gbmap: Renamed gbmap_scan_thresh -> gbmap_rebuild_thresh

I think a good rule of thumb is if you refer to some variable/config/
field with a different name in comments/writing/etc more often than not,
you should just rename the variable/config/field to match.

So yeah, gbmap_rebuild_thresh controls when the gbmap is rebuilt.

Also touched up the doc comment a bit.
This commit is contained in:
Christopher Haster
2025-10-07 00:05:33 -05:00
parent ea05ad04b9
commit cb9bda5a94
4 changed files with 100 additions and 99 deletions
+46 -46
View File
@@ -103,29 +103,29 @@ void bench_permutation(size_t i, uint32_t *buffer, size_t size);
// a few preconfigured defines that control how benches run
#define BENCH_IMPLICIT_DEFINES \
/* name value (overridable) */ \
BENCH_DEFINE(READ_SIZE, 1 ) \
BENCH_DEFINE(PROG_SIZE, 1 ) \
BENCH_DEFINE(BLOCK_SIZE, 4096 ) \
BENCH_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
BENCH_DEFINE(DISK_SIZE, 1024*1024 ) \
BENCH_DEFINE(BLOCK_RECYCLES, -1 ) \
BENCH_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
BENCH_DEFINE(FILE_CACHE_SIZE, 16 ) \
BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) \
BENCH_DEFINE(GC_FLAGS, 0 ) \
BENCH_DEFINE(GC_STEPS, 0 ) \
BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) \
BENCH_DEFINE(INLINE_SIZE, BLOCK_SIZE/4 ) \
BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
BENCH_DEFINE(GBMAP_SCAN_THRESH, BLOCK_COUNT/4 ) \
BENCH_DEFINE(ERASE_VALUE, 0xff ) \
BENCH_DEFINE(ERASE_CYCLES, 0 ) \
BENCH_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
BENCH_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
BENCH_DEFINE(EMUBD_SEED, 0 )
/* name value (overridable) */ \
BENCH_DEFINE(READ_SIZE, 1 ) \
BENCH_DEFINE(PROG_SIZE, 1 ) \
BENCH_DEFINE(BLOCK_SIZE, 4096 ) \
BENCH_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
BENCH_DEFINE(DISK_SIZE, 1024*1024 ) \
BENCH_DEFINE(BLOCK_RECYCLES, -1 ) \
BENCH_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
BENCH_DEFINE(FILE_CACHE_SIZE, 16 ) \
BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) \
BENCH_DEFINE(GC_FLAGS, 0 ) \
BENCH_DEFINE(GC_STEPS, 0 ) \
BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) \
BENCH_DEFINE(INLINE_SIZE, BLOCK_SIZE/4 ) \
BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
BENCH_DEFINE(GBMAP_REBUILD_THRESH, BLOCK_COUNT/4 ) \
BENCH_DEFINE(ERASE_VALUE, 0xff ) \
BENCH_DEFINE(ERASE_CYCLES, 0 ) \
BENCH_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
BENCH_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
BENCH_DEFINE(EMUBD_SEED, 0 )
// declare defines as global intmax_ts
#define BENCH_DEFINE(k, v) \
@@ -136,43 +136,43 @@ void bench_permutation(size_t i, uint32_t *buffer, size_t size);
// map defines to cfg struct fields
#define BENCH_CFG \
.read_size = READ_SIZE, \
.prog_size = PROG_SIZE, \
.block_size = BLOCK_SIZE, \
.block_count = BLOCK_COUNT, \
.block_recycles = BLOCK_RECYCLES, \
.rcache_size = RCACHE_SIZE, \
.pcache_size = PCACHE_SIZE, \
.file_cache_size = FILE_CACHE_SIZE, \
.lookahead_size = LOOKAHEAD_SIZE, \
BENCH_GBMAP_CFG \
BENCH_GC_CFG \
.gc_compact_thresh = GC_COMPACT_THRESH, \
.inline_size = INLINE_SIZE, \
.fragment_size = FRAGMENT_SIZE, \
.crystal_thresh = CRYSTAL_THRESH,
.read_size = READ_SIZE, \
.prog_size = PROG_SIZE, \
.block_size = BLOCK_SIZE, \
.block_count = BLOCK_COUNT, \
.block_recycles = BLOCK_RECYCLES, \
.rcache_size = RCACHE_SIZE, \
.pcache_size = PCACHE_SIZE, \
.file_cache_size = FILE_CACHE_SIZE, \
.lookahead_size = LOOKAHEAD_SIZE, \
BENCH_GBMAP_CFG \
BENCH_GC_CFG \
.gc_compact_thresh = GC_COMPACT_THRESH, \
.inline_size = INLINE_SIZE, \
.fragment_size = FRAGMENT_SIZE, \
.crystal_thresh = CRYSTAL_THRESH,
#ifdef LFS3_GBMAP
#define BENCH_GBMAP_CFG \
.gbmap_scan_thresh = GBMAP_SCAN_THRESH,
.gbmap_rebuild_thresh = GBMAP_REBUILD_THRESH,
#else
#define BENCH_GBMAP_CFG
#endif
#ifdef LFS3_GC
#define BENCH_GC_CFG \
.gc_flags = GC_FLAGS, \
.gc_steps = GC_STEPS,
.gc_flags = GC_FLAGS, \
.gc_steps = GC_STEPS,
#else
#define BENCH_GC_CFG
#endif
#define BENCH_BDCFG \
.erase_value = ERASE_VALUE, \
.erase_cycles = ERASE_CYCLES, \
.badblock_behavior = BADBLOCK_BEHAVIOR, \
.powerloss_behavior = POWERLOSS_BEHAVIOR, \
.seed = EMUBD_SEED,
.erase_value = ERASE_VALUE, \
.erase_cycles = ERASE_CYCLES, \
.badblock_behavior = BADBLOCK_BEHAVIOR, \
.powerloss_behavior = POWERLOSS_BEHAVIOR, \
.seed = EMUBD_SEED,
#endif
+46 -46
View File
@@ -94,29 +94,29 @@ void test_permutation(size_t i, uint32_t *buffer, size_t size);
// a few preconfigured defines that control how tests run
#define TEST_IMPLICIT_DEFINES \
/* name value (overridable) */ \
TEST_DEFINE(READ_SIZE, 1 ) \
TEST_DEFINE(PROG_SIZE, 1 ) \
TEST_DEFINE(BLOCK_SIZE, 4096 ) \
TEST_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
TEST_DEFINE(DISK_SIZE, 1024*1024 ) \
TEST_DEFINE(BLOCK_RECYCLES, -1 ) \
TEST_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
TEST_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
TEST_DEFINE(FILE_CACHE_SIZE, 16 ) \
TEST_DEFINE(LOOKAHEAD_SIZE, 16 ) \
TEST_DEFINE(GC_FLAGS, 0 ) \
TEST_DEFINE(GC_STEPS, 0 ) \
TEST_DEFINE(GC_COMPACT_THRESH, 0 ) \
TEST_DEFINE(INLINE_SIZE, BLOCK_SIZE/4 ) \
TEST_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
TEST_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
TEST_DEFINE(GBMAP_SCAN_THRESH, BLOCK_COUNT/4 ) \
TEST_DEFINE(ERASE_VALUE, 0xff ) \
TEST_DEFINE(ERASE_CYCLES, 0 ) \
TEST_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
TEST_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
TEST_DEFINE(EMUBD_SEED, 0 )
/* name value (overridable) */ \
TEST_DEFINE(READ_SIZE, 1 ) \
TEST_DEFINE(PROG_SIZE, 1 ) \
TEST_DEFINE(BLOCK_SIZE, 4096 ) \
TEST_DEFINE(BLOCK_COUNT, DISK_SIZE/BLOCK_SIZE ) \
TEST_DEFINE(DISK_SIZE, 1024*1024 ) \
TEST_DEFINE(BLOCK_RECYCLES, -1 ) \
TEST_DEFINE(RCACHE_SIZE, LFS3_MAX(16, READ_SIZE) ) \
TEST_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
TEST_DEFINE(FILE_CACHE_SIZE, 16 ) \
TEST_DEFINE(LOOKAHEAD_SIZE, 16 ) \
TEST_DEFINE(GC_FLAGS, 0 ) \
TEST_DEFINE(GC_STEPS, 0 ) \
TEST_DEFINE(GC_COMPACT_THRESH, 0 ) \
TEST_DEFINE(INLINE_SIZE, BLOCK_SIZE/4 ) \
TEST_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) \
TEST_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) \
TEST_DEFINE(GBMAP_REBUILD_THRESH, BLOCK_COUNT/4 ) \
TEST_DEFINE(ERASE_VALUE, 0xff ) \
TEST_DEFINE(ERASE_CYCLES, 0 ) \
TEST_DEFINE(BADBLOCK_BEHAVIOR, LFS3_EMUBD_BADBLOCK_PROGERROR ) \
TEST_DEFINE(POWERLOSS_BEHAVIOR, LFS3_EMUBD_POWERLOSS_ATOMIC ) \
TEST_DEFINE(EMUBD_SEED, 0 )
// declare defines as global intmax_ts
#define TEST_DEFINE(k, v) \
@@ -127,43 +127,43 @@ void test_permutation(size_t i, uint32_t *buffer, size_t size);
// map defines to cfg struct fields
#define TEST_CFG \
.read_size = READ_SIZE, \
.prog_size = PROG_SIZE, \
.block_size = BLOCK_SIZE, \
.block_count = BLOCK_COUNT, \
.block_recycles = BLOCK_RECYCLES, \
.rcache_size = RCACHE_SIZE, \
.pcache_size = PCACHE_SIZE, \
.file_cache_size = FILE_CACHE_SIZE, \
.lookahead_size = LOOKAHEAD_SIZE, \
TEST_GBMAP_CFG \
TEST_GC_CFG \
.gc_compact_thresh = GC_COMPACT_THRESH, \
.inline_size = INLINE_SIZE, \
.fragment_size = FRAGMENT_SIZE, \
.crystal_thresh = CRYSTAL_THRESH,
.read_size = READ_SIZE, \
.prog_size = PROG_SIZE, \
.block_size = BLOCK_SIZE, \
.block_count = BLOCK_COUNT, \
.block_recycles = BLOCK_RECYCLES, \
.rcache_size = RCACHE_SIZE, \
.pcache_size = PCACHE_SIZE, \
.file_cache_size = FILE_CACHE_SIZE, \
.lookahead_size = LOOKAHEAD_SIZE, \
TEST_GBMAP_CFG \
TEST_GC_CFG \
.gc_compact_thresh = GC_COMPACT_THRESH, \
.inline_size = INLINE_SIZE, \
.fragment_size = FRAGMENT_SIZE, \
.crystal_thresh = CRYSTAL_THRESH,
#ifdef LFS3_GBMAP
#define TEST_GBMAP_CFG \
.gbmap_scan_thresh = GBMAP_SCAN_THRESH,
.gbmap_rebuild_thresh = GBMAP_REBUILD_THRESH,
#else
#define TEST_GBMAP_CFG
#endif
#ifdef LFS3_GC
#define TEST_GC_CFG \
.gc_flags = GC_FLAGS, \
.gc_steps = GC_STEPS,
.gc_flags = GC_FLAGS, \
.gc_steps = GC_STEPS,
#else
#define TEST_GC_CFG
#endif
#define TEST_BDCFG \
.erase_value = ERASE_VALUE, \
.erase_cycles = ERASE_CYCLES, \
.badblock_behavior = BADBLOCK_BEHAVIOR, \
.powerloss_behavior = POWERLOSS_BEHAVIOR, \
.seed = EMUBD_SEED,
.erase_value = ERASE_VALUE, \
.erase_cycles = ERASE_CYCLES, \
.badblock_behavior = BADBLOCK_BEHAVIOR, \
.powerloss_behavior = POWERLOSS_BEHAVIOR, \
.seed = EMUBD_SEED,
#endif