_timing;
// Simulated erase transaction timing in nanoseconds, this is added
// to simtime each erase call, ignoring the requested size
lfs3_emubd_ns_t erases_timing;
// Simulated read byte timing in nanoseconds, this is scaled by the
// requested size and added to simtime each read call.
lfs3_emubd_ns_t readed_timing;
// Simulated prog byte timing in nanoseconds, this is scaled by the
// requested size and added to simtime each prog call.
lfs3_emubd_ns_t progged_timing;
// Simulated erase byte timing in nanoseconds, this is scaled by the
// requested size and added to simtime each erase call.
lfs3_emubd_ns_t erased_timing;
// Artificial read transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_emubd_ns_t read_sleep;
// Artificial prog transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_emubd_ns_t prog_sleep;
// Artificial erase transaction delay in nanoseconds, there is no
// purpose for this other than slowing down the simulation.
lfs3_emubd_ns_t erase_sleep;
// Number of erase cycles before a block becomes "bad". The exact behavior
// of bad blocks is controlled by badblock_behavior.
uint32_t erase_cycles;
// The mode determining how bad-blocks fail
lfs3_emubd_badblock_behavior_t badblock_behavior;
// Number of write operations (erase/prog) before triggering a powerloss.
// power_cycles=0 disables this. The exact behavior of powerloss is
// controlled by a combination of powerloss_behavior and powerloss_cb.
lfs3_emubd_powercycles_t power_cycles;
// The mode determining how powerloss affects disk
lfs3_emubd_powerloss_behavior_t powerloss_behavior;
// Function to call to emulate powerloss. The exact behavior of powerloss
// is up to the runner to provide.
void (*powerloss_cb)(void*);
// Data for powerloss callback
void *powerloss_data;
// Seed for prng, which may be used for emulating failed progs. This does
// not affect normal operation.
uint32_t seed;
};
// A reference counted block
typedef struct lfs3_emubd_block {
uint32_t rc;
lfs3_emubd_wear_t wear;
bool metastable;
// sign(bad_bit)=0 => randomized on erase
// sign(bad_bit)=1 => fixed
lfs3_size_t bad_bit;
uint8_t data[];
} lfs3_emubd_block_t;
// Disk mirror
typedef struct lfs3_emubd_disk {
uint32_t rc;
int fd;
uint8_t *scratch;
} lfs3_emubd_disk_t;
// emubd state
typedef struct lfs3_emubd {
// array of copy-on-write blocks
lfs3_emubd_block_t **blocks;
// some other test state
lfs3_emubd_io_t reads;
lfs3_emubd_io_t progs;
lfs3_emubd_io_t erases;
lfs3_emubd_io_t readed;
lfs3_emubd_io_t progged;
lfs3_emubd_io_t erased;
uint32_t prng;
lfs3_emubd_powercycles_t power_cycles;
lfs3_emubd_block_t **ooo_before;
lfs3_emubd_block_t **ooo_after;
lfs3_emubd_disk_t *disk;
const struct lfs3_emubd_cfg *cfg;
} lfs3_emubd_t;
/// Block device API ///
// Create an emulating block device using the geometry in lfs3_cfg
//
// If path is provided, emubd will mirror the block device in the file.
// This provides a way to view the current state of the block device,
// but does not eliminate the RAM requirement.
//
int lfs3_emubd_create(const struct lfs3_cfg *cfg, const char *path);
int lfs3_emubd_createcfg(const struct lfs3_cfg *cfg, const char *path,
const struct lfs3_emubd_cfg *bdcfg);
// Clean up memory associated with block device
int lfs3_emubd_destroy(const struct lfs3_cfg *cfg);
// Read a block
int lfs3_emubd_read(const struct lfs3_cfg *cfg, lfs3_block_t block,
lfs3_off_t off, void *buffer, lfs3_size_t size);
// Program a block
//
// The block must have previously been erased.
int lfs3_emubd_prog(const struct lfs3_cfg *cfg, lfs3_block_t block,
lfs3_off_t off, const void *buffer, lfs3_size_t size);
// Erase a block
//
// A block must be erased before being programmed. The
// state of an erased block is undefined.
int lfs3_emubd_erase(const struct lfs3_cfg *cfg, lfs3_block_t block);
// Sync the block device
int lfs3_emubd_sync(const struct lfs3_cfg *cfg);
/// Additional emubd features for testing ///
// Get total simulated runtime
lfs3_emubd_sns_t lfs3_emubd_simtime(const struct lfs3_cfg *cfg);
// Reset simulation counters
//
// You probably shouldn't call this, instead diff before/after simtimes
int lfs3_emubd_simreset(const struct lfs3_cfg *cfg);
// Get total number of read transactions
lfs3_emubd_sio_t lfs3_emubd_reads(const struct lfs3_cfg *cfg);
// Get total number of prog transactions
lfs3_emubd_sio_t lfs3_emubd_progs(const struct lfs3_cfg *cfg);
// Get total number of erase transactions
lfs3_emubd_sio_t lfs3_emubd_erases(const struct lfs3_cfg *cfg);
// Get total amount of bytes read
lfs3_emubd_sio_t lfs3_emubd_readed(const struct lfs3_cfg *cfg);
// Get total amount of bytes programmed
lfs3_emubd_sio_t lfs3_emubd_progged(const struct lfs3_cfg *cfg);
// Get total amount of bytes erased
lfs3_emubd_sio_t lfs3_emubd_erased(const struct lfs3_cfg *cfg);
// Get simulated wear on a given block
lfs3_emubd_swear_t lfs3_emubd_wear(const struct lfs3_cfg *cfg,
lfs3_block_t block);
// Manually set simulated wear on a given block
int lfs3_emubd_setwear(const struct lfs3_cfg *cfg,
lfs3_block_t block, lfs3_emubd_wear_t wear);
// Mark a block as bad, this is equivalent to setting wear to maximum
int lfs3_emubd_mkbad(const struct lfs3_cfg *cfg, lfs3_block_t block);
// Clear any simulated wear on a given block
int lfs3_emubd_mkgood(const struct lfs3_cfg *cfg, lfs3_block_t block);
// Get which bit failed, this changes on erase/powerloss unless manually set
lfs3_ssize_t lfs3_emubd_badbit(const struct lfs3_cfg *cfg,
lfs3_block_t block);
// Set which bit should fail in a given block
int lfs3_emubd_setbadbit(const struct lfs3_cfg *cfg,
lfs3_block_t block, lfs3_size_t bit);
// Randomize the bad bit on erase (the default)
int lfs3_emubd_randomizebadbit(const struct lfs3_cfg *cfg,
lfs3_block_t block);
// Mark a block as bad and which bit should fail
int lfs3_emubd_mkbadbit(const struct lfs3_cfg *cfg,
lfs3_block_t block, lfs3_size_t bit);
// Flip a bit in a given block, intended for emulating bit errors
int lfs3_emubd_flipbit(const struct lfs3_cfg *cfg,
lfs3_block_t block, lfs3_size_t bit);
// Flip all bits marked as bad
int lfs3_emubd_flip(const struct lfs3_cfg *cfg);
// Get the remaining power-cycles
lfs3_emubd_spowercycles_t lfs3_emubd_powercycles(
const struct lfs3_cfg *cfg);
// Manually set the remaining power-cycles
int lfs3_emubd_setpowercycles(const struct lfs3_cfg *cfg,
lfs3_emubd_powercycles_t power_cycles);
// Get a pseudo-random number from emubd's internal prng
uint32_t lfs3_emubd_prng(const struct lfs3_cfg *cfg);
// Set the current prng state
void lfs3_emubd_seed(const struct lfs3_cfg *cfg, uint32_t seed);
// Create a copy-on-write copy of the state of this block device
int lfs3_emubd_cpy(const struct lfs3_cfg *cfg, lfs3_emubd_t *copy);
#endif