B-tree remove/merge is the most annoying part of B-trees.
The implementation here follows the same ideas implemented in push/split:
1. Defer splits/merges until compaction.
2. Assume our split/merge will succeed and play it out into the rbyd.
3. On the first sign of failure, revert any unnecessary changes by
appending deletes.
4. Do all of this in a single commit to avoid issues with single-prog
blocks.
Mapping this onto B-tree merge, the condition that triggers merge is
when our rbyd is <1/4 the block_size after compaction, and the condition
that aborts a merge is when our rbyd is >1/2 the block_size, since that
would trigger a split on a later compact.
Weaving this into lfsr_btree_commit is a bit subtle, but relatively
straightforward all things considered.
One downside is it's not physically possible to try merging with both
siblings, so we have to choose just one to attempt a merge. We handle
the corner case of merging the last sibling in a block explicitly, and
in theory the other sibling will eventually trigger a merge during its
own compaction.
Extra annoying are the corner cases with merges in the root rbyd that
make the root rbyd degenerate. We really should avoid a compaction in
this case, as otherwise we would erase a block that we immediately
inline at a significant cost. However determining if our root rbyd is
degenerate is tricky. We can determine a degenerate root with children
by checking if our rbyd's weight matches the B-tree's weight when we
merge. But determining a degenerate root that is a leaf requires
manually looking up both children in lfsr_btree_pop to see if they will
result in a degenerate root. Ugh.
On the bright side, this does all seem to be working now. Which
completes the last of the core B-tree algorithms.
This was a rather simple exercise. lfsr_btree_commit does most of the
work already, so all this needed was setting up the pending attributes
correctly.
Also:
- Tweaked dbgrbyd.py's tree rendering to match dbgbtree.py's.
- Added a print to each B-tree test to help find the resulting B-tree
when debugging.
This was particularly nasty to track down, the bad alts left in this way
are zero-weight, zero-tag alts that point out of the bounds of the rbyd.
This creates an immovable-object/unstoppable-force situation since the
alt that will never be followed should always be followed. This ended up
creating a confusing issue later since grows can follow this alt and
cause the alt state to fall apart.
The solution is to check for shrink leaves that drop to weight zero and
prune them. This has a side-effect of nicely handling over-sized
shrinks, though these shouldn't happen anyways and are being asserted
on.
Because I really, really don't want a regression, I've added a specific
test for this, though the minimal reproducible case is a bit complex.
The state of the rbyd is rather sensitive and it's not fully clear to me
what ultimately triggers the breakdown of the rbyd tree.
Also added a slightly better check for grow/shrink tags on altle leaves.
I don't know if this is strictly required but I know it keeps me sane.
- After a B-tree split, when we're append pending attributes, it's
possible for the id chosen for bisection to be itself modified by
pending grows/shrinks. This needs to be accounted for in the two
passes for the two children.
But this means our tests are working.
This really just required care around calculating the expected B-tree id
and rbyd id (which are different!).
B-tree append, aka B-tree push with id=weight, is actually the outlier.
We need a B-tree id that can identify the rbyd we're appending to, but
this id itself doesn't exist in the tree yet, which can be a bit tricky.
In B-tree split we turn one rbyd into two by comparing each tag to an id we
as a mid-point.
I first implemented this by writing both children in parallel, which is
efficient, but requires two pcaches for low-level page alignment issues.
However we really don't have to write these in parallel. We can just write
each child sequentially by making two passes of the original rbyd.
---
With this fix, the rewrite of B-tree splitting without predicted rbyd
sizes now works.
The idea is, instead of predicting the rbyd size to decide whether or not
to split, assume we always fit, perform a normal compaction, and if it
turns out we don't fit, make a split, writing rm tags as necessary to revert
any ids that don't belong in the first child.
The neat thing about this is we can use low-level, uncommitting rbyd appends
to do all of this in a single commit, avoiding issues with single-prog
blocks.
This can waste some progs, up to 1/4 of a block during a B-tree split.
However, it removes the main need for the rbyd prediction operations,
which are complicated, error prone, and concerning. B-tree
removes/merges still need an implementation, but this may mean that we
can let the on-disk rbyd data-structure be the only source of knowledge
about tags, which is great for ensuring consistent behavior.
This does mean we don't predict rbyd changes during compaction. Any pending
attributes just get appended to the rbyd after compaction, so size-changing
operations such as removes can lead to splits that could be avoided. But
I think these cases can lead to unnecessary splits anyways depending on
when compaction occurs, so I'm not sure it's really an issue. But I can
always be wrong about that.
I didn't realize until testing, this approach requires two pcaches. This
completely breaks assumptions in the caching layer and requiring an
additional cache is probably too much of a cost to be acceptable. So
back to the drawing board.
This involves many, many hacks, but is enough to test the concept
and start looking at how it interacts with different block sizes.
Note only append (lfsr_btree_push on the end) is implemented, and it
makes some assumption about how the ids can interact when splitting
rbyds.
- Added test_rbyd_fuzz_mixed/test_rbyd_fuzz_sparse
- Added test_rbyd_unwritten_mixed_fuzz/test_rbyd_unwritten_sparse_fuzz
- Also renamed "random" tests to "fuzz", this describes their purpose a
bit better
These were a bit tricky to add since they need to simulate rbyd weights,
but they should give significant coverage over complicated rbyd corner
cases I may have not thought about.
Also fixed a miscalculation in lfsr_rbyd_pendinglookup when finding a
id that grew. Finding this bug is a good sign these tests are working.
This ends up surprisingly tricky with sparse ids. I feel like I'm missing
a simpler solution, but this at least proves an implementation is possible.
The implementation here does a single pass through the attributes
backwards (which should probably be changed from a linked-list), keeping
track of the best matching tag/id while updating everything based on
grows/shrinks. Once we find the source of the best id we adjust things
back to the pending id space.
The implementation here only works with some significant caveats:
1. This solution might be able to find the id weights by keeping track
of a lower bound, but it would be difficult and add complexity, so we
don't do it. Really lfsr_rbyd_pendinglookup is only going to be used
in full traversals as a part of compaction/splitting, so weight can
be derived trivially from neighboring ids.
2. We don't know the difference between grows/shrinks used to change a
branch's weight and used to create/delete ids. This is a bit of a
problem here, but we can work around it by assuming that
non-destructive grows/shrinks are always on the lower edge of a
weighted id.
Fortunately this assumption is only needed for in-flight attrs in
lfsr_rbyd_pendinglookup, so this is not a requirement on-disk or in
future implemenations.
1. Search backwards through our tags to find the most recent,
best matching id.
2. Replay tags after the found id to adjust for any pending changes.
In theory this should work in controlled cases, but there are a lot of
corner cases around grows and shrinks. Tests are written, and failing,
but I think it may be simpler and more efficient to implement this in a
single pass, with tighter assumptions about what grow/shrinks are
allowed.
This implements a common B-tree using rbyd's as inner nodes.
Since our rbyds actually map to sorted arrays, this fits together quite
well.
The main caveat/concern is that we can't rely on strict knowledge on the
on-disk size of these things. This first shows up with B-tree insertion,
we can't split in preparation to insert as we descend down the tree.
Normally, this means our B-tree would require recursion in order to keep
track of each parent as we descend down our tree. However, we can
avoid this by not storing our parent, but by looking it up again on each
step of the splitting operation.
This brute-force-ish approach makes our algorithm tail-recursive, so
bounded RAM, but raises our runtime from O(logB(n)) to O(logB(n)^2)
That being said, O(logB(n)^2) is still sublinear, and, thanks to
B-tree's extremely high branching factor, may be insignificant.
The way sparse ids interact with our flat id+attr tree is a bit wonky.
Normally, with weighted trees, one entry is associated with one weight.
But since our rbyd trees use id+attr pairs as keys, in theory each set of
id+attr pairs should share a single weight.
+-+-+-+-> id0,attr0 -.
| | | '-> id0,attr1 +- weight 5
| | '-+-> id0,attr2 -'
| | |
| | '-> id5,attr0 -.
| '-+-+-> id5,attr1 +- weight 5
| | '-> id5,attr2 -'
| |
| '-+-> id10,attr0 -.
| '-> id10,attr1 +- weight 5
'-------> id10,attr2 -'
To make this representable, we could give a single id+attr pair the
weight, and make the other attrs have a weight of zero. In our current
scheme, attr0 (actually LFSR_TAG_MK) is the only attr required for every
id, and it has the benefit of being the first attr found during
traversal. So it is the obvious choice for storing the id's effective weight.
But there's still some trickiness. Keep in mind our ids are derived from
the weights in the rbyd tree. So if follow intuition and implement this naively:
+-+-+-+-> id0,attr0 weight 5
| | | '-> id5,attr1 weight 0
| | '-+-> id5,attr2 weight 0
| | |
| | '-> id5,attr0 weight 5
| '-+-+-> id10,attr1 weight 0
| | '-> id10,attr2 weight 0
| |
| '-+-> id10,attr0 weight 5
| '-> id15,attr1 weight 0
'-------> id15,attr2 weight 0
Suddenly the ids in the attr sets don't match!
It may be possible to work around this with special cases for attr0, but
this would complicate the code and make the presence of attr0 a strict
requirement.
Instead, if we associate each attr set with not the smallest id in the
weight but the largest id in the weight, so id' = id+(weight-1), then
our requirements work out while still keeping each attr set on the same
low-level id:
+-+-+-+-> id4,attr0 weight 5
| | | '-> id4,attr1 weight 0
| | '-+-> id4,attr2 weight 0
| | |
| | '-> id9,attr0 weight 5
| '-+-+-> id9,attr1 weight 0
| | '-> id9,attr2 weight 0
| |
| '-+-> id14,attr0 weight 5
| '-> id14,attr1 weight 0
'-------> id14,attr2 weight 0
To be blunt, this is unintuitive, and I'm worried it may be its own
source of complexity/bugs. But this representation does solve the problem
at hand, so I'm just going to see how it works out.
Moving the main path flipping code to the end of the loop helped
organize things a bit better. Still, thanks to needing to track multiple
diverged paths, the state tracking ended up quite complicated. This
implementation uses 3-bits to store the current diverged state:
diverged=0 => not diverged
diverged=4 => diverged, on lower path
diverged=5 => diverged, on upper path
diverged=2 => diverged, found one tag, on lower path
diverged=3 => diverged, found one tag, on upper path
I also explored the early design using two variables (lt weight/gt weight)
instead of three (lower bound/upper bound/key), but it still has
problems:
- Keeping track of the found key in lfsr_rbyd_append requires an additional
variable, so the actual savings are unclear.
- Knowing when to diverge is a bit of a problem, before we only
needed one set of bounds and two different target keys, but with lt/gt
weights we'd need two sets of lt/gt weights.
We technically already pay the RAM cost for this, since we end up
needing two copies of the bounds after diverging, but deciding when
to update which lt/gt weights is complicated
There is a risk this whole thing is a premature optimization, but oh well,
I've probably been staring at this function for too long.
This increases the leb128 size from 4 bytes to 5 bytes for very little
gain, but 1 byte of RAM is not worth sweating over and this means fewer
surprises for a "32-bit" littlefs implementation.
If that 1 byte is worth saving, this should be configurable in the
future.
Preliminary comparisons show a minor improvement to code size at the cost
of stack usage. Really this boils down to a toss up, I'm currently
leaning towards this implementation of lfsr_rbyd_append as it has the
fewest moving parts, reusing the core rbyd loop for all mutating
operations.
Note these numbers are _very_ rough, there are likely some low-hanging
optimizations/cleanup and the rbyd size measurements are simply found
from fuzzing 1000 random permutations:
commit size rbyd size
code stack append/removes create/deletes
spiralrb: 3178 664 1609 1621
spiralb: 3058 664 1609 1606 (current)
2stepb: 3284 632 1609 1606
Well not really fixed, more just added an assert to make sure
lfsr_rbyd_lookup is not called with tag 0. Because our alt tags only
encode less-than-or-equal and greater-than, which can be flipped
trivially, it's not possible to encode removal of tag 0 during deletes.
Fortunately, this tag should already not exist for other pragmatic
reasons, it was just used as the initial value for traversals, where it
could cause this bug.
If we combine rbyd ids and B-tree weights, we need 32-bit ids since this
will eventually need to cover the full range of a file. This simply
doesn't fit into a single word anymore, unless littlefs uses 64-bit tags.
Generally not a great idea for a filesystem targeting even 8-bit
microcontrollers.
So here is a tag encoding that uses 3 leb128 words. This will likely
have more code cost and slightly more disk usage (we can no longer fit
tags into 2 bytes), though with most tags being alt pointers (O(m log m)
vs O(m)), this may not be that significant.
Note that we try to keep tags limited to 14-bits to avoid an extra leb128 byte,
which would likely affect all alt pointers. To pull this off we do away
with the subtype/suptype distinction, limiting in-tree tag types to
10-bits encoded on a per-suptype basis:
in-tree tags:
ttttttt ttt00rv
^--^^- 10-bit type
'|- removed bit
'- valid bit
iiii iiiiiii iiiiiii iiiiiii iiiiiii
^- n-bit id
lllllll lllllll lllllll lllllll
^- m-bit length
out-of-tree tags:
ttttttt ttt010v
^---^- 10-bit type
'- valid bit
0000000
lllllll lllllll lllllll lllllll
^- m-bit length
alt tags:
kkkkkkk kkk1dcv
^-^^^- 10-bit key
'||- direction bit
'|- color bit
'- valid bit
wwww wwwwwww wwwwwww wwwwwww wwwwwww
^- n-bit weight
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- m-bit jump
The real pain is that with separate integers for id and tag, it no
longer makes sense to combine these into one big weight field. This
requires a significant rewrite.
The original idea was weighted B-trees composed out of weighted rbyds,
with the two weight systems being independent. Descent down the B-tree
uses the same technique in the current metadata data-structure of
searching for which branch to take during fetch, basically getting the
search for free (well, on top of the already required O(m) fetch
operation).
But this is fundamentally flawed. While file names provide an absolute
reference for finding matches, weights are relative references. So we
don't have enough information to do weight-based lookup during fetch.
This smells just like the relative-vs-absolute key issues that led to
rbyd vs rbd trees in the first place...
One option is to do rbyd traversals at each B-tree node to build the
necessary information to figure out the weights. But with rbyd
traversals taking O(m log m), this makes B-tree lookups O(log n * m log m),
and B-tree traversals a messy O(n log n * m log m), which is acceptable, but
disapointing for what will likely be the most common operation in the
filesystem.
But the rbyd trees _are_ already weighted. A better solution might be to
go back and rethink the seperation of B-tree weights and rbyd ids.
Unfortunately, with only 16-bits available for rbyd ids, this would
likely require a rewrite of how rbyd tags are encoded...
This deserves more scrutiny in the future, but early benchmarking shows
caching here to add significant cost, since we often load branches we
don't take.
There may be smarter things we can do, but ideas quickly get into
branch-prediction territory, which is very, very out of scope.
This gives us the full 16-bit range of ids (65536) instead of the much
smaller 12-bit range (4096) when limited to truncated 4-byte leb128s.
The real motivation for the truncated 4-byte leb128s is to keep the
wasted space in crc padding down, which this doesn't matter for.
In the future this may be configurable. Or maybe not. Only if truncated
leb128 tags prove to have value, at the moment it looks more like a
premature optimization if anything...
Either way we do need to test for overflowing this.
I'm still not sure this is the best decision, since it may add some
complexity to tag parsing, but making most crcs one byte may be valuable
since these exist in every single commit.
This gives tags three high-level encodings:
in-tree tags:
iiiiiii iiiiitt ttTTTTT TTT00rv
^----^--------^--^^- 16-bit id
'--------|--||- 4-bit suptype
'--||- 8-bit subtype
'|- removed bit
'- valid bit
lllllll lllllll lllllll lllllll
^- n-bit length
out-of-tree tags:
------- -----TT TTTTTTt ttt01pv
^----^--^^- 8-bit subtype
'--||- 4-bit suptype
'|- perturb bit
'- valid bit
lllllll lllllll lllllll lllllll
^- n-bit length
alt tags:
wwwwwww wwwwwww wwwwwww www1dcv
^-^^^- 28-bit weight
'||- direction bit
'|- color bit
'- valid bit
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump
Having the location of the subtype flipped for crc tags vs tree tags is
unintuitive, but it makes more crc tags fit in a single byte, while
preserving expected tag ordering for tree tags.
The only case where crc tags don't fit in a single byte if is non-crc
checksums (sha256?) are added, at which point I expect the subtype to
indicate which checksum algorithm is in use.
- Caching is still presenting issues with the new requirements for
rbyd trees, in this case the default bd, with 64 byte progs, revealed
and issue where rcache could become outdated when reading from disk
while ignoring what's in the pcache.
It assumes the pcache will always override the rcache, but this is not
true after pcache is flushed.
This didn't happen before as the rcache and pcache don't
interact while writing in the previous implementation. Because of
these new requirements the caching system probably deserves a
rework...
- The quick tests for sublinear space utilization don't work when
prog_size is > a byte, fortunately we should always have NOR-like
geometry under test, so we can limit these asserts to NOR-like
geometry.
- Lots of problems fitting these tests into 512-byte block_size
geometries, which is a bit concerning. This may be a larger change
from the previous implementation than expected. This may deserve more
scrutiny at small block sizes to see how things fit, since the
sublinear space utilization doesn't really kick in at this scale...
On the other hand it may just be that these tests are too aggressive
for 512-byte block sizes, since they don't yet do compaction, which
should help with padding/crc overhead...
Toying around with the idea that since rbyd trees have strict height
gaurantees after compaction (2*log2(n)+1), we can proactively calculate
the maximum on-disk space required for a worst case tree+leb128
encoding.
This would _greatly_ simplify things such as metadata compaction and
splitting, and allow unstorable file metadata (too many custom
attributes) to error early.
One issue is that this calculated worst case will likely be ~4-5x worst
than the actual encoding due to leb128 compression. Though this may be an
acceptable tradeoff for the simplification and more reliable behavior.
Previously the subtype was encoded above the suptype. This was an issue
if you wanted to, say, traverse all tags in a given suptype.
I'm not sure yet if this sort of functionality is needed, it may be
useful for cleaning up/replacing classes of tags, such as file struct
tags, but not sure yet. At the very least is avoids unintuitive tag
ordering in the tree, which could potential cause problems for
create/deletes.
New encoding:
tags:
iiiiiii iiiiitt ttTTTTT TTT0trv
^----^--------^-^^^- 16-bit id
'--------|-'||- 5-bit suptype (split)
'--||- 8-bit subtype
'|- perturb/remove bit
'- valid bit
lllllll lllllll lllllll lllllll
^- n-bit length
alts:
wwwwwww wwwwwww wwwwwww www1dcv
^^^-^- 28-bit weight
'|-|- color bit
'-|- direction bit
'- valid bit
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump
Also a large amount of name changes and other cleanup.
The idea here is to just use a separate variable for found tags, instead
of stealing a bit for tracking which tags were found.
I was hoping this would simplify more operations on the tags to avoid
some masking operations, but it doesn't seem like it.
Tag removal is basically a range-delete of one that doesn't change
the tree weights. This deduplicates the two methods of deleting tags and
completely gets rid of tombstoning.
Note we still need a "removed tag" encoding so that we can invalidate
tags that may be found during fetch operations. Fortunately this
encoding is basically free due to overlap with alt encoding.