scripts: Moved tree renderers out into their own class
These are pretty script specific, so probably shouldn't be in the abstract littlefs classes. This also avoids the tree renderers getting copied into scripts that don't need them (mtree -> dbglfs.py, dbgbmap.py in the future, etc). This also makes TreeArt consistent with JumpArt and LifetimeArt.
This commit is contained in:
+267
-253
@@ -292,119 +292,6 @@ def tagrepr(tag, weight=None, size=None, *,
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' w%d' % weight if weight is not None else '',
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' %d' % size if size is not None else '')
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# tree branches are an abstract thing for tree rendering
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class TreeBranch(co.namedtuple('TreeBranch', ['a', 'b', 'depth', 'color'])):
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__slots__ = ()
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def __new__(cls, a, b, depth=0, color='b'):
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# a and b are context specific
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return super().__new__(cls, a, b, depth, color)
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def __repr__(self):
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return '%s(%s, %s, %s, %s)' % (
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self.__class__.__name__,
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self.a,
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self.b,
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self.depth,
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self.color)
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# don't include color in branch comparisons, or else our tree
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# renderings can end up with inconsistent colors between runs
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def __eq__(self, other):
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return (self.a, self.b, self.depth) == (other.a, other.b, other.depth)
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def __ne__(self, other):
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return (self.a, self.b, self.depth) != (other.a, other.b, other.depth)
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def __hash__(self):
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return hash((self.a, self.b, self.depth))
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# also order by depth first, which can be useful for reproducibly
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# prioritizing branches when simplifying trees
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def __lt__(self, other):
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return (self.depth, self.a, self.b) < (other.depth, other.a, other.b)
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def __le__(self, other):
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return (self.depth, self.a, self.b) <= (other.depth, other.a, other.b)
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def __gt__(self, other):
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return (self.depth, self.a, self.b) > (other.depth, other.a, other.b)
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def __ge__(self, other):
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return (self.depth, self.a, self.b) >= (other.depth, other.a, other.b)
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# apply a function to a/b while trying to avoid copies
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def map(self, filter_, map_=None):
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if map_ is None:
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filter_, map_ = None, filter_
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a = self.a
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if filter_ is None or filter_(a):
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a = map_(a)
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b = self.b
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if filter_ is None or filter_(b):
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b = map_(b)
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if a != self.a or b != self.b:
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return self.__class__(
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a if a != self.a else self.a,
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b if b != self.b else self.b,
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self.depth,
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self.color)
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else:
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return self
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# render some nice ascii trees
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def treerepr(tree, x, depth=None, color=False):
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# find the max depth from the tree
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if depth is None:
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depth = max((t.depth+1 for t in tree), default=0)
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if depth == 0:
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return ''
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def branchrepr(tree, x, d, was):
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for t in tree:
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if t.depth == d and t.b == x:
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if any(t.depth == d and t.a == x
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for t in tree):
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return '+-', t.color, t.color
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elif any(t.depth == d
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and x > min(t.a, t.b)
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and x < max(t.a, t.b)
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for t in tree):
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return '|-', t.color, t.color
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elif t.a < t.b:
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return '\'-', t.color, t.color
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else:
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return '.-', t.color, t.color
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for t in tree:
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if t.depth == d and t.a == x:
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return '+ ', t.color, None
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for t in tree:
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if (t.depth == d
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and x > min(t.a, t.b)
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and x < max(t.a, t.b)):
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return '| ', t.color, was
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if was:
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return '--', was, was
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return ' ', None, None
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trunk = []
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was = None
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for d in range(depth):
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t, c, was = branchrepr(tree, x, d, was)
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trunk.append('%s%s%s%s' % (
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'\x1b[33m' if color and c == 'y'
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else '\x1b[31m' if color and c == 'r'
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else '\x1b[90m' if color and c == 'b'
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else '',
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t,
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('>' if was else ' ') if d == depth-1 else '',
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'\x1b[m' if color and c else ''))
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return '%s ' % ''.join(trunk)
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# compute the difference between two paths, returning everything
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# in a after the paths diverge, as well as the relevant index
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def pathdelta(a, b):
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@@ -1008,115 +895,6 @@ class Rbyd:
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return best
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# create an rbyd tree for debugging
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def _tree_rtree(self, **args):
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trunks = co.defaultdict(lambda: (-1, 0))
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alts = co.defaultdict(lambda: {})
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for rid, rattr, path in self.rattrs(path=True):
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# keep track of trunks/alts
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trunks[rattr.toff] = (rid, rattr.tag)
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for ralt in path:
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if ralt.followed:
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alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
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else:
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alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
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if args.get('tree_rbyd'):
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# treat unreachable alts as converging paths
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for j_, alt in alts.items():
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if 'f' not in alt:
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alt['f'] = alt['nf']
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elif 'nf' not in alt:
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alt['nf'] = alt['f']
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else:
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# prune any alts with unreachable edges
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pruned = {}
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for j, alt in alts.items():
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if 'f' not in alt:
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pruned[j] = alt['nf']
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elif 'nf' not in alt:
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pruned[j] = alt['f']
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for j in pruned.keys():
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del alts[j]
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for j, alt in alts.items():
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while alt['f'] in pruned:
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alt['f'] = pruned[alt['f']]
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while alt['nf'] in pruned:
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alt['nf'] = pruned[alt['nf']]
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# find the trunk and depth of each alt
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def rec_trunk(j):
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if j not in alts:
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return trunks[j]
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else:
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if 'nft' not in alts[j]:
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alts[j]['nft'] = rec_trunk(alts[j]['nf'])
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return alts[j]['nft']
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for j in alts.keys():
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rec_trunk(j)
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for j, alt in alts.items():
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if alt['f'] in alts:
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alt['ft'] = alts[alt['f']]['nft']
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else:
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alt['ft'] = trunks[alt['f']]
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def rec_height(j):
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if j not in alts:
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return 0
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else:
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if 'h' not in alts[j]:
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alts[j]['h'] = max(
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rec_height(alts[j]['f']),
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rec_height(alts[j]['nf'])) + 1
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return alts[j]['h']
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for j in alts.keys():
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rec_height(j)
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t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
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# convert to more general tree representation
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tree = set()
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for j, alt in alts.items():
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# note all non-trunk edges should be colored black
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tree.add(TreeBranch(
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alt['nft'],
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alt['nft'],
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t_depth-1 - alt['h'],
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alt['c']))
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if alt['ft'] != alt['nft']:
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tree.add(TreeBranch(
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alt['nft'],
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alt['ft'],
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t_depth-1 - alt['h'],
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'b'))
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return tree
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# create a btree tree for debugging
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def _tree_btree(self, **args):
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# for rbyds this is just a pointer to ever rid
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tree = set()
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root = None
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for rid, name in self.rids():
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b = (rid, name.tag)
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if root is None:
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root = b
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tree.add(TreeBranch(root, b))
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return tree
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# create tree representation for debugging
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def tree(self, **args):
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if args.get('tree_btree'):
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return self._tree_btree(**args)
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else:
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return self._tree_rtree(**args)
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# our rbyd btree type
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class Btree:
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@@ -1501,8 +1279,248 @@ class Btree:
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else:
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return bid, name
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# create an rbyd tree for debugging
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def _tree_rtree(self, *,
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# tree renderer
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class TreeArt:
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# tree branches are an abstract thing for tree rendering
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class Branch(co.namedtuple('Branch', ['a', 'b', 'z', 'color'])):
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__slots__ = ()
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def __new__(cls, a, b, z=0, color='b'):
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# a and b are context specific
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return super().__new__(cls, a, b, z, color)
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def __repr__(self):
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return '%s(%s, %s, %s, %s)' % (
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self.__class__.__name__,
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self.a,
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self.b,
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self.z,
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self.color)
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# don't include color in branch comparisons, or else our tree
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# renderings can end up with inconsistent colors between runs
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def __eq__(self, other):
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return (self.a, self.b, self.z) == (other.a, other.b, other.z)
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def __ne__(self, other):
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return (self.a, self.b, self.z) != (other.a, other.b, other.z)
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def __hash__(self):
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return hash((self.a, self.b, self.z))
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# also order by z first, which can be useful for reproducibly
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# prioritizing branches when simplifying trees
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def __lt__(self, other):
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return (self.z, self.a, self.b) < (other.z, other.a, other.b)
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def __le__(self, other):
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return (self.z, self.a, self.b) <= (other.z, other.a, other.b)
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def __gt__(self, other):
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return (self.z, self.a, self.b) > (other.z, other.a, other.b)
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def __ge__(self, other):
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return (self.z, self.a, self.b) >= (other.z, other.a, other.b)
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# apply a function to a/b while trying to avoid copies
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def map(self, filter_, map_=None):
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if map_ is None:
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filter_, map_ = None, filter_
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a = self.a
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if filter_ is None or filter_(a):
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a = map_(a)
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b = self.b
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if filter_ is None or filter_(b):
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b = map_(b)
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if a != self.a or b != self.b:
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return self.__class__(
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a if a != self.a else self.a,
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b if b != self.b else self.b,
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self.z,
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self.color)
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else:
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return self
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def __init__(self, tree):
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self.tree = tree
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self.depth = max((t.z+1 for t in tree), default=0)
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if self.depth > 0:
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self.width = 2*self.depth + 2
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else:
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self.width = 0
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def __iter__(self):
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return iter(self.tree)
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# render an rbyd rbyd tree for debugging
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@classmethod
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def _fromrbydrtree(cls, rbyd, **args):
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trunks = co.defaultdict(lambda: (-1, 0))
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alts = co.defaultdict(lambda: {})
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for rid, rattr, path in rbyd.rattrs(path=True):
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# keep track of trunks/alts
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trunks[rattr.toff] = (rid, rattr.tag)
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for ralt in path:
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if ralt.followed:
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alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
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else:
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alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
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if args.get('tree_rbyd'):
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# treat unreachable alts as converging paths
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for j_, alt in alts.items():
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if 'f' not in alt:
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alt['f'] = alt['nf']
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elif 'nf' not in alt:
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alt['nf'] = alt['f']
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else:
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# prune any alts with unreachable edges
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pruned = {}
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for j, alt in alts.items():
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if 'f' not in alt:
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pruned[j] = alt['nf']
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elif 'nf' not in alt:
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pruned[j] = alt['f']
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for j in pruned.keys():
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del alts[j]
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for j, alt in alts.items():
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while alt['f'] in pruned:
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alt['f'] = pruned[alt['f']]
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while alt['nf'] in pruned:
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alt['nf'] = pruned[alt['nf']]
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# find the trunk and depth of each alt
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def rec_trunk(j):
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if j not in alts:
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return trunks[j]
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else:
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if 'nft' not in alts[j]:
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alts[j]['nft'] = rec_trunk(alts[j]['nf'])
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return alts[j]['nft']
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for j in alts.keys():
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rec_trunk(j)
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for j, alt in alts.items():
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if alt['f'] in alts:
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alt['ft'] = alts[alt['f']]['nft']
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else:
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alt['ft'] = trunks[alt['f']]
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def rec_height(j):
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if j not in alts:
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return 0
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else:
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if 'h' not in alts[j]:
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alts[j]['h'] = max(
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rec_height(alts[j]['f']),
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rec_height(alts[j]['nf'])) + 1
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return alts[j]['h']
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for j in alts.keys():
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rec_height(j)
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t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
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# convert to more general tree representation
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tree = set()
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for j, alt in alts.items():
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# note all non-trunk edges should be colored black
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tree.add(cls.Branch(
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alt['nft'],
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alt['nft'],
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t_depth-1 - alt['h'],
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alt['c']))
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if alt['ft'] != alt['nft']:
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tree.add(cls.Branch(
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alt['nft'],
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alt['ft'],
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t_depth-1 - alt['h'],
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'b'))
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return cls(tree)
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# render an rbyd btree tree for debugging
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@classmethod
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def _fromrbydbtree(cls, rbyd, **args):
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# for rbyds this is just a pointer to every rid
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tree = set()
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root = None
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for rid, name in rbyd.rids():
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b = (rid, name.tag)
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if root is None:
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root = b
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tree.add(cls.Branch(root, b))
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return cls(tree)
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# render an rbyd tree for debugging
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@classmethod
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def fromrbyd(cls, rbyd, **args):
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if args.get('tree_btree'):
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return cls._fromrbydbtree(rbyd, **args)
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else:
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return cls._fromrbydrtree(rbyd, **args)
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# render some nice ascii trees
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def repr(self, x, color=False):
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if self.depth == 0:
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return ''
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def branchrepr(tree, x, d, was):
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for t in tree:
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if t.z == d and t.b == x:
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if any(t.z == d and t.a == x
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for t in tree):
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return '+-', t.color, t.color
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elif any(t.z == d
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and x > min(t.a, t.b)
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and x < max(t.a, t.b)
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for t in tree):
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return '|-', t.color, t.color
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elif t.a < t.b:
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return '\'-', t.color, t.color
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else:
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return '.-', t.color, t.color
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for t in tree:
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if t.z == d and t.a == x:
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return '+ ', t.color, None
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for t in tree:
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if (t.z == d
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and x > min(t.a, t.b)
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and x < max(t.a, t.b)):
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return '| ', t.color, was
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if was:
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||||
return '--', was, was
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return ' ', None, None
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|
||||
trunk = []
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||||
was = None
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||||
for d in range(self.depth):
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t, c, was = branchrepr(self.tree, x, d, was)
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||||
|
||||
trunk.append('%s%s%s%s' % (
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'\x1b[33m' if color and c == 'y'
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||||
else '\x1b[31m' if color and c == 'r'
|
||||
else '\x1b[90m' if color and c == 'b'
|
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else '',
|
||||
t,
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||||
('>' if was else ' ') if d == self.depth-1 else '',
|
||||
'\x1b[m' if color and c else ''))
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||||
|
||||
return '%s ' % ''.join(trunk)
|
||||
|
||||
# some more renderers
|
||||
|
||||
# render a btree rbyd tree for debugging
|
||||
@classmethod
|
||||
def _frombtreertree(cls, btree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
@@ -1510,18 +1528,17 @@ class Btree:
|
||||
# to nicely align trees
|
||||
rtrees = {}
|
||||
rdepths = {}
|
||||
for bid, rbyd, path in self.traverse(path=True, depth=depth):
|
||||
for bid, rbyd, path in btree.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
rtrees[rbyd] = rbyd.tree(**args)
|
||||
rdepths[len(path)] = max(
|
||||
rdepths.get(len(path), 0),
|
||||
max((t.depth+1 for t in rtrees[rbyd]), default=0))
|
||||
rtree = cls.fromrbyd(rbyd, **args)
|
||||
rtrees[rbyd] = rtree
|
||||
rdepths[len(path)] = max(rdepths.get(len(path), 0), rtree.depth)
|
||||
|
||||
# map rbyd branches into our btree space
|
||||
tree = set()
|
||||
for bid, rbyd, path in self.traverse(path=True, depth=depth):
|
||||
for bid, rbyd, path in btree.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
@@ -1531,7 +1548,7 @@ class Btree:
|
||||
continue
|
||||
|
||||
rtree = rtrees[rbyd]
|
||||
rdepth = max((t.depth+1 for t in rtree), default=0)
|
||||
rz = max((t.z+1 for t in rtree), default=0)
|
||||
d = sum(rdepths[d]+1 for d in range(len(path)))
|
||||
|
||||
# map into our btree space
|
||||
@@ -1542,10 +1559,10 @@ class Btree:
|
||||
b_rid, b_tag = t.b
|
||||
_, (_, a_w, _) = rbyd.lookupnext(a_rid)
|
||||
_, (_, b_w, _) = rbyd.lookupnext(b_rid)
|
||||
tree.add(TreeBranch(
|
||||
tree.add(cls.Branch(
|
||||
(bid-(rbyd.weight-1)+a_rid-(a_w-1), len(path), a_tag),
|
||||
(bid-(rbyd.weight-1)+b_rid-(b_w-1), len(path), b_tag),
|
||||
d + rdepths[len(path)]-rdepth + t.depth,
|
||||
d + rdepths[len(path)]-rz + t.z,
|
||||
t.color))
|
||||
|
||||
# connect rbyd branches to rbyd roots
|
||||
@@ -1554,12 +1571,12 @@ class Btree:
|
||||
l_branch = l_rbyd.lookup(l_rid, TAG_BRANCH, 0x3)
|
||||
|
||||
if rtree:
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.depth).a
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.z).a
|
||||
_, (_, r_w, _) = rbyd.lookupnext(r_rid)
|
||||
else:
|
||||
r_rid, (r_tag, r_w, _) = rbyd.lookupnext(-1)
|
||||
|
||||
tree.add(TreeBranch(
|
||||
tree.add(cls.Branch(
|
||||
(l_bid-(l_name.weight-1), len(path)-1, l_branch.tag),
|
||||
(bid-(rbyd.weight-1)+r_rid-(r_w-1), len(path), r_tag),
|
||||
d-1))
|
||||
@@ -1594,10 +1611,11 @@ class Btree:
|
||||
lambda x: roots[x[0]].a)
|
||||
for t in tree}
|
||||
|
||||
return tree
|
||||
return cls(tree)
|
||||
|
||||
# create a btree tree for debugging
|
||||
def _tree_btree(self, *,
|
||||
# render a btree btree tree for debugging
|
||||
@classmethod
|
||||
def _frombtreebtree(cls, btree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
@@ -1605,7 +1623,7 @@ class Btree:
|
||||
tree = set()
|
||||
root = None
|
||||
branches = {}
|
||||
for bid, name, path in self.bids(
|
||||
for bid, name, path in btree.bids(
|
||||
path=True,
|
||||
depth=depth):
|
||||
# create branch for each jump in path
|
||||
@@ -1631,17 +1649,18 @@ class Btree:
|
||||
if root is None:
|
||||
root, a = b, b
|
||||
|
||||
tree.add(TreeBranch(a, b, d))
|
||||
tree.add(cls.Branch(a, b, d))
|
||||
a = b
|
||||
|
||||
return tree
|
||||
return cls(tree)
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
# render a btree tree for debugging
|
||||
@classmethod
|
||||
def frombtree(cls, btree, **args):
|
||||
if args.get('tree_btree'):
|
||||
return self._tree_btree(**args)
|
||||
return cls._frombtreebtree(btree, **args)
|
||||
else:
|
||||
return self._tree_rtree(**args)
|
||||
return cls._frombtreertree(btree, **args)
|
||||
|
||||
|
||||
|
||||
@@ -1703,12 +1722,8 @@ def main(disk, roots=None, *,
|
||||
if (args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')):
|
||||
tree = btree.tree(**args)
|
||||
|
||||
# find the max depth from the tree
|
||||
t_depth = max((t.depth+1 for t in tree), default=0)
|
||||
if t_depth > 0:
|
||||
t_width = 2*t_depth + 2
|
||||
treeart = TreeArt.frombtree(btree, **args)
|
||||
t_width = treeart.width
|
||||
|
||||
# dynamically size the id field
|
||||
w_width = mt.ceil(mt.log10(max(1, btree.weight)+1))
|
||||
@@ -1725,8 +1740,7 @@ def main(disk, roots=None, *,
|
||||
'%04x.%04x:' % (rbyd.block, rbyd.trunk)
|
||||
if prbyd is None or rbyd != prbyd
|
||||
else '',
|
||||
treerepr(tree, (bid-(name.weight-1), d, rattr.tag),
|
||||
t_depth, color)
|
||||
treeart.repr((bid-(name.weight-1), d, rattr.tag), color)
|
||||
if args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')
|
||||
|
||||
+414
-606
File diff suppressed because it is too large
Load Diff
+424
-426
@@ -307,119 +307,6 @@ def tagrepr(tag, weight=None, size=None, *,
|
||||
' w%d' % weight if weight is not None else '',
|
||||
' %d' % size if size is not None else '')
|
||||
|
||||
# tree branches are an abstract thing for tree rendering
|
||||
class TreeBranch(co.namedtuple('TreeBranch', ['a', 'b', 'depth', 'color'])):
|
||||
__slots__ = ()
|
||||
def __new__(cls, a, b, depth=0, color='b'):
|
||||
# a and b are context specific
|
||||
return super().__new__(cls, a, b, depth, color)
|
||||
|
||||
def __repr__(self):
|
||||
return '%s(%s, %s, %s, %s)' % (
|
||||
self.__class__.__name__,
|
||||
self.a,
|
||||
self.b,
|
||||
self.depth,
|
||||
self.color)
|
||||
|
||||
# don't include color in branch comparisons, or else our tree
|
||||
# renderings can end up with inconsistent colors between runs
|
||||
def __eq__(self, other):
|
||||
return (self.a, self.b, self.depth) == (other.a, other.b, other.depth)
|
||||
|
||||
def __ne__(self, other):
|
||||
return (self.a, self.b, self.depth) != (other.a, other.b, other.depth)
|
||||
|
||||
def __hash__(self):
|
||||
return hash((self.a, self.b, self.depth))
|
||||
|
||||
# also order by depth first, which can be useful for reproducibly
|
||||
# prioritizing branches when simplifying trees
|
||||
def __lt__(self, other):
|
||||
return (self.depth, self.a, self.b) < (other.depth, other.a, other.b)
|
||||
|
||||
def __le__(self, other):
|
||||
return (self.depth, self.a, self.b) <= (other.depth, other.a, other.b)
|
||||
|
||||
def __gt__(self, other):
|
||||
return (self.depth, self.a, self.b) > (other.depth, other.a, other.b)
|
||||
|
||||
def __ge__(self, other):
|
||||
return (self.depth, self.a, self.b) >= (other.depth, other.a, other.b)
|
||||
|
||||
# apply a function to a/b while trying to avoid copies
|
||||
def map(self, filter_, map_=None):
|
||||
if map_ is None:
|
||||
filter_, map_ = None, filter_
|
||||
|
||||
a = self.a
|
||||
if filter_ is None or filter_(a):
|
||||
a = map_(a)
|
||||
|
||||
b = self.b
|
||||
if filter_ is None or filter_(b):
|
||||
b = map_(b)
|
||||
|
||||
if a != self.a or b != self.b:
|
||||
return self.__class__(
|
||||
a if a != self.a else self.a,
|
||||
b if b != self.b else self.b,
|
||||
self.depth,
|
||||
self.color)
|
||||
else:
|
||||
return self
|
||||
|
||||
# render some nice ascii trees
|
||||
def treerepr(tree, x, depth=None, color=False):
|
||||
# find the max depth from the tree
|
||||
if depth is None:
|
||||
depth = max((t.depth+1 for t in tree), default=0)
|
||||
if depth == 0:
|
||||
return ''
|
||||
|
||||
def branchrepr(tree, x, d, was):
|
||||
for t in tree:
|
||||
if t.depth == d and t.b == x:
|
||||
if any(t.depth == d and t.a == x
|
||||
for t in tree):
|
||||
return '+-', t.color, t.color
|
||||
elif any(t.depth == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)
|
||||
for t in tree):
|
||||
return '|-', t.color, t.color
|
||||
elif t.a < t.b:
|
||||
return '\'-', t.color, t.color
|
||||
else:
|
||||
return '.-', t.color, t.color
|
||||
for t in tree:
|
||||
if t.depth == d and t.a == x:
|
||||
return '+ ', t.color, None
|
||||
for t in tree:
|
||||
if (t.depth == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)):
|
||||
return '| ', t.color, was
|
||||
if was:
|
||||
return '--', was, was
|
||||
return ' ', None, None
|
||||
|
||||
trunk = []
|
||||
was = None
|
||||
for d in range(depth):
|
||||
t, c, was = branchrepr(tree, x, d, was)
|
||||
|
||||
trunk.append('%s%s%s%s' % (
|
||||
'\x1b[33m' if color and c == 'y'
|
||||
else '\x1b[31m' if color and c == 'r'
|
||||
else '\x1b[90m' if color and c == 'b'
|
||||
else '',
|
||||
t,
|
||||
('>' if was else ' ') if d == depth-1 else '',
|
||||
'\x1b[m' if color and c else ''))
|
||||
|
||||
return '%s ' % ''.join(trunk)
|
||||
|
||||
# compute the difference between two paths, returning everything
|
||||
# in a after the paths diverge, as well as the relevant index
|
||||
def pathdelta(a, b):
|
||||
@@ -1023,115 +910,6 @@ class Rbyd:
|
||||
|
||||
return best
|
||||
|
||||
# create an rbyd tree for debugging
|
||||
def _tree_rtree(self, **args):
|
||||
trunks = co.defaultdict(lambda: (-1, 0))
|
||||
alts = co.defaultdict(lambda: {})
|
||||
|
||||
for rid, rattr, path in self.rattrs(path=True):
|
||||
# keep track of trunks/alts
|
||||
trunks[rattr.toff] = (rid, rattr.tag)
|
||||
|
||||
for ralt in path:
|
||||
if ralt.followed:
|
||||
alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
|
||||
else:
|
||||
alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
|
||||
|
||||
if args.get('tree_rbyd'):
|
||||
# treat unreachable alts as converging paths
|
||||
for j_, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
alt['f'] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
alt['nf'] = alt['f']
|
||||
|
||||
else:
|
||||
# prune any alts with unreachable edges
|
||||
pruned = {}
|
||||
for j, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
pruned[j] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
pruned[j] = alt['f']
|
||||
for j in pruned.keys():
|
||||
del alts[j]
|
||||
|
||||
for j, alt in alts.items():
|
||||
while alt['f'] in pruned:
|
||||
alt['f'] = pruned[alt['f']]
|
||||
while alt['nf'] in pruned:
|
||||
alt['nf'] = pruned[alt['nf']]
|
||||
|
||||
# find the trunk and depth of each alt
|
||||
def rec_trunk(j):
|
||||
if j not in alts:
|
||||
return trunks[j]
|
||||
else:
|
||||
if 'nft' not in alts[j]:
|
||||
alts[j]['nft'] = rec_trunk(alts[j]['nf'])
|
||||
return alts[j]['nft']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_trunk(j)
|
||||
for j, alt in alts.items():
|
||||
if alt['f'] in alts:
|
||||
alt['ft'] = alts[alt['f']]['nft']
|
||||
else:
|
||||
alt['ft'] = trunks[alt['f']]
|
||||
|
||||
def rec_height(j):
|
||||
if j not in alts:
|
||||
return 0
|
||||
else:
|
||||
if 'h' not in alts[j]:
|
||||
alts[j]['h'] = max(
|
||||
rec_height(alts[j]['f']),
|
||||
rec_height(alts[j]['nf'])) + 1
|
||||
return alts[j]['h']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_height(j)
|
||||
|
||||
t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
|
||||
|
||||
# convert to more general tree representation
|
||||
tree = set()
|
||||
for j, alt in alts.items():
|
||||
# note all non-trunk edges should be colored black
|
||||
tree.add(TreeBranch(
|
||||
alt['nft'],
|
||||
alt['nft'],
|
||||
t_depth-1 - alt['h'],
|
||||
alt['c']))
|
||||
if alt['ft'] != alt['nft']:
|
||||
tree.add(TreeBranch(
|
||||
alt['nft'],
|
||||
alt['ft'],
|
||||
t_depth-1 - alt['h'],
|
||||
'b'))
|
||||
|
||||
return tree
|
||||
|
||||
# create a btree tree for debugging
|
||||
def _tree_btree(self, **args):
|
||||
# for rbyds this is just a pointer to ever rid
|
||||
tree = set()
|
||||
root = None
|
||||
for rid, name in self.rids():
|
||||
b = (rid, name.tag)
|
||||
if root is None:
|
||||
root = b
|
||||
tree.add(TreeBranch(root, b))
|
||||
return tree
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
if args.get('tree_btree'):
|
||||
return self._tree_btree(**args)
|
||||
else:
|
||||
return self._tree_rtree(**args)
|
||||
|
||||
|
||||
# our rbyd btree type
|
||||
class Btree:
|
||||
@@ -1516,148 +1294,6 @@ class Btree:
|
||||
else:
|
||||
return bid, name
|
||||
|
||||
# create an rbyd tree for debugging
|
||||
def _tree_rtree(self, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
# precompute rbyd trees so we know the max depth at each layer
|
||||
# to nicely align trees
|
||||
rtrees = {}
|
||||
rdepths = {}
|
||||
for bid, rbyd, path in self.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
rtrees[rbyd] = rbyd.tree(**args)
|
||||
rdepths[len(path)] = max(
|
||||
rdepths.get(len(path), 0),
|
||||
max((t.depth+1 for t in rtrees[rbyd]), default=0))
|
||||
|
||||
# map rbyd branches into our btree space
|
||||
tree = set()
|
||||
for bid, rbyd, path in self.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
# yes we can find new rbyds if disk is being mutated, just
|
||||
# ignore these
|
||||
if rbyd not in rtrees:
|
||||
continue
|
||||
|
||||
rtree = rtrees[rbyd]
|
||||
rdepth = max((t.depth+1 for t in rtree), default=0)
|
||||
d = sum(rdepths[d]+1 for d in range(len(path)))
|
||||
|
||||
# map into our btree space
|
||||
for t in rtree:
|
||||
# note we adjust our bid to be left-leaning, this allows
|
||||
# a global order and makes tree rendering quite a bit easier
|
||||
a_rid, a_tag = t.a
|
||||
b_rid, b_tag = t.b
|
||||
_, (_, a_w, _) = rbyd.lookupnext(a_rid)
|
||||
_, (_, b_w, _) = rbyd.lookupnext(b_rid)
|
||||
tree.add(TreeBranch(
|
||||
(bid-(rbyd.weight-1)+a_rid-(a_w-1), len(path), a_tag),
|
||||
(bid-(rbyd.weight-1)+b_rid-(b_w-1), len(path), b_tag),
|
||||
d + rdepths[len(path)]-rdepth + t.depth,
|
||||
t.color))
|
||||
|
||||
# connect rbyd branches to rbyd roots
|
||||
if path:
|
||||
l_bid, l_rbyd, l_rid, l_name = path[-1]
|
||||
l_branch = l_rbyd.lookup(l_rid, TAG_BRANCH, 0x3)
|
||||
|
||||
if rtree:
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.depth).a
|
||||
_, (_, r_w, _) = rbyd.lookupnext(r_rid)
|
||||
else:
|
||||
r_rid, (r_tag, r_w, _) = rbyd.lookupnext(-1)
|
||||
|
||||
tree.add(TreeBranch(
|
||||
(l_bid-(l_name.weight-1), len(path)-1, l_branch.tag),
|
||||
(bid-(rbyd.weight-1)+r_rid-(r_w-1), len(path), r_tag),
|
||||
d-1))
|
||||
|
||||
# remap branches to leaves if we aren't showing inner branches
|
||||
if not inner:
|
||||
# step through each btree layer backwards
|
||||
b_depth = max((t.a[1]+1 for t in tree), default=0)
|
||||
|
||||
for d in reversed(range(b_depth-1)):
|
||||
# find bid ranges at this level
|
||||
bids = set()
|
||||
for t in tree:
|
||||
if t.b[1] == d:
|
||||
bids.add(t.b[0])
|
||||
bids = sorted(bids)
|
||||
|
||||
# find the best root for each bid range
|
||||
roots = {}
|
||||
for i in range(len(bids)):
|
||||
for t in tree:
|
||||
if (t.a[1] > d
|
||||
and t.a[0] >= bids[i]
|
||||
and (i == len(bids)-1 or t.a[0] < bids[i+1])
|
||||
and (bids[i] not in roots
|
||||
or t < roots[bids[i]])):
|
||||
roots[bids[i]] = t
|
||||
|
||||
# remap branches to leaf-roots
|
||||
tree = {t.map(
|
||||
lambda x: x[1] == d and x[0] in roots,
|
||||
lambda x: roots[x[0]].a)
|
||||
for t in tree}
|
||||
|
||||
return tree
|
||||
|
||||
# create a btree tree for debugging
|
||||
def _tree_btree(self, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
# find all branches
|
||||
tree = set()
|
||||
root = None
|
||||
branches = {}
|
||||
for bid, name, path in self.bids(
|
||||
path=True,
|
||||
depth=depth):
|
||||
# create branch for each jump in path
|
||||
#
|
||||
# note we adjust our bid to be left-leaning, this allows
|
||||
# a global order and makes tree rendering quite a bit easier
|
||||
a = root
|
||||
for d, (bid_, rbyd_, rid_, name_) in enumerate(path):
|
||||
# map into our btree space
|
||||
bid__ = bid_-(name_.weight-1)
|
||||
b = (bid__, d, name_.tag)
|
||||
|
||||
# remap branches to leaves if we aren't showing inner
|
||||
# branches
|
||||
if not inner:
|
||||
if b not in branches:
|
||||
bid_, rbyd_, rid_, name_ = path[-1]
|
||||
bid__ = bid_-(name_.weight-1)
|
||||
branches[b] = (bid__, len(path)-1, name_.tag)
|
||||
b = branches[b]
|
||||
|
||||
# render the root path on first rid, this is arbitrary
|
||||
if root is None:
|
||||
root, a = b, b
|
||||
|
||||
tree.add(TreeBranch(a, b, d))
|
||||
a = b
|
||||
|
||||
return tree
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
if args.get('tree_btree'):
|
||||
return self._tree_btree(**args)
|
||||
else:
|
||||
return self._tree_rtree(**args)
|
||||
|
||||
|
||||
# a metadata id, this includes mbits for convenience
|
||||
class Mid:
|
||||
@@ -1898,24 +1534,6 @@ class Mdir:
|
||||
|
||||
return Mid(self.mid, rid), name_
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
tree = self.rbyd.tree(**args)
|
||||
|
||||
# map to mid
|
||||
tree_ = set()
|
||||
for t in tree:
|
||||
a_rid, a_tag = t.a
|
||||
b_rid, b_tag = t.b
|
||||
tree_.add(TreeBranch(
|
||||
(Mid(self.mid, a_rid), a_tag),
|
||||
(Mid(self.mid, b_rid), b_tag),
|
||||
t.depth,
|
||||
t.color))
|
||||
tree = tree_
|
||||
|
||||
return tree
|
||||
|
||||
# the mtree, the skeletal structure of littlefs
|
||||
class Mtree:
|
||||
def __init__(self, bd, mrootchain, mtree, *,
|
||||
@@ -2577,9 +2195,249 @@ class Mtree:
|
||||
return mid_, mdir, name_, path_+[(mid_, mdir, name_)]
|
||||
else:
|
||||
return mid_, mdir, name_
|
||||
|
||||
# create an rbyd tree for debugging
|
||||
def _tree_rtree(self, *,
|
||||
|
||||
|
||||
|
||||
# tree renderer
|
||||
class TreeArt:
|
||||
# tree branches are an abstract thing for tree rendering
|
||||
class Branch(co.namedtuple('Branch', ['a', 'b', 'z', 'color'])):
|
||||
__slots__ = ()
|
||||
def __new__(cls, a, b, z=0, color='b'):
|
||||
# a and b are context specific
|
||||
return super().__new__(cls, a, b, z, color)
|
||||
|
||||
def __repr__(self):
|
||||
return '%s(%s, %s, %s, %s)' % (
|
||||
self.__class__.__name__,
|
||||
self.a,
|
||||
self.b,
|
||||
self.z,
|
||||
self.color)
|
||||
|
||||
# don't include color in branch comparisons, or else our tree
|
||||
# renderings can end up with inconsistent colors between runs
|
||||
def __eq__(self, other):
|
||||
return (self.a, self.b, self.z) == (other.a, other.b, other.z)
|
||||
|
||||
def __ne__(self, other):
|
||||
return (self.a, self.b, self.z) != (other.a, other.b, other.z)
|
||||
|
||||
def __hash__(self):
|
||||
return hash((self.a, self.b, self.z))
|
||||
|
||||
# also order by z first, which can be useful for reproducibly
|
||||
# prioritizing branches when simplifying trees
|
||||
def __lt__(self, other):
|
||||
return (self.z, self.a, self.b) < (other.z, other.a, other.b)
|
||||
|
||||
def __le__(self, other):
|
||||
return (self.z, self.a, self.b) <= (other.z, other.a, other.b)
|
||||
|
||||
def __gt__(self, other):
|
||||
return (self.z, self.a, self.b) > (other.z, other.a, other.b)
|
||||
|
||||
def __ge__(self, other):
|
||||
return (self.z, self.a, self.b) >= (other.z, other.a, other.b)
|
||||
|
||||
# apply a function to a/b while trying to avoid copies
|
||||
def map(self, filter_, map_=None):
|
||||
if map_ is None:
|
||||
filter_, map_ = None, filter_
|
||||
|
||||
a = self.a
|
||||
if filter_ is None or filter_(a):
|
||||
a = map_(a)
|
||||
|
||||
b = self.b
|
||||
if filter_ is None or filter_(b):
|
||||
b = map_(b)
|
||||
|
||||
if a != self.a or b != self.b:
|
||||
return self.__class__(
|
||||
a if a != self.a else self.a,
|
||||
b if b != self.b else self.b,
|
||||
self.z,
|
||||
self.color)
|
||||
else:
|
||||
return self
|
||||
|
||||
def __init__(self, tree):
|
||||
self.tree = tree
|
||||
self.depth = max((t.z+1 for t in tree), default=0)
|
||||
if self.depth > 0:
|
||||
self.width = 2*self.depth + 2
|
||||
else:
|
||||
self.width = 0
|
||||
|
||||
def __iter__(self):
|
||||
return iter(self.tree)
|
||||
|
||||
# render an rbyd rbyd tree for debugging
|
||||
@classmethod
|
||||
def _fromrbydrtree(cls, rbyd, **args):
|
||||
trunks = co.defaultdict(lambda: (-1, 0))
|
||||
alts = co.defaultdict(lambda: {})
|
||||
|
||||
for rid, rattr, path in rbyd.rattrs(path=True):
|
||||
# keep track of trunks/alts
|
||||
trunks[rattr.toff] = (rid, rattr.tag)
|
||||
|
||||
for ralt in path:
|
||||
if ralt.followed:
|
||||
alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
|
||||
else:
|
||||
alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
|
||||
|
||||
if args.get('tree_rbyd'):
|
||||
# treat unreachable alts as converging paths
|
||||
for j_, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
alt['f'] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
alt['nf'] = alt['f']
|
||||
|
||||
else:
|
||||
# prune any alts with unreachable edges
|
||||
pruned = {}
|
||||
for j, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
pruned[j] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
pruned[j] = alt['f']
|
||||
for j in pruned.keys():
|
||||
del alts[j]
|
||||
|
||||
for j, alt in alts.items():
|
||||
while alt['f'] in pruned:
|
||||
alt['f'] = pruned[alt['f']]
|
||||
while alt['nf'] in pruned:
|
||||
alt['nf'] = pruned[alt['nf']]
|
||||
|
||||
# find the trunk and depth of each alt
|
||||
def rec_trunk(j):
|
||||
if j not in alts:
|
||||
return trunks[j]
|
||||
else:
|
||||
if 'nft' not in alts[j]:
|
||||
alts[j]['nft'] = rec_trunk(alts[j]['nf'])
|
||||
return alts[j]['nft']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_trunk(j)
|
||||
for j, alt in alts.items():
|
||||
if alt['f'] in alts:
|
||||
alt['ft'] = alts[alt['f']]['nft']
|
||||
else:
|
||||
alt['ft'] = trunks[alt['f']]
|
||||
|
||||
def rec_height(j):
|
||||
if j not in alts:
|
||||
return 0
|
||||
else:
|
||||
if 'h' not in alts[j]:
|
||||
alts[j]['h'] = max(
|
||||
rec_height(alts[j]['f']),
|
||||
rec_height(alts[j]['nf'])) + 1
|
||||
return alts[j]['h']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_height(j)
|
||||
|
||||
t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
|
||||
|
||||
# convert to more general tree representation
|
||||
tree = set()
|
||||
for j, alt in alts.items():
|
||||
# note all non-trunk edges should be colored black
|
||||
tree.add(cls.Branch(
|
||||
alt['nft'],
|
||||
alt['nft'],
|
||||
t_depth-1 - alt['h'],
|
||||
alt['c']))
|
||||
if alt['ft'] != alt['nft']:
|
||||
tree.add(cls.Branch(
|
||||
alt['nft'],
|
||||
alt['ft'],
|
||||
t_depth-1 - alt['h'],
|
||||
'b'))
|
||||
|
||||
return cls(tree)
|
||||
|
||||
# render an rbyd btree tree for debugging
|
||||
@classmethod
|
||||
def _fromrbydbtree(cls, rbyd, **args):
|
||||
# for rbyds this is just a pointer to every rid
|
||||
tree = set()
|
||||
root = None
|
||||
for rid, name in rbyd.rids():
|
||||
b = (rid, name.tag)
|
||||
if root is None:
|
||||
root = b
|
||||
tree.add(cls.Branch(root, b))
|
||||
return cls(tree)
|
||||
|
||||
# render an rbyd tree for debugging
|
||||
@classmethod
|
||||
def fromrbyd(cls, rbyd, **args):
|
||||
if args.get('tree_btree'):
|
||||
return cls._fromrbydbtree(rbyd, **args)
|
||||
else:
|
||||
return cls._fromrbydrtree(rbyd, **args)
|
||||
|
||||
# render some nice ascii trees
|
||||
def repr(self, x, color=False):
|
||||
if self.depth == 0:
|
||||
return ''
|
||||
|
||||
def branchrepr(tree, x, d, was):
|
||||
for t in tree:
|
||||
if t.z == d and t.b == x:
|
||||
if any(t.z == d and t.a == x
|
||||
for t in tree):
|
||||
return '+-', t.color, t.color
|
||||
elif any(t.z == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)
|
||||
for t in tree):
|
||||
return '|-', t.color, t.color
|
||||
elif t.a < t.b:
|
||||
return '\'-', t.color, t.color
|
||||
else:
|
||||
return '.-', t.color, t.color
|
||||
for t in tree:
|
||||
if t.z == d and t.a == x:
|
||||
return '+ ', t.color, None
|
||||
for t in tree:
|
||||
if (t.z == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)):
|
||||
return '| ', t.color, was
|
||||
if was:
|
||||
return '--', was, was
|
||||
return ' ', None, None
|
||||
|
||||
trunk = []
|
||||
was = None
|
||||
for d in range(self.depth):
|
||||
t, c, was = branchrepr(self.tree, x, d, was)
|
||||
|
||||
trunk.append('%s%s%s%s' % (
|
||||
'\x1b[33m' if color and c == 'y'
|
||||
else '\x1b[31m' if color and c == 'r'
|
||||
else '\x1b[90m' if color and c == 'b'
|
||||
else '',
|
||||
t,
|
||||
('>' if was else ' ') if d == self.depth-1 else '',
|
||||
'\x1b[m' if color and c else ''))
|
||||
|
||||
return '%s ' % ''.join(trunk)
|
||||
|
||||
# some more renderers
|
||||
|
||||
# render a btree rbyd tree for debugging
|
||||
@classmethod
|
||||
def _frombtreertree(cls, btree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
@@ -2587,7 +2445,151 @@ class Mtree:
|
||||
# to nicely align trees
|
||||
rtrees = {}
|
||||
rdepths = {}
|
||||
for mdir, path in self.traverse(path=True, depth=depth):
|
||||
for bid, rbyd, path in btree.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
rtree = cls.fromrbyd(rbyd, **args)
|
||||
rtrees[rbyd] = rtree
|
||||
rdepths[len(path)] = max(rdepths.get(len(path), 0), rtree.depth)
|
||||
|
||||
# map rbyd branches into our btree space
|
||||
tree = set()
|
||||
for bid, rbyd, path in btree.traverse(path=True, depth=depth):
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
# yes we can find new rbyds if disk is being mutated, just
|
||||
# ignore these
|
||||
if rbyd not in rtrees:
|
||||
continue
|
||||
|
||||
rtree = rtrees[rbyd]
|
||||
rz = max((t.z+1 for t in rtree), default=0)
|
||||
d = sum(rdepths[d]+1 for d in range(len(path)))
|
||||
|
||||
# map into our btree space
|
||||
for t in rtree:
|
||||
# note we adjust our bid to be left-leaning, this allows
|
||||
# a global order and makes tree rendering quite a bit easier
|
||||
a_rid, a_tag = t.a
|
||||
b_rid, b_tag = t.b
|
||||
_, (_, a_w, _) = rbyd.lookupnext(a_rid)
|
||||
_, (_, b_w, _) = rbyd.lookupnext(b_rid)
|
||||
tree.add(cls.Branch(
|
||||
(bid-(rbyd.weight-1)+a_rid-(a_w-1), len(path), a_tag),
|
||||
(bid-(rbyd.weight-1)+b_rid-(b_w-1), len(path), b_tag),
|
||||
d + rdepths[len(path)]-rz + t.z,
|
||||
t.color))
|
||||
|
||||
# connect rbyd branches to rbyd roots
|
||||
if path:
|
||||
l_bid, l_rbyd, l_rid, l_name = path[-1]
|
||||
l_branch = l_rbyd.lookup(l_rid, TAG_BRANCH, 0x3)
|
||||
|
||||
if rtree:
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.z).a
|
||||
_, (_, r_w, _) = rbyd.lookupnext(r_rid)
|
||||
else:
|
||||
r_rid, (r_tag, r_w, _) = rbyd.lookupnext(-1)
|
||||
|
||||
tree.add(cls.Branch(
|
||||
(l_bid-(l_name.weight-1), len(path)-1, l_branch.tag),
|
||||
(bid-(rbyd.weight-1)+r_rid-(r_w-1), len(path), r_tag),
|
||||
d-1))
|
||||
|
||||
# remap branches to leaves if we aren't showing inner branches
|
||||
if not inner:
|
||||
# step through each btree layer backwards
|
||||
b_depth = max((t.a[1]+1 for t in tree), default=0)
|
||||
|
||||
for d in reversed(range(b_depth-1)):
|
||||
# find bid ranges at this level
|
||||
bids = set()
|
||||
for t in tree:
|
||||
if t.b[1] == d:
|
||||
bids.add(t.b[0])
|
||||
bids = sorted(bids)
|
||||
|
||||
# find the best root for each bid range
|
||||
roots = {}
|
||||
for i in range(len(bids)):
|
||||
for t in tree:
|
||||
if (t.a[1] > d
|
||||
and t.a[0] >= bids[i]
|
||||
and (i == len(bids)-1 or t.a[0] < bids[i+1])
|
||||
and (bids[i] not in roots
|
||||
or t < roots[bids[i]])):
|
||||
roots[bids[i]] = t
|
||||
|
||||
# remap branches to leaf-roots
|
||||
tree = {t.map(
|
||||
lambda x: x[1] == d and x[0] in roots,
|
||||
lambda x: roots[x[0]].a)
|
||||
for t in tree}
|
||||
|
||||
return cls(tree)
|
||||
|
||||
# render a btree btree tree for debugging
|
||||
@classmethod
|
||||
def _frombtreebtree(cls, btree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
# find all branches
|
||||
tree = set()
|
||||
root = None
|
||||
branches = {}
|
||||
for bid, name, path in btree.bids(
|
||||
path=True,
|
||||
depth=depth):
|
||||
# create branch for each jump in path
|
||||
#
|
||||
# note we adjust our bid to be left-leaning, this allows
|
||||
# a global order and makes tree rendering quite a bit easier
|
||||
a = root
|
||||
for d, (bid_, rbyd_, rid_, name_) in enumerate(path):
|
||||
# map into our btree space
|
||||
bid__ = bid_-(name_.weight-1)
|
||||
b = (bid__, d, name_.tag)
|
||||
|
||||
# remap branches to leaves if we aren't showing inner
|
||||
# branches
|
||||
if not inner:
|
||||
if b not in branches:
|
||||
bid_, rbyd_, rid_, name_ = path[-1]
|
||||
bid__ = bid_-(name_.weight-1)
|
||||
branches[b] = (bid__, len(path)-1, name_.tag)
|
||||
b = branches[b]
|
||||
|
||||
# render the root path on first rid, this is arbitrary
|
||||
if root is None:
|
||||
root, a = b, b
|
||||
|
||||
tree.add(cls.Branch(a, b, d))
|
||||
a = b
|
||||
|
||||
return cls(tree)
|
||||
|
||||
# render a btree tree for debugging
|
||||
@classmethod
|
||||
def frombtree(cls, btree, **args):
|
||||
if args.get('tree_btree'):
|
||||
return cls._frombtreebtree(btree, **args)
|
||||
else:
|
||||
return cls._frombtreertree(btree, **args)
|
||||
|
||||
# render an mtree tree for debugging
|
||||
@classmethod
|
||||
def _frommtreertree(cls, mtree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
# precompute rbyd trees so we know the max depth at each layer
|
||||
# to nicely align trees
|
||||
rtrees = {}
|
||||
rdepths = {}
|
||||
for mdir, path in mtree.traverse(path=True, depth=depth):
|
||||
if isinstance(mdir, Mdir):
|
||||
if not mdir:
|
||||
continue
|
||||
@@ -2597,15 +2599,14 @@ class Mtree:
|
||||
if not rbyd:
|
||||
continue
|
||||
|
||||
rtrees[rbyd] = rbyd.tree(**args)
|
||||
rdepths[len(path)] = max(
|
||||
rdepths.get(len(path), 0),
|
||||
max((t.depth+1 for t in rtrees[rbyd]), default=0))
|
||||
rtree = cls.fromrbyd(rbyd, **args)
|
||||
rtrees[rbyd] = rtree
|
||||
rdepths[len(path)] = max(rdepths.get(len(path), 0), rtree.depth)
|
||||
|
||||
# map rbyd branches into our mtree space
|
||||
tree = set()
|
||||
branches = {}
|
||||
for mdir, path in self.traverse(path=True, depth=depth):
|
||||
for mdir, path in mtree.traverse(path=True, depth=depth):
|
||||
if isinstance(mdir, Mdir):
|
||||
if not mdir:
|
||||
continue
|
||||
@@ -2621,7 +2622,7 @@ class Mtree:
|
||||
continue
|
||||
|
||||
rtree = rtrees[rbyd]
|
||||
rdepth = max((t.depth+1 for t in rtree), default=0)
|
||||
rz = max((t.z+1 for t in rtree), default=0)
|
||||
d = sum(rdepths[d]+1 for d, p in enumerate(path))
|
||||
|
||||
# map into our mtree space
|
||||
@@ -2636,16 +2637,16 @@ class Mtree:
|
||||
_, (_, a_w, _) = rbyd.lookupnext(a_rid)
|
||||
_, (_, b_w, _) = rbyd.lookupnext(b_rid)
|
||||
if isinstance(mdir, Mdir):
|
||||
a_mid = self.mid(mdir.mid, a_rid)
|
||||
b_mid = self.mid(mdir.mid, b_rid)
|
||||
a_mid = mtree.mid(mdir.mid, a_rid)
|
||||
b_mid = mtree.mid(mdir.mid, b_rid)
|
||||
else:
|
||||
a_mid = self.mid(bid-(rbyd.weight-1)+a_rid-(a_w-1), -1)
|
||||
b_mid = self.mid(bid-(rbyd.weight-1)+b_rid-(b_w-1), -1)
|
||||
a_mid = mtree.mid(bid-(rbyd.weight-1)+a_rid-(a_w-1), -1)
|
||||
b_mid = mtree.mid(bid-(rbyd.weight-1)+b_rid-(b_w-1), -1)
|
||||
|
||||
tree.add(TreeBranch(
|
||||
tree.add(cls.Branch(
|
||||
(a_mid, len(path), a_tag),
|
||||
(b_mid, len(path), b_tag),
|
||||
d + rdepths[len(path)]-rdepth + t.depth,
|
||||
d + rdepths[len(path)]-rz + t.z,
|
||||
t.color))
|
||||
|
||||
# connect rbyd branches to rbyd roots
|
||||
@@ -2657,23 +2658,23 @@ class Mtree:
|
||||
or l_mdir.lookup(l_mid, TAG_MTREE, 0x3))
|
||||
else:
|
||||
l_bid, l_rbyd, l_rid, l_name = path[-1]
|
||||
l_mid = self.mid(l_bid-(l_name.weight-1), -1)
|
||||
l_mid = mtree.mid(l_bid-(l_name.weight-1), -1)
|
||||
l_branch = (l_rbyd.lookup(l_rid, TAG_BRANCH, 0x3)
|
||||
or l_rbyd.lookup(l_rid, TAG_MDIR, 0x3))
|
||||
|
||||
# figure out root mid/rattr
|
||||
if rtree:
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.depth).a
|
||||
r_rid, r_tag = min(rtree, key=lambda t: t.z).a
|
||||
_, (_, r_w, _) = rbyd.lookupnext(r_rid)
|
||||
else:
|
||||
r_rid, (r_tag, r_w, _) = rbyd.lookupnext(-1)
|
||||
|
||||
if isinstance(mdir, Mdir):
|
||||
r_mid = self.mid(mdir.mid, r_rid)
|
||||
r_mid = mtree.mid(mdir.mid, r_rid)
|
||||
else:
|
||||
r_mid = self.mid(bid-(rbyd.weight-1)+r_rid-(r_w-1), -1)
|
||||
r_mid = mtree.mid(bid-(rbyd.weight-1)+r_rid-(r_w-1), -1)
|
||||
|
||||
tree.add(TreeBranch(
|
||||
tree.add(cls.Branch(
|
||||
(l_mid, len(path)-1, l_branch.tag),
|
||||
(r_mid, len(path), r_tag),
|
||||
d-1))
|
||||
@@ -2683,7 +2684,7 @@ class Mtree:
|
||||
# step through each btree layer backwards
|
||||
b_depth = max((t.a[1]+1 for t in tree), default=0)
|
||||
|
||||
for d in reversed(range(len(self.mrootchain), b_depth-1)):
|
||||
for d in reversed(range(len(mtree.mrootchain), b_depth-1)):
|
||||
# find mid ranges at this level
|
||||
mids = set()
|
||||
for t in tree:
|
||||
@@ -2708,17 +2709,18 @@ class Mtree:
|
||||
lambda x: roots[x[0]].a)
|
||||
for t in tree}
|
||||
|
||||
return tree
|
||||
return cls(tree)
|
||||
|
||||
# create a btree tree for debugging
|
||||
def _tree_btree(self, *,
|
||||
# render an mtree tree for debugging
|
||||
@classmethod
|
||||
def _frommtreebtree(cls, mtree, *,
|
||||
depth=None,
|
||||
inner=False,
|
||||
**args):
|
||||
tree = set()
|
||||
root = None
|
||||
branches = {}
|
||||
for mid, mdir, name, path in self.mids(
|
||||
for mid, mdir, name, path in mtree.mids(
|
||||
mdirs_only=False,
|
||||
path=True,
|
||||
depth=depth):
|
||||
@@ -2736,7 +2738,7 @@ class Mtree:
|
||||
mid_, mdir_, name_ = p
|
||||
else:
|
||||
bid_, rbyd_, rid_, name_ = p
|
||||
mid_ = self.mid(bid_-(name_.weight-1), -1)
|
||||
mid_ = mtree.mid(bid_-(name_.weight-1), -1)
|
||||
b = (mid_, d, name_.tag)
|
||||
|
||||
# remap branches to leaves if we aren't showing inner
|
||||
@@ -2747,7 +2749,7 @@ class Mtree:
|
||||
mid_, mdir_, name_ = path[-1]
|
||||
else:
|
||||
bid_, rbyd_, rid_, name_ = path[-1]
|
||||
mid_ = self.mid(bid_-(name_.weight-1), -1)
|
||||
mid_ = mtree.mid(bid_-(name_.weight-1), -1)
|
||||
branches[b] = (mid_, len(path)-1, name_.tag)
|
||||
b = branches[b]
|
||||
|
||||
@@ -2755,17 +2757,18 @@ class Mtree:
|
||||
if root is None:
|
||||
root, a = b, b
|
||||
|
||||
tree.add(TreeBranch(a, b, d))
|
||||
tree.add(cls.Branch(a, b, d))
|
||||
a = b
|
||||
|
||||
return tree
|
||||
return cls(tree)
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
# render an mtree tree for debugging
|
||||
@classmethod
|
||||
def frommtree(cls, mtree, **args):
|
||||
if args.get('tree_btree'):
|
||||
return self._tree_btree(**args)
|
||||
return cls._frommtreebtree(mtree, **args)
|
||||
else:
|
||||
return self._tree_rtree(**args)
|
||||
return cls._frommtreertree(mtree, **args)
|
||||
|
||||
|
||||
|
||||
@@ -2828,12 +2831,8 @@ def main(disk, mroots=None, *,
|
||||
if (args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')):
|
||||
tree = mtree.tree(**args)
|
||||
|
||||
# find the max depth from the tree
|
||||
t_depth = max((t.depth+1 for t in tree), default=0)
|
||||
if t_depth > 0:
|
||||
t_width = 2*t_depth + 2
|
||||
treeart = TreeArt.frommtree(mtree, **args)
|
||||
t_width = treeart.width
|
||||
|
||||
# dynamically size the id field
|
||||
w_width = max(
|
||||
@@ -2851,8 +2850,7 @@ def main(disk, mroots=None, *,
|
||||
'{%s}:' % ','.join('%04x' % block
|
||||
for block in mdir.blocks)
|
||||
if i == 0 else '',
|
||||
treerepr(tree, (mid, d, rattr.tag),
|
||||
t_depth, color)
|
||||
treeart.repr((mid, d, rattr.tag), color)
|
||||
if args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')
|
||||
@@ -2902,10 +2900,10 @@ def main(disk, mroots=None, *,
|
||||
'%04x.%04x:' % (rbyd.block, rbyd.trunk)
|
||||
if prbyd is None or rbyd != prbyd
|
||||
else '',
|
||||
treerepr(tree,
|
||||
treeart.repr(
|
||||
(mtree.mid(bid-(name.weight-1), -1),
|
||||
d, rattr.tag),
|
||||
t_depth, color)
|
||||
color)
|
||||
if args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')
|
||||
|
||||
+247
-237
@@ -295,119 +295,6 @@ def tagrepr(tag, weight=None, size=None, *,
|
||||
' w%d' % weight if weight is not None else '',
|
||||
' %d' % size if size is not None else '')
|
||||
|
||||
# tree branches are an abstract thing for tree rendering
|
||||
class TreeBranch(co.namedtuple('TreeBranch', ['a', 'b', 'depth', 'color'])):
|
||||
__slots__ = ()
|
||||
def __new__(cls, a, b, depth=0, color='b'):
|
||||
# a and b are context specific
|
||||
return super().__new__(cls, a, b, depth, color)
|
||||
|
||||
def __repr__(self):
|
||||
return '%s(%s, %s, %s, %s)' % (
|
||||
self.__class__.__name__,
|
||||
self.a,
|
||||
self.b,
|
||||
self.depth,
|
||||
self.color)
|
||||
|
||||
# don't include color in branch comparisons, or else our tree
|
||||
# renderings can end up with inconsistent colors between runs
|
||||
def __eq__(self, other):
|
||||
return (self.a, self.b, self.depth) == (other.a, other.b, other.depth)
|
||||
|
||||
def __ne__(self, other):
|
||||
return (self.a, self.b, self.depth) != (other.a, other.b, other.depth)
|
||||
|
||||
def __hash__(self):
|
||||
return hash((self.a, self.b, self.depth))
|
||||
|
||||
# also order by depth first, which can be useful for reproducibly
|
||||
# prioritizing branches when simplifying trees
|
||||
def __lt__(self, other):
|
||||
return (self.depth, self.a, self.b) < (other.depth, other.a, other.b)
|
||||
|
||||
def __le__(self, other):
|
||||
return (self.depth, self.a, self.b) <= (other.depth, other.a, other.b)
|
||||
|
||||
def __gt__(self, other):
|
||||
return (self.depth, self.a, self.b) > (other.depth, other.a, other.b)
|
||||
|
||||
def __ge__(self, other):
|
||||
return (self.depth, self.a, self.b) >= (other.depth, other.a, other.b)
|
||||
|
||||
# apply a function to a/b while trying to avoid copies
|
||||
def map(self, filter_, map_=None):
|
||||
if map_ is None:
|
||||
filter_, map_ = None, filter_
|
||||
|
||||
a = self.a
|
||||
if filter_ is None or filter_(a):
|
||||
a = map_(a)
|
||||
|
||||
b = self.b
|
||||
if filter_ is None or filter_(b):
|
||||
b = map_(b)
|
||||
|
||||
if a != self.a or b != self.b:
|
||||
return self.__class__(
|
||||
a if a != self.a else self.a,
|
||||
b if b != self.b else self.b,
|
||||
self.depth,
|
||||
self.color)
|
||||
else:
|
||||
return self
|
||||
|
||||
# render some nice ascii trees
|
||||
def treerepr(tree, x, depth=None, color=False):
|
||||
# find the max depth from the tree
|
||||
if depth is None:
|
||||
depth = max((t.depth+1 for t in tree), default=0)
|
||||
if depth == 0:
|
||||
return ''
|
||||
|
||||
def branchrepr(tree, x, d, was):
|
||||
for t in tree:
|
||||
if t.depth == d and t.b == x:
|
||||
if any(t.depth == d and t.a == x
|
||||
for t in tree):
|
||||
return '+-', t.color, t.color
|
||||
elif any(t.depth == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)
|
||||
for t in tree):
|
||||
return '|-', t.color, t.color
|
||||
elif t.a < t.b:
|
||||
return '\'-', t.color, t.color
|
||||
else:
|
||||
return '.-', t.color, t.color
|
||||
for t in tree:
|
||||
if t.depth == d and t.a == x:
|
||||
return '+ ', t.color, None
|
||||
for t in tree:
|
||||
if (t.depth == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)):
|
||||
return '| ', t.color, was
|
||||
if was:
|
||||
return '--', was, was
|
||||
return ' ', None, None
|
||||
|
||||
trunk = []
|
||||
was = None
|
||||
for d in range(depth):
|
||||
t, c, was = branchrepr(tree, x, d, was)
|
||||
|
||||
trunk.append('%s%s%s%s' % (
|
||||
'\x1b[33m' if color and c == 'y'
|
||||
else '\x1b[31m' if color and c == 'r'
|
||||
else '\x1b[90m' if color and c == 'b'
|
||||
else '',
|
||||
t,
|
||||
('>' if was else ' ') if d == depth-1 else '',
|
||||
'\x1b[m' if color and c else ''))
|
||||
|
||||
return '%s ' % ''.join(trunk)
|
||||
|
||||
|
||||
# a simple wrapper over an open file with bd geometry
|
||||
class Bd:
|
||||
@@ -991,115 +878,6 @@ class Rbyd:
|
||||
|
||||
return best
|
||||
|
||||
# create an rbyd tree for debugging
|
||||
def _tree_rtree(self, **args):
|
||||
trunks = co.defaultdict(lambda: (-1, 0))
|
||||
alts = co.defaultdict(lambda: {})
|
||||
|
||||
for rid, rattr, path in self.rattrs(path=True):
|
||||
# keep track of trunks/alts
|
||||
trunks[rattr.toff] = (rid, rattr.tag)
|
||||
|
||||
for ralt in path:
|
||||
if ralt.followed:
|
||||
alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
|
||||
else:
|
||||
alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
|
||||
|
||||
if args.get('tree_rbyd'):
|
||||
# treat unreachable alts as converging paths
|
||||
for j_, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
alt['f'] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
alt['nf'] = alt['f']
|
||||
|
||||
else:
|
||||
# prune any alts with unreachable edges
|
||||
pruned = {}
|
||||
for j, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
pruned[j] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
pruned[j] = alt['f']
|
||||
for j in pruned.keys():
|
||||
del alts[j]
|
||||
|
||||
for j, alt in alts.items():
|
||||
while alt['f'] in pruned:
|
||||
alt['f'] = pruned[alt['f']]
|
||||
while alt['nf'] in pruned:
|
||||
alt['nf'] = pruned[alt['nf']]
|
||||
|
||||
# find the trunk and depth of each alt
|
||||
def rec_trunk(j):
|
||||
if j not in alts:
|
||||
return trunks[j]
|
||||
else:
|
||||
if 'nft' not in alts[j]:
|
||||
alts[j]['nft'] = rec_trunk(alts[j]['nf'])
|
||||
return alts[j]['nft']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_trunk(j)
|
||||
for j, alt in alts.items():
|
||||
if alt['f'] in alts:
|
||||
alt['ft'] = alts[alt['f']]['nft']
|
||||
else:
|
||||
alt['ft'] = trunks[alt['f']]
|
||||
|
||||
def rec_height(j):
|
||||
if j not in alts:
|
||||
return 0
|
||||
else:
|
||||
if 'h' not in alts[j]:
|
||||
alts[j]['h'] = max(
|
||||
rec_height(alts[j]['f']),
|
||||
rec_height(alts[j]['nf'])) + 1
|
||||
return alts[j]['h']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_height(j)
|
||||
|
||||
t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
|
||||
|
||||
# convert to more general tree representation
|
||||
tree = set()
|
||||
for j, alt in alts.items():
|
||||
# note all non-trunk edges should be colored black
|
||||
tree.add(TreeBranch(
|
||||
alt['nft'],
|
||||
alt['nft'],
|
||||
t_depth-1 - alt['h'],
|
||||
alt['c']))
|
||||
if alt['ft'] != alt['nft']:
|
||||
tree.add(TreeBranch(
|
||||
alt['nft'],
|
||||
alt['ft'],
|
||||
t_depth-1 - alt['h'],
|
||||
'b'))
|
||||
|
||||
return tree
|
||||
|
||||
# create a btree tree for debugging
|
||||
def _tree_btree(self, **args):
|
||||
# for rbyds this is just a pointer to ever rid
|
||||
tree = set()
|
||||
root = None
|
||||
for rid, name in self.rids():
|
||||
b = (rid, name.tag)
|
||||
if root is None:
|
||||
root = b
|
||||
tree.add(TreeBranch(root, b))
|
||||
return tree
|
||||
|
||||
# create tree representation for debugging
|
||||
def tree(self, **args):
|
||||
if args.get('tree_btree'):
|
||||
return self._tree_btree(**args)
|
||||
else:
|
||||
return self._tree_rtree(**args)
|
||||
|
||||
|
||||
|
||||
# jump renderer
|
||||
@@ -1133,18 +911,21 @@ class JumpArt:
|
||||
self.jumps = jumps
|
||||
self.width = 2*max((x for _, _, x, _ in jumps), default=0)
|
||||
|
||||
def collide(self):
|
||||
@classmethod
|
||||
def collide(cls, jumps):
|
||||
# figure out x-offsets to avoid collisions between jumps
|
||||
for j in range(len(self.jumps)):
|
||||
a, b, _, c = self.jumps[j]
|
||||
for j in range(len(jumps)):
|
||||
a, b, _, c = jumps[j]
|
||||
x = 0
|
||||
while any(
|
||||
max(a, b) >= min(a_, b_)
|
||||
and max(a_, b_) >= min(a, b)
|
||||
and x == x_
|
||||
for a_, b_, x_, _ in self.jumps[:j]):
|
||||
for a_, b_, x_, _ in jumps[:j]):
|
||||
x += 1
|
||||
self.jumps[j] = self.Jump(a, b, x, c)
|
||||
jumps[j] = cls.Jump(a, b, x, c)
|
||||
|
||||
return jumps
|
||||
|
||||
@classmethod
|
||||
def fromrbyd(cls, rbyd, all=False):
|
||||
@@ -1170,9 +951,8 @@ class JumpArt:
|
||||
else:
|
||||
jumps.append(cls.Jump(j, j-size, 0, 'b'))
|
||||
|
||||
jumpart = cls(jumps)
|
||||
jumpart.collide()
|
||||
return jumpart
|
||||
jumps = cls.collide(jumps)
|
||||
return cls(jumps)
|
||||
|
||||
def repr(self, j, color=False):
|
||||
# render jumps
|
||||
@@ -1438,6 +1218,240 @@ class LifetimeArt:
|
||||
self.width - sum(len(r) for r in reprs), '')
|
||||
|
||||
|
||||
# tree renderer
|
||||
class TreeArt:
|
||||
# tree branches are an abstract thing for tree rendering
|
||||
class Branch(co.namedtuple('Branch', ['a', 'b', 'z', 'color'])):
|
||||
__slots__ = ()
|
||||
def __new__(cls, a, b, z=0, color='b'):
|
||||
# a and b are context specific
|
||||
return super().__new__(cls, a, b, z, color)
|
||||
|
||||
def __repr__(self):
|
||||
return '%s(%s, %s, %s, %s)' % (
|
||||
self.__class__.__name__,
|
||||
self.a,
|
||||
self.b,
|
||||
self.z,
|
||||
self.color)
|
||||
|
||||
# don't include color in branch comparisons, or else our tree
|
||||
# renderings can end up with inconsistent colors between runs
|
||||
def __eq__(self, other):
|
||||
return (self.a, self.b, self.z) == (other.a, other.b, other.z)
|
||||
|
||||
def __ne__(self, other):
|
||||
return (self.a, self.b, self.z) != (other.a, other.b, other.z)
|
||||
|
||||
def __hash__(self):
|
||||
return hash((self.a, self.b, self.z))
|
||||
|
||||
# also order by z first, which can be useful for reproducibly
|
||||
# prioritizing branches when simplifying trees
|
||||
def __lt__(self, other):
|
||||
return (self.z, self.a, self.b) < (other.z, other.a, other.b)
|
||||
|
||||
def __le__(self, other):
|
||||
return (self.z, self.a, self.b) <= (other.z, other.a, other.b)
|
||||
|
||||
def __gt__(self, other):
|
||||
return (self.z, self.a, self.b) > (other.z, other.a, other.b)
|
||||
|
||||
def __ge__(self, other):
|
||||
return (self.z, self.a, self.b) >= (other.z, other.a, other.b)
|
||||
|
||||
# apply a function to a/b while trying to avoid copies
|
||||
def map(self, filter_, map_=None):
|
||||
if map_ is None:
|
||||
filter_, map_ = None, filter_
|
||||
|
||||
a = self.a
|
||||
if filter_ is None or filter_(a):
|
||||
a = map_(a)
|
||||
|
||||
b = self.b
|
||||
if filter_ is None or filter_(b):
|
||||
b = map_(b)
|
||||
|
||||
if a != self.a or b != self.b:
|
||||
return self.__class__(
|
||||
a if a != self.a else self.a,
|
||||
b if b != self.b else self.b,
|
||||
self.z,
|
||||
self.color)
|
||||
else:
|
||||
return self
|
||||
|
||||
def __init__(self, tree):
|
||||
self.tree = tree
|
||||
self.depth = max((t.z+1 for t in tree), default=0)
|
||||
if self.depth > 0:
|
||||
self.width = 2*self.depth + 2
|
||||
else:
|
||||
self.width = 0
|
||||
|
||||
# render an rbyd rbyd tree for debugging
|
||||
@classmethod
|
||||
def _fromrbydrtree(cls, rbyd, **args):
|
||||
trunks = co.defaultdict(lambda: (-1, 0))
|
||||
alts = co.defaultdict(lambda: {})
|
||||
|
||||
for rid, rattr, path in rbyd.rattrs(path=True):
|
||||
# keep track of trunks/alts
|
||||
trunks[rattr.toff] = (rid, rattr.tag)
|
||||
|
||||
for ralt in path:
|
||||
if ralt.followed:
|
||||
alts[ralt.toff] |= {'f': ralt.joff, 'c': ralt.color}
|
||||
else:
|
||||
alts[ralt.toff] |= {'nf': ralt.off, 'c': ralt.color}
|
||||
|
||||
if args.get('tree_rbyd'):
|
||||
# treat unreachable alts as converging paths
|
||||
for j_, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
alt['f'] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
alt['nf'] = alt['f']
|
||||
|
||||
else:
|
||||
# prune any alts with unreachable edges
|
||||
pruned = {}
|
||||
for j, alt in alts.items():
|
||||
if 'f' not in alt:
|
||||
pruned[j] = alt['nf']
|
||||
elif 'nf' not in alt:
|
||||
pruned[j] = alt['f']
|
||||
for j in pruned.keys():
|
||||
del alts[j]
|
||||
|
||||
for j, alt in alts.items():
|
||||
while alt['f'] in pruned:
|
||||
alt['f'] = pruned[alt['f']]
|
||||
while alt['nf'] in pruned:
|
||||
alt['nf'] = pruned[alt['nf']]
|
||||
|
||||
# find the trunk and depth of each alt
|
||||
def rec_trunk(j):
|
||||
if j not in alts:
|
||||
return trunks[j]
|
||||
else:
|
||||
if 'nft' not in alts[j]:
|
||||
alts[j]['nft'] = rec_trunk(alts[j]['nf'])
|
||||
return alts[j]['nft']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_trunk(j)
|
||||
for j, alt in alts.items():
|
||||
if alt['f'] in alts:
|
||||
alt['ft'] = alts[alt['f']]['nft']
|
||||
else:
|
||||
alt['ft'] = trunks[alt['f']]
|
||||
|
||||
def rec_height(j):
|
||||
if j not in alts:
|
||||
return 0
|
||||
else:
|
||||
if 'h' not in alts[j]:
|
||||
alts[j]['h'] = max(
|
||||
rec_height(alts[j]['f']),
|
||||
rec_height(alts[j]['nf'])) + 1
|
||||
return alts[j]['h']
|
||||
|
||||
for j in alts.keys():
|
||||
rec_height(j)
|
||||
|
||||
t_depth = max((alt['h']+1 for alt in alts.values()), default=0)
|
||||
|
||||
# convert to more general tree representation
|
||||
tree = set()
|
||||
for j, alt in alts.items():
|
||||
# note all non-trunk edges should be colored black
|
||||
tree.add(cls.Branch(
|
||||
alt['nft'],
|
||||
alt['nft'],
|
||||
t_depth-1 - alt['h'],
|
||||
alt['c']))
|
||||
if alt['ft'] != alt['nft']:
|
||||
tree.add(cls.Branch(
|
||||
alt['nft'],
|
||||
alt['ft'],
|
||||
t_depth-1 - alt['h'],
|
||||
'b'))
|
||||
|
||||
return cls(tree)
|
||||
|
||||
# render an rbyd btree tree for debugging
|
||||
@classmethod
|
||||
def _fromrbydbtree(cls, rbyd, **args):
|
||||
# for rbyds this is just a pointer to every rid
|
||||
tree = set()
|
||||
root = None
|
||||
for rid, name in rbyd.rids():
|
||||
b = (rid, name.tag)
|
||||
if root is None:
|
||||
root = b
|
||||
tree.add(cls.Branch(root, b))
|
||||
return cls(tree)
|
||||
|
||||
# render an rbyd tree for debugging
|
||||
@classmethod
|
||||
def fromrbyd(cls, rbyd, **args):
|
||||
if args.get('tree_btree'):
|
||||
return cls._fromrbydbtree(rbyd, **args)
|
||||
else:
|
||||
return cls._fromrbydrtree(rbyd, **args)
|
||||
|
||||
# render some nice ascii trees
|
||||
def repr(self, x, color=False):
|
||||
if self.depth == 0:
|
||||
return ''
|
||||
|
||||
def branchrepr(tree, x, d, was):
|
||||
for t in tree:
|
||||
if t.z == d and t.b == x:
|
||||
if any(t.z == d and t.a == x
|
||||
for t in tree):
|
||||
return '+-', t.color, t.color
|
||||
elif any(t.z == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)
|
||||
for t in tree):
|
||||
return '|-', t.color, t.color
|
||||
elif t.a < t.b:
|
||||
return '\'-', t.color, t.color
|
||||
else:
|
||||
return '.-', t.color, t.color
|
||||
for t in tree:
|
||||
if t.z == d and t.a == x:
|
||||
return '+ ', t.color, None
|
||||
for t in tree:
|
||||
if (t.z == d
|
||||
and x > min(t.a, t.b)
|
||||
and x < max(t.a, t.b)):
|
||||
return '| ', t.color, was
|
||||
if was:
|
||||
return '--', was, was
|
||||
return ' ', None, None
|
||||
|
||||
trunk = []
|
||||
was = None
|
||||
for d in range(self.depth):
|
||||
t, c, was = branchrepr(self.tree, x, d, was)
|
||||
|
||||
trunk.append('%s%s%s%s' % (
|
||||
'\x1b[33m' if color and c == 'y'
|
||||
else '\x1b[31m' if color and c == 'r'
|
||||
else '\x1b[90m' if color and c == 'b'
|
||||
else '',
|
||||
t,
|
||||
('>' if was else ' ') if d == self.depth-1 else '',
|
||||
'\x1b[m' if color and c else ''))
|
||||
|
||||
return '%s ' % ''.join(trunk)
|
||||
|
||||
|
||||
|
||||
# show the rbyd log
|
||||
def dbg_log(rbyd, *,
|
||||
color=False,
|
||||
@@ -1608,12 +1622,8 @@ def dbg_tree(rbyd, *,
|
||||
if (args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree')):
|
||||
tree = rbyd.tree(**args)
|
||||
|
||||
# find the max depth from the tree
|
||||
t_depth = max((t.depth+1 for t in tree), default=0)
|
||||
if t_depth > 0:
|
||||
t_width = 2*t_depth + 2
|
||||
tree = TreeArt.fromrbyd(rbyd, **args)
|
||||
t_width = tree.width
|
||||
|
||||
# dynamically size the id field
|
||||
w_width = mt.ceil(mt.log10(max(1, rbyd.weight)+1))
|
||||
@@ -1622,7 +1632,7 @@ def dbg_tree(rbyd, *,
|
||||
# show human-readable tag representation
|
||||
print('%08x: %s%*s %-*s %s' % (
|
||||
rattr.toff,
|
||||
treerepr(tree, (rid, rattr.tag), t_depth, color)
|
||||
tree.repr((rid, rattr.tag), color)
|
||||
if (args.get('tree')
|
||||
or args.get('tree_rbyd')
|
||||
or args.get('tree_btree'))
|
||||
|
||||
Reference in New Issue
Block a user