bmap: Added low-level bmap set algorithm and related tests
The neat thing about the on-disk bmap is that it's a range tree. We can leverage order-statistic properties to compactly represent ranges of similar blocks. However, this does make updating the bmap slightly more complicated...
This commit is contained in:
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# Test some low-level block-map operations
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after = ['test_btree', 'test_mtree']
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ifdef = 'LFS3_BMAP'
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# maximize lookahead buffer, we don't actually gc so we only get one pass
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# of the disk for these tests
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defines.LOOKAHEAD_SIZE = '(BLOCK_COUNT+8-1) / 8'
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# test simple set operations
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[cases.test_bmap_set_split]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINUSE) => 0;
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// weight should stay the same
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assert(bmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_bmap_set_replace]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINUSE) => 0;
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// replace those blocks as bad, this tests deleting ranges
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINFLIGHT) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINFLIGHT) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINFLIGHT) => 0;
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// weight should stay the same
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assert(bmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMINFLIGHT;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINFLIGHT;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMINFLIGHT;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_bmap_set_merge]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 12, LFS3_TAG_BMINUSE) => 0;
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// set neighboring blocks as in-use, triggering merges
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lfs3_bmap_set(&lfs3, &bmap, 5, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 9, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 13, LFS3_TAG_BMINUSE) => 0;
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// weight should stay the same
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assert(bmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 4);
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assert(weight_ == 5);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 5,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 2);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 3);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 11);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 12,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 13);
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assert(weight_ == 2);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 14,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-14);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_bmap_set_noop]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// set some blocks as in-use, avoid any weird merges for now
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINUSE) => 0;
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// test a bunch of noops
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lfs3_bmap_set(&lfs3, &bmap, 6, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 7, LFS3_TAG_BMFREE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 8, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 9, LFS3_TAG_BMFREE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, 10, LFS3_TAG_BMINUSE) => 0;
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// weight should stay the same
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assert(bmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 5);
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assert(weight_ == 6);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 6,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 6);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 7,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 7);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 8,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 8);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 9,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == 9);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 10,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 10);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 11,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == BLOCK_COUNT-11);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_bmap_set_bounds]
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// test that setting the first and last blocks don't break anything
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//
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// though in theory blocks 0x{0,1} are immutable...
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lfs3_bmap_set(&lfs3, &bmap, 0, LFS3_TAG_BMINUSE) => 0;
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lfs3_bmap_set(&lfs3, &bmap, BLOCK_COUNT-1, LFS3_TAG_BMINUSE) => 0;
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// weight should stay the same
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assert(bmap.r.weight == BLOCK_COUNT);
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// check ranges
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, 0,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == 0);
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assert(weight_ == 1);
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lfs3_bmap_lookupnext(&lfs3, &bmap, 1,
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&bid_, &weight_) => LFS3_TAG_BMFREE;
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assert(bid_ == BLOCK_COUNT-2);
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assert(weight_ == BLOCK_COUNT-2);
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lfs3_bmap_lookupnext(&lfs3, &bmap, BLOCK_COUNT-1,
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&bid_, &weight_) => LFS3_TAG_BMINUSE;
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assert(bid_ == BLOCK_COUNT-1);
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assert(weight_ == 1);
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lfs3_unmount(&lfs3) => 0;
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'''
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[cases.test_bmap_set_fuzz]
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defines.N = [1, 2, 4, 8, 16, 32, 64, 128, 256, 512]
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defines.TYPES = [2, 3, 4]
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defines.SEED = 'range(20)'
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fuzz = 'SEED'
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in = 'lfs3.c'
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code = '''
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lfs3_t lfs3;
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lfs3_format(&lfs3, LFS3_F_RDWR, CFG) => 0;
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lfs3_mount(&lfs3, LFS3_M_RDWR, CFG) => 0;
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lfs3_alloc_ckpoint(&lfs3);
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// create an initial bmap
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lfs3_btree_t bmap;
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lfs3_btree_init(&bmap);
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lfs3_bmap_commit(&lfs3, &bmap, 0, LFS3_RATTRS(
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LFS3_RATTR(LFS3_TAG_BMFREE, +BLOCK_COUNT))) => 0;
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// create a simulation to compare against
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lfs3_tag_t *sim = malloc(BLOCK_COUNT*sizeof(lfs3_tag_t));
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for (lfs3_size_t i = 0; i < BLOCK_COUNT; i++) {
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sim[i] = LFS3_TAG_BMFREE;
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}
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uint32_t prng = SEED;
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for (lfs3_size_t i = 0; i < N; i++) {
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// choose a pseudo-random block
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lfs3_block_t block = TEST_PRNG(&prng) % BLOCK_COUNT;
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// and pseudo-random bmap type
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lfs3_tag_t tag = LFS3_TAG_BMRANGE + (TEST_PRNG(&prng) % TYPES);
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// set in bmap
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lfs3_bmap_set(&lfs3, &bmap, block, tag) => 0;
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// and set in sim
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sim[block] = tag;
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}
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printf("bmap: w%d 0x%x.%x\n",
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bmap.r.weight,
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bmap.r.blocks[0],
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bmap.r.trunk);
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// check if bmap matches sim
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lfs3_size_t i = 0;
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while (i < BLOCK_COUNT) {
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// we need to convert our sim's raw blocks to compressed ranges,
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// in theory our bmap is optimal
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lfs3_tag_t tag = sim[i];
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lfs3_size_t d = 1;
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while (i+d < BLOCK_COUNT && sim[i+d] == tag) {
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d += 1;
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}
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// does our bmap contain the optimal range?
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lfs3_bid_t bid_;
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lfs3_bid_t weight_;
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lfs3_bmap_lookupnext(&lfs3, &bmap, i,
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&bid_, &weight_) => tag;
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assert(bid_ == i+(weight_-1));
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assert(weight_ == d);
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i += d;
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}
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free(sim);
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lfs3_unmount(&lfs3) => 0;
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'''
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Block a user