// littlefs bench runner defines // preconfigured defines that control how benches run #ifdef BENCH_DEFINE // name value (overridable) BENCH_DEFINE(READ_SIZE, 1 ) BENCH_DEFINE(PROG_SIZE, 1 ) BENCH_DEFINE(BLOCK_SIZE, 4096 ) BENCH_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) BENCH_DEFINE(DISK_SIZE, 1024*1024 ) BENCH_DEFINE(BLOCK_RECYCLES, -1 ) BENCH_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) BENCH_DEFINE(FCACHE_SIZE, 16 ) BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) BENCH_DEFINE(GC_FLAGS, LFS3_GC_GC ) BENCH_DEFINE(GC_STEPS, 0 ) BENCH_DEFINE(GC_LOOKAHEAD_THRESH, -1 ) BENCH_DEFINE(GC_LOOKGBMAP_THRESH, -1 ) BENCH_DEFINE(GC_PREERASE_COUNT, -1 ) BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) BENCH_DEFINE(SHRUB_SIZE, BLOCK_SIZE/4 ) BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) BENCH_DEFINE(LOOKGBMAP_THRESH, BLOCK_COUNT/4 ) BENCH_DEFINE(ERASE_VALUE, 0xff ) // the default timings here are based on NOR flash, specifically // w25q64jv: // // https://www.winbond.com/resource-files/W25Q256JV%20SPI%20RevQ%2002072025%20Plus.pdf // // note one thing unique to NOR flash is the extreme erase cost // // FR=104 MHz, quad prog (9.6 ns * 8/4) // => +~19 ns for bus (not read!) // // readed=40ns/B fR=50 MHz, quad read (20 ns * 8/4) // progged=1582ns/B tPP=0.4 ms, page=256 (0.4 ms / 256 + bus) // erased=10986ns/B tSE=45 ms, sector=4096 (45 ms / 4096) // // reads=0ns (no transaction cost) // progs=400000ns tPP=0.4 ms, page=256 // erases=45000000ns tSE=45 ms, sector=4096 // readed=40ns/B fR=50 MHz, quad read (20 ns * 8/4) // progged=1484ns/B tPP=0.4 ms (((4096/256)*0.4 ms - 0.4 ms)/4096 + bus) // erased=0ns/B (no per-byte cost) // #ifdef BENCH_SIMPLE BENCH_DEFINE(READS_TIMING, 0 ) BENCH_DEFINE(PROGS_TIMING, 0 ) BENCH_DEFINE(ERASES_TIMING, 0 ) BENCH_DEFINE(READED_TIMING, 40 ) BENCH_DEFINE(PROGGED_TIMING, 1582 ) BENCH_DEFINE(ERASED_TIMING, 10986 ) #else BENCH_DEFINE(READS_TIMING, 0 ) BENCH_DEFINE(PROGS_TIMING, 400000 ) BENCH_DEFINE(ERASES_TIMING, 45000000 ) BENCH_DEFINE(READED_TIMING, 40 ) BENCH_DEFINE(PROGGED_TIMING, 1484 ) BENCH_DEFINE(ERASED_TIMING, 0 ) #endif #ifndef BENCH_KIWIBD BENCH_DEFINE(ERASE_CYCLES, 0 ) BENCH_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) BENCH_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) BENCH_DEFINE(BD_SEED, 0 ) #endif #endif // struct lfs3_cfg fields #ifdef BENCH_CFG BENCH_CFG(read_size, READ_SIZE ) BENCH_CFG(prog_size, PROG_SIZE ) BENCH_CFG(block_size, BLOCK_SIZE ) BENCH_CFG(block_count, BLOCK_COUNT ) BENCH_CFG(block_recycles, BLOCK_RECYCLES ) BENCH_CFG(rcache_size, RCACHE_SIZE ) BENCH_CFG(pcache_size, PCACHE_SIZE ) BENCH_CFG(fcache_size, FCACHE_SIZE ) BENCH_CFG(lookahead_size, LOOKAHEAD_SIZE ) #ifdef LFS3_GBMAP BENCH_CFG(gc_lookgbmap_thresh, GC_LOOKGBMAP_THRESH ) BENCH_CFG(lookgbmap_thresh, LOOKGBMAP_THRESH ) #endif #ifdef LFS3_PREERASE BENCH_CFG(gc_preerase_count, GC_PREERASE_COUNT ) #endif #ifdef LFS3_GC BENCH_CFG(gc_flags, GC_FLAGS ) BENCH_CFG(gc_steps, GC_STEPS ) #endif BENCH_CFG(gc_lookahead_thresh, GC_LOOKAHEAD_THRESH ) BENCH_CFG(gc_compact_thresh, GC_COMPACT_THRESH ) BENCH_CFG(shrub_size, SHRUB_SIZE ) BENCH_CFG(fragment_size, FRAGMENT_SIZE ) BENCH_CFG(crystal_thresh, CRYSTAL_THRESH ) #endif // struct lfs3_*bd_cfg fields #ifdef BENCH_BDCFG BENCH_BDCFG(erase_value, ERASE_VALUE ) BENCH_BDCFG(reads_timing, READS_TIMING ) BENCH_BDCFG(progs_timing, PROGS_TIMING ) BENCH_BDCFG(erases_timing, ERASES_TIMING ) BENCH_BDCFG(readed_timing, READED_TIMING ) BENCH_BDCFG(progged_timing, PROGGED_TIMING ) BENCH_BDCFG(erased_timing, ERASED_TIMING ) #ifndef BENCH_KIWIBD BENCH_BDCFG(erase_cycles, ERASE_CYCLES ) BENCH_BDCFG(badblock_behavior, BADBLOCK_BEHAVIOR ) BENCH_BDCFG(powerloss_behavior, POWERLOSS_BEHAVIOR ) BENCH_BDCFG(seed, BD_SEED ) #endif #endif