Commit Graph

786 Commits

Author SHA1 Message Date
Christopher Haster becbc0c2ad Moved redundant blocks into the lfsr_rbyd_t struct
This simplifies dependent structs with redundancy, mainly lfsr_mdir_t,
at a significant RAM cost:

            code          stack          structs
  before:  30976           2496             1072
  after:   30948 (-0.1%)   2528 (+1.3%)     1100 (+2.6%)

Which, to be honest, is not as bad as I thought it would be. Though it
is still pretty bad for no new features.

The motivation for this change:

1. The organization of the previous lfsr_mdir_t struct was a bit hacky
   and relied on exact padding so the redund block array and rbyd block
   lined up at the right offset.

2. The previous organization prevented theoretical "read-only rbyd
   structs" that could omit write-related fields, e.g. eoff and cksum.

   This idea is currently unused.

3. The current mdir=level-1, btree/data=level-0 redund design makes this
   RAM tradeoff pretty bad, but in theory higher btree redund levels
   would need the extra redund blocks in the rbyd struct anyways.

Still, the RAM impact to the current default configuration means this
should probably be reverted...
2023-12-06 22:23:11 -06:00
Christopher Haster 019044e4c6 Adopted better struct field names, cast to lfsr_openedmdir_t
- Renamed mdir->u.m to mdir->u.mdir.
- Prefer mdir->u.rbyd.* where possible.
- Changed file/dir mdirs to be stored directly, requiring a cast to
  lfsr_openedmdir_t to enroll in the opened mdir list.
2023-12-06 22:23:08 -06:00
Christopher Haster a89b3e42ba Some cleanup items
- Adopted *_IS* naming convention for sign-bit macros.
- Made all struct initializing macros function-like, including the
  *_NULL() macros.
- Renamed ggrm/dgrm -> grm_g/grm_d.
- Renamed lfsr_mroot_commit_ -> lfsr_mroot_commit.
- Renamed LFSR_FILE_BSPROUT -> LFSR_FILE_ISDIRECT.
- Renamed LFSR_BSPROUT_NULL -> LFSR_FILE_BNULL().
- Dropped *_unerase functions for explicitly setting eoff=-1.
2023-12-06 22:23:06 -06:00
Christopher Haster f4af2b407e More mid-related function cleanup
Reverted to one set of signed lfsr_mid_rid/bid functions, and tried to
make their usage more consistent.

We have two ways to compare mdirs now, lfsr_mdir_cmp (compares block
addresses) and lfsr_mdir_bid (compares mids), and it's not very clear
when to use which one. lfsr_mdir_cmp is a bit more robust in weird mid
cases (mainly inlined mdirs when mroot mid=-1), so currently preferring
that.

Also did some bit twiddling to preserve mid=-1 => bid=-1 and rid=-1,
this save a bit of code:

            code          stack
  before:  31056           2488
  after:   30972 (-0.3%)   2496 (+0.3%)
2023-12-06 22:23:02 -06:00
Christopher Haster 41b9caf25d Renamed mid related functions and tried to make them less cumbersome
- lfs->mleaf_bits -> lfs->mbits
- lfsr_mleafweight -> lfsr_mweight
- lfsr_midbmask -> lfsr_mid_bid
- lfsr_midrmask -> lfsr_mid_rid
- added lfsr_mid_cbid
- added lfsr_mid_crid
- added lfsr_mdir_* variants
2023-12-06 22:23:00 -06:00
Christopher Haster 928108da0a Removed the mtree param from lfsr_mtree_* functions
There's only one mtree in a given filesystem. With the recent
lfsr_mdir_commit restructure, it makes more sense for the mtree to be
implicit.

            code           stack
  before:  31096            2480
  after:   31016 (-0.3%)    2480 (+0.0%)
2023-12-06 22:22:57 -06:00
Christopher Haster 30a9a62620 Heavily reworked lfsr_mdir_commit, split into more mid-level functions
Originally, the intention of this rework was to make it possible to
shrub the mtree, i.e. allow an mshrub, i.e. inline the root rbyd of the
mtree to be inlined in the mroot.

This would allow small mtrees, 2, 3, etc mdirs, to save a block that
would be needed for the mtree's root.

But as the mshrub was progressing, minor problems kept unfolding, and
ultimately I've decided to shelve the idea of mshrubs for now. They add
quite a bit of complexity for relatively little gain:

- bshrubs are just complicated to update. They require a call to
  lfsr_mdir_commit to update the inlined-root, which is a bit of a
  problem when your mshrub needs to be updated inside lfsr_mdir_commit,
  and your system disallows recursion...

  Recursion _can_ be avoided by separate bshrub commit variants that go
  through either lfsr_mdir_commit or lfsr_mdir_commit_, but this
  complicates things and requires some code duplication, weakening the
  value of reusing the bshrub data-structure.

- It's not always possible to compact the mshrub's backing mroot when
  we need to modify the mshrub.

  If an mroot becomes full and needs to split, for example, we need to
  allocate the new mdirs, update the (new) mshrub, and then commit
  everything into the mroot when we compact. But the "update the (new)
  mshrub" step can't be done until after we compact, because the mroot
  is by definition full.

  This _can_ also be worked around, by building an attr list containing
  all of the mshrub changes, and committing the mshrub/mroot changes in
  the same transaction, but this complicates things and increases the
  stack cost for the current hot-path.

- Every shrub needs a configurable shrub size, and the mshrub is no
  exception. This adds another config option and complicates shared
  shrub eviction code.

- The value for mshrubs is not actually that great.

  Unlike file bshrubs, there's only one mshrub in the filesystem, and
  I'm not sure there's a situation where a filesystem has >1 mdirs and
  the exact number of allocated blocks is critical.

And this complexity is reflected in code cost and robustness, not to
mention developer time. I think for littlefs this is just not worth
doing. At least not now.

We can always introduce mshrubs in a backwards compatible manner if
needed.

---

But this rework did lead to better code organization around mdir commits
and how they update the mtree/mroot, so I'm keeping those changes.

In general lfsr_mdir_commit has been broken up into mtree/mroot specific
functions that _do_ propagate in-device changes. Any commit to the mroot
changes the on-disk state of the filesystem anyways, so the mroot commit
_must_ be the last thing lfsr_mdir_commit does.

This leads to some duplicated updates, but that's not really a problem.

Here's the new call graph inside lfsr_mdir_commit:

                lfsr_mdir_commit
         .---------' | | | '-----------------.
         v           | | '-----------------. |
  lfsr_mtree_commit  | '--------.          | |
         '---------. |          |          | |
                   v v          |          | |
             lfsr_mroot_commit  |          | |
                   | '--------. |          | |
                   |          v v          | |
                   |    lfsr_mdir_commit_  | |
                   | .--------' '--------. | |
                   | | .-----------------|-' |
                   v v v                 v   v
              lfsr_mdir_commit__    lfsr_mdir_compact__

This rework didn't really impact code/stack that much. It added a bit of
code, but saved a bit of RAM. The real value is that the narrower-scoped
functions contain more focused logic:

            code          stack
  before:  30780           2504
  after:   31096 (+1.0%)   2480 (-1.0%)
2023-12-06 22:22:52 -06:00
Christopher Haster a8f54fb1e0 Brought back the lfsr_mptr_t
This is just a useful type to have to make the code a bit more
readable.

This doesn't affect the code that much, except we are making more
on-stack copies of mptrs since the mdir doesn't technically contain
a mutable mptr. Maybe this should change?

            code          stack
  before:  30768           2496
  after:   30776 (+0.0%)   2504 (+0.3%)
2023-11-21 14:16:09 -06:00
Christopher Haster bc8d54f9e0 Cleaned up bshrub code a bit
Mostly moved things around, removed a vestigial but harmless eviction
check in lfsr_mdir_compact__, add lfsr_bshrub_alloc/fetch, etc.
2023-11-21 14:10:33 -06:00
Christopher Haster 2a4aadca0e Fixed a number of bshrub-related alloc/clobber test failures
- There was a lingering strict pcache assert in lfs_bd_erase. Very
  unlikely to hit, but it is possible and shouldn't be an assert now
  that pcache can be left in an arbitrary state. That being said, it
  was asserting on an actual bug in this case.

- Our btree traversal was not traversing the roots of zero-weight
  btrees. Zero-weight btrees can happen as an intermediary step during
  btree/bshrub carving. If the stars align with the block allocator and
  intermediary carving states this can cause incorrect block
  allocations.

- Staged updates to bsprouts/bshrubs need to be played out before
  updates to opened mdirs lfsr_mdir_commit, this is just because
  lfsr_file_isbsprout/isbshrub depend on mdir.block and updating the
  mdirs first corrupts this.

  Maybe a different organization to this code would be useful, it is
  already full of TODOs.
2023-11-21 02:37:23 -06:00
Christopher Haster 4793d2f144 Fixed new bshrub roots and related bug fixing
It turned out by implicitly handling root allocation in
lfsr_btree_commit_, we were never allowing lfsr_bshrub_commit to
intercept new roots as new bshrubs. Fixing this required moving the
root allocation logic up into lfsr_btree_commit.

This resulted in quite a bit of small bug fixing because it turns out if
you can never create non-inlined bshrubs you never test non-inlined
bshrubs:

- Our previous rbyd.weight == btree.weight check for if we've reached
  the root no longer works, changed to an explicit check that the blocks
  match. Fortunately, now that new roots set trunk=0 new roots are no
  longer a problematic case.

- We need to only evict when we calculate an accurate estimate, the
  previous code had a bug where eviction occurred early based only on the
  progged-since-last-estimate.

- We need to manually set bshrub.block=mdir.block on new bshrubs,
  otherwise the lfsr_bshrub_isbshrub check fails in mdir commit staging.

Also updated btree/bshrub following code in the dbg scripts, which
mostly meant making them accept both BRANCH and SHRUBBRANCH tags as
btree/bshrub branches. Conveniently very little code needs to change
to extend btree read operations to support bshrubs.
2023-11-21 00:06:08 -06:00
Christopher Haster 6bd00caf93 Reimplemented eager shrub eviction, now with a more reliable heuristic
Unfortunately, waiting to evict shrubs until mdir compaction does not
work because we only have a single pcache. When we evict a bshrub we
need a pcache for writing the new btree root, but if we do this during
mdir compaction, our pcache is already busy handling the mdir
compaction. We can't do a separate pass for bshrub eviction, since this
would require tracking an unbounded number of new btree roots.

In the previous shrub design, we meticulously tracked the compacted
shrub estimate in RAM, determining exactly how the estimate would change
as a part of shrub carve operations.

This worked, but was fragile. It was easy for the shrub estimate to
diverge from the actual value, and required quite a bit of extra code to
maintain. Since the use cases for bshrubs is growing a bit, I didn't
want to return to this design.

So here's a new approach based on emulating btree compacts/splits inside
the shrubs:

1. When a bshrub is fetched, scan the bshrub and calculate a compaction
   estimate. Store this.

2. On every commit, find the upper bound of new data being progged, and
   keep track of estimate + progged. We can at least get this relatively
   easily from commit attr lists. We can't get the amount deleted, which
   is the problem.

3. When estimate + progged exceeds shrub_size, scan the bshrub again and
   recalculate the estimate.

4. If estimate exceeds the shrub_size/2, evict the bshrub, converting it
   into a btree.

As you may note, this is very close to how our btree compacts/splits
work, but emulated. In particular, evictions/splits occur at
(shrub_size/block_size)/2 in order to avoid runaway costs when the
bshrub/btree gets close to full.

Benefits:

- This eviction heuristic is very robust. Calculating the amount progged
  from the attr list is relatively cheap and easy, and any divergence
  should be fixed when we recalculate the estimate.

- The runtime cost is relatively small, amortized O(log n) which is
  the existing runtime to commit to rbyds.

Downsides:

- Just like btree splits, evictions force our bshrub to be ~1/2 full on
  average. This combined with the 2x cost for mdir pairs, the 2x cost
  for mdirs being ~1/2 full on average, and the need for both a synced
  and unsynced copy of file bshrubs brings our file bshrub's overhead up
  to ~16x, which is getting quite high...

Anyways, bshrubs now work, and the new file topology is passing testing.

An unfortunate surprise is the jump in stack cost. This seems to come from
moving the lfsr_btree_flush logic into the hot-path that includes bshrub
commit + mdir commit + all the mtree logic. Previously the separate of
btree/shrub commits meant that the more complex block/btree/crystal logic
was on a separate path from the mdir commit logic:

                    code           stack           lfsr_file_t
  before bshrubs:  31840            2072                   120
  after bshrubs:   30756  (-3.5%)   2448 (+15.4%)          104 (-15.4%)

I _think_ the reality is not actually as bad as measured, most of these
flush/carve/commit functions calculate some work and then commit it in
seperate steps. In theory GCC's shrinkwrapping optimizations should
limit the stack to only what we need as we finish different
calculations, but our current stack measurement scripts just add
together the whole frames, so any per-call stack optimizations get
missed...
2023-11-21 00:04:30 -06:00
Christopher Haster c94b5f4767 Redesigned the inlined topology of files, now using geoxylic btrees
As a part of the general redesign of files, all files, not just small
files, can inline some data directly in the metadata log. Originally,
this was a single piece of inlined data or an inlined tree (shrub) that
effectively acted as an overlay over the block/btree data.

This is now changed so that when we have a block/btree, the root of the
btree is inlined. In effect making a full btree a sort of extended
shrub.

I'm currently calling this a "geoxylic btree", since that seems to be a
somewhat related botanical term. Geoxylic btrees have, at least on
paper, a number of benefits:

- There is a single lookup path instead of two, this simplifies code a
  bit and decreases lookup costs.

- One data structure instead of two also means lfsr_file_t requires
  less RAM, since all of the on-disk variants can go into one big union.
  Though I'm not sure this is very significant vs stack/buffer costs.

- The write path is much simpler and has less duplication (it was
  difficult to deduplicate the shrub/btree code because of how the
  shrub goes through the mdir).

  In this redesign, lfsr_btree_commit_ leaves root attrs uncommitted,
  allowing lfsr_bshrub_commit to finish the job via lfsr_mdir_commit.

- We don't need to maintain a shrub estimate, we just lazily evict trees
  during mdir compaction. This has a side-effect of allowing shrubs to
  temporarily grow larger than shrub_size before eviction.

  NOTE THIS (fundamentally?) DOESN'T WORK

- There is no awkwardly high overhead for small btrees. The btree root
  for two-block files should be able to comfortably fit in the shrub
  portion of the btree, for example.

- It may be possible to also make the mtree geoxylic, which should
  reduce storage overhead of small mtrees and make better use of the
  mroot.

All of this being said, things aren't working yet. Shrub eviction during
compaction runs into a problem with a single pcache -- how do we write
the new btrees without dropping the compaction pcache? We can't evict
btrees in a separate pass becauce their number is unbounded...
2023-11-20 23:23:58 -06:00
Christopher Haster 195d8c5dcc Implemented the fracturing of small blocks into fragments
This should, in theory, prevent excessive block waste when blocks gets
carved to a very small size.

At the very least, this makes crystal_size symmetrical, i.e. all blocks
smaller than crystal_size are stored as fragments, and all crystals
(sets of fragments) greater than crystal_size are stored as blocks.
Though the latter is determined heuristically.
2023-11-13 00:37:46 -06:00
Christopher Haster f8e0ff0234 Limited block merging to only merge when fits
This is similar to fragment coalescing, except we may need to merge
multiple fragments/blocks, so we check for merges in a loop (need to
determine if this is the best strategy).

This prevents runaway block allocations when writing to a file
backwards. I'm not really sure why you would write to a file backwards,
but this also has an impact on random writes.
2023-11-12 13:17:51 -06:00
Christopher Haster b0e1d49efe Implemented a block crystalization algorithm that actually works
The idea here is to:

1. Try to figure out the current "crystal" (set of fragments) we are a
   part of.

2. Decide if our crystal has probably exceeded the configured crystal size
   and needs to be compacted into a block.

3. Guess the local block alignment by looking at the entry immediately
   left of our crystal.

Figuring out the state of our current crystal is done heuristically,
with a lookup 1 crystal-size to the left to find the start of our
crystal, followed by a lookup 1 crystal-size to the right of the crystal
start to find the end of our crystal:

                     -crs    pos        -crs    pos
                     .-------|          .-------|
      -crs    pos    '---.   |   +crs   '-------.      +crs
      .-------|          |---|---.              |------.
  .---'       |          |   |   '---.          |  .---'
  v           v          v   v       v          v  v
  .---+---+---+---.  +---.---+---+---.  ---+---.---.---+
  | crystal       |  blk | crystal   |  blk    |crs| blk
  '---+---+---+---'  +---'---+---+---'  ---+---'---'---+

This is a heuristic that doesn't catch any holes in our crystal, but
that's ok, we probably don't want small holes preventing block
compaction anyways.

Finding the block alignment then just requires looking up the entry to
the left of our crystal, if the left entry + crystal fits in a block, we
are the same block, otherwise we align to the left entry. Note this may
break our crystal during block compaction if the crystal itself is not
block aligned, but that's ok, we just recalculate the new crystal based
on the new block:

         fits             partial fit            doesn't fit
  .---+---+---+---.  .---+---+---+---+---.  .---+---+---+---+---.
  | block     |crs|  | block     | crs   |  | block         |crs|
  '---+---+---+---'  '---+---+---+---+---'  '---+---+---+---+---'
          |                    |                      |
          v                    v                      v
  .---+---+---+---.  .---+---+---+---+---.  .---+---+---+---+---+- - -
  | block         |  | block         |crs|  | block         | block
  '---+---+---+---'  '---+---+---+---+---'  '---+---+---+---+---+- - -

This involves at most 3 lookups, though there are some shortcuts: If
appending a file we never need to lookup the right crystal boundary,
and if we don't exceed our crystal size we don't need to figure out the
block alignment.

---

There's another variant of this scheme where we don't consider any
fragments to the right of the current fragment. This saves a lookup, but
more importantly would mean we could take advantage of ecksums when
partially rewriting part of a file.

As a tradeoff this variant does end up leaving any partially rewritten
files with >~2x storage overhead. Still, this may be interesting to
provide as an alternative write strategy in the future.
2023-11-12 11:06:50 -06:00
Christopher Haster 0c3fea4a6e Changed lfsr_mtree_pathlookup to match other mtree functions 2023-11-09 00:19:07 -06:00
Christopher Haster 135bb17409 Tweaked named btrees to support strict key->value mapping
We don't strictly need this for the mtree, but its impact is pretty
minimal, and it's useful for some future plans. It also makes low-level
benchmarks a bit easier to write.

The main change involves subtleties around vestigial names in leaf
rbyds (the bottom most layer of btree inner nodes). Since the mtree
terminates in mdirs, the left-most mdir in each leaf rbyd in the mtree
never actually needs a name. But in a hypothetical strict key->value
tree, every entry in the leaf rbyds need a name, and this name needs to
be respected during btree operations (mainly merges).

As a side-effect, our named btrees now require vestigial names for every
inner btree node, with the exception of the left-most inner nodes since
those can't be merged left with anything. On the bright side, being able
to assume a vestigial name on every mergable node does simplify merge
operations a bit.

It's worth noting that despite these changes, we still update vestigial
names on inner btree nodes lazily. It isn't super clear that this should
work, but it turns out that even though a leaf nodes may diverge from
the vestigial name in it's parent, it must still following the bounds of
the parent's vestigial name because of how btree lookups work. And this
property propagates up though each layer in the btree:

             .---------------.
             |a: |h: |->     |
             '--|---|--------'
            .---'   '----------.
            v                  v
    .---------------.  .---------------.
    |a: |c: |       |  |i: |m: |->     |
    '--|---|--------'  '--|---|--------'
  ...--'   |              |   '--------...
           v              v
    .---------------.  .---------------.
    |d:0|e:1|f:2|-> |  |j:3|k:4|l:5|-> |
    '---------------'  '---------------'

The exception are the left-most inner nodes, but these can never merge
left, so it doesn't really matter. The vestigial names on the left-most
inner nodes are truly vestigial:

                    .---------------.
                    |c: |e: |->     |
                    '--|---|--------'
                   .---'   '--------...
                   v
           .---------------.
           |b: |d: |       |
           '--|---|--------'
          .---'   '-------...
          v
  .---------------.
  |a:0|b:1|c:2|-> |
  '---------------'

An alternative implementation may prefer to update these names eagerly,
but this would increase the amount of data written to each inner node
during btree commits. mdir updates are lazy by necessity, so even if you
adopted eager updates, the names of deleted files would still stick
around.
2023-11-09 00:10:09 -06:00
Christopher Haster f9a38756ca Ripped out inlined (in-RAM) btree union
This did not turn out to be useful, mainly because type-agnostic
inlining requires unnecessary encoding/decoding and risks a higher RAM
allocation than is really needed. It's better to just reserve a bit in
the weight field and allow higher-level operations to use
operation-specific unions.

            code          stack

  before:  31580           2072
  after:   31160 (-1.3%)   2072 (+0.0%)
2023-11-08 14:41:37 -06:00
Christopher Haster e8bdd4d381 Reworked bench.py/bench_runner/how bench measurements are recorded
This is based on how bench.py/bench_runners have actually been used in
practice. The main changes have been to make the output of bench.py more
readibly consumable by plot.py/plotmpl.py without needing a bunch of
hacky intermediary scripts.

Now instead of a single per-bench BENCH_START/BENCH_STOP, benches can
have multiple named BENCH_START/BENCH_STOP invocations to measure
multiple things in one run:

  BENCH_START("fetch", i, STEP);
  lfsr_rbyd_fetch(&lfs, &rbyd_, rbyd.block, CFG->block_size) => 0;
  BENCH_STOP("fetch");

Benches can also now report explicit results, for non-io measurements:

  BENCH_RESULT("usage", i, STEP, rbyd.eoff);

The extra iter/size parameters to BENCH_START/BENCH_RESULT also allow
some extra information to be calculated post-bench. This infomation gets
tagged with an extra bench_agg field to help organize results in
plot.py/plotmpl.py:

  - bench_meas=<meas>+amor, bench_agg=raw - amortized results
  - bench_meas=<meas>+div,  bench_agg=raw - per-byte results
  - bench_meas=<meas>+avg,  bench_agg=avg - average over BENCH_SEED
  - bench_meas=<meas>+min,  bench_agg=min - minimum over BENCH_SEED
  - bench_meas=<meas>+max,  bench_agg=max - maximum over BENCH_SEED

---

Also removed all bench.tomls for now. This may seem counterproductive in
a commit to improve benchmarking, but I'm not sure there's actual value
to keeping bench cases committed in tree.

These were alway quick to fall out of date (at the time of this commit
most of the low-level bench.tomls, rbyd, btree, etc, no longer
compiled), and most benchmarks were one-off collections of scripts/data
with results too large/cumbersome to commit and keep updated in tree.

I think the better way to approach benchmarking is a seperate repo
(multiple repos?) with all related scripts/state/code and results
committed into a hopefully reproducible snapshot. Keeping the
bench.tomls in that repo makes more sense in this model.

There may be some value to having benchmarks in CI in the future, but
for that to make sense they would need to actually fail on performance
regression. How to do that isn't so clear. Anyways we can always address
this in the future rather than now.
2023-11-03 10:27:17 -05:00
Christopher Haster 0d6ff3b663 Added lfsr_mtree_t, store direct mptrs decoded
This gives the mtree a dedicated type, with direct mptrs (single mdirs)
being stored decoded, instead of encoding into leb128s. This avoids
encoding/decoding in some cases.

This change is currently a net downgrade, but only because we still have
all of the inlined btree code. Eventually this inlined btree code should
be removed:

            code          stack
  before:  31316           2064
  after:   31480 (+0.5%)   2072 (+0.4%)

Also tweaked the tests to no longer test dropping the mtree down to
zero size. Thanks to root bookmarks, we never actually do this, and it
simplifies lfsr_mdir_commit to not support this.
2023-11-01 01:27:54 -05:00
Christopher Haster e6d736dba9 Adopted lfsr_data_t hole representation in readnext functions
This avoids needing to return the mostly-redundant weight in the
readnext functions, and allows passing the returned data directly to
lfsr_data_read/lfsr_bd_progdata when needed.

            code          stack
  before:  31396           2064
  after:   31316 (-0.3%)   2064 (+0.0%)
2023-10-25 23:59:19 -05:00
Christopher Haster 13192f3f6b Reworked lfsr_data_t based on what functionality we actually use
- Ripped out outdated file-data representation. We don't need this.

- Changed lfsr_data_add/read/cmp to just assert when data is
  concatenated data. Theoretically this is possible to implement, but
  it's complicated and we never use it, so all it is is a waste of
  code size...

- Added implicitly zero-filled hole representation, though this isn't
  adopted in the code yet.

- Added lfsr_data_truncate/fruncate, these are really useful for
  shrub/tree carving/coalescing.

---

New lfsr_data_t encoding, sign(size) indicates if the data is
on-disk/in-device, and a mode field indicates how in-device data should
be parsed:

  sign(size)=1 => on-disk:

    .---+---+---+---.          .....
    |1|   size      |      ..''     ''..
    +---+---+---+---+     :    :        :
    |     block ------+->|            ..:|
    +---+---+---+---+ |  |......( )::::::|
    |      off -------'  |:::'    :      |
    '---+---+---+---'     :'       :    :
                           ''..     :.''
                               '''''

  sign(size)=0, mode=0 => in-device buffer:

    .---+---+---+---.   .---+---+---+---.
    |0|   size      | .>| data...       |
    +---+---+---+---+ | '       .       '
    |m=0|           | | '       .       '
    +---+---+---+---+ | '               '
    |      ptr -------' '               '
    '---+---+---+---'   '---+---+---+---'

  sign(size)=0, mode=1 => hole

    .---+---+---+---.
    |0|   size      |
    +---+---+---+---+
    |m=1|           |
    +---+           +
    |               |
    '---+---+---+---'

  sign(size)=0, mode=2 => inlined

    .---+---+---+---.
    |0|   size      |
    +---+---+---+---+
    |m=2| inlined d |
    +---+           +
    | ata...        |
    '---+---+---+---'

  sign(size)=0, mode=3 => concatenated datas:

    .---+---+---+---.   .---+---+---+---.
    |0|   size      | .>|     data      |
    +---+---+---+---+ | +               +
    |m=3| c |       | | |               |
    +---+---+---+---+ | +               +
    |      ptr -------' |               |
    '---+---+---+---'   +---+---+---+---+
                        |     data      |
                        +               +
                        |               |
                        +               +
                        |               |
                        +---+---+---+---+
                        '       .       '
                        '       .       '
                        '       .       '
                        '               '
                        '               '
                        '---+---+---+---'

---

Code/RAM changes:

            code          stack
  before:  31952           2056
  after:   31396 (-1.7%)   2064 (+0.4%)

I think the increased RAM cost is due to lfsr_data_add/truncate/fruncate
passing lfsr_data_t around by value, and GCC not being able to optimize
this very well since it's 3 words.  I think most move optimizations stop
after 2-words...
2023-10-25 23:42:59 -05:00
Christopher Haster 36e8f01261 Cleaned up shrub/tree reading/lookups quite a bit
- Added lfsr_shrub_lookupnext/lfsr_tree_lookupnext to deduplicate
  the various tree lookups that need to support inlined sprouts/bptrs.

  Also moved implicit bptr dereferencing here, though this may need
  to be tweaked a bit to support data checksumming.

- Moved inlined sprouts/bptrs into readnext (well, lookupnext really).

  This simplifies things anywhere we just need to read data from these
  trees.

- Renamed lfsr_file_carveshrub/lfsr_file_carvetree ->
  lfsr_shrub_carve/lfsr_tree_carve and changed parameters appropriately.

  Though these aren't so clear cut. lfsr_shrub_carve still needs the
  related file structure to know which mdir to commit to.

  lfsr_shrub_carve will also need significant tweaking to support
  recovery from failed file writes.

This also ends up losing the shrub/tree lookup reuse. There might still
be a way to deduplicate the read logic after shrub/tree lookup, but it's
probably not worth it considering this logic has become a rather small
part of the lookupnext/readnext machinery

Both shrubs and trees end up calling rbyd/btree lookupnext anyways...
2023-10-25 14:19:46 -05:00
Christopher Haster bcefc3ef06 Tweaked how mount responds to invalid grm modes
In theory, it should be perfectly fine to read from a filesystem with an
invalid grm mode, so lfsr_data_readgrm has been tweaked to return
LFS_ERR_INVAL in that case.

That being said, we don't actually support read-only mounts, so the end
behavior is still the same, but this lays the groundwork for readonly
mounts in the future.

This also makes it so invalid grm modes result in LFS_ERR_INVAL when
read-only mounts aren't supported, which is what it should be anyways.
2023-10-25 12:17:23 -05:00
Christopher Haster bfc8021176 Reworked config tags, adopted rflags/wflags/oflags
The biggest change here is the breaking up of the FLAGS config into
RFLAGS/WFLAGS/OFLAGS. This is directly inspired by, and honestly not
much more than a renaming, of the compat/ro_compat/incompat flags found
in Linux/Unix/POSIX filesystems.

I think these were first introduced in ext2? But I need to do a bit more
research on that.

RFLAGS/WFLAGS/OFLAGS provide a much more flexible, and extensible,
feature flag mechanism than the previous minor version bumps.

The (re)naming of these flags is intended to make their requirements
more clear. In order to do the relevant operation, you must understand
every flag set in the relevant flag:

- RFLAGS / incompat flags - All flags must be understood to read the
  filesystem, if not understood the only possible behavior is to fail.

- WFLAGS / ro-compat flags - All flags must be understood to write to the
  filesystem, if not understood the filesystem may be mounted read-only.

- OFLAGS / compat flags - Optional flags, if not understood the relevant
  flag must be cleared before the filesystem can be written to, but other
  than that these flags can mostly be ignored.

Some hypothetical littlefs examples:

- RFLAGS / incompat flags - Transparent compression

  Is this the same as a major disk-version break? Yes kinda? An
  implementation that doesn't understand compression can't read the
  filesystem.

  On the other hand, it's useful to have a filesystem that can read both
  compressed and uncompressed variants.

- WFLAGS / ro-compat flags - Closed block-map

  The idea behind a closed block-map (currently planned), is that
  littlefs maintains in global space a complete mapping of all blocks in
  use by the filesystem.

  For such a mapping to remain consistent means that if you write to the
  filesystem you must understand the closed block-map. Or in other
  words, if you don't understand the closed block-map you must not write
  to the filesystem.

  Reading, on the other hand, can ignore many such write-related
  auxiliary features, so the filesystem can still be read from.

- OFLAGS / compat flags - Global checksums

  Global checksums (currently planned) are extra checksums attached to
  each mdir that when combined self-validate the filesystem.

  But if you don't understand global checksums, you can still read and
  write the filesystem without them. The only catch is that when you write
  to the filesystem, you may end up invalidating the global checksum.

  Clearing the global checksum bit in the OFLAGS is a cheap way to
  signal that the global checksum is no longer valid, allowing you to
  still write to the filesystem without this optional feature.

Other tweaks to note:

- Renamed BLOCKLIMIT/DISKLIMIT -> BLOCKSIZE/BLOCKCOUNT

  Note these are still the _actual_ block_size/block_count minus 1. The
  subtle difference here was the original reason for the name change,
  but after working with it for a bit, I just don't think new, otherwise
  unused, names are worth it.

  The minus 1 stays, however, since it avoids overflow issues at
  extreme boundaries of powers of 2.

- Introduces STAGLIMIT/SATTRLIMIT, sys-attribute parallels to
  UTAGLIMIT/UATTRLIMIT.

  These may be useful if only uattrs are supported, or vice-versa.

- Dropped UATTRLIMIT/SATTRLIMIT to 255 bytes.

  This feels extreme, but matches NAMELIMIT. These _should_ be small,
  and limiting the uattr/sattr size to a single-byte leads to really
  nice packing of the utag+uattrsize in a single integer.

  This can always be expanded in the future if this limit proves to be a
  problem.

- Renamed MLEAFLIMIT -> MDIRLIMIT and (re?)introduced MTREELIMIT.

  These may be useful to limiting the mtree when needed, though it's not
  clear the exact use case quite yet.
2023-10-25 12:08:58 -05:00
Christopher Haster 6dcdf1ed61 Renamed BNAME -> NAME, CCKSUM -> CKSUM
It's probably better to have a separate names for a tag category and any
specific name, but I can't think of a better name for this tag, and I
hadn't noticed that I was already ignoring the C prefix for CCKSUM tags
in many places.

NAME/CKSUM now mean both the specific tag and tag category, which is a
bit of a hack since both happen to be the 0th-subtype of their
categories.
2023-10-25 01:25:39 -05:00
Christopher Haster 240fe4efe4 Changed CKSUM suptype encoding from 0x2000 -> 0x3000
I may be overthinking things, but I'm guessing of all the possible tag
modes we may want to add in the future, we will mostly like want to add
something that looks vaguely tag like. Like the shrub tags, for example.

It's beneficial, ordering wise, for these hypothetical future tags to
come before the cksum tags.

Current tag modes:

  0x0ttt  v--- tttt -ttt tttt  normal tags
  0x1ttt  v--1 tttt -ttt tttt  shrub tags
  0x3tpp  v-11 tttt ---- ---p  cksum tags
  0x4kkk  v1dc kkkk -kkk kkkk  alt tags
2023-10-24 23:46:11 -05:00
Christopher Haster 1fc2f672a2 Tweaked tag encoding a bit post-slice to make space for becksum tags 2023-10-24 22:34:21 -05:00
Christopher Haster 35434f8b54 Removed remnants of slice code, and cleaned things up a bit 2023-10-24 22:26:08 -05:00
Christopher Haster b1bf650328 Extended test_files to test file btrees (up to 4*BLOCK_SIZE)
Unfortunately, the tests are starting to take a painfully long time to
run. Some of this is because, in order to get interesting file
topologies, we need to move a ton of data around, but some of this is
also because our current write implementation has some problematically
expensive corner cases.

I have quite a few ideas on how to improve this, but in the meantime the
tests needed to be aggressively trimmed in order to keep development
tolerable (A happy developer is a productive developer).

This mainly meant:

- Disabled powerloss testing on file tests for now.

  The reality is that naivly powerloss testing the file tests, i.e.
  just truncating the file after each restart, provides very little
  value and adds an extreme amount of runtime.

  Removed for now. Most of the powerloss file creation concerns are
  covered in the dtree tests, and we should eventually add powerloss
  tests tailored to recovering files after powerloss instead of just
  truncating.

- Avoided tiny fragment sizes with large file sizes.

  Tiny fragments are a degenerate case and end up with excessive
  overhead (1 byte fragment => 41x overhead!). But they are useful for
  revealing subtle bugs. Still, it just doesn't make sense time-wise to
  test with tiny fragments once the file size exceeds ~1 block.

- Limited fuzz tests to cover fewer random seeds.

  We can increase these if performance improves, but even if not, we can
  run these individually with a high number of seeds in CI.

Also fixed a number of bugs found by the extended testing, which is
always a good sign:

- Yet another `lfsr_data_size(&data)` vs `data.u.disk.size` typo.

  This is the first time I've seen a real world argument for private
  struct/class fields, but I am still against the concept.

- Fixed delta/weight miscalculation when tree-carving a left sibling.

- Fixed missing offset in hole writing during block writes.

- Worked around lfsr_file_readnext's reliance on file->size when we are
  using it to write to a block. This may be more a hack than a good
  long term solution though.

- Checkpointed the allocator in both lfsr_file_write and lfsr_file_sync.

  Otherwise calling lfsr_file_write repeatedly can easily trigger an
  incorrect ENOSPC.

- Correctly reverted both shrubs and btrees in truncate/fruncate

  This gets a bit more complicated in fruncate, since either one of the
  two, or both, can revert.

  truncate/fruncate probably deserve a bit more work around reversions
  to simpler data structures, as is.

- Added handling of shrub overflows during fruncate.

  Notably not possible with truncate, shrub overflows require that we
  1. flush the shrub, 2. fruncate the tree, 3. and make sure any side
  effects to the buffer are handled correctly.
2023-10-24 02:25:55 -05:00
Christopher Haster d1e79bffc7 Renamed crystallize_size -> crystal_size
The original name was a bit of a mouthful.

Also dropped the default crystal_size in the test/bench runners
block_size/4 -> block_size/8. I'm already noticing large amounts of
inflation when blocks are fragmented, though I am experimenting with a
rather small fragment_size right now.

Future benchmarks/experimentation is required to figure out good values
for these.
2023-10-23 12:27:44 -05:00
Christopher Haster e25d11c33c Extended new "fragmenting" write strategy to file btrees
Note this is really just a proof of concept, and tests are not passing.
There's also a number of hacks holding everything together and really
need to be cleaned up.

I was hoping it would be possible to deduplicate the carveshrub/carvetree
functions the same way shrub/tree readnext functions were deduplicated.
These both share a lot of subtle logic, and in theory operated on minor
variations of the same underlying rbyd structure, but in practice
several issues get in the way:

- While the logic is the same, the way changes are played out is very
  different: btrees commit attributes to the btree immediately, whereas
  shrubs build up a bounded attr list to commit to the shrub via an mdir
  commit.

  In theory shrubs could be committed immediately, but it would be
  wasteful. And btrees can't commit a bounded attribute list because 1.
  rm attrs may need to be split into an unbounded number accross
  multiple rbyds, 2. fragmenting blocks may create an unbounded
  headache, and 3. attribute lists can't span multiple rbyds so we'd
  need to manually play them out anyways.

- We need to allocate a new btree in carvetree, but in carveshrub we
  defer allocation to mdir commit time (because of the potential for
  failed commits). This complicates things.

- The unions with sprouts/direct bptrs are often very similar, but need
  different handling when carving. This gets a bit tricky.

- In theory you could switch between building attrs for shrubs and
  immediate commits for btrees, but since the immediate commits _change
  the tree_, the carving math changes subtlely.

- carveshrub needs to do several auxilary things: track the shrub estimate,
  build attrs in RAM, etc. carvetree needs to do several auxilary
  things: dereference bptrs, fragment bptrs, allocate new btrees, etc.
  If these can be deduplicated it would likely result in code savings,
  but also risks increased RAM costs from trying to do too many things
  at once.

  The cost of two functions may also be more cognitive than real, since
  the subtletly here is just math. And computers happen to be pretty
  good at math.

  Though this concern may be unfounded, and deduplicated these functions
  is still enticing and an interesting idea to explore.

I've already noticed some concerning performance once a write exceeds
our crystallization threshold. This makes sense, as our current strategy
is to completely rewrite any data region over our crystallization
threshold. But I wonder if there's a way to exclude the first block in
our region from the crystallization heuristic...

Anyways, some good progress here, but more work to be done.
2023-10-21 22:51:48 -05:00
Christopher Haster c815c19c20 New "fragmenting" write strategy
The attempt to implement in-rbyd data slicing, being lazily coalesced
during rbyd compaction, failed pretty much completely.

Slicing is a very enticing write strategy, getting both minimal overhead
post-compaction and fast random write speeds, but the idea has some
fundamental conflicts with how we play out attrs post-compaction.

This idea might work in a more powerful filesystem, but brings back the
need to simulate rbyds in RAM, which is something I really don't want to
do (complex, bug-prone, likely adds code cost, may not even be tractable).

So, third time's the charm?

---

This new write strategy writes only datas and bptrs, and avoids dagging
by completely rewriting any regions of data larger than a configurable
crystallization threshold.

This loses most of the benefits of data crystallization, random writes
will now usually need to rewrite a full block, but as a tradeoff our
data at rest is always stored with optimal overhead.

And at least data crystallization still saves space when our data isn't
block aligned, or in sparse files. From reading up on some other
filesystem designs it seems this is a desirable optimization sometimes
referred to as "tail-packing" or "block suballocation"

Some other changes from just having more time to think about the
problem:

1. Instead of scanning to figure out our current crystal size, we can
   use a simple heuristic of 1. look up left block, 2. look up right
   block, 3. assume any data between these blocks contribute to our
   current crystal.

   This is just a heuristic, so worst case you write the first and last
   byte of a block which is enough to trigger compaction into a block.
   But on the plus side this avoids issues with small holes preventing
   blocks from being formed.

   This approach brings the number of btree lookups down from
   O(crystallize_size) to 2.

2. I've gone ahead and dropped the previous scheme of coalesce_size
   + fragment_size and instead adopted a single fragment_size that
   controls the size of, well, fragments, i.e. data elements stored
   directly in trees.

   This affects both the inlined shrub as well as fragments stored in
   the inner nodes of the btree. I believe it's very similar to what is
   often called "pages" in logging filesystems, though I'm going to
   avoid that term for now because it's a bit overloaded.

   Previously, neighboring writes that, when combined, would exceed our
   coalesce_size, they just weren't combined. Now they are combined up
   to our fragment size, potentially splitting the right fragment.

   Before (fragment_size=8):

     .---+---+---+---+---+---+---+---.
     |            8 bytes            |
     '---+---+---+---+---+---+---+---'
                         +
                         .---+---+---+---+---.
                         |      5 bytes      |
                         '---+---+---+---+---'
                         =
     .---+---+---+---+---+---+---+---+---+---.
     |      5 bytes      |      5 bytes      |
     '---+---+---+---+---+---+---+---+---+---'

   After:

     .---+---+---+---+---+---+---+---.
     |            8 bytes            |
     '---+---+---+---+---+---+---+---'
                         +
                         .---+---+---+---+---.
                         |      5 bytes      |
                         '---+---+---+---+---'
                         =
     .---+---+---+---+---+---+---+---+---+---.
     |            8 bytes            |2 bytes|
     '---+---+---+---+---+---+---+---+---+---'

   This leads to better fragment alignment (much like our block
   strategy), and minimizes tree overhead.

   Any neighboring data to the right is only coalesced if it fits in the
   current fragment, or would be rewritten (carved) anyways, to avoid
   unnecessary data rewriting.

   For example (fragment_size=8):

     .---+---+---+---+---+---+---+---+---+---+---+---+---+---.
     |        6 bytes        |        6 bytes        |2 bytes|
     '---+---+---+---+---+---+---+---+---+---+---+---+---+---'
                                 +
                         .---+---+---+---+---.
                         |      5 bytes      |
                         '---+---+---+---+---'
                                 =
     .---+---+---+---+---+---+---+---+---+---+---+---+---+---.
     |            8 bytes            |    4 bytes    |2 bytes|
     '---+---+---+---+---+---+---+---+---+---+---+---+---+---'

Other than these changes this commit is mostly a bunch of carveshrub
rewriting again, which continues to be nuanced and annoying to get
bug free.
2023-10-21 22:05:46 -05:00
Christopher Haster 907c24beeb Renamed a number of things related to shrubs/trees
- -> lfsr_shrub_t
- -> lfsr_tree_t

The idea here is to adopt "shrub" as an umbrella term for the
shrub/sprout union, and "tree" as an umbrella term for the bptr/btree
union. I think this is a bit better than calling shrub/sprout "inlined"
which is a _very_ overloaded term in this codebase (inlined in the tree?
the mdir? inlined in the C struct?).
2023-10-19 21:18:44 -05:00
Christopher Haster 2940555caa Attempted to implement slice dereferencing
But already there are some pretty fundamental problems.

The main issue is that, while we correctly dereference slices during
compaction, pending commits that get delayed after compaction still
point to the old block. I'm not sure there's an easy way around this
aside from aborting compaction commits or fully simulating commits,
both of which seem too costly to implement...

Also coalescing during compaction is flawed as well, since our
attributes will be outdated by the time they are committed if there is a
compaction...

Looks like it's back to the drawing board. Either our approach to
compaction needs to change, or this slice/coalescing work needs to be
reverted/redesigned...
2023-10-19 01:05:22 -05:00
Christopher Haster 865477d7e1 Changing coalesce strategy, reimplemented shrub/btree carve
Note this is already showing better code reuse, which is a good sign,
though maybe that's just the benefit of reimplementing similar logic
multiple times.

Now both reading and carving end up in the same lfsr_btree_readnext and
lfsr_btree_buildcarve functions for both btrees and shrubs. Both btrees
and shrubs are fundamentally rbyds, so we can share a lot of
functionality as long as we redirect to the correct commit function at
the last minute. This surprising opportunity for deduplication was
noticed while putting together the dbg scripts.

Planned logic (not actual function names):

  lfsr_file_readnext -> lfsr_shrub_readnext
            |                    |
            |                    v
            '---------> lfsr_btree_readnext

  lfsr_file_flushbuffer -> lfsr_shrub_carve ------------.
            .---------------------'                     |
            v                                           v
  lfsr_file_flushshrub  -> lfsr_btree_carve -> lfsr_btree_buildcarve

Though the btree part of the above statement is only a hypothetical at
the moment. Not even the shrubs can survive compaction now.

The reason is the new SLICE tag which needs low-level support in rbyd
compact. SLICE introduces indirect refernces to data located in the same
rbyd, which removes any copying cost associated with coalescing.
Previously, a large coalesce_size risked O(n^2) runtime when
incrementally append small amounts of data, but with SLICEs we can defer
coalescing to compaction time, where the copy is effectively free.

This compaction-time-coalescing is also hypothetical, which is why our
tests are failing. But the theory is promising.

I was originally against this idea because of how it crosses abstraction
layers, requiring some very low-level code that absolutely can not be
omitted in a simpler littlefs driver. But after working on the actual
file writing code for a while I've become convinced the tradeoff is
worth it.

Note coalesce_size will likely still need to be configurable. Data in
fragmenting/sparse btrees is still susceptible to coalescing, and it's
not clear the impacts of internal fragmentation when data sizes approach
the hard block_size/2 limit.
2023-10-17 23:21:18 -05:00
Christopher Haster fce1612dc0 Reverted to separate BTREE/BRANCH encodings, reordered on-disk structs
My current thinking is that these are conceptually different types, with
BTREE tags representing the entire btree, and BRANCH tags representing
only the inner btree nodes. We already have multiple btree tags anyways:
btrees attached to files, the mtree, and in the future maybe a bmaptree.

Having separate tags also makes it possible to store a btree in a btree,
though I don't think we'll ever use this functionality.

This also removes the redundant weight field from branches. The
redundant weight field is only a minor cost relative to storage, but it
also takes up a bit of RAM when encoding. Though measurements show this
isn't really significant.

New encodings:

  btree encoding:        branch encoding:
  .---+- -+- -+- -+- -.  .---+- -+- -+- -+- -.
  | weight            |  | blocks            |
  +---+- -+- -+- -+- -+  '                   '
  | blocks            |  '                   '
  '                   '  +---+- -+- -+- -+- -+
  '                   '  | trunk             |
  +---+- -+- -+- -+- -+  +---+- -+- -+- -+- -'
  | trunk             |  |     cksum     |
  +---+- -+- -+- -+- -'  '---+---+---+---'
  |     cksum     |
  '---+---+---+---'

Code/RAM changes:

            code          stack
  before:  30836           2088
  after:   30944 (+0.4%)   2080 (-0.4%)

Also reordered other on-disk structs with weight/size, so such structs
always have weight/size as the first field. This may enable some
optimizations around decoding the weight/size without needing to know
the specific type in some cases.

---

This change shouldn't have affected functionality, but it revealed a bug
in a dtree test, where a did gets caught in an mdir split and the split
name makes the did unreachable.

Marking this as a TODO for now. The fix is going to be a bit involved
(fundamental changes to the opened-mdir list), and similar work is
already planned to make removed files work.
2023-10-15 14:53:07 -05:00
Christopher Haster 1d5946b5ea Renamed mblocks -> mptr
Since we need an bptr type internally, a block pointer, which is a bit
more complicated than just a single address, calling our mdir pairs
mptrs makes sense.
2023-10-14 14:11:20 -05:00
Christopher Haster fbb6a27b05 Changed crystallization strategy in btrees to rely on coalescing
This is a pretty big rewrite, but is necessary to avoid "dagging".

"Dagging" (I just made this term up) is when you transform a pure tree
into a directed acyclic graph (DAG). Normally DAGs are perfectly fine in
a copy-on-write system, but in littlefs's cases, it creates havoc for
future block allocator plans, and it's interaction with parity blocks
raises some uncomfortable questions.

How does dagging happen?

Consider an innocent little btree with a single block:

  .-----.
  |btree|
  |     |
  '-----'
     |
     v
  .-----.
  |abcde|
  |     |
  '-----'

Say we wanted to write a small amount of data in the middle of our
block. Since the data is so small, the previous scheme would simply
inline the data, carving the left and right sibling (in the case the
same block) to make space:

    .-----.
    |btree|
    |     |
    '-----'
    .' v '.
    |  c' |
    '.   .'
     v   v
    .-----.
    |ab de|
    |     |
    '-----'

Oh no! A DAG!

With the potential for multiple pointers to reference the same block in
our btree, some invariants break down:

- Blocks no longer have a single reference
- If you remove a reference you can no longer assume the block is free
- Knowing when a block is free requires scanning the whole btree
- This split operation effectively creates two blocks, does that mean
  we need to rewrite parity blocks?

---

To avoid this whole situation, this commit adopts a new crystallization
algorithm.

Instead of allowing crystallization data to be arbitrarily fragmented,
we eagerly coalesce any data under our crystallization threshold, and if
we can't coalesce, we compact everything into a block.

Much like a Knuth heap, simply checking both siblings to coalesce has
the effect that any data will always coalesce up to the maximum size
where possible. And when checking for siblings, we can easily find the
block alignment.

This also has the effect of always rewriting blocks if we are writing a
small amount of data into a block. Unfortunately I think this is just
necessary in order to avoid dagging.

At the very least crystallization is still useful for files not quite
block aligned at the edges, and sparse files. This also avoids concerns
of random writes inflating a file via sparse crystallization.
2023-10-14 01:25:41 -05:00
Christopher Haster a81691744a Reworked lfsr_file_read a bit
- Merged lfsr_file_read_ back into lfsr_file_read, I don't think we need
  stateless reads in the end.

- Tweaked reads to use conservative hints instead of just filling all
  cache lines with whatever is in the retrieved datas.

- Switched to if/else for sprout/shrub and bptr/btree checks. Though
  this had no affect on code size, which isn't too surprising.
2023-10-14 01:25:31 -05:00
Christopher Haster 57aa513163 Tweaked debug prints to show more information during mount
Now when you mount littlefs, the debug print shows a bit more info:

  lfs.c:7881:debug: Mounted littlefs v2.0 0x{0,1}.c63 w43.256, bd 4096x256

To dissassemble this a bit:

  littlefs v2.0 0x{0,1}.c63 w43.256, bd 4096x256
            ^ ^   '-+-'  ^   ^   ^        ^   ^
            '-|-----|----|---|---|--------|---|-- major version
              '-----|----|---|---|--------|---|-- minor version
                    '----|---|---|--------|---|-- mroot blocks
                         |   |   |        |   |   (1st is active)
                         '---|---|--------|---|-- mroot trunk
                             '---|--------|---|-- mtree weight
                                 '--------|---|-- mleaf weight
                                          '---|-- block size
                                              '-- block count

dbglfs.py also shows the block device geometry now, as read from the
mroot:

  $ ./scripts/dbglfs.py disk -B4096
  littlefs v2.0 0x{0,1}.c63, rev 1, weight 43.256, bd 4096x256
  ...

This may be over-optimizing for testing, but the reason the mount debug
is only one line is to avoid slowing down/messying test output. Both
powerloss testing and remounts completely fill the output with mount
prints that aren't actually all that useful.

Also switching to prefering parens in debug info mainly for mismatched
things.
2023-10-14 01:25:26 -05:00
Christopher Haster 66e6ce4bfb Enabled no-coalescing file tests, fixed sprout->shrub transition bug
Oh hey, it's that piece of complexity I was worried about.

The problem was that the position calculation for new appended
right_data depended on left_overlap, which fell out of sync when
transitioning from sprout->shrub.

The fix here is to keep left_overlap/right_overlap up to date with the
model that the sprout->shrub transition is effectively doing a
shrub-wide rm first.

Hacky, but hopefully avoids bugs in the future by keeping all of these
variables in a reasonable state...

There may be a simpler way to think about how this code should function,
but I just can't see it. This may deserve a rewrite in the future.
2023-10-14 01:25:01 -05:00
Christopher Haster 92e1fafbc4 Merged sprout and shrub carving paths
Noticed a lot of duplicate conditions, so tried merging these two code
paths. This does risk a difficult to read/maintain function, since there
are some rather tricky subtleties with the sprout -> shrub transition.
On the other hand, the code reuse does mean less conditions to worry
about.

Merging these code paths also saves a bit of code:

           code          stack
  before: 30960           2256
  after:  30700 (-0.8%)   2256 (+0.0%)
2023-10-14 01:24:50 -05:00
Christopher Haster addaa8fe3e Implemented data coalescing in sprout->shrub conversion
Note we still end up with a shrub, even if the file could revert back to
a sprout. This is just a simplification for the inlined file logic. We
never implicitly revert to a sprout.
2023-10-14 01:22:54 -05:00
Christopher Haster e43b4c7d9a Implemented data coalescing in carveinlined, though it is a bit hacky
The hacky part is how we interact with the scratch datas array in
multiple places. This code isn't generalizable.
2023-10-14 01:22:27 -05:00
Christopher Haster da5b6c0751 Reworked lfsr_file_carveinlined a bit, prefer no rm tag where possible
This mostly figures out how things might work with coalescing, without
fully implementing coalescing yet.

One thing noteworthy, previously when carving right data, we would
remove the right data and rewrite it. This was to accomidate implicit
splits:

  buf:         [bbbb]
  shrub:     [llrrrrrr]

  1. rm      [ll]
  2. append  [llrr]
  3. append  [llbbbbrr]

An implicit split being when the left sibling and right sibling are the
same data

  buf:         [bbbb]
  shrub:     [llllllll]

  1. carve   [ll]
  2. append  [llbbbb]
  3. append  [llbbbbll]

By separating out the split logic, this rm can be avoided:

  buf:         [bbbb]
  shrub:     [llrrrrrr]

  1. carve   [llrr]
  2. append  [llbbbbrr]

At the cost of making our implicit split have more steps (in code),
though, I believe it does have less subtle/more understandable behavior:

  buf:         [bbbb]
  shrub:     [llllllll]

  1. carve   [ll]
  2. append  [llll]
  3. append  [llbbbbll]

As a plus, we avoid looking up the same sibling twice when doing
implicit splits.
2023-10-14 01:14:56 -05:00
Christopher Haster aa64c85317 Deduplicated shrub updates into lfsr_file_carveinlined
lfsr_file_carveinlined writes data into a shrub, while handling both the
carving logic of data we might be overlapping, and any hole logic we
need to fill out the tree.

This provides a nice, relatively simple but flexible, operation for all
shrub updates:

  static int lfsr_file_carveinlined(lfs_t *lfs, lfsr_file_t *file,
          lfs_off_t pos, lfs_off_t weight, lfs_soff_t delta,
          lfsr_data_t data);

I'm quite happy with how these internal carveinlined/carvebtree
functions are coming together. It's nice to have all of that logic in
one place, even if it's a bit complex.
2023-10-14 01:14:41 -05:00
Christopher Haster 39f417db45 Implemented a filesystem traversal that understands file bptrs/btrees
Ended up changing the name of lfsr_mtree_traversal_t -> lfsr_traversal_t,
since this behaves more like a filesytem-wide traversal than an mtree
traversal (it returns several typed objects, not mdirs like the other
mtree functions for one).

As a part of this changeset, lfsr_btraversal_t (was lfsr_btree_traversal_t)
and lfsr_traversal_t no longer return untyped lfsr_data_ts, but instead
return specialized lfsr_{b,t}info_t structs. We weren't even using
lfsr_data_t for its original purpose in lfsr_traversal_t.

Also changed lfsr_traversal_next -> lfsr_traversal_read, you may notice
at this point the changes are intended to make lfsr_traversal_t look
more like lfsr_dir_t for consistency.

---

Internally lfsr_traversal_t now uses a full state machine with its own
enum due to the complexity of traversing the filesystem incrementally.

Because creating diagrams is fun, here's the current full state machine,
though note it will need to be extended for any
parity-trees/free-trees/etc:

  mrootanchor
       |
       v
  mrootchain
  .-'  |
  |    v
  |  mtree ---> openedblock
  '-. | ^           | ^
    v v |           v |
   mdirblock    openedbtree
      | ^
      v |
   mdirbtree

I'm not sure I'm happy with the current implementation, and eventually
it will need to be able to handle in-place repairs to the blocks it
sees, so this whole thing may need a rewrite.

But in the meantime, this passes the new clobber tests in test_alloc, so
it should be enough to prove the file implementation works. (which is
definitely is not fully tested yet, and some bugs had to be fixed for
the new tests in test_alloc to pass).

---

Speaking of test_alloc.

The inherent cyclic dependency between files/dirs/alloc makes it a bit
hard to know what order to test these bits of functionality in.

Originally I was testing alloc first, because it seems you need to be
confident in your block allocator before you can start testing
higher-level data structures.

But I've gone ahead and reversed this order, testing alloc after
files/dirs. This is because of an interesting observation that if alloc
is broken, you can always increase the test device's size to some absurd
number (-DDISK_SIZE=16777216, for example) to kick the can down the
road.

Testing in this order allows alloc to use more high-level APIs and
focus on corner cases where the allocator's behavior requires subtlety
to be correct (e.g. ENOSPC).
2023-10-14 01:13:40 -05:00
Christopher Haster 881c46f562 Tweaked lfsr_mtree_traversal_next to no longer write the mtree/mroot
This was a cludge due to needing lfs->mtree initialized to traverse the
mtree, the assumption being that future traversals should strictly
update the mtree/mroot to the existing state.

Moving code around (and adopting an actual state machine, which will be
needed for btree traversal) made this no longer necessary.

Now the mtree/mroot is only initialized in lfsr_mountinited, as it
should be.
2023-10-14 01:13:33 -05:00