By definition, altns should never be followed, so it doesn't really
matter where they point. But it's not like they can point literally
nowhere, so where should they point?
A couple options:
1. jump=jump - Wherever the old alt pointed
- Easy, literally a noop
- Unsafe, bugs could reveal outdated parts of the tree
- Encoding size eh
2. jump=0 - Point to offset=0
- Easier, +0 code
- Safer, branching to 0 should assert
- Worst possible encoding size
3. jump=itself - Point to itself
- A bit tricky, +4 code
- Safe, should assert, even without asserts worst case infinite loop
- Optimal encoding size
An infinite loop isn't the best failure state, but we can catch this
with an assert, which we would need for jump=0 anyways. And this is only
a concern if there are other fs bugs. jump=0 is actually slightly worse
if asserts are disabled, since we'd end up reading the revision count as
garbage.
Adopting jump=itself gives us the optimal 4-byte encoding:
altbn w0 = 40 00 00 00
'-+-' ^ ^
'----|--|-- tag = altbn
'--|-- weight = 0
'-- jump = itself (branch - 0)
This requires tweaking the alt encoder a bit, to avoid relative encoding
jump=0s, but this is pretty cheap:
code stack
jump=jump: 34068 2864
jump=0: 34068 (+0.0%) 2864 (+0.0%)
jump=itself: 34072 (+0.0%) 2864 (+0.0%)
I thought we may need to also tweak the decoder, so later trunk copies
don't accidentally point to the old location, but humorously our pruning
kicks in redundantly to reset altbn's jump=itself on every trunk.
Note lfsr_rbyd_lookupnext was also rearranged a bit to make it easier to
assert on infinite loops and this also added some code. Probably just
due to compiler noise:
code stack
before: 34068 2864
after: 34076 (+0.0%) 2864 (+0.0%)
Also note that we still accept all of the above altbn encoding options.
This only affects encoding and dbg scripts.
This is mainly to avoid mistakes caused by names/encodings disagreeing:
LFSR_TAG_ALT 0x4kkk v1cd kkkk -kkk kkkk
^ ^^ '------+-----'
'-||--------|------- valid bit
'|--------|------- color
'--------|------- dir
'------- key
Notably, the LFSR_TAG_ALT() macro has already caused issues by being
both 1. ambiguous, and 2. not really type-checkable. It's easy to get
the order wrong and things not really break, just behave poorly, it's
really not great!
To be honest the exact order is a bit arbitrary, the color->dir naming
appeared by accident because I guess it felt more natural. Maybe because
of English's weird implicit adjective ordering? Maybe because of how
often conditions show up as the last part of the name in other
instruction sets?
At least one plus is that this moves the dir-bit next to the key. This
makes it so all of the condition information is encoding is the lowest
13-bits of the tag, which may lead to minor optimization tricks for
implementing flips and such.
Code changes:
code stack
before: 34080 2864
after: 34068 (-0.0%) 2864 (+0.0%)
Example:
$ ./scripts/dbgtag.py 0x3001
cksum 0x01
dbgtag.py inherits most of crc32c.py's decoding options. The most useful
probably being -x/--hex:
$ ./scripts/dbgtag.py -x e1 00 01 8a 09
altbgt 0x100 w1 -1162
dbgtag.py also supports reading from a block device if either
-b/--block-size or --off are provided. This is mainly for consistency
with the other dbg*.py scripts:
$ ./scripts/dbgtag.py disk -b4096 0x2.1e4
bookmark w1 1
This should help when debugging and finding a raw tag/alt in some
register. Manually decoding is just an unnecessary road bump when this
happens.