Commit Graph

200 Commits

Author SHA1 Message Date
Christopher Haster d54fef8099 Reorganized traversal flags again
One nice thing about merging LOOKAHEAD + LOOKGBMAP, is now our core
traversal flags fit in a single byte. This is useful for organizing
things, especially so as the traversal flags seem to permeate into
basically every flag set.

The main change was to actually group these flags into a byte, which
helps readability and in theory could make some bulk accesses cheaper
(in practice I don't think we currently leverage this):

  T_MODE             0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  T_RDONLY           0x00000000  ---- ---- ---- ---- ---- ---- ---- ----
  T_RDWR             0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  T_MTREEONLY        0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  T_EXCL             0x00000008  ---- ---- ---- ---- ---- ---- ---- 1---
  T_MKCONSISTENT     0x00000100  ---- ---- ---- ---- ---- ---1 ---- ----
  T_LOOKAHEAD        0x00000200  ---- ---- ---- ---- ---- --1- ---- ----
  T_PREERASE*        0x00000400  ---- ---- ---- ---- ---- -1-- ---- ----
  T_COMPACT          0x00000800  ---- ---- ---- ---- ---- 1--- ---- ----
  T_CKMETA           0x00001000  ---- ---- ---- ---- ---1 ---- ---- ----
  T_CKDATA           0x00002000  ---- ---- ---- ---- --1- ---- ---- ----
  T_REPAIRMETA*      0x00004000  ---- ---- ---- ---- -1-- ---- ---- ----
  T_REPAIRDATA*      0x00008000  ---- ---- ---- ---- 1--- ---- ---- ----

  t_EVICT*           0x00000010  ---- ---- ---- ---- ---- ---- ---1 ----
  t_TYPE             0xf0000000  1111 ---- ---- ---- ---- ---- ---- ----
  t_ZOMBIE           0x08000000  ---- 1--- ---- ---- ---- ---- ---- ----
  t_CKPOINTED        0x04000000  ---- -1-- ---- ---- ---- ---- ---- ----
  t_DIRTY            0x02000000  ---- --1- ---- ---- ---- ---- ---- ----
  t_STALE            0x01000000  ---- ---1 ---- ---- ---- ---- ---- ----
  t_BTYPE            0x00ff0000  ---- ---- 1111 1111 ---- ---- ---- ----

  * Planned

This gives btype a full byte as well, which is a bit overkill, but can
be reduced in the future if we run into traversal flag pressure.

This also pushes some future planned flags (DEDUP, COMPR, etc) into
higher-order bits, but that's not the end of the world.

Code changes basically nothing:

                 code          stack          ctx
  before:       35152           2136          660
  after:        35152 (+0.0%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38080           2136          776
  gbmap after:  38076 (-0.0%)   2136 (+0.0%)  776 (+0.0%)
2026-01-09 00:01:07 -06:00
Christopher Haster 7a57b1e2bd Renamed LFS3_T_COMPACTMETA -> LFS3_T_COMPACT (and gc_compact_thresh)
This effectively reverts 1f824a0:

- LFS3_T_COMPACTMETA -> LFS3_T_COMPACT
- gc_compactmeta_thresh -> gc_compact_thresh

And friends.

After using LFS3_T_COMPACTMETA for a bit, I think it just adds noise
without much value. Especially when next to LFS3_T_LOOKAHEAD,
LFS3_GC_PREERASE, LFS3_M_SYNC, etc.

It's interesting that we already have some very distinct verbs for this
sort of thing based on data type (compact => metadata, garbage-collect
=> disk, compress => data).
2026-01-09 00:01:05 -06:00
Christopher Haster ffc565508a alloc: Merged LOOKAHEAD+LOOKGBMAP -> single LOOKAHEAD flag
Our flag space is already really packed, and I'm not sure having these
as separate flags is meaningful or useful for users. They both indicate
to repopulate allocators, and most users probably won't care that there
are two subtly different allocators operating under the hood.

There's an argument that LOOKAHEAD not touching disk is a useful
distinction, but in practice you really only need LOOKAHEAD work when
mounted RDWR.

So, merged the behaviors of LOOKAHEAD + LOOKGBMAP such that
LFS3_*_LOOKAHEAD requests repopulation of all allocators based on
gc_lookahead_thresh and gc_lookgbmap_thresh.

In priority order (some notes below):

1. If max(lookahead, gbmap) < gc_lookahead_thresh => repop lookahead
2. If gbmap < gc_lookgbmap_thresh                 => repop gbmap

As a plus, this makes it easier to avoid LFS3_IFDEF_GBMAP mess.

---

It's interesting to note LFS3_*_LOOKAHEAD will still repopulate the
lookahead buffer when the gbmap is present, but only if this would gain
more knowledge than was is currently in the gbmap.

I considered disabling lookahead scans completely when we have a gbmap,
but repopulating the lookahead buffer is still useful if the gbmap is at
risk of exhaustion. This is what gc_lookahead_thresh is for anyways, and
users can set gc_lookahead_thresh=0 if they want to disable this
behavior.

Relatedly, lookahead scans are actually prioritized over gbmap scans
(when they would gain knowledge). In theory this minimizes gc latency,
as gbmap scans risk triggering a full lookahead scan when building the
new gbmap.

---

Code changes minimal:

                 code          stack          ctx
  before:       35152           2136          660
  after:        35152 (+0.0%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38076           2136          776
  gbmap after:  38080 (+0.0%)   2136 (+0.0%)  776 (+0.0%)
2026-01-09 00:00:53 -06:00
Christopher Haster ee50dc5307 Added shift-table hack comment to lfs3_tag_mask
Was reading through some old commits (7cd4c1f), and realized this should
really be committed into the code.
2026-01-09 00:00:46 -06:00
Christopher Haster 7ccdee255b alloc: Reworked how lookahead/gbmap allocators interact
Before, the gbmap allocator worked by feeding the lookahead allocator,
so all allocation requests went through the lookahead buffer:

  alloc ---> lookahead ---> gbmap

This worked, and was easy to strap on to the existing system, but
limited what we could cache to what fits in our lookahead buffer. This
doesn't have a big effect on runtime analysis, since fragmentation is
always a concern, but it does mean we're not taking advantage of the
gbmap range representation and accessing disk more than we need to.

It also limits in-use range skipping to a lookahead buffer at a time,
which is problematic as the whole reason for the gbmap is to make the
lookahead buffer mostly irrelevant.

On top of the range issues, this design makes it difficult to add
preerase info, which is coming up on the TODO list.

---

To fix this, I reorganized the two allocators to run in parallel, with
the gbmap being queried first before falling back to the lookahead
buffer:

  alloc -+-> gbmap
         '-> lookahead

Instead of relying on the lookahead buffer, the gbmap now stores one
range in the gbmap.free field, using the sign to indicate if it's free
vs in-use (not the best name, but oh well).

This adds a word of storage to the gbmap, but as a tradeoff we can track
a full region in RAM and avoid repeated gbmap lookups.

The lookahead buffer can still be populated by gc work, which may be
useful if the gbmap is exhausted, but will also be cleared during gbmap
allocations to avoid out-of-date state.

---

While reworking this, I also tweaked a number of other allocator things:

- Adjusted lookahead.window to point to next block candidate
  (lookahead.window and gbmap.window should now always match)

- Renamed lfs3_alloc_zerogbmap -> lfs3_gbmap_zero

- Moved some alloc functions around

Code cost was mostly unaffected. Added an extra word to gbmap's ctx, but
as a tradeoff saved a chunk of stack by avoiding nested allocators:

                 code          stack          ctx
  before:       35160           2136          660
  after:        35152 (-0.0%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38020           2152          772
  gbmap after:  38076 (+0.1%)   2136 (-0.7%)  776 (+0.5%)
2026-01-09 00:00:42 -06:00
Christopher Haster 465e9fbe9d Reverted best-effort fsinfo.known_free/inuse prototype
See previous commit for motivation.

I can't think of how you could easily find this information from the
gbmap during/after mount, short of a O(d log_b d) scan through the
gbmap. Maybe useful, but probably not a great tradeoff for what is only
debug/diagnostic information.

So reverting, but maybe interesting to explore in the future with other
debug APIs.

Code changes:

                 code          stack          ctx
  before:       35220           2136          660
  after:        35160 (-0.2%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38116           2152          776
  gbmap after:  38020 (-0.3%)   2152 (+0.0%)  772 (-0.5%)
2025-12-02 21:36:38 -06:00
Christopher Haster 0b48faf898 Started prototyping best-effort fsinfo.known_free/inuse fields
The idea here was that we could provide best-effort known in-use/free
block info (and eventually pre-erased and bad block info) as a cheaper
alternative to lfs3_fs_usage. It's probably still not what users expect
from lfs3_fs_stat, but may be useful as debug/diagnostic info:

- fsinfo.known_free - Number of known free blocks
- fsinfo.known_inuse - Number of known in-use blocks
- fsinfo.known_preerased* - Number of pre-erased blocks
- fsinfo.known_bad* - Number of bad blocks
- fsinfo.block_count-(all of the above) - Number of unknown blocks

But while known_free/known_inuse is easy enough to find from the
lookahead buffer, it's surprisingly tricky from the gbmap. The best
option I can think of requires scanning the gbmap in O(d log_b d) either
(1) during mount, (2) during mkconsistent, or (3) during lookahead
scans. And that much extra work for debug/diagnostic info seems like a
poor tradeoff.

Note, though, that after scanning once, in theory the info would be
~free to maintain during gbmap rebuilds.

Will revert.

Code changes:

                 code          stack          ctx
  before:       35160           2136          660
  after:        35220 (+0.2%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38020           2152          772
  gbmap after:  38116 (+0.3%)   2152 (+0.0%)  776 (+0.5%)
2025-12-02 21:24:08 -06:00
Christopher Haster 1abd9d732f Tried to use correct types for cfg/fsinfo things
In theory, lfs3_size_t should be used for in-block sizes (though this is
also mixed up with in-device sizes?), lfs3_off_t for file sizes, and
lfs3_block_t for block counts (I don't think lfs3_off_t/lfs3_block_t
will ever differ, but the notation is helpful).

Though I've not done a great job at keeping these types organized...

Changed:

- cfg.block_count:      lfs3_size_t  -> lfs3_block_t
- cfg.file_limit:       lfs3_size_t  -> lfs3_off_t
- fsinfo.block_count:   lfs3_size_t  -> lfs3_block_t
- fsinfo.file_limit:    lfs3_size_t  -> lfs3_off_t
- lfs3_fs_usage:        lfs3_ssize_t -> lfs3_sblock_t
- geometry.block_size:  lfs3_size_t  -> lfs3_off_t
- geometry.block_count: lfs3_size_t  -> lfs3_block_t
- and some internals

No code changes.
2025-12-02 14:37:08 -06:00
Christopher Haster 7d9fe534d1 A number of small mdir commit tweaks
- Adopted -2,-2 for unbounded lfs3_mdir_commit___ ranges that include
  gstate.

  Why not? We treat any negative upper bound as unbounded and it's a bit
  easier to read.

- Prefer <=-2 when checking for rid bounds that include gstate.

- Prefer <=-2 when checking for attached rattr weights.

- Cleaned up a couple outdated comments.

No code changes:

                 code          stack          ctx
  before:       35160           2136          660
  after:        35160 (+0.0%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38020           2152          772
  gbmap after:  38020 (+0.0%)   2152 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:47 -06:00
Christopher Haster 0f7dcf068b rattrs: Unreverted implicit lfs3_path_namelen in LFS3_FROM_NAME
May rerevert this in the future, but I'm on the fence.

It's true this only saves a small amount of code, but in theory it also
reduces stack consumption in name-related functions. Currently this
doesn't affect the stack hot-path, which is a bit surprising as this
includes lfs3_set, but it may in the future.

The arguments against this optimization are also a bit weak:

- Non-null-terminated strings - We probably shouldn't optimize for a
  theoretical future feature. If anything, we want to optimize in the
  opposite direction to best measure the theoretical code cost.

- Precomputing strlen early - While this is generally a good idea, our
  rattrs benefit greatly from compact encodings, as rattrs sitting on
  the stack are one of the bigger contributors to our stack hot-path.

So for now I'm unreverting to see how long this optimization makes
sense, but could see this being rereverted in the future.

At the very least we probably want to keep the test changes to make
future testing easier.

---

Saves a bit of code:

                 code          stack          ctx
  before:       35188           2136          660
  after:        35160 (-0.1%)   2136 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38048           2152          772
  gbmap after:  38020 (-0.1%)   2152 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:45 -06:00
Christopher Haster 321e33d5d5 data: Adopted more object-like lfs3_data_t operations
As much as I don't want to admit it, our 3-word lfs3_data_t struct is
just too large to be treated as pass-by-value with today's compilers.

It's a real shame, because I don't think there's a great technical
reason, just that compiler's pass-by-value optimizations generally stop
after 2 words.

If we could expect 16-bit block sizes (off and size), we could fit in
2 words, but this is already challenged by today's NAND chips
(bs>=128KiB).

---

So, as a compromise, this stops treating lfs3_data_t as pass-by-value,
with the exception of the lfs3_data_from* functions that still return
lfs3_data_t directly.

So instead of:

  lfs3_data_t data = lfs3_data_fromecksum(&ecksum, buffer);
  data = lfs3_data_slice(data, 8, -1);
  return lfs3_data_size(data);

Most operations take lfs3_data_t by pointer:

  lfs3_data_t data = lfs3_data_fromecksum(&ecksum, buffer);
  lfs3_data_slice(&data, 8, -1);
  return lfs3_data_size(&data);

One of the main consequences is there are now several ways to slice data
(internally these all redirect to lfs3_data_slice), and LFS3_DATA_SLICE
will likely see more use since we need temporary allocations to pass the
data slice by address:

- lfs3_data_slice(data, a, b) - Slices the data in place
- lfs3_data_fromslice(data, a, b) - Returns a new data slice
- LFS3_DATA_SLICE(data, a, b) - Creates a new compound-literal slice

---

As a pragmatic compromise, this saves a nice chunk of both code and
stack:

                 code          stack          ctx
  before:       35316           2176          660
  after:        35188 (-0.4%)   2136 (-1.8%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38172           2192          772
  gbmap after:  38048 (-0.3%)   2152 (-1.8%)  772 (+0.0%)
2025-12-02 01:14:44 -06:00
Christopher Haster b63237555b rattrs: Brought back LFS3_FROM_LLEB128
This was originally dropped because it's not strictly necessary,
little-leb128s (28-bits) can always be encoded with the default leb128
encoder (31-bits). But it is useful if only for the assert.

Note this matches lfs3_data_readlleb128, which was never dropped, and is
useful for decreasing decoder DSIZEs.

Maybe it makes sense to drop both of these in the future, especially if
we start running into from-field pressure. But for now, this assert is
useful for ensuring disk compatibility with little 4-byte leb128s.

---

Surprisingly no code cost, at least by default (code alignment?). Though
it did add 4 bytes to the gbmap build (so yes, probably code alignment):

                 code          stack          ctx
  before:       35316           2176          660
  after:        35316 (+0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38168           2192          772
  gbmap after:  38172 (+0.0%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:42 -06:00
Christopher Haster e29cc23acd rattrs: Reverted attempt at merged mtree split commits
See previous commit for why.

The merged commits surprisingly cost more than separate commit
functions. I guess because the compiler is smart enough to deduplicate
the two logic paths here:

                 code          stack          ctx
  before:       35324           2176          660
  after:        35316 (-0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38172           2192          772
  gbmap after:  38168 (-0.0%)   2192 (+0.0%)  772 (+0.0%)

The good news is this is a win for readability, I think the separate
conditions are easier to understand than a merged commit muddied with a
bunch of lfs3->mtree.r.weight == 0 checks.
2025-12-02 01:14:41 -06:00
Christopher Haster 90ba24787f rattrs: Attempted to merge mtree split commits
The idea here was to merge mtree split commits to try to minimize
redundant logic that only differs in whether or not we need to create
the initial mtree weight.

Surprisingly, this backfired, adding more code than it saved. I guess I
underestimated how effective the compiler is at deduplicating these two
paths of logic:

                 code          stack          ctx
  before:       35316           2176          660
  after:        35324 (+0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38168           2192          772
  gbmap after:  38172 (+0.0%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:39 -06:00
Christopher Haster b28b7c12aa rattrs: Reverted implicit lfs3_path_namelen in LFS3_FROM_NAME
I don't think there was anything inherently wrong with this idea, but:

- The code savings (28 bytes) was surprisingly small.

- Expecting lfs3_path_namelen may be a headache for future
  non-null-terminated string support.

- Even if you don't care about non-null-terminated strings, precomputing
  strlen as early as possible is a good idea to minimize repeated strlen
  scans.

Reverting adds a bit of code:

                 code          stack          ctx
  before:       35288           2176          660
  after:        35316 (+0.1%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38140           2192          772
  gbmap after:  38168 (+0.1%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:36 -06:00
Christopher Haster 03df517dae rattrs: Adopted implicit lfs3_path_namelen in LFS3_FROM_NAME
I was poking around at possibly inlining small (<=255) name lens in
lfs3_rattr_t, but realized all LFS3_FROM_NAME rattrs in our system
already use the lfs3_path_namelen pattern (terminates in either
'\0' or '/').

Well, except for our tests, but who cares about those.

Adopting lfs3_path_namelen in LFS3_FROM_NAME saves a bit of code:

                 code          stack          ctx
  before:       35316           2176          660
  after:        35288 (-0.1%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38168           2192          772
  gbmap after:  38140 (-0.1%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:35 -06:00
Christopher Haster a96e2776cb rattrs: Adopted LFS3_tag_RATTRS for LFS3_o_WRSET name creation
Here's one interesting use-case for the single-recurse LFS3_tag_RATTRS:
Avoiding a copy of the name creation rattrs in lfs3_file_sync_.

There is a concern with nesting LFS3_tag_RATTRS in that it risks
conflicts across layers, but currently this is ok as long as
high-level LFS3_tag_RATTRS stick to non-negative mids (the mtree split
commit in lfs3_mdir_commit_ only needs to recurse for mroot rattrs).

Saves a bit of code:

                 code          stack          ctx
  before:       35320           2176          660
  after:        35316 (-0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38172           2192          772
  gbmap after:  38168 (-0.0%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:34 -06:00
Christopher Haster 8db3ce342c rattrs: Replaced LFS3_tag_TAIL with single-recurse LFS3_tag_RATTRS
This originally started as an attempt to drop LFS3_tag_TAIL entirely,
but that didn't really go anywhere. Any attempt to work around the
double rattr-lists during mtree splits results in more mess than this
magic rattr.

But I did notice we only need to support "simple" rattrs during mtree
splits, which means we can just call lfs3_rbyd_appendrattrs to handle
these.

Maybe this will be problematic if we ever want to deduplicate
lfs3_mdir_commit___ and lfs3_rbyd_appendrattrs, but I don't see that
happening because of the different concerns (mdir-specific rattrs):

 function                code  stack  ctx
 lfs3_mdir_commit___     1052    744  396
 lfs3_rbyd_appendrattrs   142    584  388

The benefit of a single-recurse LFS3_tag_RATTRS:

- Simplifies lfs3_mdir_commit__, no more awkward loop recursion.

- May have other use cases for nesting simple rattrs?

Adds a bit of code:

                 code          stack          ctx
  before:       35316           2176          660
  after:        35320 (+0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38148           2192          772
  gbmap after:  38172 (+0.1%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:33 -06:00
Christopher Haster ce6cbc3c77 rattrs: Allowed LFS3_RATTR_TAIL as alternate rattr-list terminator
LFS3_tag_RATTRS, now LFS3_tag_TAIL, is a bit funny in that it only
supports tail-recursive rattrs. The whole point of littlefs is
bounded-RAM after all. And if we know LFS3_tag_TAIL will terminate an
rattr-list, why bother with an additional LFS3_tag_NULL?

Like LFS3_RATTR_NULL, LFS3_RATTR_TAIL sets length=0 to indicate the end
of the rattr-lists.

Saves a bit of code:

                 code          stack          ctx
  before:       35324           2176          660
  after:        35316 (-0.0%)   2176 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38156           2192          772
  gbmap after:  38148 (-0.0%)   2192 (+0.0%)  772 (+0.0%)
2025-12-02 01:14:32 -06:00
Christopher Haster dca915dd95 rattrs: Converted rattrs to full variable-length isa
It's funny to see what originally started as a simple list of rbyd attrs
slowly morph into a full isa. But it makes sense. What we really want is
an abstract description of operations that can be played and replayed as
necessary to atomically update the mtree.

Using a fixed lfs3_rattr_t struct to represent this in C is easy, and
avoids strict-aliasing issues, but ultimately limited when it comes to
the wide-range of data we want to attach to attributes.

Unlike a computer's isa, we want to be able to include full 12-24 byte
branch pointers directly in the instruction!

---

So here's a full variable-length isa organized by words (max(uintptr_t,
uint32_t)).

The first 32-bit word extends the 16-bit tag with an extra 16-bits of
control information:

  wwll llff ffcc cccc tttt tttt tttt tttt
   ^'-.-''-.-''--.--' :                 :
   '--|----|-----|----:-----------------:-- compressed weight
  ::  '----|-----|----:-----------------:-- total len
  ::       '-----|----:-----------------:-- from encoder
  ::             '----:-----------------:-- optional count
  ::                  rgmm kkkk -kkk kkkk
  11 => w=-1          ^^ ^ '-.' '---.---'
  00 => w=0           '|-|---|------|------ rm bit
  01 => w=+1           '-|---|------|------ grow bit
  10 => w=attached       '---|------|------ mask bits
                             '------|------ tag suptype
                                    '------ tag subtype

The 4-bit length field always encodes the full length of the
instruction, including the instruction itself and optional weight. The
4-bit from + 6-bit count fields operate independently and tell
lfs3_rbyd_appendrattr_ how to actually encode the data related to the
instruction.

To work around strict-aliasing issues, complex structs are expected to
be broken down into words and reconstructed in lfs3_rbyd_appendrattr_.
Most of our structs are organized into words anyways. For example:

  // new child
  *r++ = LFS3_RATTR(5, LFS3_TAG_BRANCH, -2, LFS3_FROM_BRANCH);
  *r++ = LFS3_RATTR_WEIGHT(+child_->weight);
  *r++ = LFS3_RATTR_ARG(child_->blocks[0]);
  *r++ = LFS3_RATTR_ARG(child_->trunk);
  *r++ = LFS3_RATTR_ARG(child_->cksum);

This also changes rattr-lists to be null-terminated, which makes a bit
more sense in a variable-length isa:

  *r++ = LFS3_RATTR_NULL; // all zeros, including length

One concern with null-terminated rattr-lists is how easy it is to
forget the null-terminator, but an assert that all non-null rattrs have
non-zero length seemed to catch the many many mistakes during adoption.

Alternatively, separate LFS3_FROM_NULL/LFS3_FROM_NIL from fields could
be used if encoding space gets tight.

I'm also quite happy with the 2-bit weight feild, which allows omitting
the optional weight word for -1,0,+1 weights. These should cover at
least all mdir operations.

Note the exact encoding of the rattr fields is less of a concern than
the tag fields, as it doesn't reside on-disk can be changed on whim.

---

Saves a nice chunk of code and stack:

                 code          stack          ctx
  before:       35920           2280          660
  after:        35324 (-1.7%)   2176 (-4.6%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38812           2296          772
  gbmap after:  38156 (-1.7%)   2192 (-4.5%)  772 (+0.0%)

The stack savings are obvious, but the code savings a bit less so. A
variable length isa _is_ more complicated, but by limiting most encoding
decisions to compile-time (2-bit weights vs 32-bit weights for example),
the savings from fewer word manipulations on the stack wins.
2025-12-02 01:14:31 -06:00
Christopher Haster 20747cc4c6 Fixed outdated lfs3_tag_isinternal
Now that LFS3_TAG_INTERNAL uses the 0x00tt prefix, this bit mask no
longer works.

Fortunately LFS3_TAG_INTERNAL is really only used in LFS3_ASSERTs, so a
less efficient test has no effect on code cost.

No code changes.
2025-12-02 01:14:29 -06:00
Christopher Haster d9adbc9ca1 Relaxed assertions on lfs3_handle_close
Though note most high-level calls (lfs3_file_close, lfs3_dir_close,
etc), still include an assertion at a higher-level.

Why make the internal APIs harder to use than they need to be? As a
plus this drops the need for a separate bool-returning
lfs3_handle_close_.

Saves a bit of code:

                 code          stack          ctx
  before:       35924           2280          660
  after:        35912 (-0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38812           2296          772
  gbmap after:  38800 (-0.0%)   2296 (+0.0%)  772 (+0.0%)
2025-11-18 00:56:43 -06:00
Christopher Haster c16c4a00d3 ck: Merged FSCK+CK -> CK flag namespace
Unintentionally arriving at the infamous "fsck" name is a bit funny.

But it's probably something we don't want to conflict with if we can
help it, on the off chance we want a sort of lfs3_fsck function in the
future. (This is all hypothetical, but lfs3_fsck may expect an unmounted
filesystem, and have a much larger scope than lfs3_fs_ck. Though typing
this out now I'm realizing how confusing that might be...)

Since lfs3_file_ck and lfs3_fs_ck share a subset of flags, it's not
_entirely_ unreasonable for lfs3_file_ck and lfs3_fs_ck to share the
same namespace.

There's a risk of confusing users around what flags lfs3_file_ck
accepts, but we have asserts, and said flags (LFS3_CK_MKCONSISTENT,
LFS3_CK_LOOKAHEAD, etc) just don't really make sense in lfs3_file_ck:

  fs file
  y     LFS3_CK_MKCONSISTENT 0x00000800  Make the filesystem consistent
  y     LFS3_CK_LOOKAHEAD    0x00001000  Repopulate lookahead buffer
  y     LFS3_CK_LOOKGBMAP    0x00002000  Repopulate the gbmap
  y     LFS3_CK_PREERASE*    0x00004000  Pre-erase unused blocks
  y     LFS3_CK_COMPACTMETA  0x00008000  Compact metadata logs
  y  y  LFS3_CK_CKMETA       0x00010000  Check metadata checksums
  y  y  LFS3_CK_CKDATA       0x00020000  Check metadata + data checksums
  y  y  LFS3_CK_REPAIRMETA*  0x00040000  Repair data blocks
  y  y  LFS3_CK_REPAIRDATA*  0x00080000  Repair metadata + data blocks

  * Planned

Another option would be to document that lfs3_fs_ck accepts both
LFS3_CK_* _and_ LFS3_GC_* flags, but I worry that would be more
confusing. It would also lock us into supporting all LFs3_GC_* flags in
lfs3_fs_ck, which may not always be the case.

Though this is an argument for doing away with the whole
LFS3_M/F/CK/GC/I_* duplication... (tbh another reason for this is to
reduce the number of namespaces by at least one).

No code changes.
2025-11-18 00:56:39 -06:00
Christopher Haster 5c0cebb00b ck: Traded ckmeta/ckdata for flag-based ck functions
TLDR: Replaced lfs3_file_ckmeta/ckdata and lfs3_fs_ckmeta/ckdata with
flag based ck functions:

- lfs3_file_ckmeta -> lfs3_file_ck + LFS3_CK_CKMETA
- lfs3_file_ckdata -> lfs3_file_ck + LFS3_CK_CKDATA
- lfs3_fs_ckmeta -> lfs3_fs_ck + LFS3_FSCK_CKMETA
- lfs3_fs_ckdata -> lfs3_fs_ck + LFS3_FSCK_CKDATA

Note lfs3_fs_ck is equivalent to lfs3_fs_gc, but:

1. Performs the work in one call (equivalent to littlefs2's lfs2_fs_gc)
2. Takes flags at call time (like lfs3_mount) instead of cfg time (like
   lfs3_fs_gc)
3. Avoids the constant RAM necessary to track incremental GC state

---

Motivation:

I've been thinking: It's a bit weird that users are able to one-shot
janitorial work in lfs3_mount, but there's no equivalent function after
the filesystem is mounted.

Originally this is what lfs3_fs_gc was for, but after adding support for
incremental GC, it made sense to hide lfs3_fs_gc behind the opt-in
LFS3_GC ifdef due to the extra (ironically non-gc-able) state.

In theory lfs3_trv_t fills a bit of the gap, but, without the internal
i_flag handling and traversal restarts, it's a bit hard to use. And
basically requires duplicating said log, which we need anyways for
lfs3_mount!

So ideally we'd add an explicit one-shot GC function, but now lfs3_fs_gc
is taken.

While thinking about alternative names, I realized we can just call this
lfs3_fs_ck and completely replace lfs3_fs_ckmeta/ckdata.

This has some extra benefits:

- Avoids an explosion of ckmeta/ckdata/repairmeta/repairdata functions
- Discourages redundant traversals that could accomplish more work
- Makes it less confusing that ckdata implies ckmeta

---

I also tweaked lfs3_file_ck to match, but note that lfs3_file_ck is
internally very different from lfs3_fs_ck. For one, lfs3_file_ck only
supports "actual" check flags (LFS3_CK_*) vs all gc flags (LFS3_FSCK_*):

lfs3_file_ck:

  LFS3_CK_CKMETA          0x00010000  Check metadata checksums
  LFS3_CK_CKDATA          0x00020000  Check metadata + data checksums
  LFS3_CK_REPAIRMETA*     0x00040000  Repair metadata blocks
  LFS3_CK_REPAIRDATA*     0x00080000  Repair metadata + data blocks

  * Planned

lfs3_fs_ck:

  LFS3_FSCK_MKCONSISTENT  0x00000800  Make the filesystem consistent
  LFS3_FSCK_LOOKAHEAD     0x00001000  Repopulate lookahead buffer
  LFS3_FSCK_LOOKGBMAP     0x00002000  Repopulate the gbmap
  LFS3_FSCK_PREERASE*     0x00004000  Pre-erase unused blocks
  LFS3_FSCK_COMPACTMETA   0x00008000  Compact metadata logs
  LFS3_FSCK_CKMETA        0x00010000  Check metadata checksums
  LFS3_FSCK_CKDATA        0x00020000  Check metadata + data checksums
  LFS3_FSCK_REPAIRMETA*   0x00040000  Repair metadata blocks
  LFS3_FSCK_REPAIRDATA*   0x00080000  Repair metadata + data blocks

  * Planned

As a plus, this also saves a bit of code:

                 code          stack          ctx
  before:       35968           2280          660
  after:        35924 (-0.1%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38828           2296          772
  gbmap after:  38812 (-0.0%)   2296 (+0.0%)  772 (+0.0%)
2025-11-18 00:56:32 -06:00
Christopher Haster ad2e8b3498 Changed mkgbmap/rmgbmap to error if NOENT/EXIST
This more closely matches behavior of functions like mkdir and remove,
even though mkgbmap/rmgbmap operate on a special object and not files.

Besides, returning an error is more useful as users are always free to
ignore said error.

Adds what appears to be one literal to mkgbmap (curiously not rmgbmap?
snuck into alignment?):

                 code          stack          ctx
  before:       35968           2280          660
  after:        35968 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38824           2296          772
  gbmap after:  38828 (+0.0%)   2296 (+0.0%)  772 (+0.0%)
2025-11-18 00:56:28 -06:00
Christopher Haster 867d201bce Bumped seek whence up to uint32_t
I can't think of a reason this should be uint8_t. Bumping it up to
uint32_t matches the type used for other flags (even though whence is
arguably not flags in a strict sense).

No code changes.
2025-11-18 00:56:22 -06:00
Christopher Haster ca678538d4 Adopted lowercase => internal pattern for LFS3_tag_* tags
This includes the mask/rm/grow bits:

- LFS3_tag_RM
- LFS3_tag_GROW
- LFS3_tag_MASK0/2/8/12

Our in-device only handle types:

- LFS3_tag_ORPHAN
- LFS3_tag_TRV
- LFS3_tag_UNKNOWN

And in-device only tags with special behavior:

- LFS3_tag_INTERNAL
- LFS3_tag_RATTRS
- LFS3_tag_SHRUBCOMMIT
- LFS3_tag_GRMPUSH
- LFS3_tag_MOVE
- LFS3_tag_ATTRS

Usually I'm not a big fan of case-sensitive naming patterns, but this
has been useful for self-documenting what compat flags are in-device
only. Might as well extend the idea to our tag definitions.
2025-11-18 00:56:13 -06:00
Christopher Haster 0f30021a0d Moved most on-disk definitions into lfs3.h
Having on-disk definitions in one place is useful for referencing them
later, even if they aren't relevant for most API users.

.h files in C are already forced to expose a bunch of internal details
anyways, in order to provide struct size/alignment. Might as well
include on-disk information that would have even bigger consequences if
it changed.

Moved:

- Compat flag definitions
- Tag definitions
- DSIZEs and relevant encoding comments - Note some of these were
  already required to define lfs3_t
2025-11-18 00:56:03 -06:00
Christopher Haster 2d68db965b Rearranged on-disk compat flags
Other than moving things around to make space for planned features, this
also adopts the idea of allowing compat flags to be ored into a single
32-bit integer, at least in the short-term.

Note though that these are still stored in separate wcompat/rcompat
tags, to make compat tests easier, and we may introduce conflicting
flags in the future if we run out of 32-bits. This is just an indulgence
to potentially make tooling/debugging easier until that happens.

Rcompat flags:

  RCOMPAT_NONSTANDARD+
                     0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  RCOMPAT_WRONLY+    0x00000004  ---- ---- ---- ---- ---- ---- ---- -1--
  RCOMPAT_MMOSS      0x00000010  ---- ---- ---- ---- ---- ---- ---1 ----
  RCOMPAT_MSPROUT+   0x00000020  ---- ---- ---- ---- ---- ---- --1- ----
  RCOMPAT_MSHRUB+    0x00000040  ---- ---- ---- ---- ---- ---- -1-- ----
  RCOMPAT_MTREE      0x00000080  ---- ---- ---- ---- ---- ---- 1--- ----
  RCOMPAT_BMOSS+     0x00000100  ---- ---- ---- ---- ---- ---1 ---- ----
  RCOMPAT_BSPROUT+   0x00000200  ---- ---- ---- ---- ---- --1- ---- ----
  RCOMPAT_BSHRUB     0x00000400  ---- ---- ---- ---- ---- -1-- ---- ----
  RCOMPAT_BTREE      0x00000800  ---- ---- ---- ---- ---- 1--- ---- ----
  RCOMPAT_MDIRR1*    0x00001000  ---- ---- ---- ---- ---1 ---- ---- ----
  RCOMPAT_MDIRR2*    0x00002000  ---- ---- ---- ---- --1- ---- ---- ----
  RCOMPAT_MDIRR3*    0x00003000  ---- ---- ---- ---- --11 ---- ---- ----
  RCOMPAT_BTREER1*   0x00004000  ---- ---- ---- ---- -1-- ---- ---- ----
  RCOMPAT_BTREER2*   0x00008000  ---- ---- ---- ---- 1--- ---- ---- ----
  RCOMPAT_BTREER3*   0x0000c000  ---- ---- ---- ---- 11-- ---- ---- ----
  RCOMPAT_GRM        0x00010000  ---- ---- ---- ---1 ---- ---- ---- ----
  RCOMPAT_GMV?       0x00020000  ---- ---- ---- --1- ---- ---- ---- ----
  RCOMPAT_GDDTREE*   0x00100000  ---- ---- ---1 ---- ---- ---- ---- ----
  RCOMPAT_GPTREE*    0x00200000  ---- ---- --1- ---- ---- ---- ---- ----
  RCOMPAT_DATAR1*    0x00400000  ---- ---- -1-- ---- ---- ---- ---- ----
  RCOMPAT_DATAR2*    0x00800000  ---- ---- 1--- ---- ---- ---- ---- ----
  RCOMPAT_DATAR3*    0x00c00000  ---- ---- 11-- ---- ---- ---- ---- ----
  rcompat_OVERFLOW+  0x80000000  1--- ---- ---- ---- ---- ---- ---- ----

  * Planned
  + Reserved
  ? Hypothetical

Wcompat flags:

  WCOMPAT_NONSTANDARD+
                     0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  WCOMPAT_RDONLY+    0x00000002  ---- ---- ---- ---- ---- ---- ---- --1-
  WCOMPAT_GCKSUM     0x00040000  ---- ---- ---- -1-- ---- ---- ---- ----
  WCOMPAT_GBMAP      0x00080000  ---- ---- ---- 1--- ---- ---- ---- ----
  WCOMPAT_DIR        0x01000000  ---- ---1 ---- ---- ---- ---- ---- ----
  WCOMPAT_SYMLINK?   0x02000000  ---- --1- ---- ---- ---- ---- ---- ----
  WCOMPAT_SNAPSHOT?  0x04000000  ---- -1-- ---- ---- ---- ---- ---- ----
  wcompat_OVERFLOW+  0x80000000  1--- ---- ---- ---- ---- ---- ---- ----

  + Reserved
  ? Hypothetical

Ocompat flags:

  OCOMPAT_NONSTANDARD+
                     0x00000001  ---- ---- ---- ---- ---- ---- ---- ---1
  ocompat_OVERFLOW+  0x80000000  1--- ---- ---- ---- ---- ---- ---- ----

  + Reserved

Other notes:

- M* and B* struct flags were reordered to match META -> DATA order
  elsewhere. This no longer matches the tag ordering, but there's an
  argument the B* tags apply more generally (all btrees) than the B*
  compat flag (only file btrees).

- MDIR/BTREE/DATA redund flags were moved near relevant flags, rather
  than sticking them in the higher-order bits as we are planning to do
  in the M_*/F_* flags. The compat flags already won't match because of
  the mdir/btree split (which is IMO too much detail to include in
  M_*/F_* flags, but hard to argue against in the compat flags), and
  this keeps the highest bit free for OVERFLOW, which is useful
  internally.

- Moving DIR to the current-highest bit makes it easy to add 6 more file
  types (7 if you ignore OVERFLOW), before things start getting cramped.

No code changes.
2025-11-13 16:14:56 -06:00
Christopher Haster 8233ac9dfe Renamed RELOOKAHEAD -> LOOKAHEAD, REGBMAP -> LOOKGBMAP
Yeah, after using these for a bit, the RE* names were not great.

Trying LOOK* now, as an alternative that hopefully still implies the
similar behavior without needing an additional prefix for LOOKAHEAD:

- LFS3_*_RELOOKAHEAD        -> LFS3_*_LOOKAHEAD
- LFS3_*_REGBMAP            -> LFS3_*_LOOKGBMAP
- cfg.regbmap_thresh        -> cfg.lookgbmap_thresh
- cfg.gc_relookahead_thresh -> cfg.gc_lookahead_thresh
- cfg.gc_regbmap_thresh     -> cfg.gc_lookgbmap_thresh
2025-11-13 16:14:56 -06:00
Christopher Haster 4ccc8dc120 Added support for all mount-traversal flags in lfs3_format
I mean, why not? These redirect to the same internal lfs3_fs_gc_
function anyways. Might as well keep things consistent.

Added:

  LFS3_F_MKCONSISTENT  0x00000800  Make the filesystem consistent
  LFS3_F_RELOOKAHEAD   0x00001000  Repopulate lookahead buffer

LFS3_F_MKCONSISTENT is guaranteed to be a noop, but LFS3_F_RELOOKAHEAD
forces a filesystem traversal, which may have some niche use case.

No code changes.
2025-11-13 16:14:56 -06:00
Christopher Haster b01a385bc9 Added LFS3_F_REGBMAP and LFS3_F_COMPACTMETA
These are unlikely to make much progress, but that doesn't seem like a
great reason to disallow these flags in lfs3_format:

  LFS3_F_REGBMAP      0x00002000  Repopulate the gbmap
  LFS3_F_COMPACTMETA  0x00008000  Compact metadata logs

These are actually guaranteed to do _no_ work when formatting _without_
the gbmap, but with the gbmap it's less clear. Looking forward to the
planned ckfactory feature, these may be useful for cleaning up any rbyd
commits created as a part of building the initial gbmap.

---

Also tweaked the formatting for LFS3_F_* flags a bit, including making
all ifdefs explicit (mainly ifdef LFS3_RDONLY). Mixed ifdefs are a real
pain to read.

No code changes.
2025-11-13 16:14:56 -06:00
Christopher Haster 673fa7876f Reduced the scope of LFS3_REVDBG/REVNOISE
LFS3_REVDBG introduced a lot of overhead for something I'm not sure
anyone will actually use (I have enough tooling that the state of an
rbyd is rarely a mystery, see dbgbmap.py). That, and we're running out
of flags!

So this reduces LFS3_REVDBG to just store one of "himb" in the first
(lowest) byte of the revision count; information that is easily
available:

  vvvv---- -------- -------- --------
  vvvvrrrr rrrrrr-- -------- --------
  vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
  vvvvrrrr rrrrrrnn nnnnnnnn dddddddd
  '-.''----.----''----.- - - '---.--'
    '------|----------|----------|---- 4-bit relocation revision
           '----------|----------|---- recycle-bits recycle counter
                      '----------|---- pseudorandom noise (if revnoise)
                                 '---- h, i, m, or b (if revdbg)
                             -11-1---  - h = mroot anchor
                             -11-1--1  - i = mroot
                             -11-11-1  - m = mdir
                             -11---1-  - b = btree node

Some other notes:

- Enabled LFS3_REVDBG and LFS3_REVNOISE to work together, now that
  LFS3_REVDBG doesn't consume all unused rev bits.

  Note that LFS3_REVDBG has priority over LFS3_REVNOISE, but _not_
  recycle-bits, etc. Otherwise problems would happen for recycle-bits
  >2^20 (though do we care?).

- Fixed an issue where using the gcksum as a noise source results in
  noise=0 when there is only an mroot. This is due to how we xor out
  the current mdir cksum during an mdir commit.

  Fixed by using gcksum_p instead of gcksum.

- Added missing LFS3_I_REVDBG/REVNOISE flags in the tests, so now you
  can actually run the tests with LFS3_REVDBG/REVNOISE (this probably
  just fell out-of-date at some point).

---

Curiously, despite LFS3_REVDBG/REVNOISE being disabled by default, this
did save some code. I'm guessing the non-tail-call mtree/gbmap commit
functions prevented some level of inlining?:

                 code          stack          ctx
  before:       35964           2280          660
  after:        35964 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38940           2296          772
  gbmap after:  38828 (-0.3%)   2296 (+0.0%)  772 (+0.0%)
2025-11-13 01:44:37 -06:00
Christopher Haster e196be53df Adopted LFS3_ERR_BUSY for root-related errors
Now that we use LFS3_ERR_BUSY for traversals, we no longer have an
excuse for not returning LFS3_ERR_BUSY on root-related errors:

- lfs3_remove(&lfs3, "/") => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, "/", *) => LFS3_ERR_BUSY
- lfs3_rename(&lfs3, *, "/") => LFS3_ERR_BUSY

This better aligns with POSIX. Arguably we should have defined
LFS3_ERR_BUSY for this case anyways, it's not like additional error
codes cost much.

No code changes.
2025-11-12 13:40:59 -06:00
Christopher Haster 4010afeafd trv: Reintroduced LFS3_T_EXCL
With the relaxation of traversal behavior under mutation, I think it
makes sense to bring back LFS3_T_EXCL. If only to allow traversals to
gaurantee termination under mutation. Now that traversals no longer
guarantee forward progress, it's possible to get stuck looping
indefinitely if the filesystem is constantly being mutated.

Non-excl traversals are probably still useful for GC work and debugging
threads, but LFS3_T_EXCL now allows traversals to terminate immediately
with LFS3_ERR_BUSY at the first sign of unrelated filesystem mutation:

  LFS3_T_EXCL  0x00000008  Error if filesystem modified

Internally, we already track unrelated mutation to avoid corrupt state
(LFS3_t_DIRTY), so this is a very low-cost feature:

                 code          stack          ctx
  before:       35944           2280          660
  after:        35964 (+0.1%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38916           2296          772
  gbmap after:  38940 (+0.1%)   2296 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36016           2280          768
  gc after:     36036 (+0.1%)   2280 (+0.0%)  768 (+0.0%)
2025-11-12 13:30:11 -06:00
Christopher Haster 8bb43ac4b2 Dropped switch-case from lfs3_rbyd_appendrattr_
Now that lfs3_mtree_traverse_ uses a sort of state matrix,
lfs3_rbyd_appendrattr_ is the only function still relying on a big
switch-case statement. Replacing it with a series of if-else statements
leaves the codebase switch-case free (ignoring test/bench runners, etc).

Switch-case statements are extremely error prone in C, with the shared
scope, implicit fallthrough, etc. And, with today's compilers, the
result still ends up the same, so switch-case statements offer no
benefit except maybe a more enjoyable syntax for masochists.

Avoiding switch-case statements in code where we care about correctness
is probably a good idea.

No code changes
2025-11-12 13:26:59 -06:00
Christopher Haster e9f2944573 Renamed bshrub.shrub[_] -> bshrub.b[_]
Mostly for consistency with mtrv.b and gbmap.b, but also (1) this
hopefully reduces confusion around the fact that these can refer to both
bshrubs and btrees, and (2) saves a bit of typing with the messy struct
namespaces forced by C's strict aliasing.
2025-11-08 22:31:46 -06:00
Christopher Haster 52a67f66f9 Dropped lfs3_o_isbshrub for explicit type == LFS3_TYPE_REG
Now that we no longer stage bshrubs in lfs3_trv_ts, bshrubs are limited
to LFS3_TYPE_REG handles. I'm not sure lfs3_o_isbshrub adds anything of
value in this case, so dropping.

I was considering dropping lfs3_bshrub_t completely, since we can always
expect these to be lfs3_file_ts, but decided against it for now as local
lfs3_bshrub_ts may be useful for bshrub commits during block eviction/
repair. Still need to see what that looks like.

Note the slight incongruity of lfs3_bshrub_t vs LFS3_TYPE_REG matches
the incongruity of lfs3_mgc_t and LFS3_type_TRV.

No code changes
2025-11-08 22:31:46 -06:00
Christopher Haster 14c369af93 trv: Adopted LFS3_t_STALE for marking block queue as stale
This solves the previous gc-needs-block-queue-so-we-can-clobber-block-
queue issue by adding an additional LFS3_t_STALE flag to indicate when
any block queues would be invalid.

So instead of clearing block queues in lfs3_alloc_ckpoint, we just set
LFS3_t_STALE, and any lfs3_trv_ts can clear their block queues in
lfs3_trv_read. This allows lfs3_mgc_ts to be allocated without a block
queue when doing any LFS3_M_*/LFS3_F_*/LFS3_GC_* work.

LFS3_t_STALE is set at the same time as LFS3_t_CKPOINT and LFS3_t_DIRTY,
but we need a separate bit so lfs3_trv_read can clear the flag after
flushing without losing ckpoint/dirty information.

---

Unfortunately, none of the stack-allocated lfs3_mgc_ts are on the stack
hot-path, so we don't immediate savings. But note the 2-words saved in
ctx when compiling in LFS3_GC mode:

                 code          stack          ctx
  before:       35940           2280          660
  after:        35944 (+0.0%)   2280 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 38916           2296          772
  gbmap after:  38916 (+0.0%)   2296 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36012           2280          776
  gc after:     36016 (+0.0%)   2280 (+0.0%)  768 (-1.0%)
2025-11-08 22:31:42 -06:00
Christopher Haster d1d69c0a52 trv: Greatly simplified filesystem traversal
The main idea here is to drop the flag-encoded tstate state machine, and
replace it with a matrix controlled by special mid + bid values:

                    -- mid ->
             -5   -4   -3   -2 >=-1
  bid   -2    x    x              x  --> mdir
   v  >=-1         x  gbm  gbm    x  --> bshrub/btree

              '----|----|----|----|----> mroot anchor
                   '----|----|----|----> mroot chain + mtree
                        '----|----|----> gbmap   (in-ram gbmap)
                             '----|----> gbmap_p (on-disk gbmap)
                                  '----> file bshrubs/btrees

This was motivated by the observation that everything in our filesystem
can be modeled as mdir + bshrub/btree tuples, as long as some states are
noops. And we can cleanly encode these tuples in the unused negative
mid + bid ranges without needing an explicit state machine.

Well, that and the previous tstate state machine approach being an ugly
pile of switch cases and messy logic.

Note though that some mids may need to traverse multiple mdirs/bshrub/
btrees:

- The mroot chain + mtree (mid=-4) needs to traverse all mroots in the
  mroot chain, and detect any cycles.

- File mdirs (mid>=-1) need to traverse both the on-disk bshrub/btree
  and any opened file handles' bshrubs/btrees before moving onto the
  next mid.

  This grows O(n^2) because all file handles are in one big unsorted
  linked-list, but as usual we don't care.

In addition to the greatly simplified traversal logic, the new state
matrix simplifies traversal clobbering: Setting bid=-2 always forces a
bshrub/btree refetch.

This comes at the cost of traversal _precision_, i.e. we can now revisit
previously visited bshrub/btree nodes. But I think this is well worth it
for more robust traversal clobbering. Traversal clobbering is delicate
and difficult to get right.

Besides, we can already revisit blocks due to CoW references, so what's
the harm in revisiting blocks when under mutation?

---

The simpler traversal logic leads to a nice amount of code savings
across the board:

                 code          stack          ctx
  before:       36476           2304          660
  after:        35940 (-1.5%)   2280 (-1.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 39524           2320          772
  gbmap after:  38916 (-1.5%)   2296 (-1.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36548           2304          804
  gc after:     36012 (-1.5%)   2280 (-1.0%)  776 (-3.5%)

Note the ctx savings in LFS3_GC mode. Most of the stack/ctx savings
comes from the smaller lfs3_mtrv_t struct, which no longer needs to
stage bshrubs (we no longer care about bshrubs across mdir commit as a
part of the above clobbering simplifications):

                before  after
  lfs3_mtrv_t:     128    100 (-21.9%)
  lfs3_mgc_t:      128    100 (-21.9%)
  lfs3_trv_t:      136    108 (-20.6%)

Unfortunately, the simpler clobbering means now any gc work needs the
block queue (i.e. lfs3_trv_t), solely so clobbering the block queue
doesn't clobber unallocated memory. Not great but hopefully fixable.

---

Some other notes:

- As a part of simplifying traversal clobbering, everything is triggered
  by lfs3_alloc_ckpoint (via lfs3_trv_ckpoint_).

  This may clobber traversals more than is strictly necessary, but
  that's kinda the idea. Better safe than sorry.

  And no more need to explicit lfs3_handle_clobber calls is nice.

- Opened file handle iteration is now tracked by the traversal handle's
  position in the handle linked-list, instead of a separate handle
  pointer. This means one less thing to disentangle and makes traversals
  no longer a special case for things like lfs3_handle_close.

  You may think this bumps traversals up to O(n^3) in-ram, but because
  we only ever visit each unique handle + mid once, we can keep the
  total O(n^2) if we're smart about linked-list updates!

- lfs3_mdir_commit needed to be tweaked to accept mids<=-1, instead of
  just mid=-1 for the mroot. Unfortunately I don't know how much this
  costs on its own.

- The reorganization of lfs3_mtrv_t means lfs3_mtortoise_t gets its own
  struct again!

- No more tstate state machine also frees up a big chunk of the
  traversal flag space, which was getting pretty cramped.
2025-11-08 19:46:22 -06:00
Christopher Haster 9e006fd7dc trv: Reordered gbmap traversal before mdir iteration
This is in preparation for some traversal simplification ideas, which
rely on all auxiliary/non-file btrees being visitable before file
btrees.

In theory the order of file vs auxiliary btrees doesn't really matter,
other than the number of different routes from mtree/mroot -> gbmap/file
btrees being a bit of a pain.

Note this is not true for the mtree, which must come first for
lfs3_mount to work.

---

Adds a bit of code when building with the gbmap:

                 code          stack          ctx
  before:       36480           2304          660
  after:        36476 (-0.0%)   2304 (+0.0%)  660 (+0.0%)

                 code          stack          ctx
  gbmap before: 39464           2320          772
  gbmap after:  39524 (+0.2%)   2320 (+0.0%)  772 (+0.0%)

                 code          stack          ctx
  gc before:    36552           2304          804
  gc after:     36548 (-0.0%)   2304 (+0.0%)  804 (+0.0%)
2025-11-08 19:46:20 -06:00
Christopher Haster a01b1b73b2 btree: Moved leaf caching behind LFS3_BLEAFCACHE ifdef
This is motivated by the observation that the O(n log_b n) btree
iteration really just hasn't been a bottleneck in our benchmarks.

Our write performance is mostly dominated by compaction costs, and while
filesystem _traversals_ are a concern, it's easy to explicitly track
rbyds in lfs3_btrv_t.

Additionally:

- We track mdirs during mtree iteration, which are the true mtree
  leaves.

- We already cache file leaves, i.e. bptrs and read-fragments.

On top of this, leaf caching adds complexity, both in terms of
code/stack costs, but also in terms of reliability. It introducing the
need for cache invalidation, which is infamously one of the two hard
problems in computer science!

This is the second(?) time btree leaf traversals have been reverted, so
see previous commit messages for even more arguments against.

---

Eventually, we should probably just delete the btree leaf cache logic to
avoid the maintenance headache (cache invalidation + opt+in/less
testing = ouch). But I want to do a bit more benchmarking comparing the
two modes, so just moving this behind an ifdef for now.

Saves code, and of course RAM:

                              code          stack          ctx
  before btrv:               37160           2352          688
  before:                    37088 (-0.2%)   2384 (+1.4%)  688 (+0.0%)
  after:                     36480 (-1.8%)   2304 (-2.0%)  660 (-4.1%)

But note while this keeps the performance implications of btree leaf
caching, it does not keep the code/stack optimizations that internally
reuse the leaf cache for things (btrv, lookupnext_ rbyd side-channel,
etc).

In _theory_ these could have been kept with enough ifdefs, but it would
have made the codebase quite a bit of a hell to maintain:

                              code          stack          ctx
  always-bleafcache:         37160           2352          688
  no-bleafcache:             36480 (-1.8%)   2304 (-2.0%)  660 (-4.1%)
  yes-bleafcache:            37044 (-0.3%)   2384 (+1.4%)  688 (+0.0%)

Gbmap mode has even more savings due to how many gbmap copies we have
flying around:

                              code          stack          ctx
  gbmap + always-bleafcache: 40132           2368          856
  gbmap + no-bleafcache:     39464 (-1.7%)   2320 (-2.0%)  772 (-9.8%)
  gbmap + yes-bleafcache:    40052 (-0.2%)   2400 (+1.4%)  856 (+0.0%)

---

In the future, _maybe_ we can revisit this. But I think a better design
would be to cache btree leaves globally, in lfs3_t, similarly to the
theoretical mdir cache. This would allow a user-configurable number of
cached btree nodes, and may make cache invalidation easier.

Note, however, that btree nodes don't need to be fetched (even for
commits now!), so the benefits would be much smaller than for the
theoretical mdir cache.

But hey, it would defend the lack of low-level rbyd tracking during
iteration/rattr queries!
2025-10-26 15:33:27 -05:00
Christopher Haster 39a265ce90 btree: Dropped reliance on leaf cache during traversals
Brings back lfs3_btrv_t, but keeps some of the btree internal changes.

I think the biggest one is dropping the internal branch pointer, now
instead of internally pointing to the root rbyd, we just unconditionally
sync the rbyd state anytime the rbyd matches the root's weight. This is
necessary to avoid out-of-sync state when traversing bshrubs under
mutation.

Also after refactoring I think the current btree traversal logic is
easier to read.

---

This is in preparation for removing the leaf cache, or at least making
it opt-in.

It adds a chunk of stack, but in theory we can reclaim this by allowing
leaf caches to be disabled:

           code          stack          ctx
  before: 37160           2352          688
  after:  37088 (-0.2%)   2384 (+1.4%)  688 (+0.0%)
2025-10-25 16:54:41 -05:00
Christopher Haster 5d905e6da4 Dropped LFS3_KVONLY and LFS3_2BONLY modes for now
I think these are good ideas to bring back when littlefs3 is more
mature, but at the moment the number of different builds is creating too
much friction.

LFS3_KVONLY and LFS3_2BONLY in particular _add_ significant chunks of
code (lfs3_file_readget_, lfs3_file_flushset_, and various extra logic
sprinkled throughout the codebase), and the current state of testing
means I have no idea if any of it still works.

These are also low-risk for introducing any disk related changes.

So, ripping out for now to keep the current experimental development
tractable. May reintroduce in the future (probably after littlefs3 is
stabilized) if there is sufficient user interest. But doing so will
probably also need to come with actual testing in CI.
2025-10-24 00:20:53 -05:00
Christopher Haster 207446223b rdonly: Fixed various LFS3_RDONLY compile errors
This just fell out-of-sync a bit during the gbmap work. Note we _do_
support LFS3_RDONLY + LFS3_GBMAP, as fetching the gbmap is necessary for
CKMETA to check all metadata. Fortunately this is relatively cheap:

                 code          stack          ctx
  rdonly:       10716            896          532
  rdonly+gbmap: 10988 (+2.5%)    896 (+0.0%)  680 (+27.8%)

Though this does highlight that a sort of LFS3_NO_TRV mode could remove
quite a bit of code.
2025-10-24 00:19:49 -05:00
Christopher Haster 3ab7ecb2b0 Renamed file_cache -> fcache and gbmap_re -> regbmap
This walks back some of the attempt at strict object namespacing in
struct lfs3_cfg:

- cfg.file_cache_size  -> cfg.fcache_size
- filecfg.cache_size   -> filecfg.fcache_size
- filecfg.cache_buffer -> filecfg.fcache_buffer
- cfg.gbmap_re_thresh  -> cfg.regbmap_thresh

Motivation:

- cfg.regbmap_thresh now matches cfg.gc_regbmap_thresh, instead of using
  awkwardly different namespacing patterns.

- Giving fcache a more unique name is useful for discussion. Having
  pcache, rcache, and then file_cache was a bit awkward.

  Hopefully it's also more clear that cfg.fcache_size and
  filecfg.fcache_size are related.

- Config in struct lfs3_cfg is named a bit more consistently, well, if
  you ignore gc_*_* options.

- Less typing.

Though this gets into pretty subjective naming territory. May revert
this if the new terms are uncomfortable after use.
2025-10-24 00:18:54 -05:00
Christopher Haster b49d9e9ece Renamed REPOP* -> RE*
So:

- cfg.gc_repoplookahead_thresh -> cfg.gc_relookahead_thresh
- cfg.gc_repopgbmap_thresh     -> cfg.gc_regbmap_thresh
- cfg.gbmap_repop_thresh       -> cfg.gbmap_re_thresh
- LFS3_*_REPOPLOOKAHEAD        -> LFS3_*_RELOOKAHEAD
- LFS3_*_REPOPGBMAP            -> LFS3_*_REGBMAP

Mainly trying to reduce the mouthful that is REPOPLOOKAHEAD and
REPOPGBMAP.

As a plus this also avoids potential confusion of "repop" as a push/pop
related operation.
2025-10-24 00:16:37 -05:00
Christopher Haster 8a58954828 trv: Reduced LFS3_t_CKPOINTED + LFS3_t_MUTATED -> LFS3_t_CKPOINTED
This drops LFS3_t_MUTATED in favor of just using LFS3_t_CKPOINTED
everywhere:

1. These meant roughly the same thing, with LFS3_t_MUTATED being a bit
   tighter at the cost of needing to be explicitly set.

2. The implicit setting of LFS3_t_CKPOINTED by lfs3_alloc_ckpoint -- a
   function that already needs to be called before mutation -- means we
   have one less thing to worry about.

   Implicit properties like LFS3_t_CKPOINTED are great for building a
   reliable system. Manual flags like LFS3_t_MUTATED, not so much.

3. Why use two flags when we can get away with one?

The only downside is we may unnecessarily clobber gc/traversal work when
we don't actually mutate the filesystem. Failed file open calls are a
good example.

However this tradeoff seems well worth it for an overall simpler +
more reliable system.

---

Saves a bit of code:

                 code          stack          ctx
  before:       37220           2352          688
  after:        37160 (-0.2%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40184           2368          856
  gbmap after:  40132 (-0.1%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:12:32 -05:00
Christopher Haster 5d70e47708 trv: Reverted LFS3_t_NOSPC, forward gbmap repop errors
Note: This affects the blocking lfs3_alloc_repopgbmap as well as
incremental gc/traversal repopulations. Now all repop attempts return
LFS3_ERR_NOSPC when we don't have space for the gbmap, motivation below.

This reverts the previous LFS3_t_NOSPC soft error, in which traversals
were allowed to continue some gc/traversal work when encountering
LFS3_ERR_NOSPC. This results in a simpler implementation and fewer error
cases to worry about.

Observation/motivation:

- The main motivation is noticing that when we're in low-space
  conditions, we just start spamming gbmap repops even if they all fail.

  That's really not great! We might as well just mark the flash as dead
  if we're going to start spamming erases!

  At least with an error the user can call rmgbmap to try to make
  progress.

- If we're in a low-space condition, something else will probably return
  LFS3_ERR_NOSPC anyways. Might as well report this early and simplify
  our system.

- It's a simpler model, and littlefs3 is already much more complicated
  than littlefs2. Maybe we should lean more towards a simpler system
  at the cost of some niche optimizations.

---

This had the side-effect of causing more lfs3_alloc_ckpoints to return
errors during testing, which revealed a bug in our uz/uzd_fuzz tests:

- We weren't flushing after writes to the opened RDWR files, which could
  cause delayed errors to occur during the later read checks in the
  test.

  Fortunately LFS3_O_FLUSH provides a quick and easy fix!

  Note we _don't_ adopt this in all uz/uzd_fuzz tests, only those that
  error. It's good to test both with and without LFS3_O_FLUSH to test
  that read-flushing also works under stress.

Saves a bit of code:

                 code          stack          ctx
  before:       37260           2352          688
  after:        37220 (-0.1%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40220           2368          856
  gbmap after:  40184 (-0.1%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:03:14 -05:00
Christopher Haster 9e4bbdf0ad trv: Added test_gc_nospc, fixed pcache bug and trv-repop-conflict bug
This adds test_gc_nospc with more aggressive testing of gc/traversal
operations in low-space conditions. The original intention was to test
the new soft-ENOSPC traversal behavior, but instead it found a couple
unrelated bugs.

In my defense these involve some rather subtle filesystem interactions
and went unnoticed because we don't usually check data checksums:

1. lfs3_bd_flush had a rare chance where it could corrupt our
   prog-aligned pcksum when (1) we bypass the pcache, allowing any
   previous contents to stay there until flush/pcksum, and (2) some
   other failed prog, in this case failing repopgbmaps due to the
   low-space condition, leaves garbage in the pcache. When we flush
   we corrupt the pcksum even though the old data belongs to an
   unrelated block.

   This resulted in CKDATA failing, though the failed check is a false
   positive.

   As a workaround, lfs3_bd_prog and lfs3_bd_prognext now discard _any_
   unrelated pcache, even if bypassing the pcache. This should ensure
   consistent behavior in all cases. Note we do something similar for
   with the file cache in lfs3_file_write.

   This means progs may not complete unless lfs3_bd_flush is called, but
   I think we need to call lfs3_bd_flush in all cases anyways to ensure
   power-loss safe behavior.

   The end result should be a more reliable internal bd prog API.

2. On a successful traversal with LFS3_T_REPOPLOOKAHEAD and
   LFS3_T_REPOPGBMAP we adopt both the new gbmap and lookahead buffer.

   This is wrong! The lookahead buffer is not aware of the gbmap during
   the traversal, and _can't_ be aware as the gbmap changes during
   repopulation work. This is the whole reason we have the alloc
   ckpoints and the in-flight window.

   To fix, adopting the lookahead buffer is now conditional on _not_
   adopting a new gbmap.

   It makes the code a bit more messy, but this is the correct behavior.
   Populating both the gbmap and lookahead buffere requires at least two
   passes.

Code changes minimal:

                 code          stack          ctx
  before:       37248           2352          688
  after:        37260 (+0.0%)   2352 (+0.0%)  688 (+0.0%)

                 code          stack          ctx
  gbmap before: 40204           2368          856
  gbmap after:  40220 (+0.0%)   2368 (+0.0%)  856 (+0.0%)
2025-10-24 00:02:15 -05:00