This turned out to be a bit tricky, and the scheme in bench_rbyd is
broken.
The core issue is that we don't have a distinction between physical and
logical block sizes, so we can't use a block device configured for one
geometry with a littlefs instance operating on a different geometry. For
this and other reasons we should probably have two configuration
variables in the future, but at the moment that is out of scope.
The problem with the approach in bench_rbyd, which changes the
lfs_config at runtime, is that this breaks emubd which also depends on
lfs_config due to a leaky abstraction. This causes unnoticed memory
corruption.
---
To get something working, the tests now change the underlying BLOCK_SIZE
test define before the tests are run. This starts the test with a block
device configured with a large block_size. To keep this from breaking
things the geometry definitions in the test and bench runners no longer
use default dependent definitions, instead defining everything
explicitly.
With block_size being so large, this makes some of the emubd operations
less performant, notably the --disk option for exposing block device
state during testing.
It would also be nice to use the copy-on-write backend of emubd for some
of the permutation testing, but since it operates on a block-by-block
basis, it doesn't really work when the block device is just one big
block.
- Removed ERASE_VALUE=-1 testing to save some time.
Since we never actually rewrite anything in these tests, this doesn't
really test anything different from the block device's default value.
- Removed checks for !rbyd.erased before calling lfsr_rbyd_commit.
This used to assert, but adding a check to lfsr_rbyd_commit simplifies
dependent logic and results in consistent behavior when
lfsr_rbyd_commit can't make progress. And since this check is now
expected behavior, the tests should test for this anyways.
- Correctly cleaned up dynamic allocations.
This matters for valgrind testing, and since many tests are ran in one
process we should be avoiding memory leaks when we can.
- Removed tests due for removal (have no value, replaced, etc).
Well not really fixed, more just added an assert to make sure
lfsr_rbyd_lookup is not called with tag 0. Because our alt tags only
encode less-than-or-equal and greater-than, which can be flipped
trivially, it's not possible to encode removal of tag 0 during deletes.
Fortunately, this tag should already not exist for other pragmatic
reasons, it was just used as the initial value for traversals, where it
could cause this bug.
If we combine rbyd ids and B-tree weights, we need 32-bit ids since this
will eventually need to cover the full range of a file. This simply
doesn't fit into a single word anymore, unless littlefs uses 64-bit tags.
Generally not a great idea for a filesystem targeting even 8-bit
microcontrollers.
So here is a tag encoding that uses 3 leb128 words. This will likely
have more code cost and slightly more disk usage (we can no longer fit
tags into 2 bytes), though with most tags being alt pointers (O(m log m)
vs O(m)), this may not be that significant.
Note that we try to keep tags limited to 14-bits to avoid an extra leb128 byte,
which would likely affect all alt pointers. To pull this off we do away
with the subtype/suptype distinction, limiting in-tree tag types to
10-bits encoded on a per-suptype basis:
in-tree tags:
ttttttt ttt00rv
^--^^- 10-bit type
'|- removed bit
'- valid bit
iiii iiiiiii iiiiiii iiiiiii iiiiiii
^- n-bit id
lllllll lllllll lllllll lllllll
^- m-bit length
out-of-tree tags:
ttttttt ttt010v
^---^- 10-bit type
'- valid bit
0000000
lllllll lllllll lllllll lllllll
^- m-bit length
alt tags:
kkkkkkk kkk1dcv
^-^^^- 10-bit key
'||- direction bit
'|- color bit
'- valid bit
wwww wwwwwww wwwwwww wwwwwww wwwwwww
^- n-bit weight
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- m-bit jump
The real pain is that with separate integers for id and tag, it no
longer makes sense to combine these into one big weight field. This
requires a significant rewrite.
The original idea was weighted B-trees composed out of weighted rbyds,
with the two weight systems being independent. Descent down the B-tree
uses the same technique in the current metadata data-structure of
searching for which branch to take during fetch, basically getting the
search for free (well, on top of the already required O(m) fetch
operation).
But this is fundamentally flawed. While file names provide an absolute
reference for finding matches, weights are relative references. So we
don't have enough information to do weight-based lookup during fetch.
This smells just like the relative-vs-absolute key issues that led to
rbyd vs rbd trees in the first place...
One option is to do rbyd traversals at each B-tree node to build the
necessary information to figure out the weights. But with rbyd
traversals taking O(m log m), this makes B-tree lookups O(log n * m log m),
and B-tree traversals a messy O(n log n * m log m), which is acceptable, but
disapointing for what will likely be the most common operation in the
filesystem.
But the rbyd trees _are_ already weighted. A better solution might be to
go back and rethink the seperation of B-tree weights and rbyd ids.
Unfortunately, with only 16-bits available for rbyd ids, this would
likely require a rewrite of how rbyd tags are encoded...
- Caching is still presenting issues with the new requirements for
rbyd trees, in this case the default bd, with 64 byte progs, revealed
and issue where rcache could become outdated when reading from disk
while ignoring what's in the pcache.
It assumes the pcache will always override the rcache, but this is not
true after pcache is flushed.
This didn't happen before as the rcache and pcache don't
interact while writing in the previous implementation. Because of
these new requirements the caching system probably deserves a
rework...
- The quick tests for sublinear space utilization don't work when
prog_size is > a byte, fortunately we should always have NOR-like
geometry under test, so we can limit these asserts to NOR-like
geometry.
- Lots of problems fitting these tests into 512-byte block_size
geometries, which is a bit concerning. This may be a larger change
from the previous implementation than expected. This may deserve more
scrutiny at small block sizes to see how things fit, since the
sublinear space utilization doesn't really kick in at this scale...
On the other hand it may just be that these tests are too aggressive
for 512-byte block sizes, since they don't yet do compaction, which
should help with padding/crc overhead...
Toying around with the idea that since rbyd trees have strict height
gaurantees after compaction (2*log2(n)+1), we can proactively calculate
the maximum on-disk space required for a worst case tree+leb128
encoding.
This would _greatly_ simplify things such as metadata compaction and
splitting, and allow unstorable file metadata (too many custom
attributes) to error early.
One issue is that this calculated worst case will likely be ~4-5x worst
than the actual encoding due to leb128 compression. Though this may be an
acceptable tradeoff for the simplification and more reliable behavior.
Previously the subtype was encoded above the suptype. This was an issue
if you wanted to, say, traverse all tags in a given suptype.
I'm not sure yet if this sort of functionality is needed, it may be
useful for cleaning up/replacing classes of tags, such as file struct
tags, but not sure yet. At the very least is avoids unintuitive tag
ordering in the tree, which could potential cause problems for
create/deletes.
New encoding:
tags:
iiiiiii iiiiitt ttTTTTT TTT0trv
^----^--------^-^^^- 16-bit id
'--------|-'||- 5-bit suptype (split)
'--||- 8-bit subtype
'|- perturb/remove bit
'- valid bit
lllllll lllllll lllllll lllllll
^- n-bit length
alts:
wwwwwww wwwwwww wwwwwww www1dcv
^^^-^- 28-bit weight
'|-|- color bit
'-|- direction bit
'- valid bit
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump
Also a large amount of name changes and other cleanup.
Tag removal is basically a range-delete of one that doesn't change
the tree weights. This deduplicates the two methods of deleting tags and
completely gets rid of tombstoning.
Note we still need a "removed tag" encoding so that we can invalidate
tags that may be found during fetch operations. Fortunately this
encoding is basically free due to overlap with alt encoding.
- Unless there is a bug, rbyd trees should be strictly <= (2*log2(n)+1)
in height. The extra +1 from traditional red-black trees is due to the
introduced to-be-pruned alt, but since we clean those up as soon as we
can, only one will ever exist in any search path.
This also holds true with range deletion, however the definition of n
changes to the number of tree operations. This is the same for tombstoning.
- Delete-all recovery is a bit tricky because we have no tree at that
point, which is weird for an append-only data-structure.
There are two ways to represent the bounds in the search down the rbyd
tree:
1. Using lower/upper bounds and the id we are searching for:
lower bound id upper bound
| | |
v v v
<-a--b--c--d--e--f--g--h->
2. Using the lower/upper weights, which implicitly encodes the id,
saving a word:
lower weight upper weight
| |
.-'-----------. .--'-.
<-a--b--c--d--e--f--g--h->
Now that I am diving deep into the rbyd algorithm again, the lower/upper
weight based approach just isn't worth the extra mental steps required
to understand what the algorithm is doing. Besides, we likely pay for
the implicit id anyways since we need enough state to remove the
ambiguity of sparse tags.
Attempted to implement TEST_PERMUTATIONS but that went nowhere useful.
Unfortunately test defines don't have a way to represent arrays, and
adding such a representation would be unreasonably complicated.
For practical purposes it's better to just do the permutation generation
inside the tests. Maybe at some point it would be nice to integrate
permutation testing so the state gets hashed somehow as a part of the
test failure, but now is not the time.
Though this is a bit of an ugly fix...
Red edges mess everything up during deletion since we always need to
go down red edges in case we need to do a red flip. This puts our
algorithm into an awkward state.
It would be easier to do away with colors completely when we start
deleting (after all this branch of the tree _will_ be shrinking), but
this conflicts with the ultimate goal of deduplicate rbyd append.
Tree deletion is such a pain. It always seems like an easy addition to
the core algorithm but always comes with problems.
The initial plan for deletes was to iterate through all tags, tombstone,
and then adjust weights as needed. This accomplishes deletes with little
change to the rbyd algorithm, but adds a complex traversal inside the
commit logic. Doable in one commit, but complex. It also risks weird
unintuitive corner cases since the cost of deletion grows with the number
of tags being deleted (O(m log n)).
But this rbyd data structure is a tree, so in theory it's possible to
delete a whole range of tags in a single O(log n) operation.
---
This is a proof-of-concept range deletion algorithm for rbyd trees.
Note, this does not preserve rbyd's balancing properties! But it is no
worse than tombstoning. This is acceptable for littlefs as any
unbalanced trees will be rebalanced during compaction.
The idea is to follow the same underlying dhara algorithm, where we
follow a search path and save any alt pointers not taken, but we follow
both search paths that form the outside of the range, and only keep
outside edges.
For example, a tree:
.-------o-------.
| |
.---o---. .---o---.
| | | |
.-o-. .-o-. .-o-. .-o-.
| | | | | | | |
a b c d e f g h
To delete the range d-e, we would search for d, and search for e:
********o********
* *
.---***** *****---.
| * * |
.-o-. .-*** ***-. .-o-.
| | | * * | | |
a b c d e f g h
And keep the outside edges:
.--- ---.
| |
.-o-. .- -. .-o-.
| | | | | |
a b c f g h
But how do we combine the outside edges? The simpler option is to do
both searches seperately, one after the other. This would end up with a
tree like this:
.---------o
| |
.-o-. .---o
| | | |
a b c o---------.
| |
o---. .-o-.
| | | |
_ f g h
But this horribly throws off the balance of our tree! It's worse than
tombstoning, and gets worse with more tags.
An alternative strategy, which is used here, is to alternate edges as we
descend down the tree. This unfortunately is more complex, and requires
~2x the RAM, but better preserves the balance of our tree. It isn't
perfect, because we lose color information, but we can leave that up to
compaction:
.---------o
| |
.-o-. o---------.
| | | |
a b .---o .-o-.
| | | |
c o---. g h
| |
_ f
I also hope this can be merged into lfs_rbyd_append, deduplicating the
entire core rbyd append algorithm.
The idea behind the full hint is that we may stay on the current search
path, benefiting from a loaded cache. Though this should probably be
benchmarked eventually.
It's quite lucky a spare bit is free in the tag encoding, this means we
don't need a reserved length value as originally planned. We end up using
all of the bits that overlap the alt pointer encoding, which is nice and
unexpected.
In theory spreading rbyd trees across multiple commits shouldn't change
anything, but the whole point of testing is to catch things that are not
in the theory.
This was a inter-abstraction-layer assumption that won't hold true with
the rbyd blocks.
The whole caching layer probably deserves a rewrite at this point.
It turns out statefulness works quite well with this algorithm (The
prototype was in Haskell, which created some artificial problems. I
think it may have just been too high-level a language for this
near-instruction-level algorithm).
This bias makes it so that tag lookups always find a tag strictly >= the
requested tag, unless we are at the end of the tree.
This makes tree traversal trivial, which is quite nice.
Need to remove ntag now, it's no longer needed.
- Moved alt encoding 0x1 => 0x4, which can lead to slightly better
lookup tables, the perturb bit takes the same place as the color bit,
which means both can be ignored in readonly operations.
- Dropped lfs_rbyd_fetchmatch, asking each lfs_rbyd_fetch to include NULL
isn't that bad.
New encoding:
tags:
iiii iiiiiii iiiiiTT TTTTTTt ttt0tpv
^--------^------^^^- 16-bit id
'------|||- 8-bit type2
'||- 5-bit type1
'|- perturb bit
'- valid bit
llll lllllll lllllll lllllll lllllll
^- n-bit length
alts:
wwww wwwwwww wwwwwww wwwwwww www1dcv
^^^-^- 28-bit weight
'|-|- color bit
'-|- direction bit
'- valid bit
jjjj jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump