This reworks bench_rt to write the target file gradually, mixing reads
and writes. This makes it so if the benchmark times out, the results are
still interesting, if less rigorous.
This is useful if you want to compare a change quickly, with more
SIM_TIME leading to a more accurate result.
---
The problem for bench_rt is that we first need to write a file. This can
take _quite_ a while for large SIM_TIME, completely failing in some
cases (bench_rt_many + BENCH_NAND).
The nice thing about bench_wt is that when it fails you still get
interesting numbers out of it. You don't find the relevant throughput
for the given SIZE, but you do find throughput for files _approaching_
SIZE. Unfortunately this didn't carry over to bench_rt.
The good news is the new bench probe system makes it easy to selectively
ignore parts of each bench, so we can rework bench_rt to start with a
CHUNK sized file and gradually increase it until it hits our target
size. This allows bench_rt to also fail gracefully.
Consider a 1 minute run:
$ make bench-runner -j \
&& BENCHFLAGS='bench_rt -DSIM_TIME=60000000000' make bench -j \
&& make bench-marks
bench+probe n t throughput
bench_rt_seq+read 302848 0.0 30690155.6
bench_rt_random+read 302592 0.0 59646605.2
bench_rt_logging+read 52992 5.9 8915.0
bench_rt_many+read 112896 0.2 482831.6
TOTAL 771328 6.2 22707126.8
Vs the default 1 hour run:
$ make bench-runner -j \
&& BENCHFLAGS='bench_rt' make bench -j \
&& make bench-marks
bench+probe n t throughput
bench_rt_seq+read 79600038272 3325.1 23939212.7
bench_rt_random+read 21482635264 3325.0 6461004.1
bench_rt_logging+read 3085056 740.9 4163.9
bench_rt_many+read 706571904 1800.7 392380.4
TOTAL 101792330496 9191.7 7699190.3
The main risk of doing this is cross-contaminating read results with
write operations. Fortunately the current benches appear to be isolated
well enough:
$ make bench-ops
bench+probe readed progged erased
bench_rt_logging+read 86886137 18936138 19767296
bench_rt_seq+read 83127251476 0 0
bench_rt_many+read 45018292401 0 0
bench_rt_random+read 83124213669 0 0
TOTAL 211356643683 18936138 19767296
---
Oh! This also lets us add bench_rt_logging, which needs a mixed writer
to make any sense.
Note bench_rt_logging also includes popping from the log (fifo?), so is
not a strictly read-only bench.
- -S/--probe - Specify a probe to sample.
- -x/--probe-step - Sample probes every n steps.
- --probe-runfreq - Sample probes at this frequency in hz.
- -X/--probe-simfreq - Sample probes at this frequency in simulated hz.
Also:
- --trace-simfreq - Sample trace output at this frequency in
simulated hz.
These give finer grain control over which probes we measure during
benching, and how we measure them.
These also introduce several exciting bench features:
- -S/--probe provides the ability to easily filter which probes you're
interested in at runtime.
This should replace the growing use of MASK defines in the benches.
- -x/--probe-step makes it easy to relax sampling rate when the amount
of data overwhelms later scripts.
This should replace the growing use of STEP defines in the benches.
- The additional concept of simfreq, which allows perf-esque sampling in
simtime. This provides another option for intuitively relaxing probe
sampling rate without sacrificing reproducibility.
(runfreq depends on wall time, so good bye reproducibility, though may
still be useful in interactive contexts.)
Note -S/--probe and -x/--probe-step replace MASK/STEP defines, which
have already proved their usefulness, but required reimplementation in
every bench case. An obvious contender to move into the bench_runner!
---
Note note that -S/--probe also supports some simple sample expressions,
allowing flexible step/simfreq/runfreq at the per-probe level:
- -Swrite=100 - Sample probe "write" every 100 steps
- -Swrite=100rhz - Sample probe "write" 100 times a runtime second
- -Swrite=100shz - Sample probe "write" 100 times a simulated second
Though I wonder how long it will take before I forget this feature
exists.
- BENCH_SIMTIME() => lfs3_kiwibd_simtime()
- BENCH_SIMRESET() => lfs3_kiwibd_simreset()
- BENCH_SIMPAUSE() => lfs3_kiwibd_simpause()
- BENCH_SIMRESUME() => lfs3_kiwibd_simresume()
- BENCH_RESET() => lfs3_kiwibd_simreset() + BENCH_STACK/HEAP_RESET()
- BENCH_PAUSE() => lfs3_kiwibd_simpause() + BENCH_STACK/HEAP_PAUSE()
- BENCH_RESUME() => lfs3_kiwibd_simresume() + BENCH_STACK/HEAP_RESUME()
This does two things:
1. Adds pause/resume counters to bd counters to make it easier to
exclude operations from the current bench (potentially useful for
seq+disk usage).
2. Exposes bd simtime operations as BENCH_* macros, to make it a bit
easier to interact with simtime without tying all the benches to
kiwibd. (Not that we'll ever probably not use kiwibd, but still).
Also adopted 32-bit counters for stack/heap pause state instead of a
32-bit stack. Not that either are at a risk of overflowing, but better
safe than sorry.
Based on some experience out-of-tree:
- bench_rbyd - Simple rbyd attr/id litmus benchmark
- bench_btree (new) - Simple btree id/name litmus benchmark
- bench_file (new) - Simple file read/write litmus benchmark
- bench_dir (new) - Simple dir read/write/stat litmus benchmark
- bench_wt - Heavy-duty write-throughput benchmark
- bench_rt (new) - Heavy-duty read-throughput benchmark
Benches take a long time to run for useful results, so we probably don't
want to go crazy with them like with the tests.
Honestly, we may want to chop this down to just the
write/read-throughput benches.
- Renamed BENCH_STACK/HEAP -> BENCH_STACK/HEAP_WATERMARK
- Renamed BENCH_YES_STACK/HEAP -> BENCH_STACK/HEAP
- Tweaked stack/heap watermarks to hopefully be easier to access when
debugging. Now also exposed as global variables
(bench_stack/heap_watermark).
I considered changing BENCH_STACK/HEAP_WATERMARK to be the variable
itself, to be consistent with TEST_PLS, but decided against it:
1. BENCH_STACK_CURRENT() is a bit magic in that it relies on
__attribute__((noinline)) to force a new stack frame. This wouldn't
really be possible with a variable.
2. TEST_PLS is at least constant from the _current run_'s perspective.
This isn't true for the stack/heap watermarks.
- Reworked internals a bit to hopefully be simpler
Note bench_wt_seq's disk usage is garbage because of the repeated
truncates!
But I figured this is at least useful for the other benches, and we
already have bench_helper_usage. Maybe in the future we'll figure out
some way to get useful disk usage from bench_wt_seq.
Might as well, we have the hooks already.
The only annoying this is these extra probes clutter up the `make
bench-marks` output, so split into two separate rules:
- make bench-marks
- make bench-usage
It's tempting to add disk usage as well (we have bench_helper_usage for
this purpose), but I'm not sure how to measure usage in bench_wt_seq
since it's constantly truncating.
This gives us much more room for activities.
It makes sense to keep the test disk small: easier parallelization,
heavier emubd with more test features, and if you're running into space
issues in a test, that usually just means you need to be more creative
with how the test is setup.
But for benches, we're interested what happens when we throw a ton of
data at the system.
Also defaulted to noop erases. 0xff erases behave more predictably,
which is useful for testing. But for benching, less work is faster.
These were copied from external benchmarks, and tweaked/simplified a
bit based on gained experience.
I mostly just wanted something to test the bench runner/scripts, with
bench_rbyd showcasing a low-level litmus benchmark, and bench_wt
showcasing a high-level throughput benchmark.
Though bench_wt has proven to be a _very_ versatile benchmark, and will
likely be the first stop for getting an understanding of high-level
performance implications.
---
Also added bench_helpers.h/c, which includes a couple helper functions:
- bench_helpers_warmup - Warm up the filesystem by writing a 1 block
file 2*block_count times. This is meant to exhaust any preerased
state, post-format lookahead buffers, etc.
- bench_helpers_usage - Find a tight bound on disk usage. This allocates
a bitmap to find the tight bound, unlike lfs3_fs_usage, which is
best-effort. However the bitmap is hidden behind BENCH_HEAP_PAUSE to
prevent messing with parallel heap measurements.