Added support for handling corrupted blocks
This provides a limited form of wear leveling. While wear is not actually balanced across blocks, the filesystem can recover from corrupted blocks and extend the lifetime of a device nearly as much as dynamic wear leveling. For use-cases where wear is important, it would be better to use a full form of dynamic wear-leveling at the block level. (or consider a logging filesystem). Corrupted block handling was simply added on top of the existing logic in place for the filesystem, so it's a bit more noodly than it may have to be, but it gets the work done.
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+12
-1
@@ -144,13 +144,24 @@ int lfs_emubd_prog(const struct lfs_config *cfg, lfs_block_t block,
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return -errno;
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}
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err = fseek(f, off, SEEK_SET);
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if (err) {
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return -errno;
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}
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uint8_t dat;
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res = fread(&dat, 1, 1, f);
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if (res < 1) {
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return -errno;
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}
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err = fclose(f);
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if (err) {
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return -errno;
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}
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emu->stats.prog_count += 1;
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return 0;
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return (dat != data[0]) ? LFS_ERR_CORRUPT : 0;
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}
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int lfs_emubd_erase(const struct lfs_config *cfg, lfs_block_t block) {
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