diff --git a/runners/bench_defines.h b/runners/bench_defines.h index 8f30bc8b..ec455c28 100644 --- a/runners/bench_defines.h +++ b/runners/bench_defines.h @@ -32,8 +32,8 @@ BENCH_DEFINE(GC_PREERASE_COUNT, -1 ) BENCH_DEFINE(GC_COMPACT_THRESH, 0 ) BENCH_DEFINE(SHRUB_SIZE, BLOCK_SIZE/4 ) - BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) - BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) + BENCH_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/16, 512) ) + BENCH_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/16 ) BENCH_DEFINE(LOOKGBMAP_THRESH, BLOCK_COUNT/4 ) // don't bother simulating erases, this may be less realistic, but // it's certainly faster! diff --git a/runners/test_defines.h b/runners/test_defines.h index 1d8267d5..4ae510b3 100644 --- a/runners/test_defines.h +++ b/runners/test_defines.h @@ -23,8 +23,8 @@ TEST_DEFINE(GC_PREERASE_COUNT, -1 ) TEST_DEFINE(GC_COMPACT_THRESH, 0 ) TEST_DEFINE(SHRUB_SIZE, BLOCK_SIZE/4 ) - TEST_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/8, 512) ) - TEST_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/8 ) + TEST_DEFINE(FRAGMENT_SIZE, LFS3_MIN(BLOCK_SIZE/16, 512) ) + TEST_DEFINE(CRYSTAL_THRESH, BLOCK_SIZE/16 ) TEST_DEFINE(LOOKGBMAP_THRESH, BLOCK_COUNT/4 ) TEST_DEFINE(ERASE_VALUE, 0xff ) #ifndef TEST_KIWIBD