10e77d9177
- BENCH_SIMTIME() => lfs3_kiwibd_simtime() - BENCH_SIMRESET() => lfs3_kiwibd_simreset() - BENCH_SIMPAUSE() => lfs3_kiwibd_simpause() - BENCH_SIMRESUME() => lfs3_kiwibd_simresume() - BENCH_RESET() => lfs3_kiwibd_simreset() + BENCH_STACK/HEAP_RESET() - BENCH_PAUSE() => lfs3_kiwibd_simpause() + BENCH_STACK/HEAP_PAUSE() - BENCH_RESUME() => lfs3_kiwibd_simresume() + BENCH_STACK/HEAP_RESUME() This does two things: 1. Adds pause/resume counters to bd counters to make it easier to exclude operations from the current bench (potentially useful for seq+disk usage). 2. Exposes bd simtime operations as BENCH_* macros, to make it a bit easier to interact with simtime without tying all the benches to kiwibd. (Not that we'll ever probably not use kiwibd, but still). Also adopted 32-bit counters for stack/heap pause state instead of a 32-bit stack. Not that either are at a risk of overflowing, but better safe than sorry.
193 lines
6.0 KiB
C
193 lines
6.0 KiB
C
/*
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* kiwibd - A lightweight variant of emubd, useful for emulating large
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* disks backed by a file or in RAM.
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*
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* Unlike emubd, file-backed disks are _not_ mirrored in RAM. kiwibd has
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* fewer features than emubd, prioritizing speed for benchmarking.
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*
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*
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*/
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#ifndef LFS3_KIWIBD_H
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#define LFS3_KIWIBD_H
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#include "lfs3.h"
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#include "lfs3_util.h"
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// Block device specific tracing
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#ifndef LFS3_KIWIBD_TRACE
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#ifdef LFS3_KIWIBD_YES_TRACE
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#define LFS3_KIWIBD_TRACE(...) LFS3_TRACE(__VA_ARGS__)
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#else
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#define LFS3_KIWIBD_TRACE(...)
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#endif
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#endif
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// Type for measuring read/program/erase operations
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typedef uint64_t lfs3_kiwibd_io_t;
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typedef int64_t lfs3_kiwibd_sio_t;
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// Type for delays in nanoseconds
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typedef uint64_t lfs3_kiwibd_ns_t;
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typedef int64_t lfs3_kiwibd_sns_t;
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// kiwibd config, this is required for testing
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struct lfs3_kiwibd_cfg {
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// Optional statically allocated buffer for the block device. Ignored
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// if disk_path is provided.
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void *buffer;
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// 8-bit erase value to use for simulating erases. -1 simulates a noop
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// erase, which is faster than simulating a fixed erase value. -2 emulates
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// nor-masking, which is useful for testing other filesystems (littlefs
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// does _not_ rely on this!).
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int32_t erase_value;
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// Simulated read width, this is only used for simulated read timing
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// and emulates the physical read hardware on the device. Defaults
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// to 1 byte.
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lfs3_size_t read_width;
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// Simulated prog width, this is only used for simulated prog timing
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// and emulates the physical prog hardware on the device. Defaults
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// to 1 byte.
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lfs3_size_t prog_width;
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// Simulated erase width, this is only used for simulated erase timing
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// and emulates physical erase hardware on the device. Defaults to 1
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// byte.
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lfs3_size_t erase_width;
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// Simulated per-byte read timing in nanoseconds, this is added to
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// simtime each read call after aligning up to the necessary number
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// of read_widths to emulate the read operation.
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lfs3_kiwibd_ns_t read_timing;
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// Simulated per-byte prog timing in nanoseconds, this is added to
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// simtime each prog call after aligning up to the necessary number
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// of prog_widths to emulate the prog operation.
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lfs3_kiwibd_ns_t prog_timing;
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// Simulated per-byte erase timing in nanoseconds, this is added to
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// simtime each erase call after aligning up to the necessary number
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// of erase_widths to emulate the erase operation.
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lfs3_kiwibd_ns_t erase_timing;
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// Simulated per-byte read timing in nanoseconds, this ignores
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// read_width and can be used to simulate relevant bus overhead.
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lfs3_kiwibd_ns_t readed_timing;
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// Simulated per-byte prog timing in nanoseconds, this ignores
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// prog_width and can be used to simulate relevant bus overhead.
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lfs3_kiwibd_ns_t progged_timing;
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// Simulated per-byte erase timing in nanoseconds, this ignores
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// erase_width and can be used to simulate relevant bus overhead.
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lfs3_kiwibd_ns_t erased_timing;
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// Artificial read transaction delay in nanoseconds, there is no
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// purpose for this other than slowing down the simulation.
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lfs3_kiwibd_ns_t read_sleep;
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// Artificial prog transaction delay in nanoseconds, there is no
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// purpose for this other than slowing down the simulation.
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lfs3_kiwibd_ns_t prog_sleep;
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// Artificial erase transaction delay in nanoseconds, there is no
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// purpose for this other than slowing down the simulation.
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lfs3_kiwibd_ns_t erase_sleep;
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};
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// kiwibd state
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typedef struct lfs3_kiwibd {
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// backing disk
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int fd;
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union {
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uint8_t *scratch;
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uint8_t *mem;
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} u;
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// sim state
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uint32_t paused;
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// amount read/progged/erased
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lfs3_kiwibd_io_t reads;
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lfs3_kiwibd_io_t progs;
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lfs3_kiwibd_io_t erases;
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lfs3_kiwibd_io_t readed;
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lfs3_kiwibd_io_t progged;
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lfs3_kiwibd_io_t erased;
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const struct lfs3_kiwibd_cfg *cfg;
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} lfs3_kiwibd_t;
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/// Block device API ///
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// Create a kiwibd using the geometry in lfs3_cfg
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//
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// If path is provided, kiwibd will use the file to back the block
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// device, allowing emulation of block devices > available RAM.
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//
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int lfs3_kiwibd_create(const struct lfs3_cfg *cfg, const char *path);
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int lfs3_kiwibd_createcfg(const struct lfs3_cfg *cfg, const char *path,
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const struct lfs3_kiwibd_cfg *bdcfg);
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// Clean up memory associated with block device
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int lfs3_kiwibd_destroy(const struct lfs3_cfg *cfg);
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// Read a block
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int lfs3_kiwibd_read(const struct lfs3_cfg *cfg, lfs3_block_t block,
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lfs3_off_t off, void *buffer, lfs3_size_t size);
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// Program a block
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//
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// The block must have previously been erased.
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int lfs3_kiwibd_prog(const struct lfs3_cfg *cfg, lfs3_block_t block,
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lfs3_off_t off, const void *buffer, lfs3_size_t size);
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// Erase a block
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//
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// A block must be erased before being programmed. The
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// state of an erased block is undefined.
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int lfs3_kiwibd_erase(const struct lfs3_cfg *cfg, lfs3_block_t block);
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// Sync the block device
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int lfs3_kiwibd_sync(const struct lfs3_cfg *cfg);
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/// Additional kiwibd features ///
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// Get simulated runtime in nanoseconds
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lfs3_kiwibd_sns_t lfs3_kiwibd_simtime(const struct lfs3_cfg *cfg);
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// Reset simulation counters
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int lfs3_kiwibd_simreset(const struct lfs3_cfg *cfg);
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// Pause simulation counters
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int lfs3_kiwibd_simpause(const struct lfs3_cfg *cfg);
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// Resume simulation counters
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int lfs3_kiwibd_simresume(const struct lfs3_cfg *cfg);
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// Get total number of read transactions
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lfs3_kiwibd_sio_t lfs3_kiwibd_reads(const struct lfs3_cfg *cfg);
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// Get total number of prog transactions
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lfs3_kiwibd_sio_t lfs3_kiwibd_progs(const struct lfs3_cfg *cfg);
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// Get total number of erase transactions
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lfs3_kiwibd_sio_t lfs3_kiwibd_erases(const struct lfs3_cfg *cfg);
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// Get total amount of bytes read
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lfs3_kiwibd_sio_t lfs3_kiwibd_readed(const struct lfs3_cfg *cfg);
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// Get total amount of bytes programmed
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lfs3_kiwibd_sio_t lfs3_kiwibd_progged(const struct lfs3_cfg *cfg);
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// Get total amount of bytes erased
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lfs3_kiwibd_sio_t lfs3_kiwibd_erased(const struct lfs3_cfg *cfg);
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#endif
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