0893c1f6be
If we add CKMETA/CKDATA and eventually REPAIRMETA/REPAIRDATA to the file
open flags, we'll end up with 17 flags total (13 user-facing,
4 internal), which is a bit (heh) too much for a 16-bit flags field!
There are a few ways to solve this, dropping features for one, instead
I've decided to expand the fields flag to 32-bits. Fortunately this was
already the field size for all user-facing fields.
To avoid a RAM increase, I've also shoved the opened-file types and
traversal tstates into the same field.
We have various flags in quite a few places now, here's how
everything fits together:
8 8 8 8
.----++----++----++----.
.----..---..--..-------.
o_flags: |type|| f ||t || o |
|----||---|:--:'-------'
|----||---|:--:--------.
d_flags: |type|| f |: : |
|----||---|:--:--------'
|----||---|:--'--..----.
t_flags: |type|| f || t ||tstt|
'----''---'|-----|'----'
.----------|-----|-----.
gc_flags: | | t | |
'----------|-----|-----'
.-----.---.|-----|.----.
m_flags: | | m || t || m |
'-----|---|'-----'|----|
.----.|---|-------|----|
i_flags: | i || m | | m |
'----''---'-------'----'
Unfortunately, using the full 32-bit flag space highlights that C99's
enum types are kind of garbage...
In C99 enums are strictly signed ints, which means attempting to use
them for 32-bit bit fields overflows. There is no way around this so
I've switched our flag definitions to #defines.
I've kept types as enums for now but I'm keeping my eye on them...
---
The tradeoff of merging the type/btype/tstate/flags fields is that it
takes more code to extract/encode the various subfields. Since these
fields our heavily used in our codebase, this really adds up:
code stack
before: 35888 2696
after: 36048 (+0.4%) 2696 (+0.0%)
At least in theory the type fields can be optimized to a byte load, but
not btype/tstate. Also accessing bits in higher positions may be adding
cost.