fa403f44859b650773ba9d60b69878e340dcaf3f
67 Commits
| Author | SHA1 | Message | Date | |
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d54fef8099 |
Reorganized traversal flags again
One nice thing about merging LOOKAHEAD + LOOKGBMAP, is now our core
traversal flags fit in a single byte. This is useful for organizing
things, especially so as the traversal flags seem to permeate into
basically every flag set.
The main change was to actually group these flags into a byte, which
helps readability and in theory could make some bulk accesses cheaper
(in practice I don't think we currently leverage this):
T_MODE 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
T_RDONLY 0x00000000 ---- ---- ---- ---- ---- ---- ---- ----
T_RDWR 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
T_MTREEONLY 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
T_EXCL 0x00000008 ---- ---- ---- ---- ---- ---- ---- 1---
T_MKCONSISTENT 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ----
T_LOOKAHEAD 0x00000200 ---- ---- ---- ---- ---- --1- ---- ----
T_PREERASE* 0x00000400 ---- ---- ---- ---- ---- -1-- ---- ----
T_COMPACT 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ----
T_CKMETA 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ----
T_CKDATA 0x00002000 ---- ---- ---- ---- --1- ---- ---- ----
T_REPAIRMETA* 0x00004000 ---- ---- ---- ---- -1-- ---- ---- ----
T_REPAIRDATA* 0x00008000 ---- ---- ---- ---- 1--- ---- ---- ----
t_EVICT* 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
t_TYPE 0xf0000000 1111 ---- ---- ---- ---- ---- ---- ----
t_ZOMBIE 0x08000000 ---- 1--- ---- ---- ---- ---- ---- ----
t_CKPOINTED 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
t_DIRTY 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
t_STALE 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
t_BTYPE 0x00ff0000 ---- ---- 1111 1111 ---- ---- ---- ----
* Planned
This gives btype a full byte as well, which is a bit overkill, but can
be reduced in the future if we run into traversal flag pressure.
This also pushes some future planned flags (DEDUP, COMPR, etc) into
higher-order bits, but that's not the end of the world.
Code changes basically nothing:
code stack ctx
before: 35152 2136 660
after: 35152 (+0.0%) 2136 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38080 2136 776
gbmap after: 38076 (-0.0%) 2136 (+0.0%) 776 (+0.0%)
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7a57b1e2bd |
Renamed LFS3_T_COMPACTMETA -> LFS3_T_COMPACT (and gc_compact_thresh)
This effectively reverts
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ffc565508a |
alloc: Merged LOOKAHEAD+LOOKGBMAP -> single LOOKAHEAD flag
Our flag space is already really packed, and I'm not sure having these
as separate flags is meaningful or useful for users. They both indicate
to repopulate allocators, and most users probably won't care that there
are two subtly different allocators operating under the hood.
There's an argument that LOOKAHEAD not touching disk is a useful
distinction, but in practice you really only need LOOKAHEAD work when
mounted RDWR.
So, merged the behaviors of LOOKAHEAD + LOOKGBMAP such that
LFS3_*_LOOKAHEAD requests repopulation of all allocators based on
gc_lookahead_thresh and gc_lookgbmap_thresh.
In priority order (some notes below):
1. If max(lookahead, gbmap) < gc_lookahead_thresh => repop lookahead
2. If gbmap < gc_lookgbmap_thresh => repop gbmap
As a plus, this makes it easier to avoid LFS3_IFDEF_GBMAP mess.
---
It's interesting to note LFS3_*_LOOKAHEAD will still repopulate the
lookahead buffer when the gbmap is present, but only if this would gain
more knowledge than was is currently in the gbmap.
I considered disabling lookahead scans completely when we have a gbmap,
but repopulating the lookahead buffer is still useful if the gbmap is at
risk of exhaustion. This is what gc_lookahead_thresh is for anyways, and
users can set gc_lookahead_thresh=0 if they want to disable this
behavior.
Relatedly, lookahead scans are actually prioritized over gbmap scans
(when they would gain knowledge). In theory this minimizes gc latency,
as gbmap scans risk triggering a full lookahead scan when building the
new gbmap.
---
Code changes minimal:
code stack ctx
before: 35152 2136 660
after: 35152 (+0.0%) 2136 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38076 2136 776
gbmap after: 38080 (+0.0%) 2136 (+0.0%) 776 (+0.0%)
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0d5cdeaeb8 |
scripts: dbgflags.py: Make SEEK_MODE non-internal
This is still a hack to make the seek _enum_ appear somewhat readable in our dbg _flags_ script. But the previously internal SEEK_MODE was causing all seek flags to be hidden from -l/--list confusingly. |
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192206b66d |
scripts: dbgflags.py: Renamed --o -> +o for prefix namespaces
Just a bit less typing than --o, and lowers risk of conflicts with actual flags we may care about. To be honest I was procrastinating because I thought this would be a lot more work! I was prepared to write a hacky secondary parser, but argparse already supports this natively with prefix_chars='-+'. Yay! |
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c16c4a00d3 |
ck: Merged FSCK+CK -> CK flag namespace
Unintentionally arriving at the infamous "fsck" name is a bit funny. But it's probably something we don't want to conflict with if we can help it, on the off chance we want a sort of lfs3_fsck function in the future. (This is all hypothetical, but lfs3_fsck may expect an unmounted filesystem, and have a much larger scope than lfs3_fs_ck. Though typing this out now I'm realizing how confusing that might be...) Since lfs3_file_ck and lfs3_fs_ck share a subset of flags, it's not _entirely_ unreasonable for lfs3_file_ck and lfs3_fs_ck to share the same namespace. There's a risk of confusing users around what flags lfs3_file_ck accepts, but we have asserts, and said flags (LFS3_CK_MKCONSISTENT, LFS3_CK_LOOKAHEAD, etc) just don't really make sense in lfs3_file_ck: fs file y LFS3_CK_MKCONSISTENT 0x00000800 Make the filesystem consistent y LFS3_CK_LOOKAHEAD 0x00001000 Repopulate lookahead buffer y LFS3_CK_LOOKGBMAP 0x00002000 Repopulate the gbmap y LFS3_CK_PREERASE* 0x00004000 Pre-erase unused blocks y LFS3_CK_COMPACTMETA 0x00008000 Compact metadata logs y y LFS3_CK_CKMETA 0x00010000 Check metadata checksums y y LFS3_CK_CKDATA 0x00020000 Check metadata + data checksums y y LFS3_CK_REPAIRMETA* 0x00040000 Repair data blocks y y LFS3_CK_REPAIRDATA* 0x00080000 Repair metadata + data blocks * Planned Another option would be to document that lfs3_fs_ck accepts both LFS3_CK_* _and_ LFS3_GC_* flags, but I worry that would be more confusing. It would also lock us into supporting all LFs3_GC_* flags in lfs3_fs_ck, which may not always be the case. Though this is an argument for doing away with the whole LFS3_M/F/CK/GC/I_* duplication... (tbh another reason for this is to reduce the number of namespaces by at least one). No code changes. |
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5c0cebb00b |
ck: Traded ckmeta/ckdata for flag-based ck functions
TLDR: Replaced lfs3_file_ckmeta/ckdata and lfs3_fs_ckmeta/ckdata with
flag based ck functions:
- lfs3_file_ckmeta -> lfs3_file_ck + LFS3_CK_CKMETA
- lfs3_file_ckdata -> lfs3_file_ck + LFS3_CK_CKDATA
- lfs3_fs_ckmeta -> lfs3_fs_ck + LFS3_FSCK_CKMETA
- lfs3_fs_ckdata -> lfs3_fs_ck + LFS3_FSCK_CKDATA
Note lfs3_fs_ck is equivalent to lfs3_fs_gc, but:
1. Performs the work in one call (equivalent to littlefs2's lfs2_fs_gc)
2. Takes flags at call time (like lfs3_mount) instead of cfg time (like
lfs3_fs_gc)
3. Avoids the constant RAM necessary to track incremental GC state
---
Motivation:
I've been thinking: It's a bit weird that users are able to one-shot
janitorial work in lfs3_mount, but there's no equivalent function after
the filesystem is mounted.
Originally this is what lfs3_fs_gc was for, but after adding support for
incremental GC, it made sense to hide lfs3_fs_gc behind the opt-in
LFS3_GC ifdef due to the extra (ironically non-gc-able) state.
In theory lfs3_trv_t fills a bit of the gap, but, without the internal
i_flag handling and traversal restarts, it's a bit hard to use. And
basically requires duplicating said log, which we need anyways for
lfs3_mount!
So ideally we'd add an explicit one-shot GC function, but now lfs3_fs_gc
is taken.
While thinking about alternative names, I realized we can just call this
lfs3_fs_ck and completely replace lfs3_fs_ckmeta/ckdata.
This has some extra benefits:
- Avoids an explosion of ckmeta/ckdata/repairmeta/repairdata functions
- Discourages redundant traversals that could accomplish more work
- Makes it less confusing that ckdata implies ckmeta
---
I also tweaked lfs3_file_ck to match, but note that lfs3_file_ck is
internally very different from lfs3_fs_ck. For one, lfs3_file_ck only
supports "actual" check flags (LFS3_CK_*) vs all gc flags (LFS3_FSCK_*):
lfs3_file_ck:
LFS3_CK_CKMETA 0x00010000 Check metadata checksums
LFS3_CK_CKDATA 0x00020000 Check metadata + data checksums
LFS3_CK_REPAIRMETA* 0x00040000 Repair metadata blocks
LFS3_CK_REPAIRDATA* 0x00080000 Repair metadata + data blocks
* Planned
lfs3_fs_ck:
LFS3_FSCK_MKCONSISTENT 0x00000800 Make the filesystem consistent
LFS3_FSCK_LOOKAHEAD 0x00001000 Repopulate lookahead buffer
LFS3_FSCK_LOOKGBMAP 0x00002000 Repopulate the gbmap
LFS3_FSCK_PREERASE* 0x00004000 Pre-erase unused blocks
LFS3_FSCK_COMPACTMETA 0x00008000 Compact metadata logs
LFS3_FSCK_CKMETA 0x00010000 Check metadata checksums
LFS3_FSCK_CKDATA 0x00020000 Check metadata + data checksums
LFS3_FSCK_REPAIRMETA* 0x00040000 Repair metadata blocks
LFS3_FSCK_REPAIRDATA* 0x00080000 Repair metadata + data blocks
* Planned
As a plus, this also saves a bit of code:
code stack ctx
before: 35968 2280 660
after: 35924 (-0.1%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38828 2296 772
gbmap after: 38812 (-0.0%) 2296 (+0.0%) 772 (+0.0%)
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2d68db965b |
Rearranged on-disk compat flags
Other than moving things around to make space for planned features, this
also adopts the idea of allowing compat flags to be ored into a single
32-bit integer, at least in the short-term.
Note though that these are still stored in separate wcompat/rcompat
tags, to make compat tests easier, and we may introduce conflicting
flags in the future if we run out of 32-bits. This is just an indulgence
to potentially make tooling/debugging easier until that happens.
Rcompat flags:
RCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
RCOMPAT_WRONLY+ 0x00000004 ---- ---- ---- ---- ---- ---- ---- -1--
RCOMPAT_MMOSS 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
RCOMPAT_MSPROUT+ 0x00000020 ---- ---- ---- ---- ---- ---- --1- ----
RCOMPAT_MSHRUB+ 0x00000040 ---- ---- ---- ---- ---- ---- -1-- ----
RCOMPAT_MTREE 0x00000080 ---- ---- ---- ---- ---- ---- 1--- ----
RCOMPAT_BMOSS+ 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ----
RCOMPAT_BSPROUT+ 0x00000200 ---- ---- ---- ---- ---- --1- ---- ----
RCOMPAT_BSHRUB 0x00000400 ---- ---- ---- ---- ---- -1-- ---- ----
RCOMPAT_BTREE 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ----
RCOMPAT_MDIRR1* 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ----
RCOMPAT_MDIRR2* 0x00002000 ---- ---- ---- ---- --1- ---- ---- ----
RCOMPAT_MDIRR3* 0x00003000 ---- ---- ---- ---- --11 ---- ---- ----
RCOMPAT_BTREER1* 0x00004000 ---- ---- ---- ---- -1-- ---- ---- ----
RCOMPAT_BTREER2* 0x00008000 ---- ---- ---- ---- 1--- ---- ---- ----
RCOMPAT_BTREER3* 0x0000c000 ---- ---- ---- ---- 11-- ---- ---- ----
RCOMPAT_GRM 0x00010000 ---- ---- ---- ---1 ---- ---- ---- ----
RCOMPAT_GMV? 0x00020000 ---- ---- ---- --1- ---- ---- ---- ----
RCOMPAT_GDDTREE* 0x00100000 ---- ---- ---1 ---- ---- ---- ---- ----
RCOMPAT_GPTREE* 0x00200000 ---- ---- --1- ---- ---- ---- ---- ----
RCOMPAT_DATAR1* 0x00400000 ---- ---- -1-- ---- ---- ---- ---- ----
RCOMPAT_DATAR2* 0x00800000 ---- ---- 1--- ---- ---- ---- ---- ----
RCOMPAT_DATAR3* 0x00c00000 ---- ---- 11-- ---- ---- ---- ---- ----
rcompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
* Planned
+ Reserved
? Hypothetical
Wcompat flags:
WCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
WCOMPAT_RDONLY+ 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
WCOMPAT_GCKSUM 0x00040000 ---- ---- ---- -1-- ---- ---- ---- ----
WCOMPAT_GBMAP 0x00080000 ---- ---- ---- 1--- ---- ---- ---- ----
WCOMPAT_DIR 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
WCOMPAT_SYMLINK? 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
WCOMPAT_SNAPSHOT? 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
wcompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
+ Reserved
? Hypothetical
Ocompat flags:
OCOMPAT_NONSTANDARD+
0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
ocompat_OVERFLOW+ 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
+ Reserved
Other notes:
- M* and B* struct flags were reordered to match META -> DATA order
elsewhere. This no longer matches the tag ordering, but there's an
argument the B* tags apply more generally (all btrees) than the B*
compat flag (only file btrees).
- MDIR/BTREE/DATA redund flags were moved near relevant flags, rather
than sticking them in the higher-order bits as we are planning to do
in the M_*/F_* flags. The compat flags already won't match because of
the mdir/btree split (which is IMO too much detail to include in
M_*/F_* flags, but hard to argue against in the compat flags), and
this keeps the highest bit free for OVERFLOW, which is useful
internally.
- Moving DIR to the current-highest bit makes it easy to add 6 more file
types (7 if you ignore OVERFLOW), before things start getting cramped.
No code changes.
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8233ac9dfe |
Renamed RELOOKAHEAD -> LOOKAHEAD, REGBMAP -> LOOKGBMAP
Yeah, after using these for a bit, the RE* names were not great. Trying LOOK* now, as an alternative that hopefully still implies the similar behavior without needing an additional prefix for LOOKAHEAD: - LFS3_*_RELOOKAHEAD -> LFS3_*_LOOKAHEAD - LFS3_*_REGBMAP -> LFS3_*_LOOKGBMAP - cfg.regbmap_thresh -> cfg.lookgbmap_thresh - cfg.gc_relookahead_thresh -> cfg.gc_lookahead_thresh - cfg.gc_regbmap_thresh -> cfg.gc_lookgbmap_thresh |
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4ccc8dc120 |
Added support for all mount-traversal flags in lfs3_format
I mean, why not? These redirect to the same internal lfs3_fs_gc_ function anyways. Might as well keep things consistent. Added: LFS3_F_MKCONSISTENT 0x00000800 Make the filesystem consistent LFS3_F_RELOOKAHEAD 0x00001000 Repopulate lookahead buffer LFS3_F_MKCONSISTENT is guaranteed to be a noop, but LFS3_F_RELOOKAHEAD forces a filesystem traversal, which may have some niche use case. No code changes. |
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b01a385bc9 |
Added LFS3_F_REGBMAP and LFS3_F_COMPACTMETA
These are unlikely to make much progress, but that doesn't seem like a great reason to disallow these flags in lfs3_format: LFS3_F_REGBMAP 0x00002000 Repopulate the gbmap LFS3_F_COMPACTMETA 0x00008000 Compact metadata logs These are actually guaranteed to do _no_ work when formatting _without_ the gbmap, but with the gbmap it's less clear. Looking forward to the planned ckfactory feature, these may be useful for cleaning up any rbyd commits created as a part of building the initial gbmap. --- Also tweaked the formatting for LFS3_F_* flags a bit, including making all ifdefs explicit (mainly ifdef LFS3_RDONLY). Mixed ifdefs are a real pain to read. No code changes. |
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9e75138f7a |
Rearranged O/M/F/GC/I flags
Now that we don't need to encode tstate info in our traversal flags, we
can move things around to be a bit more comfortable.
This is also after some tweaking to make space for planned features:
O flags:
O_MODE 0x00000003 ---- ---- ---- ---- ---- ---- ---- --11
O_RDONLY 0x00000000 ---- ---- ---- ---- ---- ---- ---- ----
O_WRONLY 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
O_RDWR 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
O_CREAT 0x00000004 ---- ---- ---- ---- ---- ---- ---- -1--
O_EXCL 0x00000008 ---- ---- ---- ---- ---- ---- ---- 1---
O_TRUNC 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
O_APPEND 0x00000020 ---- ---- ---- ---- ---- ---- --1- ----
O_FLUSH 0x00000040 ---- ---- ---- ---- ---- ---- -1-- ----
O_SYNC 0x00000080 ---- ---- ---- ---- ---- ---- 1--- ----
O_DESYNC 0x00100000 ---- ---- ---1 ---- ---- ---- ---- ----
O_DEDAG* 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ----
O_DEDUP* 0x00000200 ---- ---- ---- ---- ---- --1- ---- ----
O_COMPR? 0x00000400 ---- ---- ---- ---- ---- -1-- ---- ----
O_CKMETA 0x00010000 ---- ---- ---- ---1 ---- ---- ---- ----
O_CKDATA 0x00020000 ---- ---- ---- --1- ---- ---- ---- ----
O_REPAIRMETA* 0x00040000 ---- ---- ---- -1-- ---- ---- ---- ----
O_REPAIRDATA* 0x00080000 ---- ---- ---- 1--- ---- ---- ---- ----
o_WRSET 0x00000003 ---- ---- ---- ---- ---- ---- ---- --11
o_TYPE 0xf0000000 1111 ---- ---- ---- ---- ---- ---- ----
o_ZOMBIE 0x08000000 ---- 1--- ---- ---- ---- ---- ---- ----
o_UNCREAT 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
o_UNSYNC 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
o_UNCRYST 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
o_UNGRAFT 0x00800000 ---- ---- 1--- ---- ---- ---- ---- ----
o_UNFLUSH 0x00400000 ---- ---- -1-- ---- ---- ---- ---- ----
* Planned
? Hypothetical
T flags:
T_MODE 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
T_RDONLY 0x00000000 ---- ---- ---- ---- ---- ---- ---- ----
T_RDWR 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
T_MTREEONLY 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
T_EXCL 0x00000008 ---- ---- ---- ---- ---- ---- ---- 1---
T_MKCONSISTENT 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ----
T_RELOOKAHEAD 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ----
T_REGBMAP 0x00002000 ---- ---- ---- ---- --1- ---- ---- ----
T_PREERASE* 0x00004000 ---- ---- ---- ---- -1-- ---- ---- ----
T_COMPACTMETA 0x00008000 ---- ---- ---- ---- 1--- ---- ---- ----
T_CKMETA 0x00010000 ---- ---- ---- ---1 ---- ---- ---- ----
T_CKDATA 0x00020000 ---- ---- ---- --1- ---- ---- ---- ----
T_REPAIRMETA* 0x00040000 ---- ---- ---- -1-- ---- ---- ---- ----
T_REPAIRDATA* 0x00080000 ---- ---- ---- 1--- ---- ---- ---- ----
t_EVICT* 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
t_TYPE 0xf0000000 1111 ---- ---- ---- ---- ---- ---- ----
t_ZOMBIE 0x08000000 ---- 1--- ---- ---- ---- ---- ---- ----
t_CKPOINTED 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
t_DIRTY 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
t_STALE 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
t_BTYPE 0x00f00000 ---- ---- 1111 ---- ---- ---- ---- ----
* Planned
M/F flags:
M_MODE 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
M_RDWR 0x00000000 ---- ---- ---- ---- ---- ---- ---- ----
M_RDONLY 0x00000001 ---- ---- ---- ---- ---- ---- ---- ---1
M_STRICT? 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
M_FORCE? 0x00000004 ---- ---- ---- ---- ---- ---- ---- -1--
M_FORCEWITHRECKLESSABANDON?
0x00000008 ---- ---- ---- ---- ---- ---- ---- 1---
M_FLUSH 0x00000040 ---- ---- ---- ---- ---- ---- -1-- ----
M_SYNC 0x00000080 ---- ---- ---- ---- ---- ---- 1--- ----
M_DEDAG* 0x00000100 ---- ---- ---- ---- ---- ---1 ---- ----
M_DEDUP* 0x00000200 ---- ---- ---- ---- ---- --1- ---- ----
M_COMPR? 0x00000400 ---- ---- ---- ---- ---- -1-- ---- ----
M_REVDBG 0x00000010 ---- ---- ---- ---- ---- ---- ---1 ----
M_REVNOISE 0x00000020 ---- ---- ---- ---- ---- ---- --1- ----
M_CKPROGS 0x00100000 ---- ---- ---1 ---- ---- ---- ---- ----
M_CKFETCHES 0x00200000 ---- ---- --1- ---- ---- ---- ---- ----
M_CKMETAPARITY 0x00400000 ---- ---- -1-- ---- ---- ---- ---- ----
M_CKMETAREDUND* 0x00800000 ---- ---- 1--- ---- ---- ---- ---- ----
M_CKDATACKSUMS 0x01000000 ---- ---1 ---- ---- ---- ---- ---- ----
M_CKREADS* 0x01800000 ---- ---1 1--- ---- ---- ---- ---- ----
M_MKCONSISTENT 0x00000800 ---- ---- ---- ---- ---- 1--- ---- ----
M_RELOOKAHEAD 0x00001000 ---- ---- ---- ---- ---1 ---- ---- ----
M_REGBMAP 0x00002000 ---- ---- ---- ---- --1- ---- ---- ----
M_PREERASE* 0x00004000 ---- ---- ---- ---- -1-- ---- ---- ----
M_COMPACTMETA 0x00008000 ---- ---- ---- ---- 1--- ---- ---- ----
M_CKMETA 0x00010000 ---- ---- ---- ---1 ---- ---- ---- ----
M_CKDATA 0x00020000 ---- ---- ---- --1- ---- ---- ---- ----
M_REPAIRMETA* 0x00040000 ---- ---- ---- -1-- ---- ---- ---- ----
M_REPAIRDATA* 0x00080000 ---- ---- ---- 1--- ---- ---- ---- ----
F_CKFACTORY* 0x00000002 ---- ---- ---- ---- ---- ---- ---- --1-
F_GBMAP 0x02000000 ---- --1- ---- ---- ---- ---- ---- ----
F_GDDTREE* 0x04000000 ---- -1-- ---- ---- ---- ---- ---- ----
F_GPTREE* 0x08000000 ---- 1--- ---- ---- ---- ---- ---- ----
F_METAR1* 0x10000000 ---1 ---- ---- ---- ---- ---- ---- ----
F_METAR2* 0x20000000 --1- ---- ---- ---- ---- ---- ---- ----
F_METAR3* 0x30000000 --11 ---- ---- ---- ---- ---- ---- ----
F_DATAR1* 0x40000000 -1-- ---- ---- ---- ---- ---- ---- ----
F_DATAR2* 0x80000000 1--- ---- ---- ---- ---- ---- ---- ----
F_DATAR3* 0xc0000000 11-- ---- ---- ---- ---- ---- ---- ----
* Planned
? Hypothetical
It's a bit concerning that _all_ 32-bit mount flags end up used, but
what can you do...
Code changes minimal:
code stack ctx
before: 35964 2280 660
after: 35968 (+0.0%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38828 2296 772
gbmap after: 38828 (+0.0%) 2296 (+0.0%) 772 (+0.0%)
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673fa7876f |
Reduced the scope of LFS3_REVDBG/REVNOISE
LFS3_REVDBG introduced a lot of overhead for something I'm not sure
anyone will actually use (I have enough tooling that the state of an
rbyd is rarely a mystery, see dbgbmap.py). That, and we're running out
of flags!
So this reduces LFS3_REVDBG to just store one of "himb" in the first
(lowest) byte of the revision count; information that is easily
available:
vvvv---- -------- -------- --------
vvvvrrrr rrrrrr-- -------- --------
vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
vvvvrrrr rrrrrrnn nnnnnnnn dddddddd
'-.''----.----''----.- - - '---.--'
'------|----------|----------|---- 4-bit relocation revision
'----------|----------|---- recycle-bits recycle counter
'----------|---- pseudorandom noise (if revnoise)
'---- h, i, m, or b (if revdbg)
-11-1--- - h = mroot anchor
-11-1--1 - i = mroot
-11-11-1 - m = mdir
-11---1- - b = btree node
Some other notes:
- Enabled LFS3_REVDBG and LFS3_REVNOISE to work together, now that
LFS3_REVDBG doesn't consume all unused rev bits.
Note that LFS3_REVDBG has priority over LFS3_REVNOISE, but _not_
recycle-bits, etc. Otherwise problems would happen for recycle-bits
>2^20 (though do we care?).
- Fixed an issue where using the gcksum as a noise source results in
noise=0 when there is only an mroot. This is due to how we xor out
the current mdir cksum during an mdir commit.
Fixed by using gcksum_p instead of gcksum.
- Added missing LFS3_I_REVDBG/REVNOISE flags in the tests, so now you
can actually run the tests with LFS3_REVDBG/REVNOISE (this probably
just fell out-of-date at some point).
---
Curiously, despite LFS3_REVDBG/REVNOISE being disabled by default, this
did save some code. I'm guessing the non-tail-call mtree/gbmap commit
functions prevented some level of inlining?:
code stack ctx
before: 35964 2280 660
after: 35964 (+0.0%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38940 2296 772
gbmap after: 38828 (-0.3%) 2296 (+0.0%) 772 (+0.0%)
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4010afeafd |
trv: Reintroduced LFS3_T_EXCL
With the relaxation of traversal behavior under mutation, I think it
makes sense to bring back LFS3_T_EXCL. If only to allow traversals to
gaurantee termination under mutation. Now that traversals no longer
guarantee forward progress, it's possible to get stuck looping
indefinitely if the filesystem is constantly being mutated.
Non-excl traversals are probably still useful for GC work and debugging
threads, but LFS3_T_EXCL now allows traversals to terminate immediately
with LFS3_ERR_BUSY at the first sign of unrelated filesystem mutation:
LFS3_T_EXCL 0x00000008 Error if filesystem modified
Internally, we already track unrelated mutation to avoid corrupt state
(LFS3_t_DIRTY), so this is a very low-cost feature:
code stack ctx
before: 35944 2280 660
after: 35964 (+0.1%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38916 2296 772
gbmap after: 38940 (+0.1%) 2296 (+0.0%) 772 (+0.0%)
code stack ctx
gc before: 36016 2280 768
gc after: 36036 (+0.1%) 2280 (+0.0%) 768 (+0.0%)
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14c369af93 |
trv: Adopted LFS3_t_STALE for marking block queue as stale
This solves the previous gc-needs-block-queue-so-we-can-clobber-block-
queue issue by adding an additional LFS3_t_STALE flag to indicate when
any block queues would be invalid.
So instead of clearing block queues in lfs3_alloc_ckpoint, we just set
LFS3_t_STALE, and any lfs3_trv_ts can clear their block queues in
lfs3_trv_read. This allows lfs3_mgc_ts to be allocated without a block
queue when doing any LFS3_M_*/LFS3_F_*/LFS3_GC_* work.
LFS3_t_STALE is set at the same time as LFS3_t_CKPOINT and LFS3_t_DIRTY,
but we need a separate bit so lfs3_trv_read can clear the flag after
flushing without losing ckpoint/dirty information.
---
Unfortunately, none of the stack-allocated lfs3_mgc_ts are on the stack
hot-path, so we don't immediate savings. But note the 2-words saved in
ctx when compiling in LFS3_GC mode:
code stack ctx
before: 35940 2280 660
after: 35944 (+0.0%) 2280 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38916 2296 772
gbmap after: 38916 (+0.0%) 2296 (+0.0%) 772 (+0.0%)
code stack ctx
gc before: 36012 2280 776
gc after: 36016 (+0.0%) 2280 (+0.0%) 768 (-1.0%)
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d1d69c0a52 |
trv: Greatly simplified filesystem traversal
The main idea here is to drop the flag-encoded tstate state machine, and
replace it with a matrix controlled by special mid + bid values:
-- mid ->
-5 -4 -3 -2 >=-1
bid -2 x x x --> mdir
v >=-1 x gbm gbm x --> bshrub/btree
'----|----|----|----|----> mroot anchor
'----|----|----|----> mroot chain + mtree
'----|----|----> gbmap (in-ram gbmap)
'----|----> gbmap_p (on-disk gbmap)
'----> file bshrubs/btrees
This was motivated by the observation that everything in our filesystem
can be modeled as mdir + bshrub/btree tuples, as long as some states are
noops. And we can cleanly encode these tuples in the unused negative
mid + bid ranges without needing an explicit state machine.
Well, that and the previous tstate state machine approach being an ugly
pile of switch cases and messy logic.
Note though that some mids may need to traverse multiple mdirs/bshrub/
btrees:
- The mroot chain + mtree (mid=-4) needs to traverse all mroots in the
mroot chain, and detect any cycles.
- File mdirs (mid>=-1) need to traverse both the on-disk bshrub/btree
and any opened file handles' bshrubs/btrees before moving onto the
next mid.
This grows O(n^2) because all file handles are in one big unsorted
linked-list, but as usual we don't care.
In addition to the greatly simplified traversal logic, the new state
matrix simplifies traversal clobbering: Setting bid=-2 always forces a
bshrub/btree refetch.
This comes at the cost of traversal _precision_, i.e. we can now revisit
previously visited bshrub/btree nodes. But I think this is well worth it
for more robust traversal clobbering. Traversal clobbering is delicate
and difficult to get right.
Besides, we can already revisit blocks due to CoW references, so what's
the harm in revisiting blocks when under mutation?
---
The simpler traversal logic leads to a nice amount of code savings
across the board:
code stack ctx
before: 36476 2304 660
after: 35940 (-1.5%) 2280 (-1.0%) 660 (+0.0%)
code stack ctx
gbmap before: 39524 2320 772
gbmap after: 38916 (-1.5%) 2296 (-1.0%) 772 (+0.0%)
code stack ctx
gc before: 36548 2304 804
gc after: 36012 (-1.5%) 2280 (-1.0%) 776 (-3.5%)
Note the ctx savings in LFS3_GC mode. Most of the stack/ctx savings
comes from the smaller lfs3_mtrv_t struct, which no longer needs to
stage bshrubs (we no longer care about bshrubs across mdir commit as a
part of the above clobbering simplifications):
before after
lfs3_mtrv_t: 128 100 (-21.9%)
lfs3_mgc_t: 128 100 (-21.9%)
lfs3_trv_t: 136 108 (-20.6%)
Unfortunately, the simpler clobbering means now any gc work needs the
block queue (i.e. lfs3_trv_t), solely so clobbering the block queue
doesn't clobber unallocated memory. Not great but hopefully fixable.
---
Some other notes:
- As a part of simplifying traversal clobbering, everything is triggered
by lfs3_alloc_ckpoint (via lfs3_trv_ckpoint_).
This may clobber traversals more than is strictly necessary, but
that's kinda the idea. Better safe than sorry.
And no more need to explicit lfs3_handle_clobber calls is nice.
- Opened file handle iteration is now tracked by the traversal handle's
position in the handle linked-list, instead of a separate handle
pointer. This means one less thing to disentangle and makes traversals
no longer a special case for things like lfs3_handle_close.
You may think this bumps traversals up to O(n^3) in-ram, but because
we only ever visit each unique handle + mid once, we can keep the
total O(n^2) if we're smart about linked-list updates!
- lfs3_mdir_commit needed to be tweaked to accept mids<=-1, instead of
just mid=-1 for the mroot. Unfortunately I don't know how much this
costs on its own.
- The reorganization of lfs3_mtrv_t means lfs3_mtortoise_t gets its own
struct again!
- No more tstate state machine also frees up a big chunk of the
traversal flag space, which was getting pretty cramped.
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4dced81abc |
scripts: dbgflags.py: Better indented *COMPAT flags
Just to avoid the awkward escaped newlines when possible. Note this has no effect on the output of dbgflags.py. |
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b49d9e9ece |
Renamed REPOP* -> RE*
So: - cfg.gc_repoplookahead_thresh -> cfg.gc_relookahead_thresh - cfg.gc_repopgbmap_thresh -> cfg.gc_regbmap_thresh - cfg.gbmap_repop_thresh -> cfg.gbmap_re_thresh - LFS3_*_REPOPLOOKAHEAD -> LFS3_*_RELOOKAHEAD - LFS3_*_REPOPGBMAP -> LFS3_*_REGBMAP Mainly trying to reduce the mouthful that is REPOPLOOKAHEAD and REPOPGBMAP. As a plus this also avoids potential confusion of "repop" as a push/pop related operation. |
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ffc40da878 |
scripts: Reworked tagrepr -> Tag.repr to rely more on self-parsing
This should make tag editing less tedious/error-prone. We already used
self-parsing to generate -l/--list in dbgtag.py, but this extends the
idea to tagrepr (now Tag.repr), which is used in quite a few more
scripts.
To make this work the little tag encoding spec had to become a bit more
rigorous, fortunately the only real change was the addition of '+'
characters to mark reserved-but-expected-zero bits.
Example:
TAG_CKSUM = 0x3000 ## v-11 ---- ++++ +pqq
^--^----^----^--^-^-- valid bit, unmatched
'----|----|--|-|-- matches 1
'----|--|-|-- matches 0
'--|-|-- reserved 0, unmatched
'-|-- perturb bit, unmatched
'-- phase bits, unmatched
dbgtag.py 0x3000 => cksumq0
dbgtag.py 0x3007 => cksumq3p
dbgtag.py 0x3017 => cksumq3p 0x10
dbgtag.py 0x3417 => 0x3417
Though Tag.repr still does a bit of manual formatting for the
differences between shrub/normal/null/alt tags.
Still, this should reduce the number of things that need to be changed
from 2 -> 1 when adding/editing most new tags.
|
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3f15b61c72 |
scripts: dbgflags.py: Added LFS3_SEEK_* flags for completeness
This required a bit of a hack: LFS3_seek_MODE, which is marked internal to try to minimize confusion, but really doesn't exist in the code at all. But a hack is probably good enough for now. |
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0c0643d5d7 |
scripts: Adopted self-parsing script for dgbflags/err.py encoding
This has just proven much easier to tweak in dbgtag.py, so adopting the same self-parsing pattern in dbgflags.py/dbgerr.py. This makes editing easier by (1) not needing to worry about parens/quotes/commas, and (2) allowing for non-python expressions, such as the mode flags in dbgflags.py. The only concern is script startup may be slightly slower, but we really don't care. |
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8a58954828 |
trv: Reduced LFS3_t_CKPOINTED + LFS3_t_MUTATED -> LFS3_t_CKPOINTED
This drops LFS3_t_MUTATED in favor of just using LFS3_t_CKPOINTED
everywhere:
1. These meant roughly the same thing, with LFS3_t_MUTATED being a bit
tighter at the cost of needing to be explicitly set.
2. The implicit setting of LFS3_t_CKPOINTED by lfs3_alloc_ckpoint -- a
function that already needs to be called before mutation -- means we
have one less thing to worry about.
Implicit properties like LFS3_t_CKPOINTED are great for building a
reliable system. Manual flags like LFS3_t_MUTATED, not so much.
3. Why use two flags when we can get away with one?
The only downside is we may unnecessarily clobber gc/traversal work when
we don't actually mutate the filesystem. Failed file open calls are a
good example.
However this tradeoff seems well worth it for an overall simpler +
more reliable system.
---
Saves a bit of code:
code stack ctx
before: 37220 2352 688
after: 37160 (-0.2%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40184 2368 856
gbmap after: 40132 (-0.1%) 2368 (+0.0%) 856 (+0.0%)
|
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5d70e47708 |
trv: Reverted LFS3_t_NOSPC, forward gbmap repop errors
Note: This affects the blocking lfs3_alloc_repopgbmap as well as
incremental gc/traversal repopulations. Now all repop attempts return
LFS3_ERR_NOSPC when we don't have space for the gbmap, motivation below.
This reverts the previous LFS3_t_NOSPC soft error, in which traversals
were allowed to continue some gc/traversal work when encountering
LFS3_ERR_NOSPC. This results in a simpler implementation and fewer error
cases to worry about.
Observation/motivation:
- The main motivation is noticing that when we're in low-space
conditions, we just start spamming gbmap repops even if they all fail.
That's really not great! We might as well just mark the flash as dead
if we're going to start spamming erases!
At least with an error the user can call rmgbmap to try to make
progress.
- If we're in a low-space condition, something else will probably return
LFS3_ERR_NOSPC anyways. Might as well report this early and simplify
our system.
- It's a simpler model, and littlefs3 is already much more complicated
than littlefs2. Maybe we should lean more towards a simpler system
at the cost of some niche optimizations.
---
This had the side-effect of causing more lfs3_alloc_ckpoints to return
errors during testing, which revealed a bug in our uz/uzd_fuzz tests:
- We weren't flushing after writes to the opened RDWR files, which could
cause delayed errors to occur during the later read checks in the
test.
Fortunately LFS3_O_FLUSH provides a quick and easy fix!
Note we _don't_ adopt this in all uz/uzd_fuzz tests, only those that
error. It's good to test both with and without LFS3_O_FLUSH to test
that read-flushing also works under stress.
Saves a bit of code:
code stack ctx
before: 37260 2352 688
after: 37220 (-0.1%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40220 2368 856
gbmap after: 40184 (-0.1%) 2368 (+0.0%) 856 (+0.0%)
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f892d299dd |
trv: Added LFS3_t_NOSPC, avoid ENOSPC errors in traversals
This relaxes error encountered during lfs3_mtree_gc to _not_ propagate,
but instead just log a warning and prevent the relevant work from being
checked off during EOT.
The idea is this allows other work to make progress in low-space
conditions.
I originally meant to limit this to gbmap repopulations, to match the
behavior of lfs3_alloc_repopgbmap, but I think extending the idea to all
filesystem mutating operations makes sense (LFS3_T_MKCONSISTENT +
LFS3_T_REPOPGBMAP + LFS3_T_COMPACTMETA).
---
To avoid incorrectly marking traversal work as completed, we need to
track if we hit any ENOSPC errors, thus the new LFS3_t_NOSPC flag:
LFS3_t_NOSPC 0x00800000 Optional gc work ran out of space
Not the happiest just throwing flags at problems, but I can't think of a
better solution at the moment.
This doesn't differentiate between ENOSPC errors during the different
types of work, but in theory if we're hitting ENOSPC errors whatever
work returns the error is a toss-up anyways.
---
Adds a bit of code:
code stack ctx
before: 37208 2352 688
after: 37248 (+0.1%) 2352 (+0.0%) 688 (+0.0%)
code stack ctx
gbmap before: 40120 2368 856
gbmap after: 40204 (+0.2%) 2368 (+0.0%) 856 (+0.0%)
|
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1f824a029b |
Renamed LFS3_T_COMPACT -> LFS3_T_COMPACTMETA (and gc_compactmeta_thresh)
- LFS3_T_COMPACT -> LFS3_T_COMPACTMETA - gc_compact_thresh -> gc_compactmeta_thresh And friends: LFS3_M_COMPACTMETA 0x00000800 Compact metadata logs LFS3_GC_COMPACTMETA 0x00000800 Compact metadata logs LFS3_I_COMPACTMETA 0x00000800 Filesystem may have uncompacted metadata LFS3_T_COMPACTMETA 0x00000800 Compact metadata logs --- This does two things: 1. Highlights that LFS3_T_COMPACTMETA only interacts with metadata logs, and has no effect on data blocks. 2. Better matches the verb+noun names used for other gc/traversal flags (REPOPGBMAP, CKMETA, etc). It is a bit more of a mouthful, but I'm not sure that's entirely a bad thing. These are pretty low-level flags. |
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|
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9bdfb25a09 |
Renamed LFS3_T_LOOKAHEAD -> LFS3_T_REPOPLOOKAHEAD
And friends: LFS3_M_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer LFS3_GC_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer LFS3_I_REPOPLOOKAHEAD 0x00000200 Lookahead buffer is not full LFS3_T_REPOPLOOKAHEAD 0x00000200 Repopulate lookahead buffer To match LFS3_T_REPOPGBMAP, which is more-or-less the same operation. Though this does turn into quite the mouthful... |
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|
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3b4e1e9e0b |
gbmap: Renamed gbmap_rebuild_thresh -> gbmap_repop_thresh
And tweaked a few related comments. I'm still on the fence with this name, I don't think it's great, but it at least betters describes the "repopulation" operation than "rebuilding". The important distinction is that we don't throw away information. Bad/erased block info (future) is still carried over into the new gbmap snapshot, and persists unless you explicitly call rmgbmap + mkgbmap. So, adopting gbmap_repop_thresh for now to see if it's just a habit thing, but may adopt a different name in the future. As a plus, gbmap_repop_thresh is two characters shorter. |
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06bc4dff04 |
trv: Simplified MUTATED/DIRTY flags, no more swapping
A bit less simplified than I hoped, we don't _strictly_ need both
LFS3_t_DIRTY + LFS3_t_MUTATED if we're ok with either (1) making
multiple passes to confirm fixorphans succeeded or (2) clear the COMPACT
flag after one pass (which may introduce new uncompacted metadata). But
both of these have downsides, and we're not _that_ stressed for flag
space yet...
So keeping all three of:
LFS3_t_DIRTY 0x04000000 Filesystem modified outside traversal
LFS3_t_MUTATED 0x02000000 Filesystem modified during traversal
LFS3_t_CKPOINTED 0x01000000 Filesystem ckpointed during traversal
But I did manage to get rid of the bit swapping by tweaking LFS3_t_DIRTY
to imply LFS3_t_MUTATED instead of being exclusive. This removes the
"failed" gotos in lfs3_mtree_gc and makes things a bit more readable.
---
I also split lfs3_fs/handle_clobber into separate lfs3_fs/handle_clobber
and lfs3_fs/handle_mutate functions. This added a bit of code, but I
think is worth it for a simpler internal API. A confusing internal API
is no good.
In total these simplifications saved a bit of code:
code stack ctx
before: 37208 2360 684
after: 37176 (-0.1%) 2360 (+0.0%) 684 (+0.0%)
code stack ctx
gbmap before: 40100 2432 848
gbmap after: 40060 (-0.1%) 2432 (+0.0%) 848 (+0.0%)
|
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|
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f5508a1b6c |
gbmap: Added LFS3_T_REBUILDGBMAP and friends
This adds LFS3_T_REBUILDGBMAP and friends, and enables incremental gbmap
rebuilds as a part of gc/traversal work:
LFS3_M_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_GC_REBUILDGBMAP 0x00000400 Rebuild the gbmap
LFS3_I_REBUILDGBMAP 0x00000400 The gbmap is not full
LFS3_T_REBUILDGBMAP 0x00000400 Rebuild the gbmap
On paper, this is more or less identical to repopulating the lookahead
buffer -- traverse the filesystem, mark blocks as in-use, adopt the new
gbmap/lookahead buffer on success -- but a couple nuances make
rebuilding the gbmap a bit trickier:
- Unlike the lookahead buffer, which eagerly zeros in allocation, we
need an explicit zeroing pass before we start marking blocks as
in-use. This means multiple traversals can potentially conflict with
each other, risking the adoption of a clobbered gbmap.
- The gbmap, which stores information on disk, relies on block
allocation and the temporary "in-flight window" defined by allocator
ckpoints to avoid circular block states during gbmap rebuilds. This
makes gbmap rebuilds sensitive to allocator ckpoints, which we
consider more-or-less a noop in other parts of the system.
Though now that I'm writing this, it might have been possible to
instead include gbmap rebuild snapshots in fs traversals... but that
would probably have been much more complicated.
- Rebuilding the gbmap requires writing to disk and is generally much
more expensive/destructive. We want to avoid trying to rebuild the
gbmap when it's not possible to actually make progress.
On top of this, the current trv-clobber system is a delicate,
error-prone mess.
---
To simplify everything related to gbmap rebuilds, I added a new
internal traversal flag: LFS3_t_CKPOINTED:
LFS3_t_CKPOINTED 0x04000000 Filesystem ckpointed during traversal
LFS3_t_CKPOINTED is set, unconditionally, on all open traversals in
lfs3_alloc_ckpoint, and provides a simple, robust mechanism for checking
if _any_ allocator checkpoints have occured since a traversal was
started. Since lfs3_alloc_ckpoint is required before any block
allocation, this provides a strong guarantee that nothing funny happened
to any allocator state during a traversal.
This makes lfs3_alloc_ckpoint a bit less cheap, but the strong
guarantees that allocator state is unmodified during traversal are well
worth it.
This makes both lookahead and gbmap passes simpler, safer, and easier to
reason about.
I'd like to adopt something similar+stronger for LFs3_t_MUTATED, and
reduce this back to two flags, but that can be a future commit.
---
Unfortunately due to the potential for recursion, this ended up reusing
less logic between lfs3_alloc_rebuildgbmap and lfs3_mtree_gc than I had
hoped, but at like the main chunks (lfs3_alloc_remap,
lfs3_gbmap_setbptr, lfs3_alloc_adoptgbmap) could be split out into
common functions.
The result is a decent chunk of code and stack, but the value is high as
incremental gbmap rebuilds are the only option to reduce the latency
spikes introduced by the gbmap allocator (it's not significantly worse
than the lookahead buffer, but both do require traversing the entire
filesystem):
code stack ctx
before: 37164 2352 684
after: 37208 (+0.1%) 2360 (+0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 39708 2376 848
gbmap after: 40100 (+1.0%) 2432 (+2.4%) 848 (+0.0%)
Note the gbmap build is now measured with LFS3_GBMAP=1, instead of
LFS3_YES_GBMAP=1 (maybe-gbmap) as before. This includes the cost of
mkgbmap, lfs3_f_isgbmap, etc.
|
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9d322741ca |
bmap: Simplified bmap configs, reduced to one LFS3_F_GBMAP flag
TLDR: This drops the idea of different bmap strategies/modes, and sorts
out most of the compile-time/runtime conditional bmap interactions.
---
Motivation: Benchmarking (at least up to the 32-bit word limit) has
shown the bmap will unlikely be a significant bottleneck, even on large
disks. The largest disks tend to be NAND, and NAND's ridiculous block
size limits pressure on block allocation.
There are still concerns for areas I haven't measured yet:
- SD/eMMC/FTL - Small blocks, so more pressure on block allocation. In
theory the logical block size can be artificially increased, but this
comes with a granularity tradeoff.
- I've only measured throughput, latency is a whole other story.
However, users have reported lfs3_fs_gc is useful for mitigating this,
so maybe latency is less of a concern now?
But while there may still be room for improvement via alternative bmap
strategies, the risk a concerning amount of complexity. Yes,
configuration gets more complicated, but the real issue is any bmap
strategies that try to track _deallocations_ (the original idea being
treediffing) risk falling leaking blocks if all cases aren't covered.
The current "bmap cache" strategy strikes a really nice balance where it
reduces _amortized_ block allocation -> ~O(log n) without RAM, while
retaining the safe, bug-resistant, single-source-of-truth properties
that come with lookahead-based allocation.
---
So, long story short, dropping other strategies, and now the presence of
the bmap is a boolean flag.
This is also the first format-specific flag:
- Define LFS3_BMAP to enable the bmap logic, but note by default the
bmap will still not be used.
- Define LFS3_YES_BMAP to force the bmap to be used.
- With LFS3_BMAP, passing LFS3_F_GBMAP to lfs3_format will include the
on-disk block-map.
- No flag is needed during mount, the presence of the bmap is determined
by the on-disk wcompat flags (LFS3_WCOMPAT_GBMAP). This also prevents
rw mounting if the bmap is not supported, but rdonly mounting is
allowed.
- Users can check if the bmap is in use via lfs3_fs_stat, which reports
LFS3_I_GBMAP in the flags field.
There's still some missing pieces, but these will be a bit more
involved:
- lfs3_fs_grow needs to be made bmap aware!
- We probably want something like lfs3_fs_mkgbmap and lfs3_fs_rmgbmap to
allow converting between bmap backed/not-backed filesystem images.
Code changes minimal:
code stack ctx
before: 37172 2352 684
after: 37172 (+0.0%) 2352 (+0.0%) 684 (+0.0%)
code stack ctx
bmap before: 38844 2456 800
bmap after: 38852 (+0.0%) 2456 (+0.0%) 800 (+0.0%)
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58c5506e85 |
Brought back lazy grafting, but not too lazy
Continued benchmarking efforts are indicating this isn't really an
optional optimization.
This brings back lazy grafting, where the file leaf is allowed to fall
out-of-date to minimize bshrub/btree updates. This is controlled by
LFS3_o_UNGRAFT, which is similar, but independent from LFS3_o_UNCRYST:
- LFS3_o_UNCRYST - File's leaf not fully crystallized
- LFS3_o_UNGRAFT - File's leaf does not match disk
Note it makes sense for files to be UNGRAFT only, in the case where the
current crystal terminates at the end-of-file but future appends are
likely. And it makes sense for files to be UNCRYST only, in cases where
we graft uncrystallized blocks so the bshrub/btree makes sense.
Which brings us to the main change from the previous lazy-grafting
implementation: lfs3_file_lookupnext no longer includes ungrafted
leaves.
Instead, functions should call lfs3_file_graft if they need
lfs3_file_lookupnext to make sense.
This significantly reduces the code cost of lazy grafting, at the risk
of needing to graft more frequently. Fortunately we don't actually need
to call lfs3_file_graft all that often:
- lfs3_file_read already flushes caches/leaves before attempting any
bshrub/btree reads for simplicity (heavy are not currently considered
a priority, if you need this consider opening two file handles).
- lfs3_file_flush_ _does_ need to call lfs3_file_graft before the
crystallization heuristic pokes, but if we can't resume
crystallization, we would probably need to graft the crystal to
satisfy the flush anyways.
---
Lazy grafting, i.e. procrastinating on bshrub/btree updates during block
appends, is an optimization previously dropped due to perceived
nicheness:
- We can only lazily graft blocks, inlined data fragments always require
bshrub/btree updates since they live in the bshrub/btree.
- Sync forces bshrub/btree updates anyways, so lazy grafting has no
benefit for most logging applications.
- This performance penalty of eagerly grafting goes away if your caches
are large enough.
Note that the last argument is a non-argument in littlefs's case. They
whole point of littlefs is that you _don't_ need RAM to fix things.
However these arguments are all moot when you consider that the "niche
use case" -- linear file writes -- is the default bottleneck for most
applications. Any file operation becomes a linear write bottleneck when
the arguments are large enough. And this becomes a noticeable issue when
benchmarking.
So... This brings back lazy grafting. But with a more limited scope
w.r.t. internal file operations (the above lfs3_file_lookupnext/
lfs3_file_graft changes).
---
Long story short, lazy grafting is back again, reverting the ~3x
performance regression for linear file writes.
But now with quite a bit less code/stack cost:
code stack ctx
before: 36820 2368 684
after: 37032 (+0.6%) 2352 (-0.7%) 684 (+0.0%)
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ebae43898e |
bmap: Changing direction, store bmap mode in wcompat flags
The idea behind separate ctrled+unctrled airspaces was to try to avoid multiple interpretations of the on-disk bmap, but I'm starting to think this adds more complexity than it solves. The main conflict is the meaning of "in-flight" blocks. When using the "uncontrolled" bmap algorithm, in-flight blocks need to be double-checked by traversing the filesystem. But in the "controlled" bmap algorithm, blocks are only marked as "in-flight" while they are truly in-flight (in-use in RAM, but not yet in use on disk). Representing these both with the same "in-flight" state risks incompatible algorithms misinterpreting the bmap across different mounts. In theory the separate airspaces solve this, but now all the algorithms need to know how to convert the bmap from different modes, adding complexity and code cost. Well, in theory at least. I'm unsure separate airspaces actually solves this due to subtleties between what "in-flight" means in the different algorithms (note both in-use and free blocks are "in-flight" in the unknown airspace!). It really depends on how the "controlled" algorithm actually works, which isn't implemented/fully designed yet. --- Long story short, due to a time crunch, I'm ripping this out for now and just storing the current algorithm in the wcompat flags: LFS3_WCOMPAT_GBMAP 0x00006000 Global block-map in use LFS3_WCOMPAT_GBMAPNONE 0x00000000 Gbmap not in use LFS3_WCOMPAT_GBMAPCACHE 0x00002000 Gbmap in cache mode LFS3_WCOMPAT_GBMAPVFR 0x00004000 Gbmap in VFR mode LFS3_WCOMPAT_GBMAPIFR 0x00006000 Gbmap in IFR mode Note GBMAPVFR/IFR != BMAPSLOW/FAST! At least BMAPSLOW/FAST can share bmap representations: - GBMAPVFR => Uncontrolled airspace, i.e. in-flight blocks may or may not be in use, need to traverse open files. - GBMAPIFR => Controlled airspace, i.e. in-flight blocks are in use, at least until powerloss, no traversal needed, but requires more bmap writes. - BMAPSLOW => Treediff by checking what blocks are in B but not in A, and what blocks are in A but not in B, O(n^2), but minimizes bmap updates. Can be optimized with a bloom filter. - BMAPFAST => Treediff by clearing all blocks in A, and then setting all blocks in B, O(n), but also writes all blocks to the bmap twice even on small changes. Can be optimized with a sliding bitmap window (or a block hashtable, though a bitmap converges to the same thing in both algorithms when >=disk_size). It will probably be worth unifying the bmap representation later (the more algorithm-specific flags there are, the harder interop becomes for users, but for now this opens a path to implementing/experimenting with bmap algorithms without dealing with this headache. |
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59a4ae6f61 |
bmap: Taught littlefs how to traverse the gbmap
Fortunately the btree traversal logic is pretty reusable, so this just required an additional tstate (LFS3_TSTATE_BMAP). This raises an interesting question: _when_ do we traverse the bmap? We need to wait until at least mtree traversal completes for gstate to be reconstructed during lfs3_mount, but I think traversing before file btrees makes sense. |
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88180b6081 |
bmap: Initial scaffolding for on-disk block map
This is pretty exploratory work, so I'm going to try to be less thorough in commit messages until the dust settles. --- New tag for gbmapdelta: LFS3_TAG_GBMAPDELTA 0x0104 v--- ---1 ---- -1rr New tags for in-bmap block types: LFS3_TAG_BMRANGE 0x033u v--- --11 --11 uuuu LFS3_TAG_BMFREE 0x0330 v--- --11 --11 ---- LFS3_TAG_BMINFLIGHT 0x0331 v--- --11 --11 ---1 LFS3_TAG_BMINUSE 0x0332 v--- --11 --11 --1- LFS3_TAG_BMBAD 0x0333 v--- --11 --11 --11 LFS3_TAG_BMERASED 0x0334 v--- --11 --11 -1-- New gstate decoding for gbmap: .---+- -+- -+- -+- -. cursor: 1 leb128 <=5 bytes | cursor | known: 1 leb128 <=5 bytes +---+- -+- -+- -+- -+ block: 1 leb128 <=5 bytes | known | trunk: 1 leb128 <=4 bytes +---+- -+- -+- -+- -+ cksum: 1 le32 4 bytes | block | total: 23 bytes +---+- -+- -+- -+- -' | trunk | +---+- -+- -+- -+ | cksum | '---+---+---+---' New bmap node revdbg string: vvv---- -111111- -11---1- -11---1- (62 62 7e v0 bb~r) bmap node New mount/format/info flags (still unsure about these): LFS3_M_BMAPMODE 0x03000000 On-disk block map mode LFS3_M_BMAPNONE 0x00000000 Don't use the bmap LFS3_M_BMAPCACHE 0x01000000 Use the bmap to cache lookahead scans LFS3_M_BMAPSLOW 0x02000000 Use the slow bmap algorithm LFS3_M_BMAPFAST 0x03000000 Use the fast bmap algorithm New gbmap wcompat flag: LFS3_WCOMPAT_GBMAP 0x00002000 Global block-map in use |
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4b7a5c9201 |
trv: Renamed OMDIRS -> HANDLES, OBTREE -> HBTREE
Looks like these traversal states were missed in the omdir -> handle rename. I think HANDLES and HBTREE states make sense: - LFS3_TSTATE_OMDIRS -> LFS3_TSTATE_HANDLES - LFS3_TSTATE_OBTREE -> LFS3_TSTATE_HBTREE |
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457a0c0487 |
alloc: Added the concept of block allocator flags
Currently this just has one flag the replaces the previous `erase` argument: LFS3_ALLOC_ERASE 0x00000001 Please erase the block Benefits include: - Slightly better readability at lfs3_alloc call sites. - Possibility of more allocator flags in the future: - LFS3_ALLOC_EMERGENCY - Use reserved blocks - Uh, that's all I can think of right now No code changes. |
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0828fd9bf3 |
Reverted LFS3_CKDATACKSUMREADS -> LFS3_CKDATACKSUMS
LFS3_CKDATACKSUMREADS is just too much. The downside is it may not be clear how LFS3_CKDATACKSUMREADS interacts with the future planned LFS3_CKREADS (LFS3_CKREADS implies LFS3_CKDATACKSUMS + LFS3_CKMETAREDUND), but on the flip side you may actually be able to type LFS3_CKDATACKSUMS on the first try. |
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090611af14 |
scripts: dbgflags.py: Tweaked internals for readability
Mainly just using 'P_NAME' instead of 'P', 'NAME' in the FLAGS table, every bit of horizontal spacing helps with these definitions. |
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19747f691e |
scripts: dbgflags.py: Reimplemented filters as flags
So instead of: $ ./scripts/dbgflags.py o 0x10000003 The filter is now specified as a normal(ish) argparse flag: $ ./scripts/dbgflags.py --o 0x10000003 This is a bit easier to interop with in dbg.gdb.py, and I think a bit more readable. Though -a and --a now do _very_ different things. I'm sure that won't confuse anyone... |
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a85f08cfe3 |
Dropped lazy grafting, but kept lazy crystallization
This merges LFS3_o_GRAFT into LFS3_o_UNCRYST, simplifying the file write
path and avoiding the mess that is ungrafted leaves.
---
This goes for a different lazy crystallization/grafting strategy that
was overlooked before. Instead of requiring all leaves to be both
crystallized and grafted, we allow leaves to be uncrystallied, but they
_must_ be grafted (in-tree) at all times.
This gets us most of the rewrite preformance of lazy-crystallization,
without needing to worry about out-of-date file leaves.
Out-of-date file leaves were a headache for both code cost and concerns
around confusing filesystem states and related bugs.
Note LFS3_o_UNCRYST gets some extra behavior here:
- LFS3_o_UNCRYST indicates when crystallization is _necessary_, and no
longer when crystallization is _possible_.
We already keep track of when crystallization is _possible_ via bptr's
erased-state, and this lets us control recrystallization in
lfs3_file_flush_ without erased-state-clearing hacks (which probably
wouldn't work with the future ddtree).
- We opportunistically clear the UNCRYST flag if it's not possible for
future lfs3_file_crystallize_ calls to make progress:
- When we crystallize a full block
- When we hit the end of the file
- When we hit a hole
- When we hit an unaligned block
---
Note this does impact performance!
Unlike true lazy grafting, eagerly grafting means we're always
committing to the bshrub/btree more than is strictly necessary, and this
translates to more frequent btree node erases/compactions.
Current simulated benchmarks show a ~3x increase (~20us -> ~60us) in
write times for linear file writes on NOR flash.
However:
- The moment you need unaligned progs, this performance optimization
goes out the window, as we need to graft bptrs before any padding
fragments.
- This only kicks in once we start crystallizing. So any writes <
crystal_thresh (both in new files and in between blocks) are forced
to commit to the bshrub/btree every flush.
This risks a difficult to predict performance characteristic.
- If you sync frequently (logging), we're forced to crystallize/graft
anyways.
- The performance hit can be alleviated with either larger writes or
larger caches, though I realize this goes against littlefs's
"RAM-not-required" mantra.
Worst case, we can always bring back "lazy grafting" as a
high-performance option in the future.
Though note the above concerns around in-between/pre crystallization
performance. This may only make sense when cache_size >= both prog_size
and crystal_thresh.
And of course, there's a significant code tradeoff!
code stack ctx
before: 38020 2456 656
after: 37588 (-1.1%) 2472 (+0.7%) 656 (+0.0%)
Uh, ignore that stack cost. The simplified logic leads to more functions
being inlined, which makes a mess of our stack measurements because we
don't take shrinkwrapping into account.
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f967cad907 |
kv: Adopted LFS3_o_WRSET for better key-value API integration
This adds LFS3_o_WRSET as an internal-only 3rd file open mode (I knew
that missing open mode would come in handy) that has some _very_
interesting behavior:
- Do _not_ clear the configured file cache. The file cache is prefilled
with the file's data.
- If the file does _not_ exist and is small, create it immediately in
lfs3_file_open using the provided file cache.
- If the file _does_ exist or is not small, do nothing and open the file
normally. lfs3_file_close/sync can do the rest of the work in one
commit.
This makes it possible to implement one-commit lfs3_set on top of the
file APIs with minimal code impact:
- All of the metadata commit logic can be handled by lfs3_file_sync_, we
just call lfs3_file_sync_ with the found did+name in lfs3_file_opencfg
when WRSET.
- The invariant that lfs3_file_opencfg always reserves an mid remains
intact, since we go ahead and write the full file if necessary,
minimizing the impact on lfs3_file_opencfg's internals.
This claws back most of the code cost of the one-commit key-value API:
code stack ctx
before: 38232 2400 636
after: 37856 (-1.0%) 2416 (+0.7%) 636 (+0.0%)
before kv: 37352 2280 636
after kv: 37856 (+1.3%) 2416 (+6.0%) 636 (+0.0%)
---
I'm quite happy how this turned out. I was worried there for a bit the
key-value API was going to end up an ugly wart for the internals, but
with LFS3_o_WRSET this integrates quite nicely.
It also raises a really interesting question, should LFS3_o_WRSET be
exposed to users?
For now I'm going to play it safe and say no. While potentially useful,
it's still a pretty unintuitive API.
Another thing worth mentioning is that this does have a negative impact
on compile-time gc. Duplication adds code cost when viewing the system
as a whole, but tighter integration can backfire if the user never calls
half the APIs.
Oh well, compile-time opt-out is always an option in the future, and
users seem to care more about pre-linked measurements, probably because
it's an easier thing to find. Still, it's funny how measuring code can
have a negative impact on code. Something something Goodhart's law.
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6eba1180c8 | Big rename! Renamed lfs -> lfs3 and lfsr -> lfs3 | ||
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f7e17c8aad |
Added LFS_T_RDONLY, LFS_T_RDWR, etc
These mimic the relevant LFS_O_* flags, and allow users to assert
whether or not a traversal will mutate the filesystem:
LFS_T_MODE 0x00000001 The traversal's access mode
LFS_T_RDWR 0x00000000 Open traversal as read and write
LFS_T_RDONLY 0x00000001 Open traversal as read only
In theory, these could also change internal allocations, but littlefs
doesn't really work that way.
Note we _don't_ add related LFS_GC_RDONLY, LFS_GC_RDWR, etc flags. These
are sort of implied by the relevant LFS_M_* flags.
Adds a bit more code, probably because of the slightly more complicated
internal constants for the internal traversals. But I think the
self-documentingness is worth it:
code stack ctx
before: 37200 2288 636
after: 37220 (+0.1%) 2288 (+0.0%) 636 (+0.0%)
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5b74aafa17 |
Reworked the flag encoding again
This time to account for the new LFS_o_UNCRYST and LFS_o_UNGRAFT flags.
This required moving the T flags out of the way, which of course
conflicted with TSTATE, so that had to move...
One thing that helped was shoving LFS_O_DESYNC up with the internal
state flags. It's definitely more a state flag than the other public
flags, it just also happens to be user toggleable.
Here's the new jenga:
8 8 8 8
.----++----++----++----.
.-..----..-..-..-------.
o_flags: |t|| f ||o||t|| o |
|-||-.--':-:|-|'--.-.--'
|-||-|.----.|-'--------.
t_flags: |t||f||tstt|| t |
'-''-''----'|----.-----'
.----..-.:-:|----|:-:.-.
m_flags: | m ||c||o|| t ||o||m|
|----||-|'-'|-.--''-''-'
|----||-|---|-|.-------.
f_flags: | m ||c| |t|| f |
'----''-'---'-''-------'
This adds a bit of code, but that's not the end of the world:
code stack ctx
before: 37172 2288 636
after: 37200 (+0.1%) 2288 (+0.0%) 636 (+0.0%)
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f5dd6f69e8 |
Renamed LFS_CKMETAPARITY and LFS_CKDATACKSUMREADS
- LFS_CKPARITY -> LFS_CKMETAPARITY - LFS_CKDATACKSUMS -> LFS_CKDATACKSUMREADS The goal here is to provide hints for 1. what is being checked (META, DATA, etc), and 2. on what operation (FETCHES, PROGS, READS, etc). Note that LFS_CKDATACKSUMREADS is intended to eventually be a part of a set of flags that can pull off closed fully-checked reads: - LFS_CKMETAREDUNDREADS - Check data checksums on reads - LFS_CKDATACKSUMREADS - Check metadata redund blocks on reads - LFS_CKREADS - LFS_CKMETAREDUNDREADS + LFS_CKDATACKSUMREADS Also it's probably not a bad idea for LFS_CKMETAPARITY to be harder to use. It's really not worth enabling unless you understand its limitations (<1 bit of error detection, yay). No code changes. |
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1cce0dab5c |
Reverted limiting file->leaf to reads + erased-state caching
Still on the fence about this, but in hindsight the code/stack
difference is not _that_ much:
code stack ctx
before: 36460 2280 636
after: 37092 (+1.7%) 2304 (+1.1%) 636 (+0.0%)
Especially with the potential to significantly speed up linear file
writes/rewrites, which are usually the most common file operation. You
ever just, you know, write a whole file at once?
Note we can still add the previous behavior as an opt-in write strategy
to save code/stack when preferred over linear write/rewrite speed.
This is actually the main reason I think we should prefer
lazy-crystallization by default. Of the theoretical/future write
strategies, lazy-crystallization was the only one trading performance
for code/stack and not vice versa (global-alignment, linear-only,
fully-fragmented, etc).
If we default to a small, but less performant filesystem, it risks users
thinking littlefs is slow when they just haven't turned on the right
flags.
That being said there's a balance here. Users will probably judge
littlefs based on its default code size for the same reason.
---
Note this includes the generalized lfsr_file_crystallize_ API, which
adds a bit of code:
code stack ctx
before gen-cryst: 37084 2304 636
after gen-cryst: 37092 (+0.0%) 2304 (+0.0%) 636 (+0.0%)
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22c43124de |
Limited file->leaf to reads + erased-state caching
This reverts most of the lazy-grafting/crystallization logic, but keeps
the general crystallization algorithm rewrite and file->leaf for caching
read operations and erased-state.
Unfortunately lazy-grafting/crystallization is both a code and stack
heavy feature for a relatively specific write pattern. It doesn't even
help if we're forced to write fragments due to prog alignment.
Dropping lazy-grafting/crystallization trades off linear write/rewrite
performance for code and stack savings:
code stack ctx
before: 37084 2304 636
after: 36428 (-1.8%) 2248 (-2.4%) 636 (+0.0%)
But with file->leaf we still keep the improvements to linear read
performance!
Compared to pre-file->leaf:
code stack ctx
before file->leaf: 36016 2296 636
after lazy file->leaf: 37084 (+3.0%) 2304 (+0.3%) 636 (+0.0%)
after eager file->leaf: 36428 (+1.1%) 2248 (-2.1%) 636 (+0.0%)
I'm still on the fence about this, but lazy-grafting/crystallization is
just a lot of code... And the first 6 letters of littlefs don't spell
"speedy" last time I checked...
At the very least we can always add lazy-grafting/crystallization as an
opt-in write strategy later.
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9c3a866508 |
Reworked crystallization to better use erased-state on rewrites
This adopts lazy crystallization in _addition_ to lazy grafting, managed
by separate LFS_o_UNCRYST and LFS_o_UNGRAFT flags:
LFS_o_UNCRYST 0x00400000 File's leaf not fully crystallized
LFS_o_UNGRAFT 0x00800000 File's leaf does not match bshrub/btree
This lets us graft not-fully-crystallized blocks into the tree without
needing to fully crystallize, avoiding repeated recrystallizations when
linearly rewriting a file.
Long story short, this gives file rewrites roughly the same performance
as linear file writes.
---
In theory you could also have fully crystallized but ungrafted blocks
(UNGRAFT + ~UNCRYST), but this doesn't happen with the current logic.
lfsr_file_crystallize eagerly grafts blocks once they're crystallized.
Internally, lfsr_file_crystallize replaces lfsr_file_graft for the
"don't care, gimme file->leaf" operation. This is analogous to
lfsr_file_flush for file->cache.
Note we do _not_ use LFS_o_UNCRYST to track erased-state! If we did,
erased-state wouldn't survive lfsr_file_flush!
---
Of course, this adds even more code. Fortunately not _that_ much
considering how many lines of code changed:
code stack ctx
before: 37012 2304 636
after 37084 (+0.2%) 2304 (+0.0%) 636 (+0.0%)
There is another downside however, and that's that our benchmarked disk
usage is slightly worse during random writes.
I haven't fully investigated this, but I think it's due to more
temporary fragments/blocks in the B-tree before flushing. This can cause
B-tree inner nodes to split earlier than when eagerly recrystallizing.
This also leads to higher disk usage pre-flush since we keep both the
old and new blocks around while uncrystallized, but since most rewrites
are probably going to be CoW on top of committed files, I don't think
this will be a big deal.
Note the disk usage ends up the same after lfsr_file_flush.
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9ed326f3d3 |
Adopted file->leaf, reworked how we track crystallization
TLDR: Added file->leaf, which can track file fragments (read only) and
blocks independently from file->b.shrub. This speeds up linear
read/write performance at a heavy code/stack cost.
The jury is still out on if this ends up reverted.
---
This is another change motivated by benchmarking, specifically the
significant regression in linear reads.
The problem is that CTZ skip-lists are actually _really_ good at
appending blocks! (but only appending blocks) The entire state of the
file is contained in the last block, so file writes can resume without
any reads. With B-trees, we need at least 1 B-tree lookup to resume
appending, and this really adds up when writing extremely blocks.
To try to mitigate this, I added file->leaf, a single in-RAM bptr for
tracking the most recent leaf we've operated on. This avoids B-tree
lookups during linear reads, and allowing the leaf to fall out-of-sync
with the B-tree avoids both B-tree lookups and commits during writes.
Unfortunately this isn't a complete win for writes. If we write
fragments, i.e. cache_size < prog_size, we still need to incrementally
commit to the B-tree. Fragments are a bit annoying for caching as any
B-tree commit can discard the block they reside on.
For reading, however, this brings read performance back to roughly the
same as CTZ skip-lists.
---
This also turned into more-or-less a full rewrite of the lfsr_file_flush
-> lfsr_file_crystallize code path, which is probably a good thing. This
code needed some TLC.
file->leaf also replaces the previous eblock/eoff mechanism for
erased-state tracking via the new LFSR_BPTR_ISERASED flag. This should
be useful when exploring more erased-state tracking mechanisms (ddtree).
Unfortunately, all of this additional in-RAM state is very costly. I
think there's some cleanup that can be done (the current impl is a bit
of a mess/proof-of-concept), but this does add a significant chunk of
both code and stack:
code stack ctx
before: 36016 2296 636
after: 37228 (+3.4%) 2328 (+1.4%) 636 (+0.0%)
file->leaf also increases the size of lfsr_file_t, but this doesn't show
up in ctx because struct lfs_info dominates:
lfsr_file_t before: 116
lfsr_file_t after: 136 (+17.2%)
Hm... Maybe ctx measurements should use a lower LFS_NAME_MAX?
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55ea13b994 |
scripts: Reverted del to resolve shadowed builtins
I don't know how I completely missed that this doesn't actually work! Using del _does_ work in Python's repl, but it makes sense the repl may differ from actual function execution in this case. The problem is Python still thinks the relevant builtin is a local variables after deletion, raising an UnboundLocalError instead of performing a global lookup. In theory this would work if the variable could be made global, but since global/nonlocal statements are lifted, Python complains with "SyntaxError: name 'list' is parameter and global". And that's A-Ok! Intentionally shadowing language builtins already puts this code deep into ugly hacks territory. |