May rerevert this in the future, but I'm on the fence.
It's true this only saves a small amount of code, but in theory it also
reduces stack consumption in name-related functions. Currently this
doesn't affect the stack hot-path, which is a bit surprising as this
includes lfs3_set, but it may in the future.
The arguments against this optimization are also a bit weak:
- Non-null-terminated strings - We probably shouldn't optimize for a
theoretical future feature. If anything, we want to optimize in the
opposite direction to best measure the theoretical code cost.
- Precomputing strlen early - While this is generally a good idea, our
rattrs benefit greatly from compact encodings, as rattrs sitting on
the stack are one of the bigger contributors to our stack hot-path.
So for now I'm unreverting to see how long this optimization makes
sense, but could see this being rereverted in the future.
At the very least we probably want to keep the test changes to make
future testing easier.
---
Saves a bit of code:
code stack ctx
before: 35188 2136 660
after: 35160 (-0.1%) 2136 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38048 2152 772
gbmap after: 38020 (-0.1%) 2152 (+0.0%) 772 (+0.0%)
I don't think there was anything inherently wrong with this idea, but:
- The code savings (28 bytes) was surprisingly small.
- Expecting lfs3_path_namelen may be a headache for future
non-null-terminated string support.
- Even if you don't care about non-null-terminated strings, precomputing
strlen as early as possible is a good idea to minimize repeated strlen
scans.
Reverting adds a bit of code:
code stack ctx
before: 35288 2176 660
after: 35316 (+0.1%) 2176 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38140 2192 772
gbmap after: 38168 (+0.1%) 2192 (+0.0%) 772 (+0.0%)
I was poking around at possibly inlining small (<=255) name lens in
lfs3_rattr_t, but realized all LFS3_FROM_NAME rattrs in our system
already use the lfs3_path_namelen pattern (terminates in either
'\0' or '/').
Well, except for our tests, but who cares about those.
Adopting lfs3_path_namelen in LFS3_FROM_NAME saves a bit of code:
code stack ctx
before: 35316 2176 660
after: 35288 (-0.1%) 2176 (+0.0%) 660 (+0.0%)
code stack ctx
gbmap before: 38168 2192 772
gbmap after: 38140 (-0.1%) 2192 (+0.0%) 772 (+0.0%)
It's funny to see what originally started as a simple list of rbyd attrs
slowly morph into a full isa. But it makes sense. What we really want is
an abstract description of operations that can be played and replayed as
necessary to atomically update the mtree.
Using a fixed lfs3_rattr_t struct to represent this in C is easy, and
avoids strict-aliasing issues, but ultimately limited when it comes to
the wide-range of data we want to attach to attributes.
Unlike a computer's isa, we want to be able to include full 12-24 byte
branch pointers directly in the instruction!
---
So here's a full variable-length isa organized by words (max(uintptr_t,
uint32_t)).
The first 32-bit word extends the 16-bit tag with an extra 16-bits of
control information:
wwll llff ffcc cccc tttt tttt tttt tttt
^'-.-''-.-''--.--' : :
'--|----|-----|----:-----------------:-- compressed weight
:: '----|-----|----:-----------------:-- total len
:: '-----|----:-----------------:-- from encoder
:: '----:-----------------:-- optional count
:: rgmm kkkk -kkk kkkk
11 => w=-1 ^^ ^ '-.' '---.---'
00 => w=0 '|-|---|------|------ rm bit
01 => w=+1 '-|---|------|------ grow bit
10 => w=attached '---|------|------ mask bits
'------|------ tag suptype
'------ tag subtype
The 4-bit length field always encodes the full length of the
instruction, including the instruction itself and optional weight. The
4-bit from + 6-bit count fields operate independently and tell
lfs3_rbyd_appendrattr_ how to actually encode the data related to the
instruction.
To work around strict-aliasing issues, complex structs are expected to
be broken down into words and reconstructed in lfs3_rbyd_appendrattr_.
Most of our structs are organized into words anyways. For example:
// new child
*r++ = LFS3_RATTR(5, LFS3_TAG_BRANCH, -2, LFS3_FROM_BRANCH);
*r++ = LFS3_RATTR_WEIGHT(+child_->weight);
*r++ = LFS3_RATTR_ARG(child_->blocks[0]);
*r++ = LFS3_RATTR_ARG(child_->trunk);
*r++ = LFS3_RATTR_ARG(child_->cksum);
This also changes rattr-lists to be null-terminated, which makes a bit
more sense in a variable-length isa:
*r++ = LFS3_RATTR_NULL; // all zeros, including length
One concern with null-terminated rattr-lists is how easy it is to
forget the null-terminator, but an assert that all non-null rattrs have
non-zero length seemed to catch the many many mistakes during adoption.
Alternatively, separate LFS3_FROM_NULL/LFS3_FROM_NIL from fields could
be used if encoding space gets tight.
I'm also quite happy with the 2-bit weight feild, which allows omitting
the optional weight word for -1,0,+1 weights. These should cover at
least all mdir operations.
Note the exact encoding of the rattr fields is less of a concern than
the tag fields, as it doesn't reside on-disk can be changed on whim.
---
Saves a nice chunk of code and stack:
code stack ctx
before: 35920 2280 660
after: 35324 (-1.7%) 2176 (-4.6%) 660 (+0.0%)
code stack ctx
gbmap before: 38812 2296 772
gbmap after: 38156 (-1.7%) 2192 (-4.5%) 772 (+0.0%)
The stack savings are obvious, but the code savings a bit less so. A
variable length isa _is_ more complicated, but by limiting most encoding
decisions to compile-time (2-bit weights vs 32-bit weights for example),
the savings from fewer word manipulations on the stack wins.
This includes the mask/rm/grow bits:
- LFS3_tag_RM
- LFS3_tag_GROW
- LFS3_tag_MASK0/2/8/12
Our in-device only handle types:
- LFS3_tag_ORPHAN
- LFS3_tag_TRV
- LFS3_tag_UNKNOWN
And in-device only tags with special behavior:
- LFS3_tag_INTERNAL
- LFS3_tag_RATTRS
- LFS3_tag_SHRUBCOMMIT
- LFS3_tag_GRMPUSH
- LFS3_tag_MOVE
- LFS3_tag_ATTRS
Usually I'm not a big fan of case-sensitive naming patterns, but this
has been useful for self-documenting what compat flags are in-device
only. Might as well extend the idea to our tag definitions.
A big downside of LFS3_T_REBUILDGBMAP is the addition of an lfs3_btree_t
struct to _every_ traversal object.
Unfortunately, I don't see a way around this. We need to track the new
gbmap snapshot _somewhere_, and other options (such as a global gbmap.b_
snapshot) just move the RAM around without actually saving anything.
To at least mitigate this internally, this splits lfs3_trv_t into
distinct lfs3_trv_t, lfs3_mgc_t, and lfs3_mtrv_t structs that capture
only the relevant state for internal traversal layers:
- lfs3_mtree_traverse <- lfs3_mtrv_t
- lfs3_mtree_gc <- lfs3_mgc_t (contains lfs3_mtrv_t)
- lfs3_trv_read <- lfs3_trv_t (contains lfs3_mgc_t)
This minimizes the impact of the gbmap rebuild snapshots, and saves a
big chunk of RAM. As a plus it also saves RAM in the default build by
limiting the 2-block block queue to the high-level lfs3_trv_read API:
code stack ctx
before: 37176 2360 684
after: 37176 (+0.0%) 2352 (-0.3%) 684 (+0.0%)
code stack ctx
gbmap before: 40060 2432 848
gbmap after: 40024 (-0.1%) 2368 (-2.6%) 848 (+0.0%)
The main downside? Our field names are continuing in their
ridiculousness:
lfs3.gc.gc.t.b.h.flags // where else would the global gc flags be?
There's really no reason to immediately commit the bmap to disk, at
least no until the first mdir commit, when we need to at least discard
the previous bmap state.
We already do all the gstate handling in lfs3_mdir_commit anyways, and
piggybacking on mdir commit lets us get rid of the annoying extra mdir
param in lfs3_alloc_ckpoint.
This does mean a slightly higher risk of needing to re-rebuild the bmap
after a powerloss, but in theory only if the user does something weird
like writing to a file and never calling sync. Most on-disk operations
terminate in an mdir commit as that's how any state change becomes
atomically visibile in littlefs.
Saves a nice bit of stack:
code stack ctx
before: 36920 2368 684
after: 36920 (+0.0%) 2368 (+0.0%) 684 (+0.0%)
code stack ctx
bmap before: 38552 2472 812
bmap after: 38464 (-0.2%) 2400 (-2.9%) 812 (+0.0%)
At least at a proof-of-concept level, there's still a lot of cleanup
needed.
To make things work, lfs3_alloc_ckpoint now takes an mdir, which
provides the target for gbmap gstate updates.
When the bmap is close to empty (configurable via bmap_scan_thresh), we
opportunistically rebuild it during lfs3_alloc_ckpoints. The nice thing
about lfs3_alloc_ckpoint is we know the state of all in-flight blocks,
so rebuilding the bmap just requires traversing the filesystem + in-RAM
state.
We might still fall back to the lookahead buffer, but in theory a well
tuned bmap_scan_thresh can prevent this from becoming a bottleneck (at
the cost of more frequent bmap rebuilds).
---
This is also probably a good time to resume measuring code/ram costs,
though it's worth repeating the above note about the bmap work still
needing cleanup:
code stack ctx
before: 36840 2368 684
after: 36920 (+0.2%) 2368 (+0.0%) 684 (+0.0%)
Haha, no, the bmap isn't basically free, it's just an opt-in features.
With -DLFS3_YES_BMAP=1:
code stack ctx
no bmap: 36920 2368 684
yes bmap: 38552 (+4.4%) 2472 (+4.4%) 812 (+18.7%)
This is an indulgence to simplify the upcoming auxiliary btree work.
Brings back the previously-reverted per-btree leaf caches, where each
lfs3_btree_t keeps track of two rbyds: The root and the most recently
accessed leaf.
At the surface level, this optimizes repeated access to the same btree
leaf. A common pattern for a number of littlefs's operations that has
proven tricky to manually optimize:
- Btree iteration
- Pokes for our crystalization heuristic
- Checksum collision resolution for dids and (FUTURE) ddkeys
- Related rattrs attached to a single bid
But the real motivation is to drop lfs3_btree_*lookupleaf and simplify
the internal APIs. If repeated lfs3_btree_lookup*s are already
efficient, there's no reason for extra leaf-level APIs, and in theory
any logic that interacts with btrees will be simpler.
---
This comes at a cost (humorously about the same amount as the
tag-returning refactor, if you ignore the extra 28 bytes of ctx).
Unsurprisingly, increasing the size of lfs3_btree_t has the biggest
impact on stack and ctx:
code stack ctx
before: 36084 2336 656
after: 36784 (+1.9%) 2400 (+2.7%) 684 (+4.3%)
Also note from the previous commit messages: Btree leaf caching has
resulted in surprisingly little performance improvement for our current
benchmarks + implementation. It turns out if you're dominated by write
cost, optimizing btree lookups -- which already skip rbyd fetches, has
barely noticeable impact.
---
A note on reverting!
Eventually (after the auxiliary btree work) it will probably make sense
to revert this -- or at least provide a non-leaf-caching build for
code/RAM sensitive users.
I don't think this should be reverted as-is. Instead, I think we should
allow the option to just disable the leaf cache, while keeping the
simpler internal API. This would give us the best of all three worlds:
- A small code/RAM option
- Optimal btree iteration/nearby-lookup performance
- Simpler internal APIs
The only reason this isn't already implemented is because I want to
avoid fragmenting the codebase further while we're still in development
mode.
- test_traversal -> test_trvs
- lfs3_traversal_t -> lfs3_trv_t
- lfs3_btraversal_t -> lfs3_btrv_t
- t -> trv
- bt -> btrv
- lfs3_traversal_* -> lfs3_trv_*
- lfs3_btraversal_* -> lfs3_btrv_*
The traversal type is becoming one of the more fundamental types in
littlefs, and if DIR and REG both get shortened names, it makes sense
for TRV to have one as well.
This also removes the temptation to use t for traversals, which is
probably an even worse name.
---
Note that lfs3_btree_traverse, lfs3_mtree_traverse, etc, remain
unaffected. This may change in the future, but it's interesting to note
that verbs seem to need much less typing than nouns.
- lfs3_omdir_t -> lfs3_handle_t
- lfs3.omdirs -> lfs3.handles
- o -> h
- lfs3_omdir_* -> lfs3_handle_*
- lfs3_omdir_ismidopen -> lfs3_mid_isopen
From conversations with users, the term "handle" or "file handle" seems
to be the most common/easily understood term for the lfs3_file_t struct
itself. It makes sense to adopt this in our codebase.
I usually dislike inventing new names for things when prefixes can imply
a relationship (size -> ssize, cache -> rcache, shrub -> bshrub, etc),
but lfs3_omdirs_t was probably a bit much.
- lfs3_mdir_namelookup
- lfs3_mtree_namelookup
These are interesting, because, unlike lfs3_rbyd_namelookup, we don't
care about how query mids compare with the found mid.
Adopting tag-returns does mean we no longer return the relevant tag
when the query mid is missing, but the fact that the tests are passing
means this is a non-issue.
Shaves off a bit more code:
code stack ctx
before: 36260 2336 656
after: 36216 (-0.1%) 2336 (+0.0%) 656 (+0.0%)
Maybe these should have been updated in lock-step with
lfs3_mtree_pathlookup, but lfs3_mtree_pathlookup is going to impact a
lot more code...
- lfs3_mtree_traverse_
- lfs3_mtree_traverse
- lfs3_mtree_gc
I like this one if only for the reduced API noise. All of these layers
need to inspect the tag to know what to do, moving the tag to the return
position means less mucking around with points in our core traversal
logic.
Shaves off a bit more code:
code stack ctx
before: 36348 2336 656
after: 36260 (-0.2%) 2336 (+0.0%) 656 (+0.0%)
- lfs3_mdir_lookupnext
- lfs3_mdir_lookup
Like btree lookups, mdir lookups are also tag-inspection heavy, so we
see some nice savings:
code stack ctx
before: 36520 2352 656
after: 36348 (-0.5%) 2336 (-0.7%) 656 (+0.0%)
lfs3_mdir_lookup also highlights how tag-returns help reduce API noise
around the tag mask bits. lfs3_mdir_lookup's tag out-pointer doesn't
really make sense with the default non-masked tags, and moving it to the
return position hides it aways a bit.
This breaks down the previously 16-bit rattr.count field into two 8-bit
rattr.from and rattr.count fields. Now, instead of using a mixture of
rattr.tag and sign(rattr.count) to determine rattr encoding, we just
jump based on rattr.from:
lfs3_rattr_t:
.---+---+---+---.
| tag |frm|cnt| -+-> 16-bit tag - on-disk encoding + rbyd flags
+---+---+---+---+ +-> 8-bit from - in-RAM encoding
| weight | '-> 8-bit count - from-specific count
+---+---+---+---+
| ptr |
'---+---+---+---'
The internal appendrattr_ ctx also saw a bit of rework, and now uses a
big union with multiple buffers instead of stacking a ridiculous number
of LFS_MAX calls. Expanding the LFS_MAX stack grows O(n^2), so this is
probably good for compile times.
And all rattr.from branches now generate an lfs3_data_t*. This was
already a side-effect of all the internal lfs3_data_from* functions, and
it simplifies the tail end of appendrattr_. No more relying on
data_count's sign bit.
Also rearranged rattr.from encoders to match source code order.
---
Unfortunately, while this did simplify the source code, it didn't really
lead to much improvement in code size:
code stack ctx
before: 37024 2416 652
after: 37016 (-0.0%) 2416 (+0.0%) 652 (+0.0%)
I guess jump tables are more a performance optimization than a code size
one. That and the benefit of cheaper appendrattr_ logic is likely
overshadowed by the extra constants needed to populate rattr.from in
every LFS3_RATTR_* macro.
Also test_attrs_fattr_resync_receive is now failing, but I think that's
just because of an unrelated bug exposed by the shrinking count field.
In theory rattr.count should be limited to internal fixed-size buffers.
Limited to nested struct fields where the names don't really matter:
- bptr.data -> bptr.d
- mdir.rbyd -> mdir.r
Ok it actually just ended up those two.
This is on the tail end of some optimization work that ended up
abandoned because of maintainability concerns. But it did highlight that
struct nesting gets a bit out-of-control when trying to both optimize
stack allocations and respect C99's strict aliasing.
Consider further fragmenting lfs3_rbyd_t for fine-grain stack
allocations:
typedef struct lfs3_rbyd {
struct lfs3_rtrunkcksum {
struct lfs3_rtrunk {
lfs3_rid_t weight;
struct lfs3_rtrunktrunk {
lfs3_block_t blocks[2];
lfs3_size_t trunk;
} rtrunktrunk;
} rtrunk;
uint32_t cksum;
} rtrunkcksum;
lfs3_size_t eoff;
} lfs3_rbyd_t;
Accessing fields just starts to get silly:
rbyd.rtrunkcksum.rtrunk.trunktrunk.trunk
At least single-char field names keeps a little bit of readability:
rbyd.ck.t.t.trunk
Or for some real examples:
- file->b.o.mdir.rbyd.weight -> file->b.o.mdir.r.weight
- bptr->data.u.disk.block -> bptr->d.u.disk.block
These mimic the relevant LFS_O_* flags, and allow users to assert
whether or not a traversal will mutate the filesystem:
LFS_T_MODE 0x00000001 The traversal's access mode
LFS_T_RDWR 0x00000000 Open traversal as read and write
LFS_T_RDONLY 0x00000001 Open traversal as read only
In theory, these could also change internal allocations, but littlefs
doesn't really work that way.
Note we _don't_ add related LFS_GC_RDONLY, LFS_GC_RDWR, etc flags. These
are sort of implied by the relevant LFS_M_* flags.
Adds a bit more code, probably because of the slightly more complicated
internal constants for the internal traversals. But I think the
self-documentingness is worth it:
code stack ctx
before: 37200 2288 636
after: 37220 (+0.1%) 2288 (+0.0%) 636 (+0.0%)
See the relevant commit for why. These just added surprisingly little
performance benefit for the code/stack cost.
Maybe in a future performance-preferring littlefs driver.
The idea here, is we give each lfsr_btree_t an optional leaf rbyd, in
addition to the root rbyd. This leaf rbyd acts as a cache for the most
recent leaf, allowing nearby btree lookups to skip the full btree walk.
Unfortunately, this failed on pretty much every measurable metric...
---
The motivation for this is that we often do a bunch of nearby btree
lookups:
- Btree iteration via lfsr_btree_lookupnext is a bit naive, walking from
the root every step.
- Our crystallization algorithm requires a bunch of nearby lookups to
figure out our crystallization heuristic. Currently at most 4, when
you need to lookup both crystal neighbors and then _also_ both
fragment neighbors for coalescing.
- Checksum collision resolution for dids and (FUTURE) ddkeys can require
an unbounded number of sequential lookups.
Though to be fair, this is an exceptional case if our checksum is any
good.
- Bids with multiple rattrs require nearby lookups to resolve.
Though currently this can be explicitly avoided via
lfsr_btree_lookupleaf + lfsr_rbyd_lookup.
The theory was that cases like these could explicitly keep track of the
leaf rbyd to avoid full btree walks, but in practice this never really
worked out. Tracking if we're still in the relevant leaf rbyd just adds
too much logic/code cost.
But if this leaf tracking logic was implemented once in the btree
layer...
The other theoretical benefit was being able to move more rbyds off the
stack. Sure our btrees take up more RAM, but if that results in stack
savings, that may be a win.
Oh, and this would let our btree API and rbyd API converge without
performance concerns. Internal users could in theory call
lfsr_btree_lookupnext + lfsr_btree_lookup with the same performance as
explicitly tracking the rbyd.
---
But this was a complete failure!
First the good news: There was a modest speedup of around ~2x to linear
reads.
And that's the good news.
Now the bad news:
1. There was no noticeable performance gain in any other benchmarks.
To be fair, we're at the early stages of benchmarking, so the
benchmarks may not be the most thorough, but thinking about it, there
are some explanations:
- In any benchmark that writes, fetch + erase + prog dominates. Being
able to skip fetches during lookups makes our btree lookups
surprisingly cheap!
- Any random read heavy benchmark is likely thrashing this cache,
which is to be expected.
- For small 1-block btrees, the leaf cache is useless because the
entire btree is cache in the root rbyd.
And keep in mind, our blocks are BIG. "Small" here could be on
the order of ~128KiB-1MiB for NAND flash.
- For the mtree, fetched mdirs actually already act as a sort of leaf
cache.
The extra btree leaf cache isn't doing _nothing_, but each layer of
the mtree has diminishing returns due to btree's ridiculous
branching factor.
- For file btrees, we're explicitly caching the leaf fragments/
blocks, so the extra btree leaf cache has diminishing returns for
the same reason.
2. Code cost was bad, stack cost was worse:
code stack ctx
before: 37172 2288 636
after: 38068 (+2.4%) 2416 (+5.6%) 664 (+4.4%)
Tracking the leaf required more code, that's expected. And, to be
fair, the current code has had a lot more time to congeal.
What wasn't expected was the stack cost.
Unfortunately these caches didn't really take any rbyds off the stack
hot-path:
- We _can_ get rid of the rbyd in lfsr_btree_lookup/namelookup, but
we were already hacking our way around the critical one in
lfsr_mtree_lookup/namelookup by reusing the mdir's rbyd!
- We can't even abuse the leaf rbyd in the commit logic, since the
target btree can end up iterated/traversed by lfs_alloc.
That was a fun bug.
And the addition of a second rbyd to lfsr_btree_t increases both ctx
and stack anywhere btrees are allocated.
Maybe this will make more sense when we add the auxiliary btrees, or
after more benchmarking, but for now the theoretical performance
improvements just aren't worth it.
Will probably revert this, but I wanted to commit it in case the idea is
worth resurrecting in the future, if in the future nearby btree lookups
are a bigger penalty than they are now.
Why?
- lfsr_mtree_lookupleaf vs lfsr_mtree_commit is inconsistent. Should
lfsr_mdir_commit be called lfsr_mtree_commitleaf? That'd be weird.
It's reasonable to call mdirs entries of the mtree, but it'd be weird
to call rbyds entries of btrees, so the inconsistency there is
expected.
- lfsr_mtree_lookup/lfsr_mtree_lookupnext (going mtree -> mdir) aren't
actually useful.
- The lfsr_mtree_namelookup/lfsr_mtree_namelookupleaf split is just more
of a headache than it's worth.
Saves a tiny bit of code:
code stack ctx
before: 35768 2392 640
after: 35764 (-0.0%) 2392 (+0.0%) 640 (+0.0%)
This tweaks a number of extended revision count things:
- Added LFS_REVDBG, which adds debug info to revision counts.
This initializes the bottom 12 bits of every revision count with a
hint based on rbyd type, which may be useful when debugging:
- 68 69 21 v0 (hi!.) => mroot anchor
- 6d 72 7e v0 (mr~.) => mroot
- 6d 64 7e v0 (md~.) => mdir
- 62 74 7e v0 (bt~.) => file btree node
- 62 6d 7e v0 (bm~.) => mtree node
This may be overwritten by the recycle counter if it overlaps, worst
case the recycle counter takes up the entire revision count, but these
have been chosen to at least keep some info if partially overwritten.
To make this work required the LFS_i_INMTREE hack (yay global state),
but a hack for debug info isn't the end of the world.
Note we don't have control over data blocks, so there's always a
chance they end up containing what looks like one of the above
revision counts.
- Renamed LFS_NOISY -> LFS_REVNOISE
- LFS_REVDBG and LFS_REVNOISE are incompatible, so using both asserts.
This also frees up the theoretical 0x00000030 state for an additional
rev mode in the future.
- Adopted LFS_REVNOISE (and LFS_REVDBG) in btree nodes as well.
If you need rev noise, you probably want it in all rbyds/metadata
blocks, not just mdirs.
---
This had no effect on the default code size, but did affect
LFS_REVNOISE:
code stack ctx
before: 35688 2440 640
after: 35688 (+0.0%) 2440 (+0.0%) 640 (+0.0%)
revnoise before: 35744 2440 640
revnoise after: 35880 (+0.4%) 2440 (+0.0%) 640 (+0.0%)
default: 35688 2440 640
revdbg: 35912 (+0.6%) 2448 (+0.3%) 640 (+0.0%)
revnoise: 35880 (+0.5%) 2440 (+0.0%) 640 (+0.0%)
This lets us cram in one more mask for potential redund bits:
name tag mask
LFSR_TAG_MASK0 0x0000 0x0fff ---- 1111 1111 1111
LFSR_TAG_MASK2 0x1000 0x0ffc ---- 1111 1111 11--
LFSR_TAG_MASK8 0x2000 0x0f00 ---- 1111 ---- ----
LFSR_TAG_MASK12 0x3000 0x0000 ---- ---- ---- ----
'.-' '.-' '---.---'
mode bits -' | | ^
suptype ------' | |
subtype --------------' |
redund bits ------------------'
I toyed around with a bitwise alternative to the lookup table, but
couldn't come up with anything simpler than these:
- 0xfff & ~((((1<<((i>>1)*8))-1) << ((i&1)*4)) | ((1<<(i*2))-1))
- 0xfff & ~((1 << (((i>>1)*8)+((i&1)<<(1+(i>>1)))))-1)
- 0xfff & ~((1<<(2*i*i))-1) (requires multiply and 32-bit shift)
---
This also replaces the mdir/rbyd/btree/mtree lookup/sublookup/suplookup
functions with a single flexible lookup function that accepts tag masks.
This ended up adding a bit of code/stack (the extra NULL args are
surprisingly pricey), but will hopefully make the redund bits
easier/cheaper to use:
code stack ctx
before: 35548 2472 636
after: 35584 (+0.1%) 2480 (+0.3%) 636 (+0.0%)
This was a surprising side-effect the script rework: Realizing the
internal btree/rbyd lookup APIs were awkwardly inconsistent and could be
improved with a couple tweaks:
- Adopted lookupleaf name for functions that return leaf rbyds/mdirs.
There's an argument this should be called lookupnextleaf, since it
returns the next bid, unlike lookup, but I'm going to ignore that
argument because:
1. A non-next lookupleaf doesn't really make sense for trees where
you don't have to fetch the leaf (the mtree)
2. It would be a bit too verbose
- Adopted commitleaf name for functions that accept leaf rbyds.
This makes the lfsr_bshrub_commit -> lfsr_btree_commit__ mess a bit
more readable.
- Strictly limited lookup and lookupnext to return rattrs, even in
complex trees like the mtree.
Most use cases will probably stick to the lookupleaf variants, but at
least the behavior will be consistent.
- Strictly limited lookup to expect a known bid/rid.
This only really matters for lfsr_btree/bshrub_lookup, which as a
quirk of their implementation _can_ lookup both bid + rattr at the
same time. But I don't think we'll need this functionality, and
limited the behavior may allow for future optimizations.
Note there is no lfsr_file_lookup. File btrees currently only ever
have a single leaf rattr, so this API doesn't really make sense.
Internal API changes:
- lfsr_btree_lookupnext_ -> lfsr_btree_lookupleaf
- lfsr_btree_lookupnext -> lfsr_btree_lookupnext
- lfsr_btree_lookup -> lfsr_btree_lookup
- added lfsr_btree_namelookupleaf
- lfsr_btree_namelookup -> lfsr_btree_namelookup
- lfsr_btree_commit__ -> lfsr_btree_commit_
- lfsr_btree_commit_ -> lfsr_btree_commitleaf
- lfsr_btree_commit -> lfsr_btree_commit
- added lfsr_bshrub_lookupleaf
- lfsr_bshrub_lookupnext -> lfsr_bshrub_lookupnext
- lfsr_bshrub_lookup -> lfsr_bshrub_lookup
- lfsr_bshrub_commit_ -> lfsr_bshrub_commitleaf
- lfsr_bshrub_commit -> lfsr_bshrub_commit
- lfsr_mtree_lookup -> lfsr_mtree_lookupleaf
- added lfsr_mtree_lookupnext
- added lfsr_mtree_lookup
- added lfsr_mtree_namelookupleaf
- lfsr_mtree_namelookup -> lfsr_mtree_namelookup
- added lfsr_file_lookupleaf
- lfsr_file_lookupnext -> lfsr_file_lookupnext
- added lfsr_file_commitleaf
- lfsr_file_commit -> lfsr_file_commit
Also added lookupnext to Mdir/Mtree in the dbg scripts.
Unfortunately this did add both code and stack, but only because of the
optional mdir returns in the mtree lookups:
code stack ctx
before: 35520 2440 636
after: 35548 (+0.1%) 2472 (+1.3%) 636 (+0.0%)
- mdir_bits -> mbits
- lfsr_mid_bid -> lfsr_mbid
- lfsr_mid_rid -> lfsr_mrid
These now match the naming in the dbg scripts.
I feel like this is more terse in a way that is also more readable, but
maybe that's just me.
This does a couple things:
- Makes attr-lists a bit more self-documenting.
- Adds a bit more type-safety. The LFSR_RATTR_* macros should be able to
reject types that don't match the expected encoding.
- Makes it easier to adjust dsize estimates at one location.
Specifically, this makes it harder to forget bptr's LFSR_BPTR_DSIZE.
---
Surprisingly this did have a small impact on code size. I'm not entirely
sure why, but considering how much of the codebase this touches I'm just
going to chalk this up to compiler noise:
code stack ctx
before: 35488 2440 636
after: 35536 (+0.1%) 2440 (+0.0%) 636 (+0.0%)
lfsr_file_carve seems the hardest hit:
function (0 added, 0 removed) osize nsize dsize
lfsr_file_open 16 20 +4 (+25.0%)
lfsr_file_carve 1316 1356 +40 (+3.0%)
lfsr_remove 408 412 +4 (+1.0%)
TOTAL 35488 35536 +48 (+0.1%)
Mainly just for self-documentation reasons.
This may also make it easier to add LFSR_RATTR_BUF-specific asserts/
tweaks/etc, and helps future refactoring.
But functionally LFSR_RATTR_BUF is equivalent to LFSR_RATTR for now.
No code changes.
This finishes the eager -> lazy attr encoding rework.
Which makes it a good time to look at the total savings from adopting
lazy attr encoding, though there's still a bit of tinkering to do (eager
branches, cksum tags, etc):
code stack ctx
before lazy-attrs: 36280 2576 636
after lazy-attrs: 35592 (-1.9%) 2472 (-4.0%) 636 (+0.0%)
A ~free 688 byte savings in code and 104 bytes in stack is not bad.
This fully adopts LFSR_RATTR__ and friends:
- LFSR_RATTR -> LFSR_RATTR__ or LFSR_RATTR_DATA__
- LFSR_RATTR_BUF -> LFSR_RATTR__
- LFSR_RATTR_CAT -> LFSR_RATTR_CAT__
- LFSR_RATTR_NOOP -> LFSR_RATTR_NOOP__
- LFSR_RATTR_NAME -> LFSR_RATTR_NAME__
Note the new LFSR_RATTR__ macro also lets us a drop the special rattr
macros, at the cost of a bit less type safety:
- LFSR_RATTR_RATTRS -> LFSR_RATTR__
- LFSR_RATTR_MOVE -> LFSR_RATTR__
- LFSR_RATTR_GRM -> LFSR_RATTR__ (we weren't using this?)
- LFSR_RATTR_SHRUBCOMMIT -> LFSR_RATTR__
Curiously, this ended up adding ~88 bytes to lfsr_file_carve:
function (0 added, 0 removed) osize nsize dsize
lfsr_file_carve 1228 1316 +88 (+7.2%)
lfsr_mdir_commit 2144 2152 +8 (+0.4%)
lfsr_mdir_commit__ 1192 1188 -4 (-0.3%)
lfsr_file_truncate 184 182 -2 (-1.1%)
lfsr_mount 98 96 -2 (-2.0%)
TOTAL 35508 35596 +88 (+0.2%)
I'm really not sure why, all I can think of is maybe the change from a
forced-inline function to a macro added a bunch of compiler noise?
Still, 80 bytes is not worth two competing LFSR_RATTR APIs. Though
it may be worth looking into this in the future.
Total code changes:
code stack ctx
before: 35508 2472 636
after: 35596 (+0.2%) 2472 (+0.0%) 636 (+0.0%)
This one is interesting in that we don't just encode to a buffer, but
need to express the concatenation of did + name somehow. Fortunately we
can still leverage the cat circuitry by setting data_count=-2:
- LFSR_TAG_NAME -+-> cat(fromleb128(did), name)
- LFSR_TAG_REG -+
- LFSR_TAG_DIR -+
- LFSR_TAG_STICKYNOTE -'
This does break our shrub estimate for name attrs (currently names have
no technical limit), which would be an issue, but we just happen to never
commit names to shrubs.
In theory you _could_ accurately estimate name attrs if you limited
names to <=(2^15)-5, but I figured this wouldn't be worth the extra code
cost in LFSR_RATTR_NAME__... Especially since it would just go unused...
Saves a nice bit of code, though no stack since we currently don't
allocate any names on the hot-path (lfsr_file_truncate):
code stack ctx
before: 35580 2440 636
after: 35472 (-0.3%) 2440 (+0.0%) 636 (+0.0%)
Note this does _not_ include LFSR_TAG_BOOKMARK, which only contains the
did and can avoid a stack allocation if encoded as a single leb128 attr.
Though breaking up the LFSR_TAG_NAME types does risk a more complicated
switch-case-table...
The idea here is to move as much attr encoding logic as possible into
lfsr_rbyd_appendrattr_, so we don't encode most attrs until the last
minute, right before we write the tag+data to disk.
This has some pretty big theoretical benefits:
- Deduplicates encoding logic, so most attrs will only have a single
lfsr_data_from* call in the entire system.
This saves code size used for function calls, stack allocations, etc.
- In theory, _significantly_ better stack usage.
The main downside with eager encoding is that we need a buffer to
hold the encoding, and this buffer needs to stay allocated while all
of the commit machinery does its work.
This ends up stacking when any low-level attr buffers in
lfsr_btree_commit/lfsr_mdir_commit/etc, even though we don't _really_
need all of these attrs encoded at the same time.
Heck, we don't even need all of the attrs in the same _commit_ to be
encoded at the same time.
Lazily encoding avoids all of this.
- It's actually a nicer internal API, and means less risk we lose/
misallocate one of the encoding buffers.
The main downside is this makes attr encodings less gc-able. However, so
far it seems like you need most tags the moment you try to write to the
filesystem, and unwanted code costs can be worked around by allowing
more code to be conditionally compiled-out (at a testing cost).
This also means we don't know the actual on-disk attr size until we're
writing attrs out to disk. Fortunately, we've ended up relying on attr
size less than I thought we would. We still need it for shrub estimates,
but we can use the worst-case encoding size (LFSR_BPTR_DSIZE) there.
---
To start, this adopts lazy attr encoding for most of the obvious/
less-involved attrs:
- LFSR_TAG_BSHRUB ---> lfsr_data_fromshrub
- LFSR_TAG_BTREE -+-> lfsr_data_frombtree
- LFSR_TAG_MTREE -'
- LFSR_TAG_MROOT -+-> lfsr_data_frommptr
- LFSR_TAG_MDIR -'
- LFSR_TAG_ECKSUM ---> lfsr_data_fromecksum
Of interesting note is LFSR_TAG_BSHRUB. These changes actually make
shrub trunk encoding less of a special case, which _must_ be lazily
encoded due to last minute shrub changes caused by mdir compactions,
relocations, etc. This lets us drop the unique LFSR_TAG_SHRUBTRUNK
handling.
Though it does risk bugs if a future refactor ever reverts to eager
encoding... I've tried to highlight this with comments around
LFSR_TAG_BSHRUB's encoding.
These changes also required moving a significant number of the
LFSR_*_DSIZE macros around so they are declared before
lfsr_rbyd_appendrattr_. This is unfortunate as it moves them farther
away from from the related lfsr_data_from* implementations, but as far
as I'm aware there's no way around this.
We also need to _not_ lazily encode when an attr is in the concatenated-
data form (count < 0), or else this breaks mdir compaction. This has the
interesting side-effect of still allowing eager encoding with
LFSR_DATA_BUF, which, while less efficient, is very useful for our
tests.
---
So far, code/stack changes look promising:
code stack ctx
before: 36280 2576 636
after: 35848 (-1.2%) 2504 (-2.8%) 636 (+0.0%)
This is the correct name for our rbyd attr type, even if it requires a
bit more typing.
lfsr_attr_t would be a better name, but that conflicts with our
user-facing attrs.
We had to be a bit clever with our lfsr_mtree_t representation to
support msprouts. Now that we don't support msprouts, we can simplify
this and drop the lfsr_mtree_t type completely! which is nice for both
code cost and readability.
Saves a bit more code:
code stack ctx
before: 38344 2624 640
after: 38284 (-0.2%) 2624 (+0.0%) 640 (+0.0%)
Which increases the total savings of dropping msprouts:
code stack ctx
yes msprouts: 38508 2624 640
no msprouts: 38284 (-0.6%) 2624 (+0.0%) 640 (+0.0%)
While we do check for out-of-bound tags in lfsr_bd_readtag, we were
ignoring the returned size in lfsr_rbyd_fetch when reading cksum tags.
This meant it was possible for lfsr_rbyd_fetch to try to read past the
end-of-block if:
1. The cksum tag was malformed with size < 4.
2. The malformed cksum tag was < 4 bytes from the end-of-block.
A pretty rare case! Considering we don't even bother writing cksum tags
when we're that close to the end-of-block. This can only happen in our
tests if existing garbage happens to look like a cksum tag.
While every cksum tag _should_ have at least 4 bytes for the cksum, we
can't guarantee that if we're parsing garbage.
Found by our test_ck_spam_dir_fuzz test.
---
I've also added a couple test_mtree_truncated_* tests to catch similar
truncation issues and prevent a regression in the future. We can't
really rely on test_ck_spam_* to always find nuanced errors like this,
but it's neat it found this one.
Code changes:
code stack ctx
before: 38340 2624 640
after: 38344 (+0.0%) 2624 (+0.0%) 640 (+0.0%)
littlefs is intentionally designed to not rely on noise, even with cksum
collisions (hello, perturb bit!). So it makes sense for this to be an
optional feature, even if it's a small one.
Disabling revision count noise by default also helps with testing. The
whole point of revision count noise is to make cksum collisions less
likely, which is a bit counterproductive when that's something we want
to test!
This doesn't really change the revision count encoding:
vvvvrrrr rrrrrrnn nnnnnnnn nnnnnnnn
'-.''----.----''---------.--------'
'------|---------------|---------- 4-bit relocation revision
'---------------|---------- recycle-bits recycle counter
'---------- pseudorandom noise (optional)
I considered moving the recycle-bits down when we're not adding noise,
but the extra logic just isn't worth making the revision count a bit
more human-readable.
---
This saves a small bit of code in the default build, at the cost of some
code for the runtime checks in the LFS_NOISY build. Though I'm hoping
future config work will let users opt-out of these runtime checks:
code stack ctx
before: 38548 2624 640
default after: 38508 (-0.1%) 2624 (+0.0%) 640 (+0.0%)
LFS_NOISY after: 38568 (+0.1%) 2624 (+0.0%) 640 (+0.0%)
Honestly the thing I'm more worried about is using one of our precious
mount flags for this... There's not that many bits left!
While they are a bit more annoying to call, init functions give the
compiler a chance to deduplicate common struct initialization logic. So
we should probably prefer init functions for any structs larger than a
couple words.
The cost of each init is small, but it really adds up!
code stack ctx
before: 38036 2608 752
after: 37844 (-0.5%) 2608 (+0.0%) 752 (+0.0%)
This was a disappointing failure of compount-literals.
These macros protect against mismatched buffer sizes, which is great for
preventing bugs caused by simple typos, but the overhead of compound-
literals requiring initialization make them simply unusable.
This commit leaves only a couple macros with implicit buffers:
LFSR_DATA_LEB128, and the LFSR_RAT_CAT/LFSR_RATS macros.
Even the tiny cleanup of the one remaining implicit-buffer macro still
in use, LFSR_DATA_GEOMETRY, saved some code:
code stack ctx
before: 38084 2608 752
after: 38060 (-0.1%) 2608 (+0.0%) 752 (+0.0%)
We already have lfsr_cat_t so...
lfsr_rattr_t is a pretty fundamental type for littlefs, unfortunately
the name "rattr" is a mouthful. Shortening this to just "rat" hopefully
makes things easier to read at the cost of it being a bit less clear
what lfsr_rat_t actually is.
Though it's possible I've been staring at the dwarf spec (DW_AT_*) for
too long...
To avoid the obvious conflict with lfs_attr. Unlike lfsr_rattr_t,
lfs_attr is user facing, so it gets priority.
This name may change in the future if something better comes up, but in
the meantime we need to change the name to _something_.
Is this the reason Linux/BSD/etc call these xattrs?
(Note littlefs's attrs are much more limited than xattrs. We should
_not_ call these xattrs in case we want to add true xattrs in the
future.)
It would be nice to have a full 8-bit range for both user attrs and
system attrs, for both backwards compatibility and maximizing the
available attr space, but I think it just doesn't make sense from an API
perspective.
Sure we could finagle the user/sys bit into a flags argument, or provide
separate lfsr_getuattr/getsattr functions, but asking users to use a
9-bit int for higher-level operations (dynamic attrs, iteration, etc) is
a bit much...
So this reduces the two attr ranges down to 7-bits, requiring 8-bits
total to store all possible attr types in the current system:
TAG_ATTR 0x0400 v--- -1-a -aaa aaaa
TAG_UATTR 0x04aa v--- -1-- -aaa aaaa
TAG_SATTR 0x05aa v--- -1-1 -aaa aaaa
This really just affects scripts, since we haven't actually implemented
attributes yet.
Worst case we still have the 9-bit encoding space carved out, so we can
always add an additional set of attrs in the future if we start running
into attr pressure.
Or, you know, just turn on the subtype leb128 encoding the 8th subtype
bit is reserved for. Then you'd only be limited by internal driver
details, probably 24-bits per attr range if we make tags 32-bits
internally. Though this would probably come with quite a code cost...
This replaces the lfsr_mptr_t struct with simple arrays.
The main motivation for this is C99's strict aliasing. It saves a
decent amount of stack to reference the mdir's internal block array as
an mptr directly, but we were only able to accomplish this in
lfsr_mdir_mptr by violating C99's strict aliasing rules.
The main downside of this is C's wonderful array-to-pointer decay
resulting in more implicit references and chances for things to get
clobbered (the original motivation for lfsr_mptr_t was due to bugs
introduced this way).
If I know one thing about C99's strict aliasing it's that it sure loves
to make code less safe.
No significant code changes, which is probably a good thing:
code stack
default before: 36436 2672
default after: 36432 (-0.0%) 2672 (+0.0%)
ckfetches before: 36674 2704
ckfetches after: 36666 (-0.0%) 2704 (+0.0%)
This is mainly to solve the weird check-hole where passing CKPROGS/
CKREADS as mount flags has no effect on lfsr_format (I mean, it'd be a
bit silly if it did somehow):
LFS_F_RDWR 0 // Format the filesystem as read and write
LFS_F_CKPROGS 0x00000010 // Check progs by reading back progged data
LFS_F_CKREADS 0x00000020 // Check reads via parity bits/checksums
This makes lfsr_format a more cumbersome interface, but I don't know if
this is necessarily a bad thing. There's always risk of data loss when
calling lfsr_format, so maybe it should be a pain to call.
At the very least, format flags may be useful in the future for
enabling/disabling format-time things such as the planned block-map,
parity-tree, etc. Though it's unclear if such significant settings
should be format flags or somehow encoded as fields in our config
struct.
---
The LFS_F_* format flags of course ended up conflicting with our
internal LFS_F_* flags, so I renamed most of the internal flags to match
the closest flag set they participate in:
- LFS_F_TYPE -> LFS_O_TYPE
- LFS_F_UNFLUSH -> LFS_O_UNFLUSH
- LFS_F_UNSYNC -> LFS_O_UNSYNC
- LFS_F_ORPHAN -> LFS_O_ORPHAN
- LFS_F_ZOMBIE -> LFS_O_ZOMBIE
- LFS_F_ORPHANS -> LFS_I_ORPHANS
- LFS_F_UNCOMPACTED -> LFS_I_UNCOMPACTED
- LFS_F_TSTATE -> LFS_T_TSTATE
- LFS_F_BTYPE -> LFS_T_BTYPE
- LFS_F_DIRTY -> LFS_T_DIRTY
- LFS_F_MUTATED -> LFS_T_MUTATED
This may make it a bit less clear which flags are a part of the public
API, vs intended only for internal use, but at the very least our asserts
in format/mount/open/etc should catch most of these mistakes.
---
Code cost ended up being pretty minimal. Actually negative. This is the
second time we're _adding_ a feature that somehow saves code, though the
reality for this one is we're really just pushing constants up into the
user's stack frame. Still, it's a good indication the cost of format
flags is small:
code stack
before: 36452 2680
after: 36448 (-0.0%) 2680 (+0.0%)
If we add CKMETA/CKDATA and eventually REPAIRMETA/REPAIRDATA to the file
open flags, we'll end up with 17 flags total (13 user-facing,
4 internal), which is a bit (heh) too much for a 16-bit flags field!
There are a few ways to solve this, dropping features for one, instead
I've decided to expand the fields flag to 32-bits. Fortunately this was
already the field size for all user-facing fields.
To avoid a RAM increase, I've also shoved the opened-file types and
traversal tstates into the same field.
We have various flags in quite a few places now, here's how
everything fits together:
8 8 8 8
.----++----++----++----.
.----..---..--..-------.
o_flags: |type|| f ||t || o |
|----||---|:--:'-------'
|----||---|:--:--------.
d_flags: |type|| f |: : |
|----||---|:--:--------'
|----||---|:--'--..----.
t_flags: |type|| f || t ||tstt|
'----''---'|-----|'----'
.----------|-----|-----.
gc_flags: | | t | |
'----------|-----|-----'
.-----.---.|-----|.----.
m_flags: | | m || t || m |
'-----|---|'-----'|----|
.----.|---|-------|----|
i_flags: | i || m | | m |
'----''---'-------'----'
Unfortunately, using the full 32-bit flag space highlights that C99's
enum types are kind of garbage...
In C99 enums are strictly signed ints, which means attempting to use
them for 32-bit bit fields overflows. There is no way around this so
I've switched our flag definitions to #defines.
I've kept types as enums for now but I'm keeping my eye on them...
---
The tradeoff of merging the type/btype/tstate/flags fields is that it
takes more code to extract/encode the various subfields. Since these
fields our heavily used in our codebase, this really adds up:
code stack
before: 35888 2696
after: 36048 (+0.4%) 2696 (+0.0%)
At least in theory the type fields can be optimized to a byte load, but
not btype/tstate. Also accessing bits in higher positions may be adding
cost.
This has been a long-time coming, mount flags are just too useful for
configuring a filesystem at runtime.
Currently this is limited to LFS_M_RDONLY and LFS_M_CKPROGS, but there
are a few more planned in the future:
LFS_M_RDWR = 0x0000, // Mount the filesystem as read and write
LFS_M_RDONLY = 0x0001, // Mount the filesystem as readonly
LFS_M_STRICT* = 0x0002, // Error if on-disk config does not match
LFS_M_FORCE* = 0x0004, // Ignore compat flags, mount readonly
LFS_M_FORCEWITHRECKLESSABANDON*
= 0x0008, // Ignore compat flags, mount read write
LFS_M_CKPROGS = 0x0010, // Check progs by reading back progged data
LFS_M_CKREADS* = 0x0020, // Check reads via checksums
* Hypothetical
As a convenience, we also return mount flags in the struct lfs_fsinfo's
flags field as their relevant LFS_I_* variants. Though only to match
statvfs, and only because it's cheap, littlefs's API is low-level and we
should expect users to know what flags they passed to lfsr_mount.
As for the new mount flags:
- LFS_M_RDONLY - For consistency with existing APIs, this just asserts
on write operations, which makes it a bit useless... But the info flag
LFS_I_RDONLY may be useful for falling back to a readonly mode if
we encounter on-disk compat issues.
At least if implement the theoretical LFS_UNTRUSTED_USER mode
LFS_M_RDONLY could become a runtime error.
- LFS_M_RDWR - This really just exists to compliment LFS_M_RDONLY and to
match LFS_O_RDONLY/LFS_O_RDWR. It's just an alias for 0, and I don't
think there will ever be a reason to make it non-0 (but I can always
be wrong!).
- LFS_M_CKPROGS - This replaces the check_progs config option and avoids
using a full byte to store a bool.
We should probably also have a compile-time option to compile this out
(LFS_NO_CKPROGS?), but that's a future thing to do.
This ended up adding a surprising bit of code, considering we're just
moving flags around, and noise in lfs_alloc added a bit of stack again:
code stack
before: 35880 2672
after: 35932 (+0.1%) 2680 (+0.3%)
It's probably a bad reason, but this avoids wasting too much time
figuring out how to name things.
Now most traversal functions return an lfsr_tag_t + lfsr_bptr_t pair,
which is enough to describe the current relevant traversal objects:
tag=LFSR_TAG_MDIR => (lfsr_mdir_t*)bptr.data.u.buffer
tag=LFSR_TAG_BRANCH => (lfsr_rbyd_t*)bptr.data.u.buffer
tag=LFSR_TAG_DATA => bptr.data
tag=LFSR_TAG_BPTR => bptr
This would be a bit better if lfsr_data_t's buffer field was a void*,
but that would mess with byte-level arithmetic, which is more common
with lfsr_data_ts.
This also adopts the fragmented/optional out-params used elsewhere in
the codebase. I thought this would add quite a bit more stack cost,
since we need redundant tags/bptrs to make lfsr_mtree_traverse/
lfsr_mtree_gc work, but surprisingly not:
code stack
before: 35256 2680
after: 35228 (-0.1%) 2680 (+0.0%)
It seems we make up the extra stack cost of redundant tags/bptrs by
giving the compiler more stack-alloc flexibility, tighter per-function
return types, and opting-out of tags/bptrs in most low-level traversals:
lfs_alloc mainly.
But if the fragmented/optional out-params is net harmful for code/stack
size, we should reconsider the pattern system-wide. This does probably
deserve a second look in the future...
This solves the issue of multiple mdirs/rbyds in lfsr_mtree_gc, where
it's easy for traversal state to fall out of sync when mutating parts of
the filesystem.
Is it good design, with self-referential pointers making everything more
entangled? Not sure!
This saves a bit of stack, but adds a bit of code, which makes sense,
pointer chasing can be costly. But both of these changes are well below
the compiler noise floor:
code stack
before: 35228 2688
after: 35256 (+0.1%) 2680 (-0.3%)
So now files and traversals contain several nested structs:
file <-- lfsr_file_t
file.o <-- lfsr_obshrub_t
file.o.o <-- lfsr_omdir_t
This gets a bit ugly, but it's really the only way to make the compiler
happy when also with C's annoying strict aliasing rules.
This also makes lfsr_traversal_t a simple alias of lfsr_mtraversal_t,
with lfsr_mtraversal_t now including all of the obshrub/omdir state.
This simplifies things internally, and allows lfsr_mtree_gc to assert on
opened-list enrollment, but risks increased stack cost for all of the
unused fields.
Fortunately this stack cost turned out to not be that significant:
code stack
before: 35264 2680 (+0.0%)
after: 35256 (-0.0%) 2688 (+0.3%)
Separated out omdir/mdir and mtraversal. You still need to allocate an
mdir for mtraversal to work, but this avoids the extra cost of omdir's
linked-list.
To avoid _too_ many pointers, I duplicated the flags field into both
lfsr_traversal_t and lfsr_mtraversal_t. This is basically free since we
end up with a bunch of padding for mtraversal's state field, but comes
with the risk of getting confused when the two flag fields don't match
in the future.
I also merged the intermediary btype field into flags to avoid yet
another single-byte field, where it fits comfortably in 3-bits.
Note that the mdir can be uninitialized in cases where we don't need to
worry about traversal clobbering.
---
This has the same problems as separating out mdirs/bshrubs in bshrub
functions: more stack/code to move the multiple pointers around, but is
necessary to avoid strict aliasing issues. There's no way to represent
overlapping omdir/mdir/mtraversal struct in standard C99 otherwise.
The end result saves a bit of code, but adds a bit of stack:
code stack
before: 34576 2632
after: 34524 (-0.2%) 2640 (+0.3%)
Though these numbers may be close enough to the compiler noise floor to
not really care about...