If we combine rbyd ids and B-tree weights, we need 32-bit ids since this
will eventually need to cover the full range of a file. This simply
doesn't fit into a single word anymore, unless littlefs uses 64-bit tags.
Generally not a great idea for a filesystem targeting even 8-bit
microcontrollers.
So here is a tag encoding that uses 3 leb128 words. This will likely
have more code cost and slightly more disk usage (we can no longer fit
tags into 2 bytes), though with most tags being alt pointers (O(m log m)
vs O(m)), this may not be that significant.
Note that we try to keep tags limited to 14-bits to avoid an extra leb128 byte,
which would likely affect all alt pointers. To pull this off we do away
with the subtype/suptype distinction, limiting in-tree tag types to
10-bits encoded on a per-suptype basis:
in-tree tags:
ttttttt ttt00rv
^--^^- 10-bit type
'|- removed bit
'- valid bit
iiii iiiiiii iiiiiii iiiiiii iiiiiii
^- n-bit id
lllllll lllllll lllllll lllllll
^- m-bit length
out-of-tree tags:
ttttttt ttt010v
^---^- 10-bit type
'- valid bit
0000000
lllllll lllllll lllllll lllllll
^- m-bit length
alt tags:
kkkkkkk kkk1dcv
^-^^^- 10-bit key
'||- direction bit
'|- color bit
'- valid bit
wwww wwwwwww wwwwwww wwwwwww wwwwwww
^- n-bit weight
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- m-bit jump
The real pain is that with separate integers for id and tag, it no
longer makes sense to combine these into one big weight field. This
requires a significant rewrite.
The original idea was weighted B-trees composed out of weighted rbyds,
with the two weight systems being independent. Descent down the B-tree
uses the same technique in the current metadata data-structure of
searching for which branch to take during fetch, basically getting the
search for free (well, on top of the already required O(m) fetch
operation).
But this is fundamentally flawed. While file names provide an absolute
reference for finding matches, weights are relative references. So we
don't have enough information to do weight-based lookup during fetch.
This smells just like the relative-vs-absolute key issues that led to
rbyd vs rbd trees in the first place...
One option is to do rbyd traversals at each B-tree node to build the
necessary information to figure out the weights. But with rbyd
traversals taking O(m log m), this makes B-tree lookups O(log n * m log m),
and B-tree traversals a messy O(n log n * m log m), which is acceptable, but
disapointing for what will likely be the most common operation in the
filesystem.
But the rbyd trees _are_ already weighted. A better solution might be to
go back and rethink the seperation of B-tree weights and rbyd ids.
Unfortunately, with only 16-bits available for rbyd ids, this would
likely require a rewrite of how rbyd tags are encoded...
- Caching is still presenting issues with the new requirements for
rbyd trees, in this case the default bd, with 64 byte progs, revealed
and issue where rcache could become outdated when reading from disk
while ignoring what's in the pcache.
It assumes the pcache will always override the rcache, but this is not
true after pcache is flushed.
This didn't happen before as the rcache and pcache don't
interact while writing in the previous implementation. Because of
these new requirements the caching system probably deserves a
rework...
- The quick tests for sublinear space utilization don't work when
prog_size is > a byte, fortunately we should always have NOR-like
geometry under test, so we can limit these asserts to NOR-like
geometry.
- Lots of problems fitting these tests into 512-byte block_size
geometries, which is a bit concerning. This may be a larger change
from the previous implementation than expected. This may deserve more
scrutiny at small block sizes to see how things fit, since the
sublinear space utilization doesn't really kick in at this scale...
On the other hand it may just be that these tests are too aggressive
for 512-byte block sizes, since they don't yet do compaction, which
should help with padding/crc overhead...
Previously the subtype was encoded above the suptype. This was an issue
if you wanted to, say, traverse all tags in a given suptype.
I'm not sure yet if this sort of functionality is needed, it may be
useful for cleaning up/replacing classes of tags, such as file struct
tags, but not sure yet. At the very least is avoids unintuitive tag
ordering in the tree, which could potential cause problems for
create/deletes.
New encoding:
tags:
iiiiiii iiiiitt ttTTTTT TTT0trv
^----^--------^-^^^- 16-bit id
'--------|-'||- 5-bit suptype (split)
'--||- 8-bit subtype
'|- perturb/remove bit
'- valid bit
lllllll lllllll lllllll lllllll
^- n-bit length
alts:
wwwwwww wwwwwww wwwwwww www1dcv
^^^-^- 28-bit weight
'|-|- color bit
'-|- direction bit
'- valid bit
jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump
Also a large amount of name changes and other cleanup.
It's quite lucky a spare bit is free in the tag encoding, this means we
don't need a reserved length value as originally planned. We end up using
all of the bits that overlap the alt pointer encoding, which is nice and
unexpected.
- primitive lfs_rbyd_fetch
- primitive lfs_rbyd_commit
- tag reading/progging and encoding machinery
The tag encoding scheme here uses pairs of leb128s, encoding either
a normal tag:
iiii iiiiiii iiiiiTT TTTTTTt ttttt0v
^--------^------^-^- 16-bit id
'------|-|- 8-bit type2
'-|- 6-bit type1
'- valid bit
llll lllllll lllllll lllllll lllllll
^- n-bit length
Or an alt pointer:
wwww wwwwwww wwwwwww wwwwwww wwwcd1v
^^^-^- 28-bit weight
'|-|- color bit
'-|- direction bit
'- valid bit
jjjj jjjjjjj jjjjjjj jjjjjjj jjjjjjj
^- n-bit jump
Note that two bits overlap the alt pointer dir/color encoding, this
is actually not a problem at all since some tags (crcs/fcrcs) don't
participate in the rbyd tree and can use these bits.
There's a number of benefits to using leb128s, which should probably
be written about, most notably is the abstraction of the device's
word-size. The "n-bits" above can be whatever word size works on the
device, trading off code-size for storage capabilities without breaking
compatibility with other devices. This will eventually be negotiated via
the superblock.
Initially I thought the fcrc would be sufficient for all of the
end-of-commit context, since indicating that there is a new commit is a
simple as invalidating the fcrc. But it turns out there are cases that
make this impossible.
The surprising, and actually common, case, is that of an fcrc that
will end up containing a full commit. This is common as soon as the
prog_size is big, as small commits are padded to the prog_size at
minimum.
.------------------. \
| metadata | |
| | |
| | +-.
|------------------| | |
| foward CRC ------------.
|------------------| / | |
| commit CRC -----' |
|------------------| |
| padding | |
| | |
|------------------| \ \ |
| metadata | | | |
| | +-. | |
| | | | +-'
|------------------| / | |
| commit CRC --------' |
|------------------| |
| | /
'------------------'
When the commit + crc is all contained in the fcrc, something silly
happens with the math behind crcs. Everything in the commit gets
canceled out:
crc(m) = m(x) x^|P|-1 mod P(x)
m ++ crc(m) = m(x) x^|P|-1 + (m(x) x^|P|-1 mod P(x))
crc(m ++ crc(m)) = (m(x) x^|P|-1 + (m(x) x^|P|-1 mod P(x))) x^|P|-1 mod P(x)
crc(m ++ crc(m)) = (m(x) x^|P|-1 + m(x) x^|P|-1) x^|P|-1 mod P(x)
crc(m ++ crc(m)) = 0 * x^|P|-1 mod P(x)
This is the reason the crc of a message + naive crc is zero. Even with an
initializer/bit-fiddling, the crc of the whole commit ends up as some
constant.
So no manipulation of the commit can change the fcrc...
But even if this did work, or we changed this scheme to use two
different checksums, it would still require calculating the fcrc of
the whole commit to know if we need to tweak the first bit to invalidate
the unlikely-but-problematic case where we happen to match the fcrc. This
would add a large amount of complexity to the commit code.
It's much simpler and cheaper to keep the 1-bit counter in the tag, even
if it adds another moving part to the system.
This fixes most of the remaining bugs (except one with multiple padding
commits + noop erases in test_badblocks), with some other code tweaks.
The biggest change was dropping reliance on end-of-block commits to know
when to stop parsing commits. We can just continue to parse tags and
rely on the crc for catch bad commits, avoiding a backwards-compatiblity
hiccup. So no new commit tag.
Also renamed nprogcrc -> fcrc and commitcrc -> ccrc and made naming in
the code a bit more consistent.
Previously forward-looking CRCs was just two new CRC types, one for
commits with forward-looking CRCs, one without. These both contained the
CRC needed to complete the current commit (note that the commit CRC
must come last!).
[-- 32 --|-- 32 --|-- 32 --|-- 32 --]
with: [ crc3 tag | nprog size | nprog crc | commit crc ]
without: [ crc2 tag | commit crc ]
This meant there had to be several checks for the two possible structure
sizes, messying up the implementation.
[-- 32 --|-- 32 --|-- 32 --|-- 32 --|-- 32 --]
with: [nprogcrc tag| nprog size | nprog crc | commit tag | commit crc ]
without: [ commit tag | commit crc ]
But we already have a mechanism for storing optional metadata! The
different metadata tags! So why not use a separate tage for the
forward-looking CRC, separate from the commit CRC?
I wasn't sure this would actually help that much, there are still
necessary conditions for wether or not a forward-looking CRC is there,
but in the end it simplified the code quite nicely, and resulted in a ~200 byte
code-cost saving.
Improve the lfs_file_close usage description to make it clearer that the configuration structure must remain valid for its lifetime
In reference to #722
The main change here from the previous test framework design is:
1. Powerloss testing remains in-process, speeding up testing.
2. The state of a test, included all powerlosses, is encoded in the
test id + leb16 encoded powerloss string. This means exhaustive
testing can be run in CI, but then easily reproduced locally with
full debugger support.
For example:
./scripts/test.py test_dirs#reentrant_many_dir#10#1248g1g2 --gdb
Will run the test test_dir, case reentrant_many_dir, permutation #10,
with powerlosses at 1, 2, 4, 8, 16, and 32 cycles. Dropping into gdb
if an assert fails.
The changes to the block-device are a work-in-progress for a
lazily-allocated/copy-on-write block device that I'm hoping will keep
exhaustive testing relatively low-cost.
We have seen poor read performance on NAND flashes with 128kB blocks.
The root cause is inline files having to traverse many sets of metadata
pairs inside the current block before being fully reconstructed. Simply
disabling inline files is not enough, as the metadata will still fill up
the block and eventually need to be compacted.
By allowing configuration of how much size metadata takes up, along with
limiting (or disabling) inline file size, we achieve read performance
improvements on an order of magnitude.
This removes quite a bit of extra code needed to entertwine the
LFS_TRACE calls into the original funcions.
Also changed temporary return type to match API declaration where
necessary.
- Stayed on non-system include for lfs_util.h for now
- Named internal functions "lfs_functionraw"
- Merged lfs_fs_traverseraw
- Added LFS_LOCK/UNLOCK macros
- Changed LFS_THREADSAFE from 1/0 to defined/undefined to
match LFS_READONLY
- expand functions
- add comment
- rename functions
- fix locking issue in format and mount
- use global include
- fix ac6 linker issue
- use the global config file
- address review comments
- minor cleanup
- minor cleanup
- review comments
- undef unavailable function declarations altogether
- even less code, assert on write attempts
- remove LFS_O_WRONLY and other flags when compiling with LFS_READONLY
- do not annotate #endif, as requested
- move ifdef before comments blocks, rework dangling opening bracket
- ifdef file flags that are not needed in read-only mode
- slight refactor
- ifdef LFS_F_ERRED out as well
The power-cycled-relocation test with random renames has been the most
aggressive test applied to littlefs so far, with:
- Random nested directory creation
- Random nested directory removal
- Random nested directory renames (this could make the
threaded linked-list very interesting)
- Relocating blocks every write (maximum wear-leveling)
- Incrementally cycling power every write
Also added a couple other tests to test_orphans and test_relocations.
The good news is the added testing worked well, it found quite a number
of complex and subtle bugs that have been difficult to find.
1. It's actually possible for our parent to be relocated and go out of
sync in lfs_mkdir. This can happen if our predecessor's predecessor
is our parent as we are threading ourselves into the filesystem's
threaded list. (note this doesn't happen if our predecessor _is_ our
parent, as we then update our parent in a single commit).
This is annoying because it only happens if our parent is a long (>1
pair) directory, otherwise we wouldn't need to catch relocations.
Fortunately we can reuse the internal open file/dir linked-list to
catch relocations easily, as long as we're careful to unhook our
parent whenever lfs_mkdir returns.
2. Even more surprising, it's possible for the child in lfs_remove
to be relocated while we delete the entry from our parent. This
can happen if we are our own parent's predecessor, since we need
to be updated then if our parent relocates.
Fortunately we can also hook into the open linked-list here.
Note this same issue was present in lfs_rename.
Fortunately, this means now all fetched dirs are hooked into the
open linked-list if they are needed across a commit. This means
we shouldn't need assumptions about tree movement for correctness.
3. lfs_rename("deja/vu", "deja/vu") with the same source and destination
was broken and tried to delete the entry twice.
4. Managing gstate deltas when we lose power during relocations was
broken. And unfortunately complicated.
The issue happens when we lose power during a relocation while
removing a directory.
When we remove a directory, we need to move the contents of its
gstate delta to another directory or we'll corrupt littlefs gstate.
(gstate is an xor of all deltas on the filesystem). We used to just
xor the gstate into our parent's gstate, however this isn't correct.
The gstate isn't built out of the directory tree, but rather out of
the threaded linked-list (which exists to make collecting this
gstate efficient).
Because we have to remove our dir in two operations, there's a point
were both the updated parent and child can exist in threaded
linked-list and duplicate the child's gstate delta.
.--------.
->| parent |-.
| gstate | |
.-| a |-'
| '--------'
| X <- child is orphaned
| .--------.
'>| child |->
| gstate |
| a |
'--------'
What we need to do is save our child's gstate and only give it to our
predecessor, since this finalizes the removal of the child.
However we still need to make valid updates to the gstate to mark
that we've created an orphan when we start removing the child.
This led to a small rework of how the gstate is handled. Now we have
a separation of the gpending state that should be written out ASAP
and the gdelta state that is collected from orphans awaiting
deletion.
5. lfs_deorphan wasn't actually able to handle deorphaning/desyncing
more than one orphan after a power-cycle. Having more than one orphan
is very rare, but of course very possible. Fortunately this was just
a mistake with using a break the in the deorphan, perhaps left from
v1 where multiple orphans weren't possible?
Note that we use a continue to force a refetch of the orphaned block.
This is needed in the case of a half-orphan, since the fetched
half-orphan may have an outdated tail pointer.
The size of the lookahead buffer is required to be a multiple of 8 bytes
in anticipation of a future improvement. The buffer itself need only be
aligned to support access through a uint32_t pointer.
Signed-off-by: Peter A. Bigot <pab@pabigot.com>
As it is now, block_cycles = 0 disables wear leveling. This was a
mistake as 0 is the "default" value for several other config options.
It's even worse when migrating from v1 as it's easy to miss the addition
of block_cycles and end up with a filesystem that is not actually
wear-leveling.
Clearly, block_cycles = 0 should do anything but disable wear-leveling.
Here, I've changed block_cycles = 0 to assert. Forcing users to set a
value for block_cycles (500 is suggested). block_cycles can be set to -1
to explicitly disable wear leveling if desired.
In v2, the lookahead_buffer was changed from requiring 4-byte alignment
to requiring 8-byte alignment. This was not documented as well as it
could be, and as FabianInostroza noted, this also implies that
lfs_malloc must provide 8-byte alignment.
To protect against this, I've also added an assert on the alignment of
both the lookahead_size and lookahead_buffer.
found by FabianInostroza and amitv87
This is the help the introduction of littlefs v2, which is disk
incompatible with littlefs v1. While v2 can't mount v1, what we can
do is provide an optional migration, which can convert v1 into v2
partially in-place.
At worse, we only need to carry over the readonly operations on v1,
which are much less complicated than the write operations, so the extra
code cost may be as low as 25% of the v1 code size. Also, because v2
contains only metadata changes, it's possible to avoid copying file
data during the update.
Enabling the migration requires two steps
1. Defining LFS_MIGRATE
2. Call lfs_migrate (only available with the above macro)
Each macro multiplies the number of configurations needed to be tested,
so I've been avoiding macro controlled features since there's still work
to be done around testing the single configuration that's already
available. However, here the cost would be too high if we included migration
code in the standard build. We can't use the lfs_migrate function for
link time gc because of a dependency between the allocator and v1 data
structures.
So how does lfs_migrate work? It turned out to be a bit complicated, but
the answer is a multistep process that relies on mounting v1 readonly and
building the metadata skeleton needed by v2.
1. For each directory, create a v2 directory
2. Copy over v1 entries into v2 directory, including the soft-tail entry
3. Move head block of v2 directory into the unused metadata block in v1
directory. This results in both a v1 and v2 directory sharing the
same metadata pair.
4. Finally, create a new superblock in the unused metadata block of the
v1 superblock.
Just like with normal metadata updates, the completion of the write to
the second metadata block marks a succesful migration that can be
mounted with littlefs v2. And all of this can occur atomically, enabling
complete fallback if power is lost of an error occurs.
Note there are several limitations with this solution.
1. While migration doesn't duplicate file data, it does temporarily
duplicate all metadata. This can cause a device to run out of space if
storage is tight and the filesystem as many files. If the device was
created with >~2x the expected storage, it should be fine.
2. The current implementation is not able to recover if the metadata
pairs develop bad blocks. It may be possilbe to workaround this, but
it creates the problem that directories may change location during
the migration. The other solutions I've looked at are complicated and
require superlinear runtime. Currently I don't think it's worth
fixing this limitation.
3. Enabling the migration requires additional code size. Currently this
looks like it's roughly 11% at least on x86.
And, if any failure does occur, no harm is done to the original v1
filesystem on disk.
One of the new features in LittleFS is "inline files", which is the
inlining of small files in the parent directory. Inline files have a big
limitation in that they no longer have a dedicated scratch area to write
out data before commit-time. This is fine as long as inline files are
small enough to fit in RAM.
However, this dependency on RAM creates an uncomfortable situation for
portability, with larger devices able to create larger files than
smaller devices. This problem is especially important on embedded
systems, where RAM is at a premium.
Recently, I realized this RAM requirement is necessary for _writing_
inline files, but not for _reading_ inline files. By allowing fetches of
specific slices of inline files it's possible to read inline files
without the RAM to back it.
However however, this creates a conflict with COW semantics. Normally,
when a file is open twice, it is referenced by a COW data structure that
can be updated independently. Inlines files that fit in RAM also allows
independent updates, but the moment an inline file can't fit in
RAM, any updates to that directory block could corrupt open files
referencing the inline file. The fact that this behaviour is only
inconsistent for inline files created on a different device with more
RAM creates a potential nightmare for user experience.
Fortunately, there is a workaround for this. When we are commiting to a
directory, any open files needs to live in a COW structure or in RAM.
While we could move large inline files to COW structures at open time,
this would break the separation of read/write operations and could lead
to write errors at read time (ie ENOSPC). But since this is only an
issue for commits, we can defer the move to a COW structure to any
commits to that directory. This means when committing to a directory we
need to find any _open_ large inline files and evict them from the
directory, leaving the file with a new COW structure even if it was
opened read only.
While complicated, the end result is inline files that can use the
MAX RAM that is available, but can be read with MIN RAM, even with
multiple write operations happening to the underlying directory block.
This prevents users from needing to learn the idiosyncrasies of inline
files to use the filesystem portably.
While linked-lists do have some minor benefits, arrays are more
idiomatic in C and may provide a more intuitive API.
Initially the linked-list approach was more beneficial than it is now,
since it allowed custom attributes to be chained to internal linked
lists of attributes. However, this was dropped because exposing the
internal attribute list in this way created a rather messy user
interface that required strictly encoding the attributes with the
on-disk tag format.
Minor downside, users can no longer introduce custom attributes in
different layers (think OS vs app). Minor upside, the code size and
stack usage was reduced a bit.
Fortunately, this API can always be changed in the future without
breaking anything (except maybe API compatibility).