bmap: The initial bmapcache algorithm seems to be working
At least at a proof-of-concept level, there's still a lot of cleanup
needed.
To make things work, lfs3_alloc_ckpoint now takes an mdir, which
provides the target for gbmap gstate updates.
When the bmap is close to empty (configurable via bmap_scan_thresh), we
opportunistically rebuild it during lfs3_alloc_ckpoints. The nice thing
about lfs3_alloc_ckpoint is we know the state of all in-flight blocks,
so rebuilding the bmap just requires traversing the filesystem + in-RAM
state.
We might still fall back to the lookahead buffer, but in theory a well
tuned bmap_scan_thresh can prevent this from becoming a bottleneck (at
the cost of more frequent bmap rebuilds).
---
This is also probably a good time to resume measuring code/ram costs,
though it's worth repeating the above note about the bmap work still
needing cleanup:
code stack ctx
before: 36840 2368 684
after: 36920 (+0.2%) 2368 (+0.0%) 684 (+0.0%)
Haha, no, the bmap isn't basically free, it's just an opt-in features.
With -DLFS3_YES_BMAP=1:
code stack ctx
no bmap: 36920 2368 684
yes bmap: 38552 (+4.4%) 2472 (+4.4%) 812 (+18.7%)
This commit is contained in:
@@ -9,6 +9,9 @@
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#
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after = ['test_mtree', 'test_bmap', 'test_dirs', 'test_files']
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# TODO bmap workaround?
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ifndef = 'LFS3_BMAP'
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# test that we can alloc
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[cases.test_alloc_alloc]
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defines.COUNT = [
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@@ -30,7 +33,7 @@ code = '''
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lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
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// start allocating
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lfs3_alloc_ckpoint(&lfs3);
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lfs3_alloc_ckpoint(&lfs3, NULL);
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lfs3_size_t alloced = 0;
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while (true) {
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lfs3_sblock_t block = lfs3_alloc(&lfs3, ERASE);
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@@ -74,7 +77,7 @@ code = '''
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lfs3_mount(&lfs3, LFS3_M_RDWR, &cfg) => 0;
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// start allocating
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lfs3_alloc_ckpoint(&lfs3);
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lfs3_alloc_ckpoint(&lfs3, NULL);
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lfs3_size_t alloced = 0;
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while (true) {
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lfs3_sblock_t block = lfs3_alloc(&lfs3, ERASE);
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@@ -95,7 +98,7 @@ code = '''
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assert(alloced == COUNT-2);
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// ack again, effectively releasing all the previously alloced blocks
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lfs3_alloc_ckpoint(&lfs3);
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lfs3_alloc_ckpoint(&lfs3, NULL);
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alloced = 0;
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while (true) {
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lfs3_sblock_t block = lfs3_alloc(&lfs3, ERASE);
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