Fortunately these operations are heavily tested in test_dirs. The only
difference with files is the possibility for shrubs to need to be
copied.
Bugs fixed:
- It's counterintuitive, but lfsr_rbyd_appendcompactattr _can_ error
with LFS_ERR_RANGE when we are copying a shrub. This can happen if the
underlying mdir needs compaction itself.
- It's possible to null-trunk bshrubs to appear in our filesystem
traversal. Null-trunk bshrubs don't usually appear in any stable
state, but they are created by lfsr_bshrub_alloc and lfsr_btree_commit
to represent new, yet-uncommitted shrubs.
This gets a bit tricky because we also use null-trunks to indicate if
lfsr_btree_traversal has traversed the root. We can't rely on
bid >= weight for this because zero-weight btrees are allowed.
The solution here, though maybe temporary (famous last words), is to
treat null-trunk btrees as not having a root. Which isn't really true,
but null-trunk btree roots only exist between allocator checkpoints,
so they are allowed to be unreachable.
We really need more asserts that this is the case though... At least
added an assert that we never commit/read null trunks on disk.
POSIX is notoriously full of subtle and confusing nuances. Not through
any fault of POSIX, but as a result of trying to describe a complex
system with simple and easy to use operations.
Corner cases fixed here:
- rename("dir", "file") => ENOTDIR
This is the main surprise to me, and a mistake on my part. I thought
EISDIR would be appropriate for any renames with mismatched types,
since both involve a directory. It would be simpler code-wise, and
avoid ambiguity around if "file" is not a dir, or some other file
exists in the file's path. But I guess ENOTDIR makes more sense if you
think of the destination as the target being operated on.
- remove("/") => EINVAL
- rename("/", "x") => EINVAL
- rename("x", "/") => ENOTEMPTY
- open("/") => EISDIR
It's a bit difficult to lookup what error codes around root operations
should be, since they mostly end up as EPERM on modern systems, but
this doesn't really make sense for littlefs.
The solution chosen here is to prefer directory-related errors (EISDIR,
ENOTEMPTY) when possible, and fall back to EINVAL when the only issue
is that the target is the root directory.
Also I tweaked lfsr_mtree_pathlookup a bit so mid=0 indicates the target
is the root and mid=-1 indicates the target can't be created (because of
a missing directory). I think using mid=0 for the latter is a leftover
from when mid=-1 was a bit of a mess...
Unfortunately, the tests are starting to take a painfully long time to
run. Some of this is because, in order to get interesting file
topologies, we need to move a ton of data around, but some of this is
also because our current write implementation has some problematically
expensive corner cases.
I have quite a few ideas on how to improve this, but in the meantime the
tests needed to be aggressively trimmed in order to keep development
tolerable (A happy developer is a productive developer).
This mainly meant:
- Disabled powerloss testing on file tests for now.
The reality is that naivly powerloss testing the file tests, i.e.
just truncating the file after each restart, provides very little
value and adds an extreme amount of runtime.
Removed for now. Most of the powerloss file creation concerns are
covered in the dtree tests, and we should eventually add powerloss
tests tailored to recovering files after powerloss instead of just
truncating.
- Avoided tiny fragment sizes with large file sizes.
Tiny fragments are a degenerate case and end up with excessive
overhead (1 byte fragment => 41x overhead!). But they are useful for
revealing subtle bugs. Still, it just doesn't make sense time-wise to
test with tiny fragments once the file size exceeds ~1 block.
- Limited fuzz tests to cover fewer random seeds.
We can increase these if performance improves, but even if not, we can
run these individually with a high number of seeds in CI.
Also fixed a number of bugs found by the extended testing, which is
always a good sign:
- Yet another `lfsr_data_size(&data)` vs `data.u.disk.size` typo.
This is the first time I've seen a real world argument for private
struct/class fields, but I am still against the concept.
- Fixed delta/weight miscalculation when tree-carving a left sibling.
- Fixed missing offset in hole writing during block writes.
- Worked around lfsr_file_readnext's reliance on file->size when we are
using it to write to a block. This may be more a hack than a good
long term solution though.
- Checkpointed the allocator in both lfsr_file_write and lfsr_file_sync.
Otherwise calling lfsr_file_write repeatedly can easily trigger an
incorrect ENOSPC.
- Correctly reverted both shrubs and btrees in truncate/fruncate
This gets a bit more complicated in fruncate, since either one of the
two, or both, can revert.
truncate/fruncate probably deserve a bit more work around reversions
to simpler data structures, as is.
- Added handling of shrub overflows during fruncate.
Notably not possible with truncate, shrub overflows require that we
1. flush the shrub, 2. fruncate the tree, 3. and make sure any side
effects to the buffer are handled correctly.
The attempt to implement in-rbyd data slicing, being lazily coalesced
during rbyd compaction, failed pretty much completely.
Slicing is a very enticing write strategy, getting both minimal overhead
post-compaction and fast random write speeds, but the idea has some
fundamental conflicts with how we play out attrs post-compaction.
This idea might work in a more powerful filesystem, but brings back the
need to simulate rbyds in RAM, which is something I really don't want to
do (complex, bug-prone, likely adds code cost, may not even be tractable).
So, third time's the charm?
---
This new write strategy writes only datas and bptrs, and avoids dagging
by completely rewriting any regions of data larger than a configurable
crystallization threshold.
This loses most of the benefits of data crystallization, random writes
will now usually need to rewrite a full block, but as a tradeoff our
data at rest is always stored with optimal overhead.
And at least data crystallization still saves space when our data isn't
block aligned, or in sparse files. From reading up on some other
filesystem designs it seems this is a desirable optimization sometimes
referred to as "tail-packing" or "block suballocation"
Some other changes from just having more time to think about the
problem:
1. Instead of scanning to figure out our current crystal size, we can
use a simple heuristic of 1. look up left block, 2. look up right
block, 3. assume any data between these blocks contribute to our
current crystal.
This is just a heuristic, so worst case you write the first and last
byte of a block which is enough to trigger compaction into a block.
But on the plus side this avoids issues with small holes preventing
blocks from being formed.
This approach brings the number of btree lookups down from
O(crystallize_size) to 2.
2. I've gone ahead and dropped the previous scheme of coalesce_size
+ fragment_size and instead adopted a single fragment_size that
controls the size of, well, fragments, i.e. data elements stored
directly in trees.
This affects both the inlined shrub as well as fragments stored in
the inner nodes of the btree. I believe it's very similar to what is
often called "pages" in logging filesystems, though I'm going to
avoid that term for now because it's a bit overloaded.
Previously, neighboring writes that, when combined, would exceed our
coalesce_size, they just weren't combined. Now they are combined up
to our fragment size, potentially splitting the right fragment.
Before (fragment_size=8):
.---+---+---+---+---+---+---+---.
| 8 bytes |
'---+---+---+---+---+---+---+---'
+
.---+---+---+---+---.
| 5 bytes |
'---+---+---+---+---'
=
.---+---+---+---+---+---+---+---+---+---.
| 5 bytes | 5 bytes |
'---+---+---+---+---+---+---+---+---+---'
After:
.---+---+---+---+---+---+---+---.
| 8 bytes |
'---+---+---+---+---+---+---+---'
+
.---+---+---+---+---.
| 5 bytes |
'---+---+---+---+---'
=
.---+---+---+---+---+---+---+---+---+---.
| 8 bytes |2 bytes|
'---+---+---+---+---+---+---+---+---+---'
This leads to better fragment alignment (much like our block
strategy), and minimizes tree overhead.
Any neighboring data to the right is only coalesced if it fits in the
current fragment, or would be rewritten (carved) anyways, to avoid
unnecessary data rewriting.
For example (fragment_size=8):
.---+---+---+---+---+---+---+---+---+---+---+---+---+---.
| 6 bytes | 6 bytes |2 bytes|
'---+---+---+---+---+---+---+---+---+---+---+---+---+---'
+
.---+---+---+---+---.
| 5 bytes |
'---+---+---+---+---'
=
.---+---+---+---+---+---+---+---+---+---+---+---+---+---.
| 8 bytes | 4 bytes |2 bytes|
'---+---+---+---+---+---+---+---+---+---+---+---+---+---'
Other than these changes this commit is mostly a bunch of carveshrub
rewriting again, which continues to be nuanced and annoying to get
bug free.
But already there are some pretty fundamental problems.
The main issue is that, while we correctly dereference slices during
compaction, pending commits that get delayed after compaction still
point to the old block. I'm not sure there's an easy way around this
aside from aborting compaction commits or fully simulating commits,
both of which seem too costly to implement...
Also coalescing during compaction is flawed as well, since our
attributes will be outdated by the time they are committed if there is a
compaction...
Looks like it's back to the drawing board. Either our approach to
compaction needs to change, or this slice/coalescing work needs to be
reverted/redesigned...
Oh hey, it's that piece of complexity I was worried about.
The problem was that the position calculation for new appended
right_data depended on left_overlap, which fell out of sync when
transitioning from sprout->shrub.
The fix here is to keep left_overlap/right_overlap up to date with the
model that the sprout->shrub transition is effectively doing a
shrub-wide rm first.
Hacky, but hopefully avoids bugs in the future by keeping all of these
variables in a reasonable state...
There may be a simpler way to think about how this code should function,
but I just can't see it. This may deserve a rewrite in the future.
Ended up changing the name of lfsr_mtree_traversal_t -> lfsr_traversal_t,
since this behaves more like a filesytem-wide traversal than an mtree
traversal (it returns several typed objects, not mdirs like the other
mtree functions for one).
As a part of this changeset, lfsr_btraversal_t (was lfsr_btree_traversal_t)
and lfsr_traversal_t no longer return untyped lfsr_data_ts, but instead
return specialized lfsr_{b,t}info_t structs. We weren't even using
lfsr_data_t for its original purpose in lfsr_traversal_t.
Also changed lfsr_traversal_next -> lfsr_traversal_read, you may notice
at this point the changes are intended to make lfsr_traversal_t look
more like lfsr_dir_t for consistency.
---
Internally lfsr_traversal_t now uses a full state machine with its own
enum due to the complexity of traversing the filesystem incrementally.
Because creating diagrams is fun, here's the current full state machine,
though note it will need to be extended for any
parity-trees/free-trees/etc:
mrootanchor
|
v
mrootchain
.-' |
| v
| mtree ---> openedblock
'-. | ^ | ^
v v | v |
mdirblock openedbtree
| ^
v |
mdirbtree
I'm not sure I'm happy with the current implementation, and eventually
it will need to be able to handle in-place repairs to the blocks it
sees, so this whole thing may need a rewrite.
But in the meantime, this passes the new clobber tests in test_alloc, so
it should be enough to prove the file implementation works. (which is
definitely is not fully tested yet, and some bugs had to be fixed for
the new tests in test_alloc to pass).
---
Speaking of test_alloc.
The inherent cyclic dependency between files/dirs/alloc makes it a bit
hard to know what order to test these bits of functionality in.
Originally I was testing alloc first, because it seems you need to be
confident in your block allocator before you can start testing
higher-level data structures.
But I've gone ahead and reversed this order, testing alloc after
files/dirs. This is because of an interesting observation that if alloc
is broken, you can always increase the test device's size to some absurd
number (-DDISK_SIZE=16777216, for example) to kick the can down the
road.
Testing in this order allows alloc to use more high-level APIs and
focus on corner cases where the allocator's behavior requires subtlety
to be correct (e.g. ENOSPC).
This is an exciting new function, made possible by the order-statistic
nature of our rbyds and btrees.
lfsr_file_fruncation is like truncate, but from the front. It can trim
data off of the front of files, and grow files from the front,
effectively prefixing files with zeros cheaply.
This may have some niche use cases for prefixing files with headers, but
the real killer is making logging files trivial. Up until now logging
into a file has always resulted in awkward file-swapping code when a
file gets full. Now maintaining a log is just a single fruncate call.
---
Implementation wise, lfsr_file_fruncate is very similar to
lfsr_file_truncate, except we need to always inject holes into all file
trees to adjust file contents correctly.
What do you think a file's size becomes when you:
1. seek past the end of a file
2. call write with zero data!
POSIX/etc has this case explicitly mentioned, noting that zero-sized
writes should never update the file size.
This clashes with the assumption that file writes always update the file
position, but I suppose it makes a bit of practical sense if you want
zero-sized file writes to be idempotent.
Currently limited to inlined files and only simpler truncate-writes.
But still this lets us test file creation/deletion.
This is also enough logic to make it clear that, even though we have
some powerful high-level primitives, mapping file operations onto these
is still going to be non-trivial.
This makes it easier to evaluate the code/stack/etc sizes and run tests
without bringing in all of the outdated code.
I guess this officially makes this branch more-or-less a full rewrite,
though the benefit of commenting vs deleting this code is that it can be
easily pulled back in when useful.
When you add a function to every benchmark suite, you know if should
probably be provided by the benchmark runner itself. That being said,
randomness in tests/benchmarks is a bit tricky because it needs to be
strictly controlled and reproducible.
No global state is used, allowing tests/benches to maintain multiple
randomness stream which can be useful for checking results during a run.
There's an argument for having global prng state in that the prng could
be preserved across power-loss, but I have yet to see a use for this,
and it would add a significant requirement to any future test/bench runner.
The main benefit is small test ids everywhere, though this is with the
downside of needing longer names to properly prefix and avoid
collisions. But this fits into the rest of the scripts with globally
unique names a bit better. This is a C project after all.
The other small benefit is test generators may have an easier time since
per-case symbols can expect to be unique.
This mostly required names for each test case, declarations of
previously-implicit variables since the new test framework is more
conservative with what it declares (the small extra effort to add
declarations is well worth the simplicity and improved readability),
and tweaks to work with not-really-constant defines.
Also renamed test_ -> test, replacing the old ./scripts/test.py,
unfortunately git seems to have had a hard time with this.
- Removed old tests and test scripts
- Reorganize the block devices to live under one directory
- Plugged new test framework into Makefile
renamed:
- scripts/test_.py -> scripts/test.py
- tests_ -> tests
- {file,ram,test}bd/* -> bd/*
It took a surprising amount of effort to make the Makefile behave since
it turns out the "test_%" rule could override "tests/test_%.toml.test"
which is generated as part of test.py.