124afb3034
This extends the hopefully useful LFS3_GC_ALL flag alias to the other functions, without trying to figure out what the heck LFS3_M_ALL should mean semantically. Current definitions: // an alias for ck work *_CK 0x00003000 ---- ---- ---- ---- --11 ---- ---- ---- // an alias for all possible gc work *_GC 0x00003b00 ---- ---- ---- ---- ++11 11+1 ---- ---- *_MKCONSISTENT 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ---- *_LOOKAHEAD 0x00000200 ---- ---- ---- ---- ---- --1- ---- ---- *_PREERASE+ 0x00000400 ---- ---- ---- ---- ---- -+-- ---- ---- *_COMPACT 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ---- *_CKMETA 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ---- *_CKDATA 0x00002000 ---- ---- ---- ---- --1- ---- ---- ---- *_REPAIRMETA+ 0x00004000 ---- ---- ---- ---- -+-- ---- ---- ---- *_REPAIRDATA+ 0x00008000 ---- ---- ---- ---- +--- ---- ---- ---- + Planned One weird artifact of this is that LFS3_GC_CK ~= LFS3_GC_CKDATA, but I'm not sure that's a bad thing? Note this is very much not true for info flags, LFS3_I_CK != LFS3_I_CKDATA. No code changes.
183 lines
6.3 KiB
C
183 lines
6.3 KiB
C
/*
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* Runner for littlefs benchmarks
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*
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* Copyright (c) 2022, The littlefs authors.
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef BENCH_RUNNER_H
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#define BENCH_RUNNER_H
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// override LFS3_TRACE
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void bench_trace(const char *fmt, ...);
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#define LFS3_TRACE_(fmt, ...) \
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bench_trace("%s:%d:trace: " fmt "%s\n", \
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__FILE__, \
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__LINE__, \
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__VA_ARGS__)
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#define LFS3_TRACE(...) LFS3_TRACE_(__VA_ARGS__, "")
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#define LFS3_EMUBD_TRACE(...) LFS3_TRACE_(__VA_ARGS__, "")
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// BENCH_START/BENCH_STOP macros measure readed/proged/erased bytes
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// through emubd
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void bench_start(const char *m, uintmax_t n);
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void bench_stop(const char *m);
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#define BENCH_START(m, n) bench_start(m, n)
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#define BENCH_STOP(m) bench_stop(m)
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// BENCH_RESULT/BENCH_FRESULT allow for explicit non-io measurements
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void bench_result(const char *m, uintmax_t n, uintmax_t result);
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void bench_fresult(const char *m, uintmax_t n, double result);
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#define BENCH_RESULT(m, n, result) bench_result(m, n, result)
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#define BENCH_FRESULT(m, n, result) bench_fresult(m, n, result)
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// note these are indirectly included in any generated files
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#include "bd/lfs3_emubd.h"
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#include <stdio.h>
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// give source a chance to define feature macros
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#undef _FEATURES_H
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#undef _STDIO_H
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// generated bench configurations
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struct lfs3_cfg;
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enum bench_flags {
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BENCH_INTERNAL = 0x1,
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};
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typedef uint8_t bench_flags_t;
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typedef struct bench_define {
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const char *name;
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intmax_t *define;
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intmax_t (*cb)(void *data, size_t i);
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void *data;
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size_t permutations;
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} bench_define_t;
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struct bench_case {
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const char *name;
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const char *path;
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bench_flags_t flags;
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const bench_define_t *defines;
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size_t permutations;
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bool (*if_)(void);
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void (*run)(struct lfs3_cfg *cfg);
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};
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struct bench_suite {
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const char *name;
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const char *path;
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bench_flags_t flags;
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const bench_define_t *defines;
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size_t define_count;
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const struct bench_case *cases;
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size_t case_count;
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};
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extern const struct bench_suite *const bench_suites[];
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extern const size_t bench_suite_count;
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// deterministic prng for pseudo-randomness in benches
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uint32_t bench_prng(uint32_t *state);
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#define BENCH_PRNG(state) bench_prng(state)
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// generation of specific permutations of an array for exhaustive benching
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size_t bench_factorial(size_t x);
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void bench_permutation(size_t i, uint32_t *buffer, size_t size);
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#define BENCH_FACTORIAL(x) bench_factorial(x)
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#define BENCH_PERMUTATION(i, buffer, size) bench_permutation(i, buffer, size)
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// a few preconfigured defines that control how benches run
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#define BENCH_IMPLICIT_DEFINES \
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/* name value (overridable) */ \
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BENCH_DEFINE(READ_SIZE, 1 ) \
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BENCH_DEFINE(PROG_SIZE, 1 ) \
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BENCH_DEFINE(BLOCK_SIZE, 4096 ) \
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BENCH_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
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BENCH_DEFINE(DISK_SIZE, 1024*1024 ) \
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BENCH_DEFINE(BLOCK_RECYCLES, -1 ) \
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BENCH_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
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BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
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BENCH_DEFINE(FCACHE_SIZE, 16 ) \
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BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) \
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BENCH_DEFINE(GC_FLAGS, LFS3_GC_GC ) \
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BENCH_DEFINE(GC_STEPS, 0 ) \
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BENCH_DEFINE(GC_LOOKAHEAD_THRESH, -1 ) \
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BENCH_DEFINE(GC_LOOKGBMAP_THRESH, -1 ) \
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BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) \
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BENCH_DEFINE(SHRUB_SIZE, BLOCK_SIZE/4 ) \
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BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
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BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
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BENCH_DEFINE(LOOKGBMAP_THRESH, BLOCK_COUNT/4 ) \
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BENCH_DEFINE(ERASE_VALUE, 0xff ) \
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BENCH_DEFINE(ERASE_CYCLES, 0 ) \
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BENCH_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
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BENCH_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
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BENCH_DEFINE(EMUBD_SEED, 0 )
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// declare defines as global intmax_ts
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#define BENCH_DEFINE(k, v) \
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extern intmax_t k;
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BENCH_IMPLICIT_DEFINES
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#undef BENCH_DEFINE
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// map defines to cfg struct fields
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#define BENCH_CFG \
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.read_size = READ_SIZE, \
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.prog_size = PROG_SIZE, \
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.block_size = BLOCK_SIZE, \
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.block_count = BLOCK_COUNT, \
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.block_recycles = BLOCK_RECYCLES, \
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.rcache_size = RCACHE_SIZE, \
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.pcache_size = PCACHE_SIZE, \
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.fcache_size = FCACHE_SIZE, \
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.lookahead_size = LOOKAHEAD_SIZE, \
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BENCH_GBMAP_CFG \
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BENCH_GC_CFG \
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.gc_lookahead_thresh = GC_LOOKAHEAD_THRESH, \
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.gc_compact_thresh = GC_COMPACT_THRESH, \
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.shrub_size = SHRUB_SIZE, \
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.fragment_size = FRAGMENT_SIZE, \
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.crystal_thresh = CRYSTAL_THRESH,
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#ifdef LFS3_GBMAP
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#define BENCH_GBMAP_CFG \
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.gc_lookgbmap_thresh = GC_LOOKGBMAP_THRESH, \
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.lookgbmap_thresh = LOOKGBMAP_THRESH,
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#else
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#define BENCH_GBMAP_CFG
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#endif
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#ifdef LFS3_GC
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#define BENCH_GC_CFG \
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.gc_flags = GC_FLAGS, \
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.gc_steps = GC_STEPS,
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#else
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#define BENCH_GC_CFG
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#endif
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#define BENCH_BDCFG \
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.erase_value = ERASE_VALUE, \
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.erase_cycles = ERASE_CYCLES, \
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.badblock_behavior = BADBLOCK_BEHAVIOR, \
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.powerloss_behavior = POWERLOSS_BEHAVIOR, \
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.seed = EMUBD_SEED,
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#endif
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