bmap: Initial scaffolding for on-disk block map
This is pretty exploratory work, so I'm going to try to be less thorough in commit messages until the dust settles. --- New tag for gbmapdelta: LFS3_TAG_GBMAPDELTA 0x0104 v--- ---1 ---- -1rr New tags for in-bmap block types: LFS3_TAG_BMRANGE 0x033u v--- --11 --11 uuuu LFS3_TAG_BMFREE 0x0330 v--- --11 --11 ---- LFS3_TAG_BMINFLIGHT 0x0331 v--- --11 --11 ---1 LFS3_TAG_BMINUSE 0x0332 v--- --11 --11 --1- LFS3_TAG_BMBAD 0x0333 v--- --11 --11 --11 LFS3_TAG_BMERASED 0x0334 v--- --11 --11 -1-- New gstate decoding for gbmap: .---+- -+- -+- -+- -. cursor: 1 leb128 <=5 bytes | cursor | known: 1 leb128 <=5 bytes +---+- -+- -+- -+- -+ block: 1 leb128 <=5 bytes | known | trunk: 1 leb128 <=4 bytes +---+- -+- -+- -+- -+ cksum: 1 le32 4 bytes | block | total: 23 bytes +---+- -+- -+- -+- -' | trunk | +---+- -+- -+- -+ | cksum | '---+---+---+---' New bmap node revdbg string: vvv---- -111111- -11---1- -11---1- (62 62 7e v0 bb~r) bmap node New mount/format/info flags (still unsure about these): LFS3_M_BMAPMODE 0x03000000 On-disk block map mode LFS3_M_BMAPNONE 0x00000000 Don't use the bmap LFS3_M_BMAPCACHE 0x01000000 Use the bmap to cache lookahead scans LFS3_M_BMAPSLOW 0x02000000 Use the slow bmap algorithm LFS3_M_BMAPFAST 0x03000000 Use the fast bmap algorithm New gbmap wcompat flag: LFS3_WCOMPAT_GBMAP 0x00002000 Global block-map in use
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@@ -114,6 +114,7 @@ void bench_permutation(size_t i, uint32_t *buffer, size_t size);
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BENCH_DEFINE(PCACHE_SIZE, LFS3_MAX(16, PROG_SIZE) ) \
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BENCH_DEFINE(FILE_CACHE_SIZE, 16 ) \
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BENCH_DEFINE(LOOKAHEAD_SIZE, 16 ) \
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BENCH_DEFINE(TREEDIFF_SIZE, 16 ) \
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BENCH_DEFINE(GC_FLAGS, 0 ) \
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BENCH_DEFINE(GC_STEPS, 0 ) \
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BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) \
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@@ -144,14 +145,22 @@ void bench_permutation(size_t i, uint32_t *buffer, size_t size);
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.pcache_size = PCACHE_SIZE, \
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.file_cache_size = FILE_CACHE_SIZE, \
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.lookahead_size = LOOKAHEAD_SIZE, \
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BENCH_BMAP_CFG \
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BENCH_GC_CFG \
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.gc_compact_thresh = GC_COMPACT_THRESH, \
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.inline_size = INLINE_SIZE, \
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.fragment_size = FRAGMENT_SIZE, \
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.crystal_thresh = CRYSTAL_THRESH,
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#ifdef LFS3_BMAP
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#define BENCH_BMAP_CFG \
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.treediff_size = TREEDIFF_SIZE,
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#else
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#define BENCH_BMAP_CFG
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#endif
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#ifdef LFS3_GC
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#define BENCH_GC_CFG \
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#define BENCH_GC_CFG \
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.gc_flags = GC_FLAGS, \
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.gc_steps = GC_STEPS,
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#else
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